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Warfare & Tactics

 
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Bump the Bumpers

Author
Phyriall Antonerre
Temple of Hathor
#1 - 2015-04-29 14:56:05 UTC
I come here warily, as a relative newbie, wanting a relatively straight forward answer. I'll give you some back story and before you respond, I realize **** happens and if someone wants you dead, they'll probable be able to find a way to do it.

Short and sweet. I was bumped in my Orca and ransomed. Old story by now. He was in a Machariel. It was a .5. I'm assuming he had friends, but they never showed. Just skip all the responses on how I should've handled the situation or how ****** a player I am for getting caught.

Anyways, to my question.

Is it possible to bump someone with another ship enough and keep them off of my Orca long enough to get it to warp?
Elfred Gam'Havoc
Deep Core Mining Inc.
Caldari State
#2 - 2015-04-29 15:04:08 UTC
theoretically, yes. Stabbers, another mach maybe, but it'll also depend on how big of a bump you're talking, and how the orca is fit vs your pilot's skills.

Chances are that bumper will have enough time to call in his fellows and escalate the situation.
Paranoid Loyd
#3 - 2015-04-29 15:46:13 UTC
In theory yes, but in reality probably not. The bumper will know how to manually pilot his ship better than you and even if he doesn't it is very difficult to bump a target that is moving quickly. You may get lucky once but it is not something that can be relied upon as a counter.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Phyriall Antonerre
Temple of Hathor
#4 - 2015-04-29 15:58:49 UTC
Thanks for the responses guys. =)
Yang Aurilen
State War Academy
Caldari State
#5 - 2015-04-30 03:17:56 UTC
Here in lowsec we just shoot anyone who annoys us. It usually solves the problem at hand.

Post with your NPC alt main and not your main main alt!

IbanezLaney
The Church of Awesome
#6 - 2015-04-30 06:07:21 UTC
Won't always work but can't hurt to bring a disposable alt with webs and scram.

Just web/scram the bump ship when he has made a pass. Might just help buy you the time to align and warp because the gankers will have already 'pulled' concord elsewhere in that system as part of the preparation of setting up the gank on your ship.

Phyriall Antonerre
Temple of Hathor
#7 - 2015-04-30 13:29:04 UTC
IbanezLaney wrote:
Won't always work but can't hurt to bring a disposable alt with webs and scram.

Just web/scram the bump ship when he has made a pass. Might just help buy you the time to align and warp because the gankers will have already 'pulled' concord elsewhere in that system as part of the preparation of setting up the gank on your ship.



Oh wow. I didn't realize pulling Concord was a thing. Thanks for the tips. =D
Dread Operative
Lowlife.
Snuffed Out
#8 - 2015-04-30 14:21:11 UTC
Or just have an in corp alt triple web you, you will instawarp doesn't matter if you are being bumped or not.
Fourteen Maken
Karma and Causality
#9 - 2015-04-30 15:34:27 UTC
Dread Operative wrote:
Or just have an in corp alt triple web you, you will instawarp doesn't matter if you are being bumped or not.



^^^ Actually that's the simplest answer, get someone to web you instead. Webs reduce your max sub warp velocity so you get into warp faster.
Paranoid Loyd
#10 - 2015-04-30 22:22:16 UTC
Reading is hard

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Dracvlad
Taishi Combine
Astral Alliance
#11 - 2015-05-02 15:02:58 UTC  |  Edited by: Dracvlad
Where to start, first of all you are better off fitting your Orca as follows:

Damage Control II
Reinforced Bulkheads II

Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

[empty high slot]
[empty high slot]
[empty high slot]

Large Transverse Bulkhead II
Large Transverse Bulkhead II
Large Transverse Bulkhead II

You should have a web toon in the same corp, I use a Loki with twin faction webs.

If you get bumped the best way to get out is to ask for help in the anti-ganking channel, however do be aware that there are false anti-gankers around and they try to trick you in to a duel so they can kill you. If you have to duel someone so they can web you do make sure to check their killboard, what happens then is someone will be in fleet and align where you ship is heading then you warp to them when you are webbed. You are best off at that point warping to a station and docking up and removing some of your cargo.

In terms of there being enough people around to gank you, well the anti-ganking channel has links to a web page with the names of the main gank toons, you want to make most note of the ones in Bat Country which is a Goon corp and of course the CODE ones.

Often they will try to apply a ransom to you especially if they don't have people around to gank you, the other risk is hyperdunking. In terms of hyperdunking as long as you have some anti-gankers around you with combat ships they will not be able to do that, they will bump you off grid to get you away from the guns then will drop shuttles and catalysts next to you for one or two characters. To stop that all you do is lock up the ships they drop you have 5 targets in your Orca use them, they cannot board them at this point . Also at that point use your drones to kill the Catalysts or their pods, your choice, but be ready to pull them back in. But in any case if there are anti-gankers around they will deal with the Catalysts.

They will then try to trick you into a duel, so just refuse any duels, start off by blocking duels, they also bombard you with fleet requests and convos so block them.

You might have noticed that the Macherial locked you up, yellow boxed you, this means that you cannot safe log off. They will also have a ship scanner, a cargo scanner and an expanded probe launcher. One option you have is to log off, but they will scan you down in the 60 seconds, at this point they have to get a 15 minute aggression timer on which they will do by using a noob ship. You will need to log in with another toon and contact one of the anti-gankers to see if you are still on scan after 60 seconds, having your own toons to do this is advisable.

If they have aggressed you then it is better to log back in then you can fleet up with anti-gankers who will try to save you.

If you do accept a duel and it is a false anti-ganker then you will die. Accepting a duel with a person who wants to help has a negative affect in that anyone repping you will go criminal. So be certain and talk to the anti-gankers, if there is more than one Macherial on you and the real Gankers are on line its best to just let the anti-gankers do the reps and hope that they have enough...

And a lot of people get caught and tricked. Good luck.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Phyriall Antonerre
Temple of Hathor
#12 - 2015-05-02 16:23:02 UTC
Dracvlad wrote:
Where to start, first of all you are better off fitting your Orca as follows:

Damage Control II
Reinforced Bulkheads II

Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

[empty high slot]
[empty high slot]
[empty high slot]

Large Transverse Bulkhead II
Large Transverse Bulkhead II
Large Transverse Bulkhead II

You should have a web toon in the same corp, I use a Loki with twin faction webs.

If you get bumped the best way to get out is to ask for help in the anti-ganking channel, however do be aware that there are false anti-gankers around and they try to trick you in to a duel so they can kill you. If you have to duel someone so they can web you do make sure to check their killboard, what happens then is someone will be in fleet and align where you ship is heading then you warp to them when you are webbed. You are best off at that point warping to a station and docking up and removing some of your cargo.

In terms of there being enough people around to gank you, well the anti-ganking channel has links to a web page with the names of the main gank toons, you want to make most note of the ones in Bat Country which is a Goon corp and of course the CODE ones.

Often they will try to apply a ransom to you especially if they don't have people around to gank you, the other risk is hyperdunking. In terms of hyperdunking as long as you have some anti-gankers around you with combat ships they will not be able to do that, they will bump you off grid to get you away from the guns then will drop shuttles and catalysts next to you for one or two characters. To stop that all you do is lock up the ships they drop you have 5 targets in your Orca use them, they cannot board them at this point . Also at that point use your drones to kill the Catalysts or their pods, your choice, but be ready to pull them back in. But in any case if there are anti-gankers around they will deal with the Catalysts.

They will then try to trick you into a duel, so just refuse any duels, start off by blocking duels, they also bombard you with fleet requests and convos so block them.

You might have noticed that the Macherial locked you up, yellow boxed you, this means that you cannot safe log off. They will also have a ship scanner, a cargo scanner and an expanded probe launcher. One option you have is to log off, but they will scan you down in the 60 seconds, at this point they have to get a 15 minute aggression timer on which they will do by using a noob ship. You will need to log in with another toon and contact one of the anti-gankers to see if you are still on scan after 60 seconds, having your own toons to do this is advisable.

If they have aggressed you then it is better to log back in then you can fleet up with anti-gankers who will try to save you.

If you do accept a duel and it is a false anti-ganker then you will die. Accepting a duel with a person who wants to help has a negative affect in that anyone repping you will go criminal. So be certain and talk to the anti-gankers, if there is more than one Macherial on you and the real Gankers are on line its best to just let the anti-gankers do the reps and hope that they have enough...

And a lot of people get caught and tricked. Good luck.


This is phenomenal information. Thanks man.
Dracvlad
Taishi Combine
Astral Alliance
#13 - 2015-05-02 19:12:45 UTC  |  Edited by: Dracvlad
Phyriall Antonerre wrote:
This is phenomenal information. Thanks man.


One thing I should point out, engaging the ones doing the Hyperdunking with your drones will give them a limited engagement with you which is not good news as they can shoot you without changing ships at that point, all they have to do is get blow up in a shuttle and then come back in a PvP ships. I would only suggest that if you want to have some fun before going down.

EDIT:

Routes, if you use a route a lot then go there before and place multiple bookmarks around the gates, this is so that when you get bumped you may be lucky and get one in line to where you are being bumped. I know a few people who have got out doing this.

If you decide to get a Freighter go for the Providence, it has by the far the best tank, you will see Charons as the easiest to gank followed by Fenrirs then Obelisks and then Providences. Some people think that fitting three deadspace armour plating is the best way to tank the Providence and in fact makes it easier for the reppers, my own logi toons are now all training the providence...

EDIT 2: The Obelisk is the one that can be tanked the best.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Daerrol
Republic University
Minmatar Republic
#14 - 2015-05-05 18:31:44 UTC
you can stop the bombardment of fleet requests in two ways
1. Make a fleet, even a 1 man fleet with yourself
2. Set your CSPA charge to 1 million ISK. They will get bombarded (and pay ISK!) as much as you.
3. Do both of the above
Alana Charen-Teng
Garoun Investment Bank
Gallente Federation
#15 - 2015-05-06 17:52:38 UTC  |  Edited by: Alana Charen-Teng
Phyriall Antonerre wrote:
I come here warily, as a relative newbie, wanting a relatively straight forward answer. I'll give you some back story and before you respond, I realize **** happens and if someone wants you dead, they'll probable be able to find a way to do it.

Short and sweet. I was bumped in my Orca and ransomed. Old story by now. He was in a Machariel. It was a .5. I'm assuming he had friends, but they never showed. Just skip all the responses on how I should've handled the situation or how ****** a player I am for getting caught.

Anyways, to my question.

Is it possible to bump someone with another ship enough and keep them off of my Orca long enough to get it to warp?


My first guess is that you were in Uedama, bumped by Siegfried Cohenberg.

My second guess is that you were in Niarja, bumped by Siegfried Cohenberg.

I believe the answer is yes, but it's not the ideal way. You could have a friend (that you trust) help web you into warp or have him setup a warp point in the direction that you're currently being bumped.

EDIT: Dracvlad seems to be something of an authority on this subject.
Tyyler DURden
Mordechai and Sons Distribution Co.
#16 - 2015-05-07 00:27:48 UTC
IbanezLaney wrote:
Won't always work but can't hurt to bring a disposable alt with webs and scram.

Just web/scram the bump ship when he has made a pass. Might just help buy you the time to align and warp because the gankers will have already 'pulled' concord elsewhere in that system as part of the preparation of setting up the gank on your ship.


That's not how pulling concord works bro, every individual pilot that wishes to buy themselves some time when they go criminal has to pull concord for themself.

Tyyler DURden says "use soap"

Siegfried Cohenberg
Cohenberg's Ethical Hauling
Freighter Friends
#17 - 2015-05-23 09:37:41 UTC
As a veteran bumper I can tell you op that it is literally impossible to bump a bumper. Every single attempt at bumping me has done nothing.
Amanda Chan
Garoun Investment Bank
Gallente Federation
#18 - 2015-05-27 23:54:31 UTC  |  Edited by: Amanda Chan
Dread Operative wrote:
Or just have an in corp alt triple web you, you will instawarp doesn't matter if you are being bumped or not.

no and no.
First you can still be bumped before you warp out, very unlikely but possible.
Second you need to be moving in the direction you are aligning to. You can be bumped 500 m/s in the opposite direction of your target but until you get to 75% of your Max speed in the direction you want to go. All the webs in the world, even without stacking penalties will not help. - note webs will change your max speed,

Here are some options when getting already bumped.
1) use the log off safely and hoped the don't bump you again within 30 seconds. Getting bumped counts as a move action, which will cancel the log off. - note log off safely is different then the log off button or closing you're client. It is literally it's own button next to log off.
2) use a very fast mwd frigate in your fleet,get 150km ahead of your self And then warp to the frigate. iirc you only need to be within 5 degrees to hit warp. The bumper would counter this by changing your course which leads to...
3) warp to the closest celestial in the direction you're traveling. And if you can't dock/jump then don't warp to 0 on it.

Edit: btw one of the best webbing ships is the rapier/huginn. lvl 5 recon + 3x federation webs = 60km webs cold. Lol. Being able to web to warp from almost anywhere on the gate > 90% webs from a daredevil/vindicator And traveling to webbing range.

Edited edit: none of this makes you immune to bumping, just a more annoying target. At the end of the day online gaming usually comes down to who has better more skilled/dedicated comrades.
Zaragram Dorgiers
Bold Lock Aggregations
#19 - 2015-06-01 19:18:15 UTC
Siegfried Cohenberg wrote:
As a veteran bumper I can tell you op that it is literally impossible to bump a bumper. Every single attempt at bumping me has done nothing.


Interesting.

Perhaps only impossible to bump a skilled bumper would be more accurate, as I did in fact successfully bump a bumper away from a friend's freighter yesterday. Took a few tries to get right, but in the end he did manage to get away.
O Wren
Perkone
Caldari State
#20 - 2015-06-09 22:27:51 UTC
An alt just picked up a Providence last week (trained for it a couple years ago, just able to afford it now) was flying it back and half way there is one .5 system in the middle of the route. I hit warp to 0 next gate and got up to grab a drink and came back to a Mac bumping me with a chat window open saying pay or die blah blah blah. I never knew about this bumping stuff lol and I panicked a bit but eh I've been ganked before in the hulk so I said I just bought it so w/e. I told him how much money I had for the heck of it. He took 300mil and let me go so I was broke but still had mah Provi \o/ Took the edge off my joy over a new shiny but I know that's how it goes in this world and I still look forward to playing as much as poss.

Questions for you folks about flyin the new freighter a few jumps in HS if you don't mind.

I am way confused about this "web me 3 times so I can instawarp" stuff, WTH? Sounds like algebra, makes no sense to me what ya'll are talking about. Please to explain.

And I was thinking about using an alt escort (would only be in a cruiser or BC mebe, Galante) to go ahead and zip over to the prov to bump the bumpers or web them or something?

I only go a few jumps and sometimes there's one .5 system in there. Can anyone tell me what's the safest way for me to do this without hiring mercs or carrier contracts, I'm not super rich and I'm only hauling minerals from ore once in a while.

Thx o7