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And then I was dead...

First post
Author
Machiste Tombs
Grymhammer Federation
#1 - 2015-04-27 01:40:06 UTC
So, I was in low sec, alone, in a procurer.

I was tanked for Sansha rats, with the needed mids and drones, defeated a True Sansha, and actually stood well up to a Sansha Lord. I could take hits for 15 min, but the poor drones could not beat its armor repair.

I was not prepared for real pirates.

They were:

Redeemer, Ogres II - he was the damage dealer.
Pilgrim, Hamerhead II - she was ewar.

They came in cloaked, I saw them appear, I was aligned, hit warp immediately. The Pilgrim locked me down instantly with what seemed like 3-4 disruptors and scramblers. I knew even at full thrust and drones out, I was not going to make it.

Looking at their ships and my skills, I think I was done for regardless, but I'm asking for some general advice. Had I put 2 warp stabilizers in my low, would it have mattered?

[Procurer, Procurer]
Mining Laser Upgrade II
Drone Damage Amplifier I

Limited 'Anointed' EM Ward Field
Limited Thermic Dissipation Field I
Adaptive Invulnerability Field I
Medium Shield Extender I

Strip Miner I

Hobgoblin I x4
Acolyte I x4
Salvage Drone I x2

∴ "Virtus junxit, mors non separabit", I am but a traveling man...

Mario Putzo
#2 - 2015-04-27 01:44:39 UTC
Probably not, if you had 3-4 disruptors and scramblers on you, the stabs would be useless anyway. Unfortunately not too too much you could have done in this situation, they caught you and thats how it goes sometimes.

Candi LeMew
Division 13
#3 - 2015-04-27 01:46:56 UTC
Machiste Tombs wrote:
So, I was in low sec, alone, in a procurer.

At this point you're pretty safe.

But as soon as you saw those two pilots enter local you should have got yourself to safety.

Fit is kinda secondary, as Mario said. Not much you can do in a barge against determined hostiles unless you get lucky.

🍌

Remember... in Anoikis Bob Is Always Watching...

"I been kicked out of better homes than this" - Rick James

Jenshae Chiroptera
#4 - 2015-04-27 01:49:45 UTC  |  Edited by: Jenshae Chiroptera
Try form a group.
You will be surprised what a drone swarm can do.

- Have someone with an alt and a scout.
- Jump clones and sets of ships so you guys can just up and change systems.
- Pockets and dead end pipes so you do not get through traffic.
- Combat ships for people to re-ship into.

This is a multiplayer game, embrace multi, she is the fifth element ;)

P.S. Stay in the procurer and before you think about a Skiff, raise those navigation, shield and drone skills, good range targetting / control range and ECM drones can help.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Otso Bakarti
Doomheim
#5 - 2015-04-27 02:13:01 UTC
I keep people with alts and scouts sitting around the kitchen to call in just for such exigencies. I know, it's sort of expensive paying them for not doing much all day, but when that thing suddenly happens, I'm never without a friend with an alt or a scout. Sage advice...alts and scouts and stuff.

There just isn't anything that can be said!

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#6 - 2015-04-27 02:54:21 UTC
Skiff with a warp scrambler. Legitimately dangerous mining ship.
Tau Cabalander
Retirement Retreat
Working Stiffs
#7 - 2015-04-27 05:10:43 UTC
Vimsy Vortis wrote:
Skiff with a warp scrambler. Legitimately dangerous mining ship.

... and a Nereus "hauler".
Damnskippy
Tribal Liberation Force
Minmatar Republic
#8 - 2015-04-27 05:43:15 UTC
Tau Cabalander wrote:
Vimsy Vortis wrote:
Skiff with a warp scrambler. Legitimately dangerous mining ship.

... and a Nereus "hauler".


For anything destroyer and smaller yes.

To the OP:
An attitude like yours will take you far in this game. Your mistake was not getting safe when someone showed up in local. I would suggest downshipping to a venture ( built in warp stabs ) for low sec mining. They're cheap to replace and a couple mining loads will pay for it. Also consider mining aligned.
Violet Crumble
Weaponised Vegemite
Flying Dangerous
#9 - 2015-04-27 05:48:58 UTC
Damnskippy wrote:
To the OP:
An attitude like yours will take you far in this game. Your mistake was not getting safe when someone showed up in local. I would suggest downshipping to a venture ( built in warp stabs ) for low sec mining. They're cheap to replace and a couple mining loads will pay for it. Also consider mining aligned.

This is good advice.

I occasionally use a Prospect for the larger ore bay and ability to cloak rather than warp away, which cuts down on time to get back into position after neutrals/hostiles leave system.

The biggest issue is then managing rats, which just takes a few minutes to go find a belt without rats.

Funtime Factory - We put the fun back in funtime

Jacob Holland
Weyland-Vulcan Industries
#10 - 2015-04-27 07:23:22 UTC
Machiste Tombs wrote:
They came in cloaked, I saw them appear, I was aligned, hit warp immediately.

To be clear, aligned means pointing in the direction of the thing you're warping to (Bookmark, Celestial...etc.) and travelling at a minimum of 75% full speed.

So called "passive" align (where you point your ship in the direction and stop) has no benefit at all (when your speed is zero your velocity is no longer a vector but a point - and a point has no direction).

As you haven't listed rigs I'll draw your attention to the Higgs Anchor rigs - which drastically reduce your top speed and therefore allow full alignment at a much lower velocity (giving more time in range for the static asteroid target).
Nicolai Serkanner
Incredible.
Brave Collective
#11 - 2015-04-27 07:55:36 UTC
Check out Bovril Borers, a BRAVE corporation who mines in Null sec. They don't run for fights, they fight back. How to join Bovril
Zappity
New Eden Tank Testing Services
#12 - 2015-04-27 08:15:21 UTC
Drop a safe close to the site/belt on the way in, align back to it while mining. Warp if anyone enters local. Use a Higgs Whatsit rig.

Zappity's Adventures for a taste of lowsec and nullsec.

corebloodbrothers
Deep Core Mining Inc.
Caldari State
#13 - 2015-04-27 08:43:09 UTC
Sounds u expereinced eve at its best. Its low sec and u werent exspecting, thats what went wrong
Moac Tor
Cyber Core
Immediate Destruction
#14 - 2015-04-27 09:44:20 UTC  |  Edited by: Moac Tor
The Pilgrim was most likely the cyno, and the redeemer would have been cyno'd in on top of you to quickly break the heavy procurer tank. A well executed move by your opponent it seems.

There are a couple of windows of opportunity where you can make an escape. First when you see the pilgrim appear in system, if you try and mine within dscan range of the gates you will pick it up when it deactivates its gate cloak. As soon as you see a recon or covert ops on dscan you should prepare to warp out. This is not taking into account combat recons which won't appear on dscan, for those you'll need combat probes on a ship such as the venture or prospect.

The second opportunity is when the pilgrim decloaks; you will get at least 6 seconds before it can apply its scram, and so if you are pre aligned then this is your opportunity to get out.

For mining solo in low sec I'd recommend a prospect or a venture as you have much better agility, a spare high slot for a cloak or combat probes, and the prospect can still attain a pretty decent yield due to the low slots. The procurer or skiff is good if you have a fleet behind you, but not great for solo. Warp core stabs are not necessary as they will kill your yield and your lock range and in most cases won't make any difference to whether you get out.

Generally yields are better in high sec though so if you are looking to make isk then low sec is the worst place to mine.
Brutus Utama
State War Academy
Caldari State
#15 - 2015-04-27 12:53:57 UTC
upgrade to T2 tank modules.... they help alot although i doubt they would have saved you...
Machiste Tombs
Grymhammer Federation
#16 - 2015-04-27 12:55:35 UTC
Thanks everyone for the responses and the advice.

A few follow up statements/questions.

Over my short life I've been told to align, I've been told to orbit, both as separate items. Unless I am fully unaware, they can't be done at the same time. Orbit over align?

I always do an "info" on local. I saw the "Pilgrim" four times over the past two hours. She bounced in and out. I saw her pilot (in local), not the ship. She had no security hit, no bounty, she was not in a corp. I dscan at 2 AU, I'm not sure who told me to do this, but I could not see the gates. I will fix this and dscan first before looking at the pilot. If she was meant to lul me into laziness, it worked sadly.

Thank you for the rig suggestion.

∴ "Virtus junxit, mors non separabit", I am but a traveling man...

Moac Tor
Cyber Core
Immediate Destruction
#17 - 2015-04-27 13:21:41 UTC  |  Edited by: Moac Tor
Machiste Tombs wrote:
Thanks everyone for the responses and the advice.

A few follow up statements/questions.

Over my short life I've been told to align, I've been told to orbit, both as separate items. Unless I am fully unaware, they can't be done at the same time. Orbit over align?

I always do an "info" on local. I saw the "Pilgrim" four times over the past two hours. She bounced in and out. I saw her pilot (in local), not the ship. She had no security hit, no bounty, she was not in a corp. I dscan at 2 AU, I'm not sure who told me to do this, but I could not see the gates. I will fix this and dscan first before looking at the pilot. If she was meant to lul me into laziness, it worked sadly.

Thank you for the rig suggestion.

The first point; you need to get into a good corporation with players who can give you step by step advice on your path up the steep learning cliff. There are reams of information regarding even a small aspect of the game, and far too much to be easily conveyed in a forum post.

To answer you question directly, orbit will slow your warp out speed; either align to a celestial which is the fastest way, or just set your ships speed at 0 which is the next best option. With a venture or prospect you won't need to worry so much, and to complicate matters with those ships you should actually orbit instead of align in order to help speed tank the rats damage.

The higgs rig will increase your mass so that is no use for aligning, the correct rig is low friction nozzle joint, although it is generally not worth fitting them on a mining ship, although in some edge cases they may work.

If you saw the pilgrim over 4 times then either the pilot was probably not as skilled as expected, or not interested in killing you initially. A good recon pilot shouldn't be seen at all right up until the moment they de cloak right next to you. It is good your using dscan, you should keep that up, and set it to maximum range so you are covering the gates so you can see who is entering the system. Intel gathering is key to staying safe in hostile space.

Machiste Tombs wrote:
She had no security hit, no bounty, she was not in a corp..


Security isn't always a good indication of how hostile the pilot is, some of the most dangerous pilots are neutral alts and so not in a corp, and they may have a positive security status from killing rats in null sec.

As you can see the answers are not straight forward which is why you need a decent corporation.
Celise Katelo
State War Academy
Caldari State
#18 - 2015-04-27 17:32:22 UTC
D-scan is your friend
Local chat is your friend

AFK minning is everyone's friend
Lets all be friends & shoot each other Shocked in the foot Pirate

EVEBoard ...Just over 60million skill points, each skill was chosen for a reason. I closed my eyes & clicked another skill to train... "BINGO...!!!" ... "This time i got something usefull"

Jenshae Chiroptera
#19 - 2015-04-27 18:50:25 UTC
Machiste Tombs wrote:
Thanks everyone for the responses and the advice.
Over my short life I've been told to align, I've been told to orbit, both as separate items. Unless I am fully unaware, they can't be done at the same time. Orbit over align?
Orbit for AI when you are sitting around fighting them.
If you have reds that harass you a lot, then one trick is to have have a few book marks.
- instant dock
- instant undock
and
- belt book mark with two off grid warp off points - use a fast frigate and draw a line then slow boat at 76% between them.

Again, with the group thing. Get a POS and an Orca you can boost target range on lasers and not keep changing direction so often.
As the reds land, you can warp off grid then warp and instant dock on the station.

When a regular hunter comes along; I have sometimes waited in a belt, aligned, so they have that moment of "Oh yes!" then I crash it down and warp to a safe place, like a POS or a tactical off a POS, station, etc. Depends on D-Scan and intel.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Staten Island
Diversity 101
Domain Research and Mining Inst.
#20 - 2015-04-27 19:39:31 UTC
Machiste Tombs wrote:
So, I was in low sec, alone, in a procurer.

I was tanked for Sansha rats, with the needed mids and drones, defeated a True Sansha, and actually stood well up to a Sansha Lord. I could take hits for 15 min, but the poor drones could not beat its armor repair.

I was not prepared for real pirates.

They were:

Redeemer, Ogres II - he was the damage dealer.
Pilgrim, Hamerhead II - she was ewar.

They came in cloaked, I saw them appear, I was aligned, hit warp immediately. The Pilgrim locked me down instantly with what seemed like 3-4 disruptors and scramblers. I knew even at full thrust and drones out, I was not going to make it.

Looking at their ships and my skills, I think I was done for regardless, but I'm asking for some general advice. Had I put 2 warp stabilizers in my low, would it have mattered?

[Procurer, Procurer]
Mining Laser Upgrade II
Drone Damage Amplifier I

Limited 'Anointed' EM Ward Field
Limited Thermic Dissipation Field I
Adaptive Invulnerability Field I
Medium Shield Extender I

Strip Miner I

Hobgoblin I x4
Acolyte I x4
Salvage Drone I x2



It takes time for a pilgrim to uncloak at lock you as there is a uncloak delay. If you were paying attention and were already aligned you should have gotten out unless he bumped you out of alignment. Also pilgrim was probably a covert cyno for the blops. Again it takes time for them to light a cyno, to jump in and lock you - if you were paying attention and were aligned, you should have gotten away.
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