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Warfare & Tactics

 
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Jumping in and out of FW

Author
Lazy Eye
Accelerated Cognition
#1 - 2015-04-03 14:34:30 UTC
Are there any downsides to having a small corporation join a militia for a few days (like over the weekend) and then resign... and repeat this cycle over and over? I wouldn't be switching sides - just moving in and out of the militia.

During the week I like to carebear (run missions, mine, etc... depending on how much attention I can pay to the game) but I would like to do some PvP occasionally as well. It seems like FW would be the best place for me to do that.

I have a small corp with most of my characters in it. I was thinking that the most efficient thing to do would be to have the corp enroll in the militia when I want to PvP, clone jump to lowsec, and get my pew on. When it's time for me to go back to carebearing, I would leave the militia and return to high sec.

Any problems with this plan? I know that it might be easier to just have a FW alt who lives in the warzone full time... but I would rather fly with my main and I think this plan will let me do that without placing him at risk when high sec missioning/mining (other than the typical risks of getting suicide ganked).

Thanks!
Yuri Antollare
Moira.
#2 - 2015-04-03 14:47:16 UTC
From what I can tell watching the corps and alliances in Caldari Miltia there seems to be no downside to repeatedly dropping and rejoining.
Rinai Vero
Blades of Liberty
#3 - 2015-04-03 15:15:36 UTC
Yuri Antollare wrote:
From what I can tell watching the corps and alliances in Caldari Miltia there seems to be no downside to repeatedly dropping and rejoining.


Snark?
Tipa Riot
Federal Navy Academy
Gallente Federation
#4 - 2015-04-03 15:36:16 UTC
Why joining FW and risk negative consequences for your highsec activities (wrecked faction standing)? You can have fun and PvP in faction warfare (and everywhere else) without being in a militia.

I'm my own NPC alt.

Paranoid Loyd
#5 - 2015-04-03 15:42:48 UTC  |  Edited by: Paranoid Loyd
Tipa Riot wrote:
Why joining FW and risk negative consequences for your highsec activities (wrecked faction standing)? You can have fun and PvP in faction warfare (and everywhere else) without being in a militia.

Pretty much this, if you are bearing mid week and PVPing on the weekend, your sec status will be fine. If you are welping ships faster than you can gain sec status you can always spend some bear time ratting in .1s and .2s in search of clone soldier tags and then turn those in to keep your sec status up.

But to answer your question, I do not believe there are any consequences besides the mentioned possibility of making it harder to bear in certain areas due to faction standing hits.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Lazy Eye
Accelerated Cognition
#6 - 2015-04-03 16:20:41 UTC
Thanks for the responses.

"Why join a militia at all?" is a great question. There are a couple reasons why I would rather do that than just randomly attack people.

1. The biggest reason is that it will open up some fleet opportunities (I briefly did some FW a year ago and there were pretty regular fleets that were open to anyone in the militia). I'm guessing that this is still the case. If it matters, I will be joining Gallente.

2. I like to have some context for PvP. It's not a huge deal, but to me it is more fun to play as part of a larger team with a defined enemy rather than a "me against the world" thing.

3. I probably won't earn tons of them, but getting some LP from fighting seems like a neat bonus.

I understand that the tradeoff for these benefits is that I will trash my Amarr/Caldari faction standings and I'm ok with that. I never liked Jita anyway.

Paranoid Loyd
#7 - 2015-04-03 16:29:11 UTC  |  Edited by: Paranoid Loyd
Nice reply, those are good reasons.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

X Gallentius
Black Eagle1
#8 - 2015-04-03 16:49:19 UTC
Only reason I can think of not doing what you are describing is that you'll probably have more fun carebearing in low sec than you will carebearing in high sec. Not only is isk/hour greater in low sec, but you can get more pvp out of it as well.

Note that even if you didn't want to make isk in FW missions or in FW plexes, there are still plenty of (unused) L4 agents in low sec that give higher payouts than high sec. Plus low sec anoms are fairly lucrative.



March rabbit
Aliastra
Gallente Federation
#9 - 2015-04-03 18:59:47 UTC
X Gallentius wrote:
Only reason I can think of not doing what you are describing is that you'll probably have more fun carebearing in low sec than you will carebearing in high sec. Not only is isk/hour greater in low sec, but you can get more pvp out of it as well.

Note that even if you didn't want to make isk in FW missions or in FW plexes, there are still plenty of (unused) L4 agents in low sec that give higher payouts than high sec. Plus low sec anoms are fairly lucrative.

last time i have heard about low-sec lvl4 agents people were talking that these agents give the same missions like in high-sec? If so they i have no ideas how would you run such missions when you cannot use decent ship What? I mean you would need something like kiting T3 to be able to warp fast and pass the gates. But T3 have bad DPS for PvE.... And using BS will make you target for anyone around....

I've tried it once to run missions in low-sec given by high-sec agent.... Used my Rattlesnake. Got scanned out in first minute Lol
Brought Gila next time and still locals were waiting for me already.... No ship losses but needed to abandon mission and lost some time.

The Mittani: "the inappropriate drunked joke"

Deacon Abox
Black Eagle5
#10 - 2015-04-04 12:37:23 UTC
Actually there is a downside, unless there was some recent change to the game mechanics I missed.

When you join you don't instantly appear purple to your own militia. It takes a downtime to have this start for overview purposes. So you will appear as a grey neutral even to your own militia. This could lead to more getting shot by people in your own militia than would otherwise occur (there are cheap kill scumbags that join a militia and pad their killboard stats with unsuspecting victims). So unless this has changed you should be careful until a downtime has intervened between the present and your time of joining the militia.

But really the best thing is to just bear on a different character, account or alt, and keep your pvp character full time in the militia. Added bonus is that if you join a militia pvp corp that has decent size in their home systems you can get your bear alt blue standings for hauling stuff to and from market for your militia character.

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.

Stalence
Caldari Colonial Defense Ministry
Templis CALSF
#11 - 2015-04-06 15:59:31 UTC
March rabbit wrote:
X Gallentius wrote:
Only reason I can think of not doing what you are describing is that you'll probably have more fun carebearing in low sec than you will carebearing in high sec. Not only is isk/hour greater in low sec, but you can get more pvp out of it as well.

Note that even if you didn't want to make isk in FW missions or in FW plexes, there are still plenty of (unused) L4 agents in low sec that give higher payouts than high sec. Plus low sec anoms are fairly lucrative.

last time i have heard about low-sec lvl4 agents people were talking that these agents give the same missions like in high-sec? If so they i have no ideas how would you run such missions when you cannot use decent ship What? I mean you would need something like kiting T3 to be able to warp fast and pass the gates. But T3 have bad DPS for PvE.... And using BS will make you target for anyone around....

I've tried it once to run missions in low-sec given by high-sec agent.... Used my Rattlesnake. Got scanned out in first minute Lol
Brought Gila next time and still locals were waiting for me already.... No ship losses but needed to abandon mission and lost some time.


Yeah I imagine running one solo would be perilous as you pointed out. But if the guy is doing this as a corp organized activity / fleet it's feasible. If we find a decent combat site to run, we typically just bring a standard small-gang, PVP-fit cruiser / assault frigate fleet with at least one logistics cruiser.

Member of #tweetfleet @stalence // Templis CALSF // YouTube Channel

Lost Greybeard
Drunken Yordles
#12 - 2015-04-07 06:24:00 UTC
While you're not wrong that hopping in and out lacks any real downside, I would look at it from the other direction and point out that hopping in and out has no UPside.

As in, if you're in FW there's nothing stopping you from jumping a couple steps back into your friendly empire and doing high-sec stuff. There's not really any way for your FW enemies to track you down and mess with you without bringing so many resources to bear that it's probably personal and they'd be doing it to you FW regardless.

What are you expecting to gain from not being in FW for four days at a time, exactly? Because it's not safety; you've already got that, it's what distinguishes FW from unstructured low-sec PvP.
erg cz
Federal Jegerouns
#13 - 2015-04-07 06:54:23 UTC
Lazy Eye wrote:


1. The biggest reason is that it will open up some fleet opportunities


As soon as good FC will find out your tourists behavior you will get problems to join really good fleets, IMHO.
March rabbit
Aliastra
Gallente Federation
#14 - 2015-04-07 13:15:35 UTC
Lost Greybeard wrote:
While you're not wrong that hopping in and out lacks any real downside, I would look at it from the other direction and point out that hopping in and out has no UPside.

As in, if you're in FW there's nothing stopping you from jumping a couple steps back into your friendly empire and doing high-sec stuff. There's not really any way for your FW enemies to track you down and mess with you without bringing so many resources to bear that it's probably personal and they'd be doing it to you FW regardless.

What are you expecting to gain from not being in FW for four days at a time, exactly? Because it's not safety; you've already got that, it's what distinguishes FW from unstructured low-sec PvP.

well. there are people whos specialization is to kill FW people in high-sec. I used to kill miners in Caldari space. Some people from caldari/amarr FW are doing the same in gallente/minmatar space. So being in FW and doing high-sec carebearing stuff you seriously increase your risk without rewards.

The Mittani: "the inappropriate drunked joke"

Rinai Vero
Blades of Liberty
#15 - 2015-04-07 14:42:13 UTC
So, one feature the CCP Devs told us at fanfest they were considering implementing was a "Militia Pass" that players could activate to join FW as individuals without leaving their current corp.

They didn't share full details, but the basic philosophy was that players would be able to buy a "Pass" for a set period of time, say 7 days, activate the pass and enlist themselves for a tour of duty in the militia of their choice. CCP's goal with this idea is to make FW accessible to more players who are in situations similar to yours, committed to some other aspect of EVE gameplay long term... but interested in some short term pvp in FW.

If you like the idea, you should let CCP know that it would benefit your game experience.

Btw, for FW vets thinking "OMFG the farmers / awoxers will blot out the sun..." one of the first things we told CCP, and the main things they said they were wary of about implementing this kind of feature, was the potential for abuse. If you have any ideas on preventing exploitation, I'm sure the Devs would like to hear those as well.
Aslon Seridith
Biohazard.
#16 - 2015-04-14 09:27:00 UTC
It's even possible for big groups. I've switched alliances from minmatar, to gallente, to amarr, to minmatar. It's possible, u just need to ask your 100 members to have no life.

㋡ it's ASLON SERIDTH? | Minmatar Most Loved #1 | Gave Amarr a Medal | Orchestrator of BurnHuola'14 |

Author of: How to win FW in 3 months | Nullsec Bittervet | www.winmatar.com