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What's the story behind jumpgates?

Author
Atticus Fynch
#1 - 2011-12-26 05:32:36 UTC
As I've approached some I've noticed what looks like windows on them. Are JG structures with workers (like a control tower) or are they automated?

Does someone have to OK your jump or is it automatic?

[b]★★★Cargo Pilots Unite!!!★★★ https://forums.eveonline.com/default.aspx?g=posts&m=668132&#post668132[/b]

Mai Khumm
172.0.0.1
#2 - 2011-12-26 05:33:46 UTC  |  Edited by: Mai Khumm
There's alot of literature describing it...

Go and read!


---ninja edit---
******* CCP, release the chronicles in novel form, I ******* hate digital ****!

.......also making me wait until Jan 3rd for the next book! Should've been a Christmas gift option!
QFX
Native Freshfood
Minmatar Republic
#3 - 2011-12-26 06:27:33 UTC
Mai Khumm wrote:
There's alot of literature describing it...

Go and read!


---ninja edit---
******* CCP, release the chronicles in novel form, I ******* hate digital ****!

.......also making me wait until Jan 3rd for the next book! Should've been a Christmas gift option!


You like to read man
Jacob Stiller
The Scope
Gallente Federation
#4 - 2011-12-26 09:18:55 UTC  |  Edited by: Jacob Stiller
I've often wondered how the jumpgate network got established in the first place. Then again, we have warp drives that can go 3 AU/s, or 1440 times the speed of light, so you could use those to travel some 115200 lightyears in a human lifetime (80 years). This is about the diameter of our Milky Way galaxy. Hence, a galaxy-spanning network of jumpgates could be easily constructed within a few centuries following the invention of these warp drives.

Edit: And as I think about this, it is sort of disappointing that jump gates are there to make travel around the galaxy so damn easy. The game could be be so much epic if space was vast, travel was difficult, and a trip between empires, much less across the entire galaxy, was a massive undertaking.
oldbutfeelingyoung
Perkone
Caldari State
#5 - 2011-12-26 09:43:18 UTC
Jacob Stiller wrote:
I've often wondered how the jumpgate network got established in the first place. Then again, we have warp drives that can go 3 AU/s, or 1440 times the speed of light, so you could use those to travel some 115200 lightyears in a human lifetime (80 years). This is about the diameter of our Milky Way galaxy. Hence, a galaxy-spanning network of jumpgates could be easily constructed within a few centuries following the invention of these warp drives.

Edit: And as I think about this, it is sort of disappointing that jump gates are there to make travel around the galaxy so damn easy. The game could be be so much epic if space was vast, travel was difficult, and a trip between empires, much less across the entire galaxy, was a massive undertaking.



Epic? that would mean you have to fly days before a small pvp fleet is arranged
and what about the cost of a courier contract?
ect.

R.S.I2014

Echo Falls
Adherents of the Repeated Meme
#6 - 2011-12-26 10:21:27 UTC
Ships were sent out to every star system with star gates when New Eden was discovered, they were not warp drive enabled and some are still travelling.

There is a chronical about it somewhere.
Endeavour Starfleet
#7 - 2011-12-26 10:24:31 UTC
Also warp requires a large amount of energy injection to work right. And does not work in vast amounts of dead space.
Teinyhr
Ourumur
#8 - 2011-12-26 13:21:03 UTC  |  Edited by: Teinyhr
Atticus Fynch wrote:
As I've approached some I've noticed what looks like windows on them. Are JG structures with workers (like a control tower) or are they automated?

Does someone have to OK your jump or is it automatic?


They are indeed manned, according to the Peralles Incident -chronicle, but largely automated, and apparently can be activated remotely from what I remember from news stories when the drone regions opened. Furthermore, I recall reading that the first jump gates were at least in part reverse engineered from ancient jump gate debris, unless I'm completely remembering my own, Minmatar home system (Pator) had an ancient gate in notably good condition (but inoperable). The gate network was built over centuries, by simply sending huge ships to build gates to another system, as laid out in this chronicle, The Old Man Star.
Velicitia
XS Tech
#9 - 2011-12-26 14:11:18 UTC  |  Edited by: Velicitia
Teinyhr wrote:
Atticus Fynch wrote:
As I've approached some I've noticed what looks like windows on them. Are JG structures with workers (like a control tower) or are they automated?

Does someone have to OK your jump or is it automatic?


They are indeed manned, according to the Peralles Incident -chronicle, but largely automated, and apparently can be activated remotely from what I remember from news stories when the drone regions opened. Furthermore, I recall reading that the first jump gates were at least in part reverse engineered from ancient jump gate debris, unless I'm completely remembering my own, Minmatar home system (Pator) had an ancient gate in notably good condition (but inoperable). The gate network was built over centuries, by simply sending huge ships to build gates to another system, as laid out in this chronicle, The Old Man Star.



Yeah, I think as the four empires started returning to the stars, they found the derelict gates that were built before the collapse of the wormhole (Eve Gate?) in the New Eden system.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Logan LaMort
Screaming Hayabusa
#10 - 2011-12-26 14:12:46 UTC
Just read the EVE timeline, basically the different empires discovered Terran stargates, reverse engineered them, sent out ships to establish their own. First these ships had to warp to the destination, then they were outfitted with a jump drive in the last century.

Not as simple as that of course, I think Amarr were the only ones to discover an intact working stargate, the Gallente and Caldari a broken one... not sure about the Minmatar. Check Evelopedia, it's whole fiction section has been updated, or the chronicles, always worth a read.
Vertisce Soritenshi
The Scope
Gallente Federation
#11 - 2011-12-26 14:40:51 UTC  |  Edited by: Vertisce Soritenshi
I have some serious issues with the EvE timeline...

First of all...they had almost 100 years to colonize New Eden before the collapse of the EvE wormhole. That being said...they should have been completely self sufficient from Sol by then.

Secondly...The Dark Ages. WTF! 8000 ******* years of "unknown" history? For the love of god! Did we de-evolve to single celled organism's and start over from scratch or something? How ******* lazy do you have to be to take 8000 ******* years to re-develop what Terrans managed to do in less than 3000? Especially when you already have a head start with most of the technology already on the planet!?

This is the only explanation I can think of for this.

1. EvE wormhole collapses...

2. The billions of people that came through say "Awww...".

3. People roll over and die.

Seriously...I don't even care at this point what the lore reason is behind 8000 ******* years of "dark ages". 8000 ******* years! At least it ain't over 9000.

/rant

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Logan LaMort
Screaming Hayabusa
#12 - 2011-12-26 15:03:49 UTC  |  Edited by: Logan LaMort
Vertisce Soritenshi wrote:
I have some serious issues with the EvE timeline...

First of all...they had almost 100 years to colonize New Eden before the collapse of the EvE wormhole. That being said...they should have been completely self sufficient from Sol by then.

Secondly...The Dark Ages. WTF! 8000 ******* years of "unknown" history? For the love of god! Did we de-evolve to single celled organism's and start over from scratch or something? How ******* lazy do you have to be to take 8000 ******* years to re-develop what Terrans managed to do in less than 3000? Especially when you already have a head start with most of the technology already on the planet!?

This is the only explanation I can think of for this.

1. EvE wormhole collapses...

2. The billions of people that came through say "Awww...".

3. People roll over and die.

Seriously...I don't even care at this point what the lore reason is behind 8000 ******* years of "dark ages". 8000 ******* years! At least it ain't over 9000.

/rant


They built the EVE gate in anticipation of the wormhole collapse, they didn't believe they had to be self sufficient because they had no expectations of being cut off. That and a lot of colonies didn't have that 100 years head start, the Gallente and Caldari for example started to colonise just before the gates died.

8000 years of unknown history to us. Remember the Jovians, the Sleepers, the Talocans etc, they weren't affected. Unfortunately we don't get to play as them, we get to play as the races from backwater colonies that struggled to survive after the gate collapse and only because the planets they were on were habitable. Obviously I don't know what happened, but it's pretty much established that we went back to basics.
Sure they probably had some pretty awesome super technology, but all you would need is a lack of engineers, scientists, know how, resources to fuel all of it... a few generations later and no one would have a clue, they had to relearn everything including the most basic of things, like farming, basic technology stuff.
Basically our civilisation a couple of thousand years a go, so it took them 8000 or so years to relearn what took the Terrans took 8000 or so years to learn.
Jacob Stiller
The Scope
Gallente Federation
#13 - 2011-12-26 22:31:01 UTC
oldbutfeelingyoung wrote:

Epic? that would mean you have to fly days before a small pvp fleet is arranged
and what about the cost of a courier contract?
ect.


The galaxy feels like a giant strip mall under the current system.
Doc Fury
Furious Enterprises
#14 - 2011-12-26 22:45:32 UTC  |  Edited by: Doc Fury
There is an old chronicle named "Old Man Star" that details a bit how new stargates were setup (and how long that took), and contains some other very cool Gallente lore.

Edit: I see Teinyhr beat me in pointing-out this Chronicle. It's one of the best ones IMHO.

There's a million angry citizens looking down their tubes..at me.

T' Elk
Strategically Bad
Goonswarm Federation
#15 - 2011-12-26 23:02:20 UTC
...jumpgates?

~Badposter since FOOOOREEEEEVAAAAAR~ I come back after 2 years to THIS? ~Now 4 years apparently

Dr Karsun
Coffee Lovers Brewing Club
#16 - 2011-12-27 00:01:21 UTC  |  Edited by: Dr Karsun
Vertisce Soritenshi wrote:

Secondly...The Dark Ages. WTF! 8000 ******* years of "unknown" history? For the love of god! Did we de-evolve to single celled organism's and start over from scratch or something? How ******* lazy do you have to be to take 8000 ******* years to re-develop what Terrans managed to do in less than 3000? Especially when you already have a head start with most of the technology already on the planet!?


Have you heard the term "miles of red tape"?

If you haven't, go try getting a loan from the EU for building water powerplants, or wind powerplants. And that's just a loan for a little bit of money. And that involves just a dozen people reading the paper and just a few singning it. Considering you've done everything poroperly on your side.

Now imagine that beauroccracy being an international issue involving all man kind, with corporations fighting over the possibility of even touching the technologies. Then fighting over the money... And then fighting for the rights. With lawsuits fighting over the only and most important technology that can not only revolutionize man kind, but make it dominate the entire world beyond human recognition.




And now back to the red tape - all the time wasted here is the miles of red tape, in this case it's light years of red tape. That's what happened over the 8 ******* thousand years.

Lawyers and greed happened.

"Have you had your morning coffee?" -> the Coffee Lovers Brewing Club is recruiting! https://forums.eveonline.com/default.aspx?g=posts&m=363976#post363976

DeMichael Crimson
Republic University
Minmatar Republic
#17 - 2011-12-27 02:47:33 UTC
Atticus Fynch wrote:
As I've approached some I've noticed what looks like windows on them. Are JG structures with workers (like a control tower) or are they automated?

Does someone have to OK your jump or is it automatic?



That someone is 'Gate Control' (Server) and sometimes will instruct you to wait (Node loading / system overcrowded)