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Dev blog: Ship Customization: Time to Show Some SKIN

First post First post
Author
kyoukoku
The Scope
Gallente Federation
#261 - 2015-04-22 13:50:49 UTC
How about a stealthier looking Garmur (Mordus's Legion standard SKIN) in the Aliastra Garmur

or a Police Garmur 66°N Edition

Or for those capsuleers who love Quafe so much they'd love to be floating in it - whilst in their Pod - I give you the Quafe Pod®©™ coming Soon™.

Damn this is fun.

I think CCP should just have a tiered flat rate on SKINs for a given ship class, e.g. Capsules start at the bottom, then shuttles, rookie ships, frigates, and so on, and just let us choose our combination of SKIN & Hull. They can charge slightly more to skin each ascending hull type.

If they then want truly unique skins they could have these as special purchases with a correspondingly higher cost. the technology is already clearly somewhat in place given how easy it is for the WebShipSkinnerSpinner®©™ to apply any SKIN to any hull.
CCP Terminus
C C P
C C P Alliance
#262 - 2015-04-22 13:50:55 UTC
Idoru Yoshikawa wrote:
Being Minmatar, sadly I won't buy any of the Minmatar skins. I was really looking forward for some cool Minmatar skins and truth is I got a major disappointment.

I find MInmatar SKINs not worth spending the ISK/AUR. No stripes like some Caldari ones, no different colors like some Gallente ones. Nefantar and Krusual skins just look as a slightly polished version of the regular ones. They just look the same to me and most of the times because of light in space, you won't even realize the ship has a different skin.

I would find interesting to know what percentage of the skins sold are Minmatar. I bet it will be a small amount compared to other races.

Definitively, I don't find any Minmatar skin that makes me think my ship will look different at all as others definitively do. And the "rust and dust" aesthetic argument doesn't feel valid at all, to be honest, when we are talking about optional skins.

If you make MInmatar skins that are worth buying I'll be the first one to get them.


I think you'll be pleasantly surprised in the future :) (no I can't tell you when)

@CCP_Terminus // Game Designer // Team Size Matters

GankYou
9B30FF Labs
#263 - 2015-04-22 13:56:38 UTC  |  Edited by: GankYou
Odeva Pawen wrote:
On patch day, how will the conversion of market orders work? will the skin items themselves stay on the market, or will they just be dumped in the item hanger?


Blueprints on market -> Returned, converted to Redeemable licences and broker fees refunded.
Ship hulls on market -> Returned, ship converted to the base hull version with a SKIN licence placed into Redeemables, and broker fees refund.

I think. Smile

CCP Terminus wrote:
Idoru Yoshikawa wrote:
Being Minmatar, sadly I won't buy any of the Minmatar skins. I was really looking forward for some cool Minmatar skins and truth is I got a major disappointment.

I find MInmatar SKINs not worth spending the ISK/AUR. No stripes like some Caldari ones, no different colors like some Gallente ones. Nefantar and Krusual skins just look as a slightly polished version of the regular ones. They just look the same to me and most of the times because of light in space, you won't even realize the ship has a different skin.

I would find interesting to know what percentage of the skins sold are Minmatar. I bet it will be a small amount compared to other races.

Definitively, I don't find any Minmatar skin that makes me think my ship will look different at all as others definitively do. And the "rust and dust" aesthetic argument doesn't feel valid at all, to be honest, when we are talking about optional skins.

If you make MInmatar skins that are worth buying I'll be the first one to get them.


I think you'll be pleasantly surprised in the future :) (no I can't tell you when)


Buy all the Rifters! (╯°□°)╯︵ ┻━┻
HiddenPorpoise
Jarlhettur's Drop
United Federation of Conifers
#264 - 2015-04-22 14:05:36 UTC
I suppose the reason I really don't like this is it means CCP is either going to be fighting itself from putting custom skins in or will charge over 30 dollars for their use.

We are currently at half a monocle per ship.
CCP Terminus
C C P
C C P Alliance
#265 - 2015-04-22 14:15:10 UTC
Burnt Beans wrote:
Question to CCP.

I am currently in possession of the quafe ships after subscribing for a year. They are being held on an alt account.

Does the character I wish the permanent skins to belong to after the change have to have possession of the ships at the change or is the skin transferrable before applying?

Cheers


As mentioned, it'll go in the redeeming queue. You can then redeem and trade the item to your main like any normal item.

@CCP_Terminus // Game Designer // Team Size Matters

Lena Lazair
Ministry of War
Amarr Empire
#266 - 2015-04-22 14:20:14 UTC
Akrasjel Lanate wrote:
When will SKINs work in way that for example i have a Kor-Azor skin an it can be applied to all Amarr T1 hulls beacause now(still) if you fly a ship diffrent than those with SKINs... you have nothing ?


The system already supports this, they've just chosen not to introduce any SKINs of this type during the change over. They've talked extensively about using this in the future though...
Lena Lazair
Ministry of War
Amarr Empire
#267 - 2015-04-22 14:24:55 UTC
Aralyn Cormallen wrote:
It does seem that the pricing system lacks scaling with ship size/cost.


We're talking permanent SKINs. Scaling by ship size is pointless. If you fly the hull regularly you will be able to use the SKIN forever. Before small ships had cheap variants because you would be expected to lose them much more often than with your Aeon or Rorqual. Now, ship loss is irrelevant to SKIN pricing.

The only relevant factors to SKIN pricing is whether it is permanent vs. temp and how rare does CCP want that SKIN to be vs other SKINs for the same hull.


Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#268 - 2015-04-22 14:28:08 UTC
Lena Lazair wrote:
Akrasjel Lanate wrote:
When will SKINs work in way that for example i have a Kor-Azor skin an it can be applied to all Amarr T1 hulls beacause now(still) if you fly a ship diffrent than those with SKINs... you have nothing ?


The system already supports this, they've just chosen not to introduce any SKINs of this type during the change over. They've talked extensively about using this in the future though...

Maby missed that... link ?

CEO of Lanate Industries

Citizen of Solitude

HiddenPorpoise
Jarlhettur's Drop
United Federation of Conifers
#269 - 2015-04-22 15:00:33 UTC
Akrasjel Lanate wrote:
Lena Lazair wrote:
Akrasjel Lanate wrote:
When will SKINs work in way that for example i have a Kor-Azor skin an it can be applied to all Amarr T1 hulls beacause now(still) if you fly a ship diffrent than those with SKINs... you have nothing ?


The system already supports this, they've just chosen not to introduce any SKINs of this type during the change over. They've talked extensively about using this in the future though...

Maby missed that... link ?
I can't remember what blog covered it but now all ship skins are colored maps so any ship can have any paintjob.

Serum looks nice on every non-mordu ship

https://web.ccpgamescdn.com/ccpwgl/skindevblog/index.shtml?dna=gbc3_t1:police:caldari&distance=700
Police Talos as an example, even lights are effected.
Natya Mebelle
Center for Advanced Studies
Gallente Federation
#270 - 2015-04-22 15:09:20 UTC
Questions first:

I only saw a CSM "confirm" that items which are tagged with "market" will not be re-seeded and only use the current supply in the game. There was no mention of that in the devblog, and no mention of that from a dev here, and no mention when or how these skins will be obtained in the game after the patch. Where does a CSM get this information that there will be no further seeding of this item?

Devblog wrote:
For example: If you have a Megathron Quafe Edition you will get a standard Megathron in the same location as the original, and 1 Megathron Quafe SKIN (Permanent) item placed in your redeeming queue.

I'm not quite following here. You get a Megathron in ADDITION to the fitted Megathron you already have? Why?
Or if you get a standard Megathron to REPLACE the Quafe Megathron, what happens with the rigs and modules?

Stuuu~uuuff now!

If you activate the item, it becomes a permanent addition which cannot be reversed, right? I think this is a problem. You can buy Clothes for Aurum, wear them for a while, and then sell them for ISK if you don't like them any more. You also do not lose these clothes when podded. I think there should be a "redeem back" option for skin licenses if there is none planned yet c:

Okay... now... even if I had NO problem with the way the skins are handled as mechanic... the price difference among them in the same ship class is hilarious. Please don't reply with "prettier skins cost more"... because... who thinks "rust-online" Nugoeihuvi skins look prettier than "space camo" Wiyrkomi? So maybe there are people who think that, but... so what? Only shows how people like different things and no opinion about DESIGN should be more worth than another.
Now please don't either come with the "better brands cost more". There is nothing better here, opinions on design are subjective, and there is no discrimination in ingame detail, quality, or any other value, so there is no reason for the price to be different.

And who says which DIFFERENT ships are prettier than others? Who has the right to say that Rust Online Merlin looks better than Kador Punisher ? Those are COMPLETELY different ships with COMPLETELY different designs. What was going on in your mind there? D:
I hope you didn't base them off current ship purchases, because really, that would be totally flawed, since many people didn't bother for a ship skin because they didn't care about buying another copy of that ship, or to destroy their rigs :c

I still think it would have been better to transition to a destructible item that is put into a new slot on the ship and can be removed at will like a module, but is guaranteed to be destroyed upon kill like a rig. This would keep a constant supply and demand for the ship skin, while giving value to the skinned destruction on killmails. It could still be freely traded like clothes which don't lose their value after they're "used".
And again, I would like to see the option to purchase both, for different prices. The person running pvp a lot and gets their ships shot down left and right will go for the permant unlock, while the person doing comfy pve who won't get shot would use the cheaper "used-until-killed" version. Both sides are happy, money runs in from both sides c:

At any rate, please DO NOT consider to include ship skins in killmails in the future. It has no effect, and no value, nothing is destroyed.

I think the 30day restriction is a poor system that you probably try to copy from other korean-style games. Would it be so bad to adjust the drop rates of these skins in order to justify their "permanence"? Of course this ties in to the previous thing I mentioned, which would be make them destructible as a slotted item on a ship. Or would it be so bad to add a rare drop that is permanent? You could even go as far as to have a low chance to "invent" the 30day skin into a permanent one with a research drop BPC.

I know it is not going to happen but... I would love to see standing based skins c: They would only be able to buy / unlock when you reach a certain standing with the corporation, something like 9.0 or something, and you will be declined the use of the skin once you drop below this standing. The skin is still available for you if unlocked once but, you know, not usable as long as you don't have that standing. It might be a visual upgrade to an existing skin you need to purchase from the Aurum store first before you then can apply this upgrade from the standing based one.
This could also be a possible solution to make the 30day skin permanent, by showing your respect and loyalty for those pirate factions?
Iroquoiss Pliskin
9B30FF Labs
#271 - 2015-04-22 15:12:12 UTC
HiddenPorpoise wrote:
Akrasjel Lanate wrote:
Lena Lazair wrote:
Akrasjel Lanate wrote:
When will SKINs work in way that for example i have a Kor-Azor skin an it can be applied to all Amarr T1 hulls beacause now(still) if you fly a ship diffrent than those with SKINs... you have nothing ?


The system already supports this, they've just chosen not to introduce any SKINs of this type during the change over. They've talked extensively about using this in the future though...

Maby missed that... link ?
I can't remember what blog covered it but now all ship skins are colored maps so any ship can have any paintjob.

Serum looks nice on every non-mordu ship

https://web.ccpgamescdn.com/ccpwgl/skindevblog/index.shtml?dna=gbc3_t1:police:caldari&distance=700
Police Talos as an example, even lights are effected.


SPACE POLICE IS REAL!

O M G Police Catalysts and Taloses in Highsec O M G
Tootenh'amon
#272 - 2015-04-22 15:29:57 UTC
Jaantrag
#273 - 2015-04-22 15:30:12 UTC
Jaantrag wrote:
Special Edition ship getting de-specialized ??


http://screencast.com/t/AKKpXZVliW77

think theres a little mistake on this one ...




bump after couple pages ... didint see any post about the scorpion sofar ...

EVElopedia < add this to your sig to show u WANT it back

Ned Thomas
Sebiestor Tribe
Minmatar Republic
#274 - 2015-04-22 15:49:05 UTC
Jaantrag wrote:
Jaantrag wrote:
Special Edition ship getting de-specialized ??


http://screencast.com/t/AKKpXZVliW77

think theres a little mistake on this one ...




bump after couple pages ... didint see any post about the scorpion sofar ...


Instead of having a very limited edition single use ship, you'll have a very limited edition permanent skin to use.
Sven Viko VIkolander
In space we are briefly free
#275 - 2015-04-22 16:04:58 UTC  |  Edited by: Sven Viko VIkolander
So, I may have made a mistake, but a back of the envelope count says that buying all of the new ship SKINs coming on April 28th will cost:

263,945 AURUM.

which is approximately 64b isk in value,

or 1,170 USD.

And you will probably release more eventually...

Uhhhh, that seems a little high. JUST A little. It is so high that basically no one will attempt to collect all of the skins, whereas if they were substantially lower in price you would have many more people buying all of them.

Pretty stupid marketing move for purely cosmetic items, especially when basic marketing 101 suggests you would make far more in the long run if the prices were lower given you have lots of people who would like to collect the skins if it was economically feasible.
Nya Kittenheart
Science and Trade Institute
Caldari State
#276 - 2015-04-22 16:12:21 UTC
AUR prices are prohibitives,nearly 1 plex or 20 bucks for a ugly permanent skin ... Just tell us you want the plex price to go up Cry

I was expecting much more fancy and cool looking skins from this feature atm i m dissapointed except for some very rare ones.

And no i don't hate i just don't see the point to introduce that kind of feature wich as probably required a lot of manpower,for such a poor artistic result.

I m not buying until we can buy AUR for cheaper or price to go down.
Vhelnik Cojoin
Pandemic Horde High Sec Division
#277 - 2015-04-22 16:13:05 UTC  |  Edited by: Vhelnik Cojoin
I will finally be getting yellow wasp warning stripes on my brick tanked Orca.

Also: Providence Tash-Murkon Edition. Do it now, please! Edit: Scratch that. Providence Sarum Edition, and you have my AUR, CCP.

I just gave Querns a like, and has decided to dive head first into this latest installment of CCP's macro-transaction market. What a strange day this turns out to be...

Have you Communicated with your fellow capsuleers today? It is good for the EvE-oconomy and o-kay for you.

DaReaper
Net 7
Cannon.Fodder
#278 - 2015-04-22 16:21:45 UTC
OkarasRule wrote:
the ORE development edition ships have "market" as their method of getting them... does that mean they will be seeded by npcs?



no, one was given during the recall program. so tjhere are not many of them. the rorq one was part of the eve mystery code.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Sojourn
Hedion University
Amarr Empire
#279 - 2015-04-22 16:26:47 UTC
"Battleship |Caldari |Scorpion Ishukone Watch |Scorpion Ishukone Watch SKIN (Permanent) |Market"

You're taking away the fact its a rare ship and putting it on the market for all the poors to get their sweaty little mitts on it.

Some people payed billions of ISK for theirs so they could own and fly a rare ship. As a collector this saddens me. Next you will make the Raven State Issue a skin.
Ned Thomas
Sebiestor Tribe
Minmatar Republic
#280 - 2015-04-22 16:29:16 UTC
Sojourn wrote:
"Battleship |Caldari |Scorpion Ishukone Watch |Scorpion Ishukone Watch SKIN (Permanent) |Market"

You're taking away the fact its a rare ship and putting it on the market for all the poors to get their sweaty little mitts on it.

Some people payed billions of ISK for theirs so they could own and fly a rare ship. As a collector this saddens me. Next you will make the Raven State Issue a skin.


I don't know how many times this has to be said. "Market" means the only way to obtain the skin is to purchase it from a player on the market, not that it is being seeded on the market.