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A change to plex (seriously)

Author
Caliph Muhammed
Perkone
Caldari State
#1 - 2011-12-23 19:30:21 UTC  |  Edited by: Caliph Muhammed
http://eve.battleclinic.com/killboard/killmail.php?id=14845301

http://ad0pt.evekb.co.uk/?a=kill_detail&kll_id=1539031


Both had large number of plex and neither survived. These things are paid for by cash. While I don't want to make an accusation against CCP, do to the nature of them I believe they should always survive for purposes of looting. It alleviates the thought of dishonest marketing and anyone fortunate enough to get a kill on someone with them should get them.

Maybe i'm overreaching here but can anyone confirm a plex or a large stack of plex has ever survived a destruction in space?
Obsidiana
Atrament Inc.
#2 - 2011-12-23 22:45:32 UTC
And this is why CCP originally made PLEX stuck in stations. They knew that if you could move it, it would sometime get destroyed. Fact is there is no need to move PLEX. You can use it from anywhere. People who move it are, well, asking for trouble.
Caliph Muhammed
Perkone
Caldari State
#3 - 2011-12-23 23:05:29 UTC  |  Edited by: Caliph Muhammed
Obsidiana wrote:
And this is why CCP originally made PLEX stuck in stations. They knew that if you could move it, it would sometime get destroyed. Fact is there is no need to move PLEX. You can use it from anywhere. People who move it are, well, asking for trouble.


I think you misunderstand my point. I love the fact PLEX can be moved and be dropped. My complaint is that I believe its coded to destroy plex upon destruction far more than drop it. Sure its only two cases totaling over 100 plex but not 1 drops? How would the public know that a large stack of plex isnt auto coded to be destroyed which would be selling gametime that is never required to be honored. Hence making it always survive/drop. It alleviates the issue.
Lord Zim
Gallente Federation
#4 - 2011-12-23 23:43:49 UTC
Pretty certain you'd see more than one plex drop if you put 10 plex in one ship in stacks of 1 and blew it up.

Also pretty certain the drops are determined on a stack by stack level, not on a pr item level, so either the entire stack drops, or none of it.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Velicitia
XS Tech
#5 - 2011-12-24 00:05:18 UTC
things drop as a stack.

if it's 50/50 that a stack drops, two kills with specific items not dropping are not really indicative of anything.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Caliph Muhammed
Perkone
Caldari State
#6 - 2011-12-24 01:32:55 UTC
Velicitia wrote:
things drop as a stack.

if it's 50/50 that a stack drops, two kills with specific items not dropping are not really indicative of anything.


I agree, it would take many. But with the scarcity of the incident would anyone take notice if it weren't on the honest side?

45 kms of 1-2 plex dropping might give the perception that its happening but lets say 20 kms of 10+ always destroyed as opposed to dropping, would that show a dishonest mechanic?
LeHarfang
Federal Navy Academy
Gallente Federation
#7 - 2011-12-24 01:40:25 UTC  |  Edited by: LeHarfang
Drops are luck based as with all other items. You pretty much have to deal with it or else it would'nt make sense that PLEX droped and not something like faction stuff.
Obsidiana
Atrament Inc.
#8 - 2011-12-25 04:02:37 UTC
I see what you mean and what others are saying. That said, don't move PLEX and redeem it at Jita. IMHO, I think CCP should revert PLEX to a non-movable item.
Riley Moore
Sentinum Research
#9 - 2011-12-25 08:11:51 UTC
CCP wont change it; plex destroyed = money CCP gets without offering a service for it.


Put it this way, 100 plex buys 100 months of gametime, so ccp gives 100 months of gametime (service) for 100 plex. 100 plex get destroyed, ccp no longer has to give 100 months of gametime. CCP however still got the income of those 100 destroyed plex. people will buy more plex to compensate for the destroyed plex. CCP makes more money.

It's a brilliant business move they made.

Large volumes of highly researched Ammo, drones, charges and ship bpo's. Biggest BPO store in EVE! https://forums.eveonline.com/default.aspx?g=posts&m=445524#post445524

Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#10 - 2011-12-25 08:19:34 UTC
I smell butt hurt.

I have seen plex dropped before.

But seriously, stop moving plex. Idiots cry over spilt milk when they try to scale Everest with a glass of it. Drink it at home or quit your moaning.

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Valei Khurelem
#11 - 2011-12-25 09:00:19 UTC  |  Edited by: Valei Khurelem
If you don't want them to have the PLEX and you know you can't escape trash it and don't give them the satisfaction, I do think you're overreacting unfortunately lol.

If you've got that much PLEX to toss away or trade why not give a free one to me? :D

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

m3talc0re X
The Motley Crew of Disorder
The Gorram Shiney Alliance
#12 - 2011-12-25 15:48:51 UTC
This thread is full of lol. This is the equivalent of a robber whining when he opens a bag of money to get sprayed with ink. Just think about that...
Velicitia
XS Tech
#13 - 2011-12-25 16:42:28 UTC
Caliph Muhammed wrote:
Velicitia wrote:
things drop as a stack.

if it's 50/50 that a stack drops, two kills with specific items not dropping are not really indicative of anything.


I agree, it would take many. But with the scarcity of the incident would anyone take notice if it weren't on the honest side?

45 kms of 1-2 plex dropping might give the perception that its happening but lets say 20 kms of 10+ always destroyed as opposed to dropping, would that show a dishonest mechanic?



no, because it's (likely) the same maths that are used for invention.

10 invention jobs at 50% means I can have :

0% success (no BPC)
100% success (10 BPC)
somewhere in between. (1-9 BPC)

Looking at that ONE set of jobs, you can't conclude that the maths of "50% success" are actually working.

10 invention jobs an hour, for 30 days straight (7200 jobs total), and you're getting closer to a reasonable number of runs that you can use to determine the pattern -- though that's really dependant on how much of a total percentage your 7200 tries are to the total number of tries made in that 30 day period. That is, if 7200 runs are only something like 0.1% of the total, they can still be highly inaccurate (whereas if they're say 99% of the total, the variance from 50% should be relatively close to 0).

Wow, and here I thought that one semester of statistics was a complete waste of time (note to anyone who is well versed in stats, I apologise for the blatant errors I've probably made).

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Goose99
#14 - 2011-12-25 16:44:04 UTC
m3talc0re X wrote:
This thread is full of lol. This is the equivalent of a robber whining when he opens a bag of money to get sprayed with ink. Just think about that...


^This. If plex drops all the time:

1) Highsec ganker tards get to play for free instead of paying, less pay for CCP
2) More ganking alts, more annoyance for Eve playerbase that do pay

Proposing plex never drop, always destroyed. Butthurt of ganked remains constant. Plus butthurt of ganker. It's a win-win.Cool
Caliph Muhammed
Perkone
Caldari State
#15 - 2011-12-25 17:40:53 UTC  |  Edited by: Caliph Muhammed
Velicitia wrote:
Caliph Muhammed wrote:
Velicitia wrote:
things drop as a stack.

if it's 50/50 that a stack drops, two kills with specific items not dropping are not really indicative of anything.


I agree, it would take many. But with the scarcity of the incident would anyone take notice if it weren't on the honest side?

45 kms of 1-2 plex dropping might give the perception that its happening but lets say 20 kms of 10+ always destroyed as opposed to dropping, would that show a dishonest mechanic?



no, because it's (likely) the same maths that are used for invention.

10 invention jobs at 50% means I can have :

0% success (no BPC)
100% success (10 BPC)
somewhere in between. (1-9 BPC)

Looking at that ONE set of jobs, you can't conclude that the maths of "50% success" are actually working.

10 invention jobs an hour, for 30 days straight (7200 jobs total), and you're getting closer to a reasonable number of runs that you can use to determine the pattern -- though that's really dependant on how much of a total percentage your 7200 tries are to the total number of tries made in that 30 day period. That is, if 7200 runs are only something like 0.1% of the total, they can still be highly inaccurate (whereas if they're say 99% of the total, the variance from 50% should be relatively close to 0).

Wow, and here I thought that one semester of statistics was a complete waste of time (note to anyone who is well versed in stats, I apologise for the blatant errors I've probably made).


Funny though, they didn't happen to fall on the all dropped side first.

{to certain others} And for the record, I had zero to do with either kill. Its not my loss or gain. So if you smell butthurt I suggest you wash your upper lip. And keep it out of crack in the future.
Johnny Jinks
Finnerwamkoomen
#16 - 2011-12-28 11:31:33 UTC
plex can be bought with isk.