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Player Features and Ideas Discussion

 
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Opportunities SP reward

Author
Horak Thor
Angry Mustellid
#1 - 2015-05-07 12:33:11 UTC
As a new player i think the hardest hurdle to get over is the strange (in relation to other MMOs) system ccp has.
No XP etc which means as a new player starting the game there is always going to be a large number of things you cant do when first starting, which for 95% of people seems to be why they leave.

If CCP can implement SP rewards for completed opportunities, maybe 1 mil total for all opportunities. it'll push people into trying out all parts of the game while giving an easier transition from other MMO XP systems to the CCP SP system.

It should also give the greatest possibility of hooking people long term, if the opportunities cover all possible aspects of eve to try, it will give a road map for people to initially follow. As great as this sandbox is it can be massively daunting for a new guy trying to find out how to have fun (it took me 2 years of dipping my toe in to finally find my calling of pvp).

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Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#2 - 2015-05-07 12:38:15 UTC
I'd suggest putting this proposal into the sticky SP thread above to keep all the ideas and feedback in one place.
Horak Thor
Angry Mustellid
#3 - 2015-05-07 12:55:11 UTC
thats specific to buying/remapping though it seems.

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Phaade
Know-Nothings
Negative Feedback
#4 - 2015-05-07 14:03:08 UTC
Great idea man.

It took me about a year and a half to finally start pvping....which is the best part of the game IMO.

Elenahina
Federal Navy Academy
Gallente Federation
#5 - 2015-05-07 14:24:41 UTC
Phaade wrote:
Great idea man.

It took me about a year and a half to finally start pvping....which is the best part of the game IMO.



WHich has more to do with how new players are introduced to the game than it does with their skills. You can be PvPing in an hour - literally an hour. You'll die a lot, but there's no reason whatsoever to have to wait a year.

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

Iroquoiss Pliskin
9B30FF Labs
#6 - 2015-05-07 14:56:27 UTC
I'd proposed the same idea in the Dev blog thread - https://forums.eveonline.com/default.aspx?g=posts&m=5694203#post5694203

But it seems people are against even 100k SP extra. Smile
Mr Mieyli
Doomheim
#7 - 2015-05-07 15:00:04 UTC
Iroquoiss Pliskin wrote:
I'd proposed the same idea in the Dev blog thread - https://forums.eveonline.com/default.aspx?g=posts&m=5694203#post5694203

But it seems people are against even 100k SP extra. Smile


Back in my day we walked up hill in the snow to school both ways.

This post brought to you by CCP's alpha forum alt initiative. Playing the eve forums has never come cheaper.

Iroquoiss Pliskin
9B30FF Labs
#8 - 2015-05-07 15:02:57 UTC  |  Edited by: Iroquoiss Pliskin
Mr Mieyli wrote:
Iroquoiss Pliskin wrote:
I'd proposed the same idea in the Dev blog thread - https://forums.eveonline.com/default.aspx?g=posts&m=5694203#post5694203

But it seems people are against even 100k SP extra. Smile


Back in my day we walked up hill in the snow to school both ways.


Cute, and I had to train millions SP in Learning Skills in order to have a future in Eve back in the day. Blink

This would be a Qualify of Life improvement for new players, but could also proliferate the use of gank/disposable alts even more.
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#9 - 2015-05-07 15:07:15 UTC
I had the cerebral accelerator that lasted 35 days when I joined, not sure if this was from an offer though. If so then it should be made standard as this accelerates training nicely for new players but still teaches them to use the skill queue properly

Other than that the current system is fine to me.
Mr Mieyli
Doomheim
#10 - 2015-05-07 15:07:42 UTC
Iroquoiss Pliskin wrote:
Mr Mieyli wrote:
Iroquoiss Pliskin wrote:
I'd proposed the same idea in the Dev blog thread - https://forums.eveonline.com/default.aspx?g=posts&m=5694203#post5694203

But it seems people are against even 100k SP extra. Smile


Back in my day we walked up hill in the snow to school both ways.


Cute, and I had to train millions of Learning Skills in SP in order to have a future in Eve back in the day. Blink

This would be a Qualify of Life improvement for new players, could proliferate the use of gank/disposable alts even more tho.


Oh you have me the wrong way! I totally agree that an SP bonus for new players completing opportunities would both be a good way to introduce them to activities in eve but also get them past the "I can only fly sh*t-fit frigates" phase, or at least help a little.

I was just mimicking some of the replies I can just see incoming..

This post brought to you by CCP's alpha forum alt initiative. Playing the eve forums has never come cheaper.

Iroquoiss Pliskin
9B30FF Labs
#11 - 2015-05-07 15:08:51 UTC  |  Edited by: Iroquoiss Pliskin
Corraidhin Farsaidh wrote:
I had the cerebral accelerator that lasted 35 days when I joined, not sure if this was from an offer though. If so then it should be made standard as this accelerates training nicely for new players but still teaches them to use the skill queue properly


An increase in SP training amount is not the same as an unallocated SP reward.

Having even a Rank 1 skill go from Level 3 to 4, or half-way to level 5 *for free* feels warm inside. P
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#12 - 2015-05-07 15:14:12 UTC
Iroquoiss Pliskin wrote:
Corraidhin Farsaidh wrote:
I had the cerebral accelerator that lasted 35 days when I joined, not sure if this was from an offer though. If so then it should be made standard as this accelerates training nicely for new players but still teaches them to use the skill queue properly


An increase in SP training amount is not the same as an unallocated SP reward.

Having even a Rank 1 skill go from Level 3 to 4, or half-way to level 5 *for free* feels warm inside. P


The problem here is that if you do it for 1 mil SP people will start complaining that it should be 2 mil SP and so on. It teaches the new player nothing about the skill queue and indeed even misleads them as to how it works and must be managed. That's why I would support the accelerator being standard for new players (also teaches them about boosters/implants) but against anything giving free SP. Managing expectations and all that...
Iroquoiss Pliskin
9B30FF Labs
#13 - 2015-05-07 15:19:12 UTC  |  Edited by: Iroquoiss Pliskin
Why would people complain about free stuff? Smile Let them.

This is a different concept and nothing to be built on - just a QoL and Cool factor rolled into one, and as Horak Thor mentioned, it also gives incentive to go forth, explore and learn - very important bit.

People don't like dead numbers very much, especially this generation.

P.S. THE NUMBERS ARE ALWAYS ALIVE. Shocked
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#14 - 2015-05-07 15:21:55 UTC
Iroquoiss Pliskin wrote:
Why would people complain about free stuff? Smile Let them.

...


They would complain that it's not enough, you know how people are these days!
Iroquoiss Pliskin
9B30FF Labs
#15 - 2015-05-07 15:25:03 UTC
Let them.

As Horak Thor has mentioned,

Horak Thor wrote:

If CCP can implement SP rewards for completed opportunities, maybe 1 mil total for all opportunities. it'll push people into trying out all parts of the game


This is very, very important part - incentive to go forth, explore and learn about EvE.
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#16 - 2015-05-07 15:33:09 UTC
Iroquoiss Pliskin wrote:
Let them.

As Horak Thor has mentioned,

Horak Thor wrote:

If CCP can implement SP rewards for completed opportunities, maybe 1 mil total for all opportunities. it'll push people into trying out all parts of the game


This is very, very important part - incentive to go forth, explore and learn about EvE.


People will only learn about the parts of eve that interest them and to be honest the minimal SP this would give you in manufacture, PI etc would not be enough to get a real feel for it. Indeed it could be off putting as you would get a false feeling that such activities were pointless as they didn't give a good return. No way would you even get to touch invention etc.

The accelerator was better as I got the million SP in whatever I chose to train rather than being forced to run all careers to get it. This would be much more valuable to a new player focusing on PvP for instance, or in my case mining and PI initially. It also teaches the new player how the skill queue works which is valuable knowledge.
ShahFluffers
Ice Fire Warriors
#17 - 2015-05-07 15:56:15 UTC
McChicken Combo HalfMayo
The Happy Meal
#18 - 2015-05-07 16:02:55 UTC
I too want 1 million free SP for each character.

There are all our dominion

Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin

Iroquoiss Pliskin
9B30FF Labs
#19 - 2015-05-07 16:28:06 UTC  |  Edited by: Iroquoiss Pliskin
McChicken Combo HalfMayo wrote:
I too want 1 million free SP for each character.


At the time when Achura were the seks, you could create a char with around 800k starting SP thru specific background/corporation choices AFAIR. Smile
Horak Thor
Angry Mustellid
#20 - 2015-05-07 17:13:04 UTC  |  Edited by: Horak Thor
ShahFluffers wrote:
The Skillpoint System and You


I do not support this idea.


The main principle of this proposition is giving people a clear and concise path to follow when starting in eve, with a small reward for doing so which would help bridge the gap.

At the minute people join the game and the vast majority don't give the game a real chance because you get into the game, have limited skills which limit your content options, to get skills you have to inject and train skills which means that initially eve isn't really that fun.

You could graph the fun had in eve with time(or SP) and it would be a steadily increasing curve (and then slope once you reach the grand stage of bittervet).
The SP system is a great system but a terrible system for recruiting.

CCP should hybridize the early stages of gameplay so people, using the opportunities system, could go out and proactively earn SP, whilst playing the game and having fun.

My point is in any other game you have to actively gain XP to progress, Eve on the face of it, has you waiting a specific amount of time with no effort needed to skill up. this doesn't engage people.

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