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Ultra High Texture Pack

Author
Finarfin
Cerulean Void
#41 - 2011-11-30 11:08:01 UTC
I would really like nebulaes as advertised in the intial videos. Some HD pack as an optinal and additional download would be much appreciated.
Crosi Wesdo
War and Order
#42 - 2011-11-30 12:38:52 UTC
I would love this.
WisdomLikeSilence
BurgerkingTM
#43 - 2011-11-30 12:59:43 UTC
I would seriously appreciate HD nebulas. Its inevitable that they will go higher res eventually - why not make it available now?

As for the ships, meh Im always zoomed out!

Great job on this expansion CCP, btw. 1 Account resubbed.
Zagdul
Federal Navy Academy
Gallente Federation
#44 - 2011-11-30 13:49:44 UTC
I wonder how much money CCP would make if they released a HD client for $30 on their site.


Dual Pane idea: Click!

CCP Please Implement

Mirabi Tiane
#45 - 2011-11-30 13:57:51 UTC
Does TexMod work on EVE?
Guthris
The Shard Restaurant
#46 - 2011-11-30 14:07:24 UTC

HD texturepack cost 1000 aurum a month... didnt you guys know of this?

P2HD is the lastest thing in the realm of macrotrancsactions

Vertisce Soritenshi
The Scope
Gallente Federation
#47 - 2011-11-30 14:33:18 UTC
I think my biggest complaint for the longest time regarding textures has been that of the lights on ships. They are blurry and and hardly defined at all. In fact they rather look like ****. I was hoping this would change with the V3 updates to the ships but they really haven't at all. They are still just as crappy looking as ever.

Ultimately yes...higher texture detail for those PC's that can use them.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Xenuria
#48 - 2011-11-30 14:50:05 UTC
I fully support this thread.
Destru Kaneda
Arzad Police Department
#49 - 2011-11-30 15:01:25 UTC
Xenuria
#50 - 2011-11-30 16:35:28 UTC
EvE NEEDS a super high end texture pack for everything. So ships actually look good up close.
Nova Fox
Novafox Shipyards
#51 - 2011-11-30 17:47:36 UTC
≡√≡ HD FOREVER

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#52 - 2011-11-30 19:25:27 UTC
Just release the high res nebs you've already got now, and do the ships later.

Comn CCP lets do this.
Oberine Noriepa
#53 - 2011-11-30 22:37:40 UTC  |  Edited by: Oberine Noriepa
Mirabi Tiane wrote:
Does TexMod work on EVE?

Doubtful. Earlier in the year, I found a neat plugin that allowed you to use MLAA in any 3D application. I filed a petition inquiring about using it in EVE, and was told it would result in a ban. Too bad! What?

Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#54 - 2011-12-01 01:37:49 UTC
Oberine Noriepa wrote:
Mirabi Tiane wrote:
Does TexMod work on EVE?

Doubtful. Earlier in the year, I found a neat plugin that allowed you to use MLAA in any 3D application. I filed a petition inquiring about using it in EVE, and was told it would result in a ban. Too bad! What?


I can force MLAA to work just from my graphic card settings. I think the GM you were talking to was uneducated as to what you were talking about, and assumed the blanket "durrr 3rd party app, me ban!" response.
mechtech
Ice Liberation Army
#55 - 2011-12-01 01:58:48 UTC
+1

I think this is a great idea! The high res assets are already there, all CCP has to do is package them up and send them out to the players.

They'll also make fan videos and promo videos look better, so CCP marketing should be behind this idea too Cool

8GB RAM is $35 (!), and most current gen high end GPUs have at least 1.5GB RAM on the GPU alone, so if CCP has high-res models and textures lurking on their content creation servers, release them!
Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#56 - 2011-12-01 02:04:43 UTC
The current state of graphics in Eve make Xenuria so sad she torn out one of her eyes.

This cannot stand.
Aurelius Valentius
Valentius Corporation
Valentius Corporation Alliance
#57 - 2011-12-27 19:41:14 UTC
I think I am going ot say this again - how about this, we let them finish what they have on the table before making NEW demands on things not even in the pipe... or shall we just drop the whole V3 skins to where they are now, leave Time-Dialtion to off on TQ, skip all the balancing of things, and the couple new ship models, and all the rest... and go to HD, yea... this sounds great... then people will *****... HD but the Amarr look like crap, LAG!!!... LAG!!!!... unplayable... whaaa.... Hybreds suck now, or X sucks now... CCP is crap... whaaaa... This is the worst HD game... what do you mean the updates are 800GB!!!... wtf CCP, why can't I patch it like a real game... Whaaaaa.... whaaaa... my pussy hurts... whaaaa I have sand in my ****... whaaaaa...

For godsake people, relax and enjoy what you have...
Oberine Noriepa
#58 - 2011-12-27 20:16:06 UTC
This has been addressed. (Clicky)

CCP Mannbjörn wrote:
As Torfi has mentioned before we are discussing the possibility of making optional downloads a reality. If we can make that happen and you have a graphics card that can handle it, then why not?
There is more to it for us than just making the art assets available for download. We have to have some way of maintaining and updating optional downloads, plus some handy way for you to select them at your will.
Now on the subject of blocking the stars. We have been looking into how to make that a reality and as you see in the video from Fanfest it was our intent from the beginning. Unfortunately things don't always go as planned.
Because of the compression artifact that you get in some of the textures now, we would like to explore some better ways of storing them, and also the possibility of optional high quality downloads. Until we know for sure that the format we have is the best we can come up with without killing performance, we just don’t want to be pushing nebulae content updates, and new tech to support it, over and over again to the community. We truly felt that this was a good start for this part of the renovation and we are hoping that we now have something that we can work with in the future and keep raising the quality of your surroundings.

Aineko Macx
#59 - 2011-12-27 21:06:41 UTC
That's great!
One MIPMAP level more would mean 4 times the texture size, but apart from more VRAM use and load on the GPU texture units it is a rather simple change. The problem seems to be how to manage and update optional content in the client...
Thredd Necro
Doomheim
#60 - 2011-12-27 21:35:38 UTC
Doo eet!

He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which. - Douglas Adams