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Haulers Upgrade Please

First post
Author
Stacy Lone
Nirakura Inc
Decisions of Truth
#21 - 2015-05-08 08:11:48 UTC
Van Dracon wrote:
We take on the biggest risk in high sec.

No you don't. Greed is the biggest risk in high sec. Don't haul more then 2B at once and you are relatively safe.
Quote:
We are not given anything to defend ourselves compared to other ships.

Compared to what? Mining frigs, barges and exhumers don't have much to show either, except for some drones who do ****. you are an industrial ship, not a compat ship, live with it. Besides, a webbing alt does wonders.
Quote:

All we get is a lame 3 low slots. I thought EvE is suppose to emulate reality in some way and let me prove it to you CCP. Do banks in real life send their trucks to pickup money without security ? No they don't do they. I"m sure you won't see a priest in the truck aye.

banks don't transfer their money in a 40t truck, but in small, specialized armoered trucks. Those exist in eve, too. Take a look at DSTs or the new cloaky, nullified shuttle.
Quote:

1 - Give us deflective dmg since you won't give us guns (cause everyone would fly a freighter then aye)
2 - Give us self destruct to cause mass radius dmg (i'm going down but your coming with me).
3- Give us more hp or armor to at least buy us some time to see some ships shot by concord.

1. No thanks
2. No thanks.
3. Don't fly through 0.5?
Quote:

4 - You like bumping, then cause dmg to bumper ships and if they persist so does the dmg to their ship and then they explode now how about that. You want to bump a freighter then pay the price.

A bumper doesn't do anything to your freighter. The bumper alone isn't your problem, it's his buddy/buddies who shoot at you. That means you only have a problem when outnumbered at least 2:1. But if you take a webbing alt, bumping is (almost) impossible.


Lan Wang
African Atomic.
Dreadnought Diplomacy.
#22 - 2015-05-08 08:12:09 UTC
hmmm i cant ever remember my parcel delivery guy having machine guns on his transit van

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Delt0r Garsk
Shits N Giggles
#23 - 2015-05-08 08:31:34 UTC
T2 haulers are boss. Seriously they don't need a buff. That is both as a person using them and avoiding ganks as well as ganking in the past. Also i freight with a alt (Fenir). Ganking is a lot more common, but its easy to avoid.

AKA the scientist.

Death and Glory!

Well fun is also good.

GankYou
9B30FF Labs
#24 - 2015-05-08 09:08:26 UTC  |  Edited by: GankYou
Tech 1 Pirate/Faction haulers could be pimp, though. Twisted

Lan Wang wrote:
hmmm i cant ever remember my parcel delivery guy having machine guns on his transit van


Baby, you work with amateurs. Blink
Lan Wang
African Atomic.
Dreadnought Diplomacy.
#25 - 2015-05-08 09:09:27 UTC
GankYou wrote:
Tech 1 Pirate/Faction haulers could be pimp, though. Twisted


+1 for Serpentis drug running boat

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

GankYou
9B30FF Labs
#26 - 2015-05-08 09:10:41 UTC  |  Edited by: GankYou
Lan Wang wrote:
GankYou wrote:
Tech 1 Pirate/Faction haulers could be pimp, though. Twisted


+1 for Serpentis drug running boat


Role Bonus: Immunity to NPC Customs scanners. Blink

I've probably lost north of 500 mil ISK moving Strong Exile boosters across Hisec, with there being no way to avoid it - you get caught with a Yes/No prompt as the jump animation initiates.

Yes, that was a a lot of boosters. Smile
Black Pedro
Mine.
#27 - 2015-05-08 09:11:10 UTC  |  Edited by: Black Pedro
Milla Goodpussy wrote:
these guys hate haulers.. they hate it, they hate it, they hate it!.. so much hate out there for them. I don't understand it and don't think I ever will.

I witnessed a guy just pop blockade runners left and right in jita concord just stood there doing nothing.. dude is alpha'ing like crazy.. no exploit here.. just those damn haulers kept coming in! that's a problem.. its so many its overpowered nerf it right??

hey a 7 bil jump freighter.. its too expensive, jumps to far, its overpowered.. nerf it, besides the fact a player may pay that much for one hey.. this is eve online.. where when things don't make any sense.. make something up so it will make sense cause it was overpowered.

ps... fozzie hates haulers so they are not getting any love what so ever ever again.. eva.. eva.. eva again.. neva ever again..

neverrrrrrrrrrrrrrrr...............did I say never.. yeah I did.. I had to haul that never word in to just stress the fact that it aint ever, eva eva... happening.

Wow, that a lot of frustration in a single post. Gankers do not hate haulers, nor do they hate miners for that matter. Gankers perform the valuable service of providing some risk to New Eden by plying their piratical trade. Without them, everything would be hauled AFK by freighter making this game a very dreary one to play.

Haulers have all the tools to move things safely. There are three ships, the jump freighter, the blockade runner, and the deep space transport which are effectively immune to bumping and ganking when actively piloted. A properly placed cyno makes the JF literally 100% immune to gankers and while when piloted correctly (with insta-docks and undocks and use of the cloak) the BR is practically uncatchable. The DST can fit a MJD (unbumpable) and the role bonuses make the tank of that thing even greater than a freighter to the point where it cannot be ganked without an adversary expending a huge amount of effort.

Even a freighter can be moved with near perfect safety (see Red Frog stats I linked above) with a proper webbing/scouting escort so I really don't get where this crying for increased safety is coming from. Are you just mad that you can't undock, press 'Autopilot' and gain a benefit in game without expending any effort? Because if so, that is not what Eve is all about and you might be playing the wrong game.
Lan Wang
African Atomic.
Dreadnought Diplomacy.
#28 - 2015-05-08 09:24:31 UTC  |  Edited by: Lan Wang
GankYou wrote:
Lan Wang wrote:
GankYou wrote:
Tech 1 Pirate/Faction haulers could be pimp, though. Twisted


+1 for Serpentis drug running boat


Role Bonus: Immunity to NPC Customs scanners. Blink

I've probably lost north of 500 mil ISK moving Strong Exile boosters across Hisec, with there being no way to avoid it - you get caught with a Yes/No prompt as the jump animation initiates.

Yes, that was a a lot of boosters. Smile


you really do know how to make a girl go moist Cool

ive never used a hauler for moving boosters but i would defo use this one, make boosters a proper profession instead unavoidable fines which take the little guys profit

it would also be cool if these mini haulers could anchor and cook boosters on the fly, remove the need for pos's for small operations, standards being cooked in space anything above needs a pos

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

GankYou
9B30FF Labs
#29 - 2015-05-08 09:26:27 UTC  |  Edited by: GankYou
Black Pedro wrote:

Even moving a freighter can be moved with near perfect safely (see Red Frog stats I linked above) with a proper webbing/scouting escort so I really don't get where this crying for increased safety is coming from.


With proper collateral ratios, of course. Smile

Quote:
Are you just mad that you can't undock, press 'Autopilot' and gain a benefit in game without expending any effort? Because if so, that is not what Eve is all about and you might be playing the wrong game.


Goodpoast by CCP Falcon. Big smile

However, I am uncertain whether the inability to "safely" log-out in a freighter bumping situation is intended, as a mere lock prevents one from doing that. I think even if your client crashes, the ship will not initiate warp while locked by someone else.

Empty freighters get footballed. Blink
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#30 - 2015-05-08 09:37:24 UTC
This thread has been moved to Features & Ideas Discussion.

ISD Ezwal Community Communication Liaisons (CCLs)

evotta
Territorial Hanseatic League
#31 - 2015-05-08 09:46:16 UTC
I think haulers are fine. You can tank them properly if you are willing to sacrifice cargo.
Ad please, no guns on them
GankYou
9B30FF Labs
#32 - 2015-05-08 09:48:23 UTC  |  Edited by: GankYou
evotta wrote:

Ad please, no guns on them


*Cough* I'd like a Role bonus to fitting Large Projectiles to my Mammoth and/ore Bestower.

Just one turret.

Pls. Cool
Galphii
Caldari Provisions
Caldari State
#33 - 2015-05-08 13:14:32 UTC
A touchy topic as always.

To me, the only problem with HS ganking is it relies on bumping. Although it's an archaic design flaw in eve, these days it's specifically machariels which retain this ability - too fast for such a big ship tbh. Without bumping, gankers would have a very tough time getting the job done (and I've seen them work, it's not as easy to accomplish as some might think, and bumpers are kickass pilots). So, barring a 'fix' to the machariel, some other options for improving the situation:

DST's are excellent. The designers got around the lowslot cargo expander/tank dilemma by giving them a specialised hanger. The last freighter rebalance gave them lowslots, but that doesn't really help the shield freighters as much as the armour ones. If freighters had a (max with level 5) 600,000m3 hanger, they could be given slot arrangements, pg and cpu like proper starships without stepping on the >1mil m3 limit. i.e. 2 mids, 2 lows for gallente and matari ships, 3 low/1 mid for amarr and 3 mid/1 low for caldari. Allow them enough pg and cpu to fit BS sized modules and capital rigs. Lower their base structure a bit, as a DC would most likely be fit in the lows and they'll be able to fit local reps etc. Fitting such modules doesn't greatly help afk pilots since the DC still needs to be turned on, along with reps.

This would give them them the ability to self-repair armour, hull and shield as needed, though not so fast as to be overwhelmingly tougher. Their maximum number of targets stays at 0, so they still can't be used as combat vessels and benefit from escorts and are, of course, still vulnerable to bumping.

"Wow, that internet argument completely changed my fundamental belief system," said no one, ever.

Iain Cariaba
#34 - 2015-05-08 15:42:43 UTC
Galphii wrote:
A touchy topic as always.

To me, the only problem with HS ganking is it relies on bumping. Although it's an archaic design flaw in eve, these days it's specifically machariels which retain this ability - too fast for such a big ship tbh. Without bumping, gankers would have a very tough time getting the job done (and I've seen them work, it's not as easy to accomplish as some might think, and bumpers are kickass pilots). So, barring a 'fix' to the machariel, some other options for improving the situation:

You want to know the true solution to fixing this imaginary "problem" you have? Spend half as much time learning how to protect yourself from the gankers as you do whining about how horribad ganking is.

Red Frog had 99.7% success ratio. Go back up in the thread, find where Black Pedro linked their annual report, and look at the numbers. They averaged 729 contracts per day while losing less than 1 a day. They do this by being active pilots and using the necessary methods needed to protect themselves from gankers.

Personally, I've had a freighter alt for 4 years now, and have never once lost a freighter to ganking. I actively fly it and use every other method to prevent ganks. Probably the best method is this:

1. Scout/webbing alt sees active gankers in local.
2. Freighter pilot docks in a system before getting to the system with active gankers.
3. Go do something on another alt while waiting for gankers to move on.

Pure rocket science, I know, but it works really well.
Kaerakh
Obscure Joke Implied
#35 - 2015-05-08 16:45:26 UTC  |  Edited by: Kaerakh
Someone mentioned that blockade runners blow up often and I think there was a sarcastic comment about freighters flying into low. Having flown the former and directed operations in the past involving the later, I can tell you the implied conclusions of both statements are false.

While these are merely glib and unextrapolated anecdotes. I personally have flown the same prowler for 3 and a half years. As for freighters, a simple web and properly probed wormhole route is all you need to move through anywhere unmolested. This principle can be applied to any slow alignment ship of concern to you(the op).

And that is the end of this discussion.
McChicken Combo HalfMayo
The Happy Meal
#36 - 2015-05-08 16:57:00 UTC
Black Pedro wrote:
Red Frog made over 99.7% of their contracts last year, and so can you if you just spend a little effort.

99.7% completion rate while not knowing what they're talking about.

There are all our dominion

Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin

GankYou
9B30FF Labs
#37 - 2015-05-08 17:08:31 UTC  |  Edited by: GankYou
Kaerakh wrote:
...I think there was a sarcastic comment about freighters flying into low.


I can screenshot the completed Courier contract. Smile

Two hundred fifty million was paid for a cargo worth 2.5bn ISK, which I acquired for 1.8bn - a total of 770k m3 with numerous unassembled ship hulls, so the courier received 35% of my profits to jump into Antem, then haul it 1j to HS and into a trade hub.

There was an Aeon in the system at the time, and I was scouting - tricky part was the jump in, once in warp it's smooth sailing. Pirate

Sarcasm doesn't move three quarters of a million cubic metres of wares out of Lowsecks, real men do - http://imgur.com/a/AGa6W#1

Best damn Freelancer I've ever met - you'll find him in the Haulers Channel. Blink
Naga Tokiba
Tokiba Industries
#38 - 2015-05-09 19:27:40 UTC
Haulers are a pain to fly because of really really slow alignment.
Yes to more slots.
Yes to protection.
Yes to drone bay.
Lyra Gerie
Garoun Investment Bank
Gallente Federation
#39 - 2015-05-09 20:27:17 UTC
Van Dracon wrote:
Howdy to all,

I watched this video https://www.youtube.com/watch?v=21LwbnDI2JE with some expectations that something new and good would come out for haulers. Like most movies these day's the hype is always in the trailer and the rest of the junk you see when you pay for the ticket. As much as i love haulers and red frog I am disappointed to see nothing new is coming our way for space truckers.

We take on the biggest risk in high sec. We are not given anything to defend ourselves compared to other ships. All we get is a lame 3 low slots. I thought EvE is suppose to emulate reality in some way and let me prove it to you CCP. Do banks in real life send their trucks to pickup money without security ? No they don't do they. I"m sure you won't see a priest in the truck aye. I can see in other areas let's say most areas of EvE reality kicks in but for space truckers you made us nothing more than a duck for hunting season.

Where is the creativity or when are we going to see anything new for haulers. Here is a wish list to give you guys in the office some ideas.

1 - Give us deflective dmg since you won't give us guns (cause everyone would fly a freighter then aye).
2 - Give us self destruct to cause mass radius dmg (i'm going down but your coming with me).
3- Give us more hp or armor to at least buy us some time to see some ships shot by concord.
4 - You like bumping, then cause dmg to bumper ships and if they persist so does the dmg to their ship and then they explode now how about that. You want to bump a freighter then pay the price.

These are just few examples I wish to hear other peoples input.

regards

Without trucks you have a slow snail economy


A few things wrong with this. Your first mistake was expecting game mechanics to come from a talk from a player talking about the group he works with. Then you move on to say you just get a lame 3 lows. You can do a TON with 3 lows that bring so many additional fitting options compared to when you couldn't fit anything.
Then you go on about security. You are absolutely correct but what you don't realize is that support isn't the games job to give you. It's your job to find or pay someone to give it to you just like how it's on you to find and pay a webber if you want (or of course use an alt).

then the list
1- Why? How? What situation does this protect against and how is it countered?
2- Before considering this idea, did you think about how it would affect anyone except haulers? Imagine the chaos this would cause in PvP? Or if a null entity or someone with too much isk comes into high sec and blows up multiple freighters on undock at jita. Plus would this apply for other smaller haulers?
3- LOW SLOTS ARE USED FOR THIS EXACT PURPOSE WHY WERE YOU DISSING THEM EARLIER!?
4- again you didn't put any thought in to this besides for the job you do. Bumping is an insanely common thing in ganking, pvp, and fleets. It would serve you some good (though undocks could cause you and others quite a lot of damage if it's busy) and be a hindrance to everyone else.

all in all -1
GankYou
9B30FF Labs
#40 - 2015-05-10 06:41:26 UTC
Naga Tokiba wrote:
Haulers are a pain to fly because of really really slow alignment.
Yes to more slots.
Yes to protection.
Yes to drone bay.


Any hauler with an AB aligns in 8 seconds sharp. Smile
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