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Wormholes

 
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Wormholes and Dust 514

Author
Nomistrav
Center for Advanced Studies
Gallente Federation
#1 - 2015-04-14 22:51:36 UTC
Kay, so, bit of a preface first.

I don't do Wormholes. I mostly only ever go into Wormholes when I'm bored or I'm jonesing for a Lore kick. That being said, forgive me for my rudimentary knowledge of Wormholes - please have some patience with me.

I do, however, do Dust 514 and I am very familiar with a great deal of the mechanics in the game.

One of which is that, in Molden Heath, alliances that have districts on a planet get bonuses to their POS towers in Eve Online. This isn't a concept, this is an actual, currently in-game effect for both games and so far as I know it still applies today. Those bonuses are as follows:

  • Production Facility
  • EVE Online bonus: Increases in Planetary Interaction extraction/output.
  • Cargo Hub
  • EVE Online bonus: Decreases manufacturing time at Player Owned Starbase (POS).
  • Research LabE
  • EVE Online bonus: Decreases POS fuel consumption.

    I realize that Wormhole space doesn't provide opportunities for Stations and such but they do allow POS towers and I'm aware that players who "live" in Wormhole space operate almost exclusively from these. There has been some (very light) discussion of moving Dust 514 into Wormhole space.

    Personally, I think this would be a golden opportunity to provide Dust 514 more of a link with Eve Online and also give a great deal of incentive for Wormhole entities to genuinely want to have those interactions with Dusters. It'd also be a great excuse for introducing more lore elements as there has been discussion of giving Dusters unique items that Eve Online players may want without being a direct interference.

    Possibilities are abound, but I wanted to see what the WH community thought.

    "As long as space endures,

    as long as sentient beings exist,

    until then, may I too remain

    and dispel the miseries of the world."

    ~ Vremaja Idama

    Aquila Sagitta
    Blue-Fire
    #2 - 2015-04-14 23:04:42 UTC
    Besides that fact the wh'ers furiously oppose any change whatsoever to wh space there's this issue...

    Eve player wants to help dusty out with orbitals. Dusty is in JXXXXXX. Orbitals would be non-existant in wh space. Whats your solution for that?
    Nomistrav
    Center for Advanced Studies
    Gallente Federation
    #3 - 2015-04-15 01:44:00 UTC
    Aquila Sagitta wrote:
    Besides that fact the wh'ers furiously oppose any change whatsoever to wh space there's this issue...

    Eve player wants to help dusty out with orbitals. Dusty is in JXXXXXX. Orbitals would be non-existant in wh space. Whats your solution for that?


    Why would orbitals be non-existent in WH space?

    The only thing that's required for that is a temperate planet, districts to fight on, and beacon in orbit over the districts themselves with which the Eve players connect to the district to.

    The main difference here is that you'd be doing orbitals for nothing other than the feel-good and kill-mails, but if you're into that sort of thing, more power to you.

    "As long as space endures,

    as long as sentient beings exist,

    until then, may I too remain

    and dispel the miseries of the world."

    ~ Vremaja Idama

    Aquila Sagitta
    Blue-Fire
    #4 - 2015-04-15 02:36:16 UTC
    Have you ever tried to do an orbital in eve? Even when its limited to just one area of FW you're still burning 10+ jumps to get there. In wh the chances of you being in the wh or connected to the wh your dusty is in is incredibly low.
    Tim Nering
    R3d Fire
    #5 - 2015-04-15 02:39:47 UTC
    Kay, so, bit of a preface first

    i dont know... a...thing about dust besides what maybe the trailers said. but whatever you are talking about think about this.

    Wormhole space is a very unique place in eve where you cant just summon 2000-3000 idiots to go **** a solar system. null sec is the place for that. the massive battles and all that.

    a typical wormhole corp vs wormhole corp is like maybe 10v10. a lot of times we are talkin 1v1s or 2v2s becuase **** it we are bored, rich and want to kill things. of course there are exceptional 100v100 fights but few and far between.

    my point is, if you dont want to rent, dont want to be in these massive battles situations wormhole space is well designed for the band of 30 dudes livin the dream. we are small in numbers and in activity; its hard to ask such small corps to play 2 games at once.

    if there are going to be massive infantry battles that wormholers have to worry about winning now on their planets or whatever the **** goes on in dust....thats a problem. w space is cool because wormhole masses and all the randomness make it hard to "dominate". we just kinda scan wormholes and proceed to screw around for hours. that whole responsibility thing about planetary domination..not here.

    if im totally off topic just ignore this.

    Stop Caring Start Fragging! Join R3D Fire Today!

    Tim Nering
    R3d Fire
    #6 - 2015-04-15 02:42:44 UTC
    that being said im open to new things. i should research the specifics of what coordinating dust + eve is really like.

    Stop Caring Start Fragging! Join R3D Fire Today!

    Nomistrav
    Center for Advanced Studies
    Gallente Federation
    #7 - 2015-04-15 03:50:31 UTC
    Aquila Sagitta wrote:
    Have you ever tried to do an orbital in eve? Even when its limited to just one area of FW you're still burning 10+ jumps to get there. In wh the chances of you being in the wh or connected to the wh your dusty is in is incredibly low.


    Bearing in mind that orbitals are in no way a requirement and, again, Dusters already have access to their own 'Warbarge Orbitals' - so it's not really needed. It helps, certainly, but it's not a forced interaction.

    Likewise, if you're living in Wormhole space, chances are you're probably already in the system that you have infantry on the ground with and receiving benefits from... Thereby, you shouldn't have to travel anywhere. Your enemy might. If you're having to travel 10+ jumps to go do an orbital for your Infantry then I'm questioning what you're doing trying to take over that specific system in WH space in the first place.

    Tim Nering wrote:
    Kay, so, bit of a preface first

    i dont know... a...thing about dust besides what maybe the trailers said. but whatever you are talking about think about this.

    Wormhole space is a very unique place in eve where you cant just summon 2000-3000 idiots to go **** a solar system. null sec is the place for that. the massive battles and all that.

    a typical wormhole corp vs wormhole corp is like maybe 10v10. a lot of times we are talkin 1v1s or 2v2s becuase **** it we are bored, rich and want to kill things. of course there are exceptional 100v100 fights but few and far between.

    my point is, if you dont want to rent, dont want to be in these massive battles situations wormhole space is well designed for the band of 30 dudes livin the dream. we are small in numbers and in activity; its hard to ask such small corps to play 2 games at once.

    if there are going to be massive infantry battles that wormholers have to worry about winning now on their planets or whatever the **** goes on in dust....thats a problem. w space is cool because wormhole masses and all the randomness make it hard to "dominate". we just kinda scan wormholes and proceed to screw around for hours. that whole responsibility thing about planetary domination..not here.

    if im totally off topic just ignore this.


    There are already plenty of Dust entities. It's not like you have to go out and buy a PS3 and get Dust 514 yourself. It's not even so much a responsibility as a "nice to have it" sort of deal. It's bonuses that you wouldn't otherwise get, that you currently do not get, and are in no way required for you to do what you already do.

    It's reduced POS fuel and reduced manufacturing time. If you don't have that already then why would it be a big deal to not have it in the future?

    "As long as space endures,

    as long as sentient beings exist,

    until then, may I too remain

    and dispel the miseries of the world."

    ~ Vremaja Idama

    Tim Nering
    R3d Fire
    #8 - 2015-04-15 04:40:50 UTC
    no thats all great stuff. i just dont know how dust works, will i have to be managing the r3d fire dust sub corp?

    Stop Caring Start Fragging! Join R3D Fire Today!

    Nomistrav
    Center for Advanced Studies
    Gallente Federation
    #9 - 2015-04-15 09:43:09 UTC
    Tim Nering wrote:
    no thats all great stuff. i just dont know how dust works, will i have to be managing the r3d fire dust sub corp?


    Severely doubt it. Most Dust 514 corps have their own leadership and hybrid alliances (Eve/Dust alliances) are usually more synergistic than dependent. The only real "management" you'd ever have to employ on Dust 514 corps is the selections of districts and systems that you'd want POS bonuses from, which is basically saying, "Yo, take that one".

    Only time Dusters ever get antsy is when there's a lot of flak coming from Eve side (enemy orbitals) and then you'll probably hear a lot of whining about how they want you to handle up on it. Which is basically just going to the beacon (it shows up on overview whenever someone is at one so it's not hard to find them, it's also impossible to cloak up and drop orbitals because it has a timer system like FW dungeons) and ruining whoever is there.

    Of course, if you really want to go down the rabbit hole, you could get personally involved. It's really up to you.

    "As long as space endures,

    as long as sentient beings exist,

    until then, may I too remain

    and dispel the miseries of the world."

    ~ Vremaja Idama

    Iyokus Patrouette
    University of Caille
    Gallente Federation
    #10 - 2015-04-16 06:11:25 UTC
    Only if i get awarded Concord loyalty points for providing orbital strikes, otherwise i would feel like the low sec people get a better deal and that just isn't right.

    ---- Advocate for the initiation of purple coloured wormholes----

    Nomistrav
    Center for Advanced Studies
    Gallente Federation
    #11 - 2015-04-16 07:28:02 UTC
    Iyokus Patrouette wrote:
    Only if i get awarded Concord loyalty points for providing orbital strikes, otherwise i would feel like the low sec people get a better deal and that just isn't right.


    Only ones who get LP are FW guys who are part of the faction militias. Molden Heath just gets POS bonuses and killmails.

    "As long as space endures,

    as long as sentient beings exist,

    until then, may I too remain

    and dispel the miseries of the world."

    ~ Vremaja Idama

    Krops Vont
    #12 - 2015-04-18 23:50:27 UTC
    This isn't F&I.

    --==Services==--

    Propaganda/Art/Media

    Wormhole Finding & Selling

    o/ Play for fun

    Trinity Griffin
    Clann Fian
    #13 - 2015-04-23 22:41:36 UTC
    Don't know much about Dust, but, the planets in a wormhole are isolated to that specific wormhole system, access is through a wormhole that randomly connects to another system every 24 hours max. Finding a specific wormhole in EVE in time to interact with the Dust people would be non productive to say the least, that is without a "wormhole generator".

    Quoted from the Dust forum thread.
    Quote:
    CCP Rattati wrote:
    yes,

    and if you really want to know I thought of a corporation warbarge that would have the final module a miniature wormhole generator, opening up wormhole space planets.

    And the next to last, a miniature warpdrive, to raid out of MH


    Wormhole Generators have come up before in this forum, and slammed hard into the ground. What I get from the discussion on the Dust forum, is that with this wormhole generator, you just punch in the Jsig and bam, your in that wormhole. Could you imagine the controversy it would cause if wormhole corps could key in a Jsig that they wanted to invade? Gone are the days of wormhole control, mass restrictions, and the small wormhole corps.
    Also, the idea of Dust people having access to one and EVE players not, would drown the world in tears, not only that but suddenly you have a **** load of people talking in local. Yeah I know, just hide or block them, but then what would be the point to having Dust players in your wh wanting you to throw down an orbital strike?

    The idea of skipping the need to scan and traverse down a wormhole chain longer than your arm to get to your target system.
    But I could be wrong.
    Nomistrav
    Center for Advanced Studies
    Gallente Federation
    #14 - 2015-04-24 21:55:05 UTC
    Krops Vont wrote:
    This isn't F&I.


    #DealWithIt

    If you're not going to offer up any discussion and just complain, do us all a favor and hit the little flag and report it; let the mod handle up on it. Otherwise, I dunno, find something else to complain about.

    Trinity Griffin wrote:
    Don't know much about Dust, but, the planets in a wormhole are isolated to that specific wormhole system, access is through a wormhole that randomly connects to another system every 24 hours max. Finding a specific wormhole in EVE in time to interact with the Dust people would be non productive to say the least, that is without a "wormhole generator".

    Quoted from the Dust forum thread.
    Quote:
    CCP Rattati wrote:
    yes,

    and if you really want to know I thought of a corporation warbarge that would have the final module a miniature wormhole generator, opening up wormhole space planets.

    And the next to last, a miniature warpdrive, to raid out of MH


    Wormhole Generators have come up before in this forum, and slammed hard into the ground. What I get from the discussion on the Dust forum, is that with this wormhole generator, you just punch in the Jsig and bam, your in that wormhole. Could you imagine the controversy it would cause if wormhole corps could key in a Jsig that they wanted to invade? Gone are the days of wormhole control, mass restrictions, and the small wormhole corps.
    Also, the idea of Dust people having access to one and EVE players not, would drown the world in tears, not only that but suddenly you have a **** load of people talking in local. Yeah I know, just hide or block them, but then what would be the point to having Dust players in your wh wanting you to throw down an orbital strike?

    The idea of skipping the need to scan and traverse down a wormhole chain longer than your arm to get to your target system.
    But I could be wrong.


    Very wrong, actually. Dust 514 players are restricted to their home system for local chat and can never leave, even if they are fighting on a separate planet. It's a weird design but that's how it's always worked. They'd fight for the districts on a planet in Wormhole space but they wouldn't be in local.

    The Wormhole Generator bit is also a bit misunderstood. Dust 514 players don't travel around - they instantly transfer consciousness to the clone on the battlefield they want to go to in particular. How the clones get there is up to imagination and fluff but what a Wormhole Generator would be in Dust 514 would probably be a random battle spin-up or a list-view of places that they could go. I fail to see how Dust 514 players invading planets in worm-holes would have any effect at all on Wormhole entities at all, let alone to the extent of some end-of-days scenario for wormhole control and mass restrictions. We're talking about moving sixteen soldiers, not a battleship.

    "As long as space endures,

    as long as sentient beings exist,

    until then, may I too remain

    and dispel the miseries of the world."

    ~ Vremaja Idama

    Trinity Griffin
    Clann Fian
    #15 - 2015-04-24 22:45:15 UTC
    So, there would be no interaction between Dust and EVE players inside a wormhole?
    Nomistrav
    Center for Advanced Studies
    Gallente Federation
    #16 - 2015-04-24 23:04:15 UTC
    Trinity Griffin wrote:
    So, there would be no interaction between Dust and EVE players inside a wormhole?


    Probably not that much. There's not that much interaction right now, as it is.

    The only thing Eve players can really do is drop orbitals which requires you to know that there is a battle taking place at 'x' district on 'y' planet in 'z' system - and the only way you'll ever know that is if you have someone in Dust 514 telling you where to go.

    Now, as stated before, Molden Heath gives POS bonuses - which is what I wanted this discussion to focus on being as Wormhole entities live exclusively out of POSes and what not, but the conversation divolved into the usual "don't mess with wormhole space" banter.

    "As long as space endures,

    as long as sentient beings exist,

    until then, may I too remain

    and dispel the miseries of the world."

    ~ Vremaja Idama

    Trinity Griffin
    Clann Fian
    #17 - 2015-04-25 06:08:54 UTC

    Ok calm down, no one is trying to ruin the convo, we just are not sure how Dust works, but we know how wormholes work. And seriously, it's a good idea for you guys, but for one minor flaw.

    Nomistrav wrote:

    The only thing Eve players can really do is drop orbitals which requires you to know that there is a battle taking place at 'x' district on 'y' planet in 'z' system - and the only way you'll ever know that is if you have someone in Dust 514 telling you where to go.


    This one right here. How would you, as a Dust player, know were to tell the EVE player what system the wormhole entrance is?
    The wormhole that you, quote; "instantly transfer consciousness to the clone on the battlefield they want to go to in particular" may be easy for the Dust player, but the entrance to the wormhole you are fighting could be down a long chain of wormholes with no highsec, lowsec or nullsec entrances.
    If there were to be interaction between Dust and EVE in wormholes, EVE players could end up having to travel to the wormhole entrance in either highsec, lowsec or null sec, scan the entrance down, and maybe scan down several other wormholes just to get to the system, and then, have to deal with the occupants of that wormhole. It would be a long pointless process. OR, the EVE player also has access to something similar to what you use,
    Nomistrav wrote:

    Wormhole Generator would be in Dust 514 would probably be a random battle spin-up or a list-view of places that they could go

    the subject of which has been brutally beaten to death in this forum.
    So, yeah, good idea, but that flaw needs to be thought over very hard as to not cause misuse and controversy, that of which every PVP corp in EVE had already devised a plan for the second the subject first came up.
    So that's why I ask about interaction.