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Dread/Carrier discrepancy, Wish for triage-only RR capabilities

Author
Nasar Vyron
S0utherN Comfort
#21 - 2015-05-05 15:46:46 UTC
WarFireV wrote:
So basically this is another topic, where people who don't know much about ship stats, are talking like they know how to rebalance again. :/


Pretty much, spiced with players who would like to compare capitals to T2 cruisers in power level and think they should be on par with one another outside of siege/triage because balance?
Lloyd Roses
Artificial Memories
#22 - 2015-05-05 16:38:19 UTC
Nasar Vyron wrote:
WarFireV wrote:
So basically this is another topic, where people who don't know much about ship stats, are talking like they know how to rebalance again. :/

Pretty much, spiced with players who would like to compare capitals to T2 cruisers in power level and think they should be on par with one another outside of siege/triage because balance?


From my conception they aren't supposed to be the single one omniship that you can exclusively field if you want to win a fight over an objective. Surprisingly the big complaints coming from PL and Darkness. You're right though, I'm not a carrier pilot. Flying a dread tho, I see how siege/no siege outlines my vessel's capabilities, and on the other hand how carriers scale to infinity and back. I fooled around with flying a nid and using fighters to kill cruisers, so in a restriction to fighters only I don't see *taking a carriers offensive capabilities*, that's utter BS. It only means you have to refit to track things you aren't supposed to nuke in the first place, and - what's a lot more frightening for you - the number of times you can redeploy drones without giving a **** is greatly reduced.

Nasar Vyron wrote:
I believe someone said this already... do you have any idea how BAD fighters are? Sentries/Geckos have better applied damage than them until you go full tracking fit which has no place in actual combat. Also frigates, and to an extent cruisers, should be left to the sub-cap fleets to handle anyway not the carriers/dreads themselves.


I'm well aware how poor fighter application without OTLs and DNCs is. Those inacceptable fitting downsides were the whole idea.


However, some good complaints made in this thread: Nuke carrier resists outside of triage is now the word!
Haatakan Reppola
Science and Trade Institute
Caldari State
#23 - 2015-05-05 17:44:09 UTC  |  Edited by: Haatakan Reppola
The Newface wrote:
Yes carrier reps better then T2 logistics, you know just like T2 logistics reps better then frigs.

Figs > Destroyers > Cruisers > BS > Capitals


4 t2 repper Guardian rep less than a single meta 0 capital rep, so a single capital repper will outrep a dedicated ship, bring 2 along with Battleship dps and cruiser tracking. Basicly a carrier is to storng at to many things at the same time (no refitting needed)

Destroyer > Cruiser > Battleship > Capital means that destroyers beat cruisers, cruisers beat battleship and battleship beat capital. This goes against carriers beeing able to use normal drones or even tracking mods for fighters :P
Ele Rebellion
Center for Advanced Studies
Gallente Federation
#24 - 2015-05-05 20:04:13 UTC
Tusker Crazinski wrote:


Until they require cap and or ammo, slots, or any form of fitting load. may the nerf bat keep swinging.


They don't use cap, but neither do Missiles or Projectiles.
They don't use ammo, they ARE the ammo, and with the changes to NPC aggression Carrier pilots are loosing quite a few small and medium drones to sleepers and other rats.
They DO use fittings. Drone Damage Amplifiers, Drone Link Augmenters, Omnidirectional Tracking Enhancers, Omnidirectional Tracking Links, Drone Navigation Computers, and Drone Control Units. (Then the drones themselves use bandwidth which is considered a fitting of its own)

Your argument is invalid.


On the other hand, I like where carriers are sitting currently. They aren't something that simple to train into. Long prerequisites and high multipliers on all skills associated with it. If I pilot takes the time to train into such skills then they should have a powerful ship for their effort.
Trying to force carriers to become useless outside Triage makes no sense. The key to the survival of a carrier is its mobility. In triage a carrier looses that mobility and can easily become the target of dreads. Also if a group is capable of putting together several RR carriers (no small task) then they should not be easily vulnerable to a small group of Sub Capitals. (Unless you live in a Wolf-Rayet system, in which case a small group of 1,000dps enyo's mean you're gonna have a bad day)
Nasar Vyron
S0utherN Comfort
#25 - 2015-05-05 20:29:24 UTC  |  Edited by: Nasar Vyron
Lloyd Roses wrote:
From my conception they aren't supposed to be the single one omniship that you can exclusively field if you want to win a fight over an objective. Surprisingly the big complaints coming from PL and Darkness. You're right though, I'm not a carrier pilot. Flying a dread tho, I see how siege/no siege outlines my vessel's capabilities, and on the other hand how carriers scale to infinity and back.


That's the thing, they are far from an "omni" ship if you catch one solo or even in a small group. Can they kill undersized ships? Yes, they were designed to do just that if properly fit. However their firepower on the scale of other capitals is garbage - as intended! You are comparing apples to oranges when you look at a carrier vs an Ishtar or carrier vs Guardian.

You are failing to grasp the concept of the tiered system within EVE. Each step up reduces your ability to apply your damage to those below you, but increases your ship's combat efficiency via increased utility, firepower, and buffer.

Imagine if you will a fleet of Guardians/Scimi/Basi/Oneiros spider tanking and fitting purely drone damage and tank. A small gang of cruisers and frigates would never kill them, yet they would destroy the opposing fleet despite having much lower firepower than a normal damage oriented hull. To take them out you would need more firepower/ecm to bring them down. Due to their low buffer, there is a critical number you can reach in which they will be volleyed off field.

Now step that up to capital level hulls. You will find that it would take far fewer dreads to crack that nut. Let alone bringing a handful of supers or titans to the party and laugh as they melt with or without triage. As you can imagine that carrier fleet is just as helpless as the cruiser fleet was when greater firepower is brought to bear. This idea that a fleet of subcaps should be able easily break a spider tanked carrier fleet is a joke. You want them dead? Escalate! Otherwise you're just going to have a stalemate like Darkness had with a few Pizza fleets a while back. They would show up, take a few pop shots at us, and warp off again before our carriers could even get a lock.

Yet here we are, where so many of you have never flow in a capital fleet yet feel you can judge its balance from your perspective of a sub cap pilot and EFT warrior.


Lloyd Roses wrote:
I'm well aware how poor fighter application without OTLs and DNCs is. Those inacceptable fitting downsides were the whole idea.


I never once disagreed that a carrier should have to refit to kill off subcaps if they want to use fighters. However, sentries have their own set of weaknesses, their tracking - try going in for a close orbit just out of smartbomb and web range and see how well they can apply any damage to you. See a ball of warriors? Warp away! At the same time, unless you properly escalate the fight with other caps or overwhelming force I also don't think you should be able to take them out either, even if it's just a few carriers and not a massive fleet.


Lloyd Roses wrote:
However, some good complaints made in this thread: Nuke carrier resists outside of triage is now the word!

I'll pretend like you didn't say that for the ignorance is too strong. Siege gives resist bonuses -Triage does not. And by nuking resistances I assume you mean their basic T1 resist profile or the Archon or Chimera's 4% per lvl resist bonuses.




So I'll repeat. Please go fly the damned ship and get experience before you comment about how to balance it.
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