These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

What do suicide gankers look for?

First post First post
Author
Dsparil
SUNDERING
Goonswarm Federation
#41 - 2015-05-09 13:44:10 UTC
I do it just for the tears. It's always fun to watch people blow up and start raging in local. Sometimes it's also fun to take 50 catalysts and see if you can clean out an entire known mining system. I used to do that before retribution. It can sometimes be challenging, especially when they get angry enough the miners start camping the stations in insta-lock ships waiting for you to undock.

Fun times.
John E Normus
New Order Logistics
CODE.
#42 - 2015-05-09 17:43:33 UTC
It's ironic that an empty freighter usually carries the most precious resource in eve.

Between Ignorance and Wisdom

Henry Plantgenet
Center for Advanced Studies
Gallente Federation
#43 - 2015-05-10 02:02:15 UTC
here's a useful thing to do when ganking:
Have 2 alts waiting at the wreck; not 1 alt.
1 alt opens the wreck and goes suspect to dump the contents of the wreck into either 1) a can (If the loot is massive) or 2) Into the fleet hangar of a deep space transport.
The alt in the noobship will go suspect and die; while the hauler can warp off without consequences.
It's apparently not considered an exploit because someone still loses a noobship (low value)
Paranoid Loyd
#44 - 2015-05-10 02:40:28 UTC
I look for people not properly protecting their space pixels.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Jimmy O'Shanty
The Westies
#45 - 2015-05-10 04:26:46 UTC
Jordan Kandou Worley wrote:

So.... what's the criteria for suicide ganks?


If you're unlucky enough to be on the near side of the herd you fit the criteria.
Sykaotic
Doomheim
#46 - 2015-05-10 07:32:09 UTC
Quote:


What do suicide gankers look for?


Hot Chicks
Lil' Brudder Too
Pistols for Pandas
#47 - 2015-05-10 22:43:42 UTC
Also note, no matter what you do, if gankers really want to kill you, they can, and will do it. No amount of prep, tank, or tactics can save you. Even if you are using a friendly webber. All they need is a ship with quicker lock time than your webber, to hold you long enough for a fleet of headshot nado's to finish get their volley off.

You can do your best to avoid all the 'small time' guys, and make it much more costly for them to hit you, but if an organized group wants you dead, there is nothing you can do short of contracting the hauling to someone else, and never undocking.

That said, i may have made a habit out of baiting several 'small-time' gankers in various pipelines with various tanked haulers with +1b in the hold...then laughing when they only take 15% out of my shield. I also know exactly what it would take to pop my ship having done the tests. It hasn't failed yet, but i'm sure the more i push my luck, the sooner it will. Might be one reason i haven't been out in those ships much lately.

Also, never break your own rules for hauling expensive stuff, no matter what, if you are too lazy that day to do it right, don't do it until you are willing to put the effort in. The moment you let complacency win...you lose.
Hir Miriel
Elves In Space
#48 - 2015-05-11 07:45:51 UTC
It's all a conspiracy by the industrialists selling freighters.

~ ~~ Thinking inside Schrodinger's sandbox. ~~ ~

BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#49 - 2015-05-11 07:52:04 UTC  |  Edited by: BeBopAReBop RhubarbPie
CCP Bartender wrote:
Most gankers will have alts in industrials to scoop the loot.

For professionals, the criteria is cost of ships they have to suicide to kill you vs value of your loot. Career gankers only attack targets with a loot value greater than 2x the value of the ships they need to sacrifice, because the loot fairy has a 50% chance to drop, so on average they'll do better than break even if they use the >2x metric.

I went and looked up some obelisk losses on zkillboard, looks like it takes about 10 talos' to kill one. Each talos seems to be worth about 100mil, so 10 of them is 1bil, so cost effective gankers will be looking for freighters with more than 2bil in the cargo, and sure enough, all the ganks I saw on zkillboard that don't involve plastic wrap are more than 2bil Big smile

Not sure what the number is like for normal industrials, but it wouldn't surprise me if it was around the 30mil mark (~3 t2 fit catalysts).

Depends on the ship used. When I was with code, we could often profit off of a freighter carrying 500 mill if we had a large enough fleet and the freighter was anti-tanked. For solo industrials the number of ships can range from one thrasher to 7 cats. In reality a tanked nereus or racial equivalent should be relatively safe with up to 120m in the cargo hold. An iteron probably shouldn't go above 20m though.

As for the OP. If you can haul it, so can the gankers. I still have an orca and freighter positioned in Uedama for loot scooping.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Basil Pupkin
Republic Military School
#50 - 2015-05-11 10:21:36 UTC  |  Edited by: ISD Ezwal
Jordan Kandou Worley wrote:
I always assumed that suicide gankers didn't want items too large, as it would just be a waste of time since they can't scoop it up without a industrial around to move it.

Until I was ganked for capital sized modules, 16,000m3

So.... what's the criteria for suicide ganks?


You see, they don't just do it because they can, they do it because they can't do anything else.

Ganking in eve currently is one of the occupations with "negative entry barrier". With usual entry barrier to other occupations, you need to climb some kind of obstacle, like 4-6 years worth of character training for combat PvP, but there are also occupations to which you fall like it's a trap or something (a good real life example would be HR occupation), just because you weren't able to pass the entry barrier for other ones, or got trapped by ridiculous ease of the said occupation against what it offers.

*Snip* Please refrain from personal attacks. ISD Ezwal.

Being teh freightergankbear automatically puts you below missionbear and minerbear in carebear hierarchy.

If you're about to make "this will make eve un-eve" argument, odds are you are defending some utterly horrible mechanics against a good change.

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#51 - 2015-05-11 11:00:50 UTC
I have removed a rule breaking post and those quoting it.

The Rules:
3. Ranting is prohibited.

A rant is a post that is often filled with angry and counter productive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents.


31. Abuse of CCP employees and ISD volunteers is prohibited.

CCP operate a zero tolerance policy on abuse of CCP employees and ISD volunteers. This includes but is not limited to personal attacks, trolling, “outing” of CCP employee or ISD volunteer player identities, and the use of any former player identities when referring to the aforementioned parties.
Our forums are designed to be a place where players and developers can exchange ideas in a polite and friendly manner for the betterment of EVE Online. Players who attack or abuse employees of CCP, or ISD volunteers, will be permanently banned from the EVE Online forums across all their accounts with no recourse, and may also be subject to action against their game accounts.

ISD Ezwal Community Communication Liaisons (CCLs)

Kaarous Aldurald
Black Hydra Consortium.
#52 - 2015-05-11 11:20:06 UTC
You'd think it would stop being funny after a while, but it doesn't. It's the perfect drug, metaphorically speaking.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#53 - 2015-05-12 07:29:44 UTC
I removed a reply (and those posts quoting it) to an earlier removed post.

ISD Ezwal Community Communication Liaisons (CCLs)

Lost Greybeard
Drunken Yordles
#54 - 2015-05-12 08:24:34 UTC
I've had industrials popped just carting around various crap I was too lazy to convert to isk and re-buy at the other end, in a ship significantly more expensive than the loot I ended up dropping.

It's entirely possible that the person ganking you isn't checking your cargo and is just gambling on its value if you're in a ship with a reasonably fast warp-time and a long manifest that they need to pin down quickly.
Shuckstar
Blue Dreams Plus
#55 - 2015-05-12 08:48:40 UTC
Frostys Virpio wrote:
Fun, tears and profit. The order might be wrong...



This but in a different order for me :P

CCP Greyscale wrote:"OK, I've read every post up to page 200, and we're getting to a point in this thread where there's not a lot of new concerns or suggestions being brought up. There will be future threads (and future blogs) as we tune details, but for now I want to thank you for all of your constructive input, and wish you a good weekend :)"

Harrison Tato
Yamato Holdings
#56 - 2015-05-12 09:54:14 UTC
Basil Pupkin wrote:
Jordan Kandou Worley wrote:
I always assumed that suicide gankers didn't want items too large, as it would just be a waste of time since they can't scoop it up without a industrial around to move it.

Until I was ganked for capital sized modules, 16,000m3

So.... what's the criteria for suicide ganks?


You see, they don't just do it because they can, they do it because they can't do anything else.

Ganking in eve currently is one of the occupations with "negative entry barrier". With usual entry barrier to other occupations, you need to climb some kind of obstacle, like 4-6 years worth of character training for combat PvP, but there are also occupations to which you fall like it's a trap or something (a good real life example would be HR occupation), just because you weren't able to pass the entry barrier for other ones, or got trapped by ridiculous ease of the said occupation against what it offers.

*Snip* Please refrain from personal attacks. ISD Ezwal.



Please don't equate gankers with HR "professionals." They are scum but gankers have feelings too!
Baron Spank
Lords of Fail
#57 - 2015-05-12 11:38:56 UTC
If you want to be safe. Just double wrap your stuff.

Create a courier contract to one of your alt then, recontract the contract to your hauler.

Ganking cost ISK to the gankers. They generally don't take the risk if they can't see what they could get.

With this technique there is a big chance that everything explodes.

Ganking is generally a business, so it's rare that they kill you if they scan plastic wrap, but you are not 100% safe, some can try anyway just to see what is inside.
TheSmokingHertog
Julia's Interstellar Trade Emperium
#58 - 2015-05-12 11:54:04 UTC
CCP Bartender wrote:


Not sure what the number is like for normal industrials, but it wouldn't surprise me if it was around the 30mil mark (~3 t2 fit catalysts).


With a low number of stacks, you will be safe with about a 100 mill est in cargo.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Solecist Project
#59 - 2015-05-12 12:25:57 UTC

Freckled redheads, tbh.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Basil Pupkin
Republic Military School
#60 - 2015-05-12 12:59:24 UTC  |  Edited by: ISD Ezwal
Baron Spank wrote:
If you want to be safe. Just double wrap your stuff.

Create a courier contract to one of your alt then, recontract the contract to your hauler.

Ganking cost ISK to the gankers. They generally don't take the risk if they can't see what they could get.

With this technique there is a big chance that everything explodes.

Ganking is generally a business, so it's rare that they kill you if they scan plastic wrap, but you are not 100% safe, some can try anyway just to see what is inside.

If you want to be safe, just don't haul.

Double wrapping will be ganked. Empty industrial will be ganked. Marauders will be ganked. Because it's free.

Ganking does not cost ISK to the gankers as long as catalyst remains free. The first freighter ganked with laughably little initial investment will pay a month worth of free catalysts. You can gank anything by risking nothing by just being in a free catalyst.

With this technique there is indeed a better chance that everything explodes, including your ship.


*Snip* Please refrain from personal attacks. ISD Ezwal.


Once again, I point out that there are 2 problems with ganking - it's too free and it's too easy. I will have nothing against it if it gets a cost and some skill requirement. The easiest way to do this as I see it is a simple measure - reduce CONCORD reaction time to multiple offenses on the same grid. Won't affect alpha ganks, will not do much to talos gank due to its limited numbers, but will remove the free N+1 catalyst gank, and bring some actual skill requirements to otherwise skill-free "occupation".

Being teh freightergankbear automatically puts you below missionbear and minerbear in carebear hierarchy.

If you're about to make "this will make eve un-eve" argument, odds are you are defending some utterly horrible mechanics against a good change.