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Why does everyone (sort of) want to making mining easier?

Author
K Suri
Doomheim
#101 - 2011-12-26 01:55:07 UTC
Jojo Jackson wrote:

At the moment EVE clearly favors piracy and ganking by making it easy enough that even a monky can do it.

Monkey's do.
Ladie Harlot
Viziam
Amarr Empire
#102 - 2011-12-26 01:57:55 UTC
K Suri wrote:
Jojo Jackson wrote:

At the moment EVE clearly favors piracy and ganking by making it easy enough that even a monky can do it.

Monkey's do.

Apostrophes are hard.

The artist formerly known as Ladie Scarlet.

Krixtal Icefluxor
INLAND EMPIRE Galactic
#103 - 2011-12-26 15:51:39 UTC  |  Edited by: Krixtal Icefluxor
Jojo Jackson wrote:

At the moment EVE clearly favors piracy and ganking by making it easy enough that even a monky can do it.



Yuppers. Anyone with 7 days of skills can GANK a Mack.

Really pathetic balancing job since DAY ONE of EVE in 2003 on this particular point.

Even for a 'sandbox' (apparently the sand has been replaced by gunpowder).

CCP PLEASE FIX (yeah, right)

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Krixtal Icefluxor
INLAND EMPIRE Galactic
#104 - 2011-12-26 17:12:02 UTC
Endeavour Starfleet wrote:
I disagree.

Right now the cost for a successful hisec gank is extremely low. To fix this adding a massive boost to hull HP will mean more DPS needed and thus cost before concord arrives.

It should take an expensive fit Oracle or Tornado or Naga (Or a group of smaller ships) to destroy a hulk with a damage control system before concord arrives in most situations. The hull boost WILL do that.



How about leaving things as they are with PVP mechanics in High Sec.

For ganking, which is TOTALLY legal........cost is 200,000,000 per ship Ganked.

You can have your FUN.....but at a PRICE.......................

Sounds EXTREMELY fair to me.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

March rabbit
Aliastra
Gallente Federation
#105 - 2011-12-26 17:16:44 UTC  |  Edited by: March rabbit
Krixtal Icefluxor wrote:

For ganking, which is TOTALLY legal........cost is 200,000,000 per ship Ganked.

You can have your FUN.....but at a PRICE.......................

some say: pvp in Eve will die. And Eve will die day later.

Idea of "paying for fun" is simply too extreme for "amateur Eve players"Big smile

The Mittani: "the inappropriate drunked joke"

thekiller2002us
The J8sters
#106 - 2011-12-26 17:22:44 UTC
they dont need to make mining harder- just the process of mining harder- in order to eliminate the bots- which can be done

I'm with Brick on this one- make thouse carebearing b******s squeal..

Montevius Williams
The Scope
Gallente Federation
#107 - 2011-12-26 17:25:53 UTC
Arklan1 wrote:
the supply of minerals doesn't come mostly from mining (it's reprocessed mission/drone loot) for starters, so the effect of changes to mining itself is a more complex disucssion...



Really? Can you link where you got this info? I'd really liek to see it.

"The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB

Henry Haphorn
Killer Yankee
#108 - 2011-12-26 17:44:06 UTC
Frankly, I prefer to make mining more interactive. This has a two-fold effect. For starters, it makes mining less boring when you have to concentrate more and plan ahead more effectively. And second, it will put a dent onto the efforts of bot users. Personally, there is no need to buff the EHP of mining ships as there are already tools and mods available to do that. And no, mining should not be easier either as there are enough minerals being pumped into the market as it is.

Here are my ideas of interactivity:

1. Player has to periodically re-calibrate the mining crystals or else they would suffer diminished yields or module damage.

2. Asteroids should no longer be static horse shoe formations around planets. They should be in a single asteroid belt orbiting the stars while drifting across space at different rates to make it harder to AFK mine. Or at least cause the rocks to drift when a mining beam strikes the surface on one side.

Other changes:

1. Remove the re-processing of modules and ammo. I don't like it. It makes no sense to get back the minerals when their molecular structure has already been completely changed during the production process.

2. CCP should introduce damage-producing mining crystals that will allow a modulated strip miner to deal damage to a ship's hull directly. Considering the insane locking speed of a Hulk, this can allow a miner to fight back against high-sec suicide gankers. Of course, there can be a downside to this. The strip miners can suffer heat damage as well in the process and this can only be used when attacked unprovoked in high-sec. Imagine a fleet of Hulks making mince meat out of a suicide BC.

Adapt or Die

Tubrug1
School of Applied Knowledge
Caldari State
#109 - 2011-12-26 18:09:29 UTC
we should have an asteroid that makes us cloak and look like veldspar, then when the miner activates his miner on us, he gets concorded.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#110 - 2011-12-26 19:45:17 UTC
thekiller2002us wrote:
they dont need to make mining harder- just the process of mining harder- in order to eliminate the bots- which can be done



I've been screaming for them to make High Sec mining Probeable ONLY..............

Would solve absolutely EVERYTHING wrong with the whole mechanic, or at least 90% of the issues.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Krixtal Icefluxor
INLAND EMPIRE Galactic
#111 - 2011-12-26 19:50:42 UTC
Montevius Williams wrote:
Arklan1 wrote:
the supply of minerals doesn't come mostly from mining (it's reprocessed mission/drone loot) for starters, so the effect of changes to mining itself is a more complex disucssion...



Really? Can you link where you got this info? I'd really liek to see it.


I agree.......on WHERE the HECK do they get this idea.

The amount of Minerals actually obtained by running Drone Anomalies and from reprocessing the pathetic High Sec Loot (Except for Lvl 4's which at least half is worth selling), is actually quite small. Contributes maybe 2% to my 'single Hulk and an Orca' mining output.

This MAY be a problem in Null and some higher end Low Drone sites and reprocessing of the much better loot which will have more megacyte, zyd, and morph obviously than High Sec Loot.

Gank those people or something. This is NOT the problem in High.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Krixtal Icefluxor
INLAND EMPIRE Galactic
#112 - 2011-12-26 19:53:18 UTC
Henry Haphorn wrote:

1. Remove the re-processing of modules and ammo. I don't like it. It makes no sense to get back the minerals when their molecular structure has already been completely changed during the production process.




Oops. Wrong.

Minerals and elements such as Gold and Silicon are indeed retrieved in recycling of Electronic parts in RL.

OTHERWISE good post.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Enquirer
The Scope
Gallente Federation
#113 - 2011-12-26 20:00:50 UTC
They should sell "bot scripts" on the market for mining.
The more expensive one can have you dock up for safety and such... IE, the m ore the script does the more expensive it would cost. Plus maybe a mod that would allow you to run the script.
Player must be logged in to active bot script...
Its not like its already a bot controlled industry.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#114 - 2011-12-26 20:10:31 UTC
Enquirer wrote:
They should sell "bot scripts" on the market for mining.
The more expensive one can have you dock up for safety and such... IE, the m ore the script does the more expensive it would cost. Plus maybe a mod that would allow you to run the script.
Player must be logged in to active bot script...
Its not like its already a bot controlled industry.



Bad idea.

Putting Out Fire With Gasoline isn't just a David Bowie song......................

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

ElQuirko
University of Caille
Gallente Federation
#115 - 2011-12-26 21:15:31 UTC  |  Edited by: ElQuirko
Ladie Harlot wrote:
Apostrophes are hard.


Looking at you and your grammarism, so are my "gentleman vegetables". What say you and I retire to my Captain's Quarters?

Dodixie > Hek

Evei Shard
Shard Industries
#116 - 2011-12-26 21:32:59 UTC
(thank you CCP for eating my first post Roll )

Mining is a PvE activity in a non-consentual PvP game. Mining is not for providing mineral resources (that's what reprocessing and drone poo are for).

Mining is in Eve because a segment of the PvP community wants to quickly and easily blow up another RL player without the risk of being mocked in local for failing. I'll point to the Tier 3 BC's as evidence of that, where CCP introduced a ship specifically designed to achieve this exact outcome regardless of what type of mining barge is targeted or interference from Concord.

It's not a game imbalance, it's game design.

Working as intended.

Profit favors the prepared

ElQuirko
University of Caille
Gallente Federation
#117 - 2011-12-26 21:38:46 UTC
Evei Shard wrote:
Mining is a PvE activity in a non-consentual PvP game. Mining is not for providing mineral resources (that's what reprocessing and drone poo are for).
Working as intended.


Flying a Mack is more of a PVP invite than opening a cyno in VFK-IV.

Dodixie > Hek

March rabbit
Aliastra
Gallente Federation
#118 - 2011-12-27 10:16:09 UTC
RubyPorto wrote:
Quote:

If Concord can't get in in time ... how the **** should a player be able too??
Concord reacts in 10 or less seconds. A mining barg needs MORE time to alligne! And no, staying at full speed is NO OPTION. Same for faction mods which would make them just a more likely target!

The player guard should already be in belt with you. And if you fit your hulk with 2 cargo expanders and 2 expander rigs, aligning out at 70% speed will be long enough to fill your cargo. Is it efficient? Not in the least. But it's safe.

i always wonder: how it can be that "pvp-players" can discuss how it some battle stuff is overpowered or underpowered (BUFF HYBRIDS!!!!) and at the same time they can advice "forget about any efficiency, fit tank" to miners?

would you tank your stealth bomber? Or maybe you passive armor tank your interceptor?
Or maybe you fit your drake with blasters? LOL?

So why do miners NEED TO DO the same?

The Mittani: "the inappropriate drunked joke"

Endeavour Starfleet
#119 - 2011-12-27 10:27:09 UTC
Again the simple middle ground here is to greatly enhance hull HP. Make it so you have to have a pretty good skill and fit oracle to take out a hulk in time before Concord and the middle ground is achieved.

Flying without a damage control in hisec will then be crazy for mining craft. Partial decrease in effectiveness in mining in exchange for less ganks. Its fair.
March rabbit
Aliastra
Gallente Federation
#120 - 2011-12-27 10:36:50 UTC
Tubrug1 wrote:
we should have an asteroid that makes us cloak and look like veldspar, then when the miner activates his miner on us, he gets concorded.

you are too lazy (or ... ) to even lock hulk and press F1??? Shocked

The Mittani: "the inappropriate drunked joke"