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W-Space too crowded?

Author
Imrik86
Caldari Provisions
Caldari State
#1 - 2011-12-24 17:27:06 UTC
W-space is supposed to be unknown, uncharted territory for the adventurous. Then you realize that 9 out of 10 wormholes you jump into already have a POS in-place.

Maybe it's time to increase the number of W-space systems?

It could be just more C1's and C2's, to make C3's and above comparatively rarer. Maybe even have some systems without sleepers, just ore or gas sites. Just make space feel bigger and unexplored.

I feel WH exploration should be more chance-based. I would like if the game gave incentive for players to profit by jumping into many low-class w-systems, instead of just sitting in one. Holding and exploiting a system should be null sec's role, after all.
Kolya Medz
Kolya Inc.
#2 - 2011-12-24 17:49:06 UTC
Perhaps a nice low sec buff would encourage people to spread out more.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#3 - 2011-12-24 17:54:03 UTC
No, its really not. If you want a system that has occupants, kick them out or negotiate a deal.
Velicitia
XS Tech
#4 - 2011-12-24 18:05:39 UTC
Emperor Salazar wrote:
No, its really not. If you want a system that has occupants, kick them out or negotiate a deal.



Not really arguing here -- but aren't both avenues exactly the same?

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Imrik86
Caldari Provisions
Caldari State
#5 - 2011-12-26 00:40:56 UTC
Emperor Salazar wrote:
No, its really not. If you want a system that has occupants, kick them out or negotiate a deal.


The point is that WH was supposed to be unknown space.

Since POS bashing is *much* harder on WH due to the logistics / mass restrictions involved, that means once a POS is up on WH, it's likely to stay there forever. So not "unknown" space anymore.
Dr Karsun
Coffee Lovers Brewing Club
#6 - 2011-12-26 00:53:40 UTC
Well, I wouldn't mind a load more WHs, but I also would like to see a load more 0.0 systems. Currently it is becoming a lil' bit too crowdy everywhere.

No more space to just take if you'r a small newly created alliance. Fortunatelly I'm not in one, but I can understand the pain. The space is so crowded that even the worst possible space is occupied. No room for new alliances to land and build up to move deeper into 0.0, or at least try.

I'd vote for doubling or trippling the size of 0.0. Most of it should be low and mid grade 0.0 with randomness of moons and stuff kept. Keep your technetium where it is if you so much want it, but let people actually get some place to live.

"Have you had your morning coffee?" -> the Coffee Lovers Brewing Club is recruiting! https://forums.eveonline.com/default.aspx?g=posts&m=363976#post363976

ollobrains
Alts R Us
#7 - 2011-12-26 06:14:08 UTC
A update here a lot of 1-2 man wh poses active maybe 1 hour every 2 days. A lot of offline poses 70-80% of the eve population now make that were in wormholes have now gone back into high sec and run incursions as they isk per hour is double that of wormholes and the risk factor is zero, until high sec incursions are nerfed wormhole space is now a no ones home no mans land.
Messoroz
AQUILA INC
#8 - 2011-12-26 07:34:16 UTC
C5-C6 residents laugh at the C4 and below residents
Luh Windan
green fish hat bang bang
#9 - 2011-12-26 09:13:39 UTC
it would certainly be nice to see a lot more of all non-empire space (quite enough of that thank you).
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#10 - 2011-12-26 16:01:51 UTC
Imrik86 wrote:
Emperor Salazar wrote:
No, its really not. If you want a system that has occupants, kick them out or negotiate a deal.


The point is that WH was supposed to be unknown space.

Since POS bashing is *much* harder on WH due to the logistics / mass restrictions involved, that means once a POS is up on WH, it's likely to stay there forever. So not "unknown" space anymore.


Effort is hard huh? God forbid you have to work.

All that will happen with more wormhole systems is they will be colonized too. What we really need is sov 0.0 beyond wh space, out of jump range from current sov space. No npc stations, some old gates that need to be activated and resources restricted to cosmic signatures. A true new frontier.
Velicitia
XS Tech
#11 - 2011-12-26 16:25:25 UTC
Imrik86 wrote:
Emperor Salazar wrote:
No, its really not. If you want a system that has occupants, kick them out or negotiate a deal.


The point is that WH was supposed to be unknown space.

Since POS bashing is *much* harder on WH due to the logistics / mass restrictions involved, that means once a POS is up on WH, it's likely to stay there forever. So not "unknown" space anymore.


10 Talos, fit for gank and no tank gets you about 10k DPS... 90 minutes or so to pop a tower, assuming it's offline. If it's online, then you're probably taking about that long to RF it, and will have to wait for the timer Ugh ... or just leave it and move on.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

ziqpy
Sietch Tabr
#12 - 2011-12-27 03:43:33 UTC
ppl pref it to low sec.
Xindi Kraid
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#13 - 2011-12-28 12:59:48 UTC
Not sure where you are getting 9 systems out of 10 from. Sure, finding a POS isn't a surprise, but there aren't quite that many towers in w-space. Second, every third tower is abandoned and unshielded.

If you have a problem with someone's presence, remove them.



That said, as a member for the society to clean up space, I would support a way of scooping offlined towers and all equipment linked to them regardless of ownership.
Ya Huei
Imperial Collective
#14 - 2011-12-28 13:28:49 UTC
U can't really say that W-space is crowded just because there are pos's in alot of them. If anything I suspect the number of active players in W-space is steadily declining judging by the distinct lack of people we've come across lately.

You are probably looking for an empty system to put your pos up in, and doing it by searching through highsec empire connections.

if that is the case, you are **** out of luck cause most of those are indeed occupied. It's valuable property and shouldnt come free just cause u came late to the party.
Angelo Cossa
Sebiestor Tribe
Minmatar Republic
#15 - 2011-12-28 14:00:51 UTC
I do agree with Imrik86, the question here is not who is occupyng it, or how dificult/easy is to take it. the question is that wormholes were to be unknow dynamic space, that means no permanent anything...

The problem is that today people let alts inside it, so they can always map the entrances to the wormhole... i think the way to solve this is to make the wormholes anomalies only one way, so you will have entrances in one system, and exits in another... and it will make impossible for people inside the wormhole to map the entrances, only the exits, so it will be impossible to get back once the entrance change place, thus making impossible for any long term use of the worm hole.

This will turn wormholes in what they are mean to be, unknow unhabitated places...


And if you want properties for your coporation, get it in normal space... if there is no place free than take it from someone....
Ya Huei
Imperial Collective
#16 - 2011-12-28 16:27:30 UTC
Angelo Cossa wrote:
I do agree with Imrik86, the question here is not who is occupyng it, or how dificult/easy is to take it. the question is that wormholes were to be unknow dynamic space, that means no permanent anything...

The problem is that today people let alts inside it, so they can always map the entrances to the wormhole... i think the way to solve this is to make the wormholes anomalies only one way, so you will have entrances in one system, and exits in another... and it will make impossible for people inside the wormhole to map the entrances, only the exits, so it will be impossible to get back once the entrance change place, thus making impossible for any long term use of the worm hole.

This will turn wormholes in what they are mean to be, unknow unhabitated places...


And if you want properties for your coporation, get it in normal space... if there is no place free than take it from someone....


Not to mention unused.

stop talking about stuff u don't know anything about ?
Angelo Cossa
Sebiestor Tribe
Minmatar Republic
#17 - 2011-12-28 17:23:54 UTC
Ya Huei wrote:
Angelo Cossa wrote:
I do agree with Imrik86, the question here is not who is occupyng it, or how dificult/easy is to take it. the question is that wormholes were to be unknow dynamic space, that means no permanent anything...

The problem is that today people let alts inside it, so they can always map the entrances to the wormhole... i think the way to solve this is to make the wormholes anomalies only one way, so you will have entrances in one system, and exits in another... and it will make impossible for people inside the wormhole to map the entrances, only the exits, so it will be impossible to get back once the entrance change place, thus making impossible for any long term use of the worm hole.

This will turn wormholes in what they are mean to be, unknow unhabitated places...


And if you want properties for your coporation, get it in normal space... if there is no place free than take it from someone....


Not to mention unused.

stop talking about stuff u don't know anything about ?


I am sure people will find things to do there. And the way it is now, aside from little restrictions they are just like like normal 0.0 with "changing stargates".