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Megacyte and Zydrine prices

First post
Author
GankYou
9B30FF Labs
#61 - 2015-04-07 19:13:31 UTC  |  Edited by: GankYou
Fzhal wrote:
GankYou wrote:
Fzhal wrote:

If Null miners get low-end minerals when mining the ABC ores, they won't need to import as much low end compressed ore.

More Tritaniumz in ABC? I don't think so. Smile

Okay, you got me there, I should have said null ores. Regardless, CCP wants null to have less excess, and that means that high sec won't see as much Mega/Zyd imported or low end minerals exported. That is a double whammy... Make that a triple whammy, since they are drastically increasing Mega/Zyd requirements in almost all BPOs.


Alliance industrial mining will go to their own needs, whatever surplus highends remain will end up in Empire.

As discussed on Page 3, I think the real Zyd/Mega suppliers* are going to be Freelancers. Smile

*Empire prices reaching multiple times higher than what is observed today is not unexpected. Blink

At current prices, taking only highends into consideration, a Venture's cargohold would be worth 1.82 mil ISK for basic Arkonor, around 1.62 mil for Bistot and 1.94 mil for Crokite.

Double that for a Prospect frigate.

50 mil / hour mining - we're getting there. Pirate
Fzhal
#62 - 2015-04-07 19:59:35 UTC
Indeed. My gut tells me that CCP will try to recreate the mining hay-day from way back, where Null mining was worth 70 up to a hundred-something ISK/hour. The difference now is that alliance manufacturing infrastructure has matured. So instead of bringing it all back to sell in Empire (hay-day), they'll have the capacity to use most of it. As such, I expect for the majority of high-sec's Mega/Zyd will probably come from renter space, and the rest to be filled by Low-sec corps (large enough to have a buffer zone) in addition to freelancers ninja mining in Low and W-space IF... CCP can find the sweet spot where the price is high enough for the risk.

The problem I'm having is how to capitalize. I didn't have a stash of Mega/Zyd. :( Is there somewhere to get data on what and how much Low/Null gets from High and how much is produced there? Those with a good understanding of alliance logistics are the people who stand to capitalize the most on the market's reactions.

I thought about investing in POSs, but the huge unknowns for the upcoming Structure and Sov changes put too many unknowns into the equation.

BPOs will probably be more heavily traded and moved to null.

Other than that, is there a spreadsheet somewhere that lists mineral ingredients by BPO? The only safe bet is to expect manufactured items with little to no Mega/Zyd to come down in price?
GankYou
9B30FF Labs
#63 - 2015-04-07 20:18:42 UTC  |  Edited by: GankYou
Fzhal wrote:
The only safe bet is to expect manufactured items with little to no Mega/Zyd to come down in price?


All mineral prices can spike initially on Wars and rumours of Wars. Blink

I think the complete lowend supply/demand rebalance will take at least till the end of Summer, the end result and timeline is subject to the scope & re-inventing of the role of capital ships, complete details and ensuing dynamics of the new Sovereignty 5.0 system, and the exact specifics of the null ore changes.

On lowneds, post in the appropriate thread - found in this very forum section. Blink
Adunh Slavy
#64 - 2015-04-08 00:37:29 UTC



Sad but all too true. Tried it a couple of times myself, same results as the poster.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Sabriz Adoudel
Move along there is nothing here
#65 - 2015-04-08 05:18:48 UTC
With the forthcoming marginalization of supercapitals, I expect a massive, massive mineral sink to largely disappear from the game. Decreased demand.

Now add in people mining because of the defensive bonuses provided by a high industrial index... I highly doubt they will just mine the ore and ignore it, they will dump it on the market. Increased supply, and this will hit Mega and Zyd too.


I expect a basket of minerals (let's say what's needed to build 1000 battleships) to fall in value over the next year, although this certainly does not mean every individual mineral will fall or that there will not be sharp rises at times.

As for the next two months - it's anyone's guess. I am *certain* that some of the people buying Zyd and Mega now will get burned hard, however.

I support the New Order and CODE. alliance. www.minerbumping.com

Bethan Le Troix
Krusual Investigation Agency
#66 - 2015-04-08 08:38:17 UTC
GankYou wrote:
Fzhal wrote:
GankYou wrote:

No, the way I understand it: it isn't a Superock that you will be mining in null, I think the composition ratios of the number of Veld/Scord/ETC/ABC asteroids per field/anomaly and their sizes/volumes are getting adjusted, so that if you want to, you can build a production base on site with low(mid-)end minerals no longer being a disastrous bottleneck that they currently are. Smile

I disagree with you. It would fail if they simply added large quantities of low ends to the null belts because the highest volume low ends would be dirt cheap in High-Sec.


How will it become dirt cheap without people having mined it in the first place? Blink

Good luck exporting Mega/Zyd to Hisec that is needed for your own production. Smile

Fzhal wrote:

I think that high-sec ores will take a dive and CCP will again be using medium and high end minerals to bait more people to null security. Remember, they have always said that they want more people in null, always.


And this is exactly what is going to happen.

Hisec had it, and still does, for too good for far too long. For the vast majority, life in Null, compared to Hisec, is bordering on inhumane levels in most aspects of the gameplay.

This is a game, you know. Smile

Good poast - http://failheap-challenge.com/showthread.php?10878-Isk-is-not-enough-why-nullsec-is-unplayable-for-single-account-players

We will create our own truly Sovereign Empires and Freeports. Blink


Regarding the post you linked on the other site EVE Online isn't really about solo-players and you won't get the most benefit out of the game if you play it that way no matter which sec status system you reside in.
Bethan Le Troix
Krusual Investigation Agency
#67 - 2015-04-08 08:53:44 UTC
Fzhal wrote:
Indeed. My gut tells me that CCP will try to recreate the mining hay-day from way back, where Null mining was worth 70 up to a hundred-something ISK/hour. The difference now is that alliance manufacturing infrastructure has matured. So instead of bringing it all back to sell in Empire (hay-day), they'll have the capacity to use most of it. As such, I expect for the majority of high-sec's Mega/Zyd will probably come from renter space, and the rest to be filled by Low-sec corps (large enough to have a buffer zone) in addition to freelancers ninja mining in Low and W-space IF... CCP can find the sweet spot where the price is high enough for the risk.

The problem I'm having is how to capitalize. I didn't have a stash of Mega/Zyd. :( Is there somewhere to get data on what and how much Low/Null gets from High and how much is produced there? Those with a good understanding of alliance logistics are the people who stand to capitalize the most on the market's reactions.

I thought about investing in POSs, but the huge unknowns for the upcoming Structure and Sov changes put too many unknowns into the equation.

BPOs will probably be more heavily traded and moved to null.

Other than that, is there a spreadsheet somewhere that lists mineral ingredients by BPO? The only safe bet is to expect manufactured items with little to no Mega/Zyd to come down in price?


I wouldn't invest in POS BPOs atm as it isn't yet clear as to what CCP will do with the new structures. They could do straight swap-overs for the new tech or they could just do some kind of ISK or materials type reimbursement which may fall well short of the actual, or market, ISK value.
Herman Menderchuck
AscendoTech Research and Development
#68 - 2015-04-08 14:59:30 UTC  |  Edited by: Herman Menderchuck
Bethan Le Troix wrote:


I wouldn't invest in POS BPOs atm as it isn't yet clear as to what CCP will do with the new structures. They could do straight swap-overs for the new tech or they could just do some kind of ISK or materials type reimbursement which may fall well short of the actual, or market, ISK value.


I don't think CCP would convert BPOs to materials as it would upset the enconomy too greatly just adding loads of stuff out of nowhere. An ISK reimbursement seems unlikely as well, but if they do go that way, all people will lose is the research time.

That being said, a straight swap would be the most likely (medium tower BPO ---> medium structure BPO, etc.) as I can imagine the prices will be around the same. There is supposed to be an XL structure as well, which would mean NO one would have that particular BPO ahead of time.
GankYou
9B30FF Labs
#69 - 2015-04-10 06:44:31 UTC  |  Edited by: GankYou
Dev blog details imminent. Or not.

Beware of falling knives. Blink
Khorvek
Colear Mining Retrieval and Distributing
#70 - 2015-04-12 10:31:41 UTC
virm pasuul wrote:
Fozzie also specifically mentioned the price crash of Megacyte and Zydrine. I can't quote exactly but it was in the same time frame as the proper quote above. Within a few minutes either way. His tone was that the low prices were a problem.

It may just have been Fozzie giving two examples of an overall nullsec minerals crash, it was an almost off the cuff comment.
It may also have been Fozzie just having some fun, drop the name of two minerals accidentally on purpose and watch the effect for poops and giggles.
Anyway that comment and those two minerals got picked up on fast. Within minutes the price on Jita was on it's way up, and shortly later the other hubs joined in.

It may be all null sec minerals will be buffed by CCP in terms of their prices going up, in which case other minerals will also go up. Or it may be Megacyte and Zydrine specifically.

CCP could do a few things.

The new structures could be skewed towards null sec minerals for construction to increase demand for them.

If CCP makes null sec more mining self sufficient, then that reduces the incentive to ship null sec minerals to high sec.
e.g. if freighters don't need to visit high sec to buy high sec minerals then they won't be bringing out null sec minerals to make the trip even more profitable. They will only bring out null sec minerals when the market makes the trip worthwhile.


Supply and demand drives markets whether its speculators in the middle or just producer and consumer. So the lower prices either means people have less demand, or there's too much supply. Lots of people choose to run multiple accounts to make their mining easier. Lots of other people choose to go into the ore/mining market and then sell their goods for low prices. People either don't know better, or are resistant to raising their prices, because they want high liquidity for their goods and cant "afford" to wait for market prices to get better. They want that ISK now to do something with it. The problem is similar to the problem of energy or water conservation; if you believe everyone else is wasting, you won't bother trying to conserve because you're just a drop in the ocean.

Maybe Prisoner's Dilemma is more accurate, and I haven't played in the market very long, but it seems like something is keeping smalltime miners destitute. We all feel that mining sucks for isk gains, and whether its those types that run 10 ships on one computer which create competition to drive prices down for people that only have one account and one miner character, or that people in that profession are constantly underselling themselves because of ignorance, or market fear, or need for high turnover and isk, whatever the reason, mining has always been the red-headed stepchild to mission running. I thought they tried to nerf mission running heavily recently with loot and reprocess nerfs and mission runners were very upset about that. They might have to deal with a similar income to miners or something.

Why are supercaps going to be marginalized? That would suck.

People talk about how eve is better than WoW. I still get one shotted undocking in a frigate if there's a WT thrasher outside. It looks eerily similar to getting one shotted in WoW battlegrounds by a x9 level player when you're x1-4 levels.

GankYou
9B30FF Labs
#71 - 2015-04-12 11:00:57 UTC  |  Edited by: GankYou
Khorvek wrote:

Lots of people choose to run multiple accounts to make their mining easier. Lots of other people choose to go into the ore/mining market and then sell their goods for low prices. People either don't know better, or are resistant to raising their prices, because they want high liquidity for their goods and cant "afford" to wait for market prices to get better. They want that ISK now to do something with it.


This oversupply had started with the introduction of broken ore anomalies in null.

http://dl.eve-files.com/media/1205/Bloodtear_Industy_Index_Report_v3.pdf

Educate oneself.

Cherry-picking and farming ABCs is a path of least resistance. Would you run Level 3 missions, if you had the equipment, the standing and the access to Level 4s? Smile Does said mission running require one to stop this activity completely in order to retain optimum profit levels? Smile What's more, you not only get passive LP accumulation which can be cashed out at a later date, you also get paid bounties, rewards and other miscellanea.

Or take manufacturing for an example: You can diversify out of a crowded trade into the thousands of commodities that are in the game; not an option for null mining to either 1) poke Empire ores; 2) Stockpile ABCs that you mine without selling them, netting you a grand total of 0 income.

https://www.fuzzwork.co.uk/ore/ - Arkonor ISK per volume used to be on par with Scordite last year.

Full circle. Blink
Shiloh Templeton
Cheyenne HET Co
#72 - 2015-04-12 14:58:40 UTC
How long will the market be disrupted by this change?

It seems prices were getting stabilized after the crius changes. Now there will be a price advantage for manufacturers who had a big stockpile of megacyte and zydrine at the old prices & I'm guessing there is a lot of building of items that require megacyte and zydrine before the required amounts double.

Won't this lead to a lot of future posts, "Why are ____ selling for so much less than I can build them?"


GankYou
9B30FF Labs
#73 - 2015-04-12 17:39:34 UTC  |  Edited by: GankYou
Shiloh Templeton wrote:

Won't this lead to a lot of future posts, "Why are ____ selling for so much less than I can build them?"


That happens to commodities that drop in popularity, or where various manufacturing facilities/supply networks give an edge - mainly capital ships and their components.

Battleships currently are in a situation you describe.

I'm not sure of the amount of ready inventory stockpiled, but even with the doubling of input, Zyd/Mega should last us through most of the Summer at current-ish prices.
Fzhal
#74 - 2015-04-12 19:37:01 UTC
Khorvek wrote:

Supply and demand drives markets whether its speculators in the middle or just producer and consumer. So the lower prices either means people have less demand, or there's too much supply. Lots of people choose to run multiple accounts to make their mining easier. Lots of other people choose to go into the ore/mining market and then sell their goods for low prices. People either don't know better, or are resistant to raising their prices, because they want high liquidity for their goods and cant "afford" to wait for market prices to get better. They want that ISK now to do something with it. The problem is similar to the problem of energy or water conservation; if you believe everyone else is wasting, you won't bother trying to conserve because you're just a drop in the ocean.

With how close the buy and sell prices are these days, it doesn't make sense to create a sell order. I was actually in this situation, where I had 900 million worth of compressed high-sec ores and the difference between buy and sell was 40-60 million. So, as an experiment, I put it up on the market. It took about a month. So why would anyone do that when they could start making 15% + profit now, instead of waiting to get that 840 million a month later?
Khorvek
Colear Mining Retrieval and Distributing
#75 - 2015-04-12 22:10:05 UTC  |  Edited by: Khorvek
GankYou wrote:
Khorvek wrote:

Lots of people choose to run multiple accounts to make their mining easier. Lots of other people choose to go into the ore/mining market and then sell their goods for low prices. People either don't know better, or are resistant to raising their prices, because they want high liquidity for their goods and cant "afford" to wait for market prices to get better. They want that ISK now to do something with it.


This oversupply had started with the introduction of broken ore anomalies in null.

http://dl.eve-files.com/media/1205/Bloodtear_Industy_Index_Report_v3.pdf

Educate oneself.

Cherry-picking and farming ABCs is a path of least resistance. Would you run Level 3 missions, if you had the equipment, the standing and the access to Level 4s? Smile Does said mission running require one to stop this activity completely in order to retain optimum profit levels? Smile What's more, you not only get passive LP accumulation which can be cashed out at a later date, you also get paid bounties, rewards and other miscellanea.

Or take manufacturing for an example: You can diversify out of a crowded trade into the thousands of commodities that are in the game; not an option for null mining to either 1) poke Empire ores; 2) Stockpile ABCs that you mine without selling them, netting you a grand total of 0 income.

https://www.fuzzwork.co.uk/ore/ - Arkonor ISK per volume used to be on par with Scordite last year.

Full circle. Blink


de-beers makes money keeping diamonds out of circulation.

http://en.wikipedia.org/wiki/Market_liquidity
Quote:
This old church building for sale in Cheshire, England, has relatively low liquidity. It could be sold in a matter of days at a low price, but it could take several years to find a buyer who is willing to pay a reasonable price.


Like I said, people sell their ores cheap because they want the isk now. If everyone held onto their ores like in Fzhal's example, you'd see sharp increases in prices across the board.

People talk about how eve is better than WoW. I still get one shotted undocking in a frigate if there's a WT thrasher outside. It looks eerily similar to getting one shotted in WoW battlegrounds by a x9 level player when you're x1-4 levels.

GankYou
9B30FF Labs
#76 - 2015-04-13 00:53:07 UTC  |  Edited by: GankYou
Khorvek wrote:

de-beers makes money keeping diamonds out of circulation.


This analogy does not apply to either Megacyte or Zydrine.

Technetium circa early 2012, perhaps, but not those two due to 1) Abudance; 2) no effective means of restricting supply; 3) loose conglomeration of renters & freelancers being the procurers, because of point one, and 4) Relatively low production input requirements.

Quote:
Like I said, people sell their ores cheap because they want the isk now. If everyone held onto their ores like in Fzhal's example


The people who mine these ores do not have tens of billions in assets/liquid ISK to sit back & enjoy fine Zydrine wine, otherwise they wouldn't be mining in the first place. Roll That's one.

Two is: The sheer amount of potential ABCs volume available, makes even a slight dump on the market develop into panic-selling.

Three: At no point is such a scenario possible, where withholding sales would constitute even a modest rise in the price of either Megacyte or Zydrine due to, once again, overabundance. Roll

And lastly, their current input in manufacturing is small relative to other minerals.

Quote:
you'd see sharp increases in prices across the board.


In such a scenario, the person who is selling first, sells best. Blink

What you're looking for is Technetium, or Dysprosium as the diamonds of Eve.

During the height of the BoB war the price of Dysprosium was very high due to almost complete destruction of production capacity in the Delve region. Immediately after, over a period of three months, as more new towers came online, prices fell around 14-17% from the peaks of the war, before selling off sharply in October of 2009 on the news that some Dyspro T2 production inputs would be reduced and redirected elsewhere, along with boost to Alchemy - making it possible to create the unrefined product of normal reaction involving Dysprosium, by substituting it with an R8 moon material at a 5x exchange rate vs. 20x previously.

Dyspro distribution: http://i.imgur.com/y7MZHqw.png?1

There may, or may not have been a cartel during the time leading up to 2009 Dominion update. Blink

Price had collapsed 95% over the course of the next three years, going as low as 10k ISK p/u, before showing signs of life, courtesy of Odyssey expansion launched Summer 2013, which introduced four new Composites, aimed at rebalancing R32/R64 overall demand. In the case of Dysprosium, it is the Nonlinear Metamaterials Composite advanced material - added as new requirement to some blueprints, such as the manufacturing of Scalar Capacitor Units - used in all Caldari T2 ships; Capital Scalar Capacitor Units & Capital Quantum Microprocessors, needed for the production of the Rhea Jump Freighter. Smile The three other Composites are all racially "linked" in a similar manner.

Oddysey also changed some T2 manufacturing inputs in favour of Dysprosium, and other R64s, which had been under-used, at the expense of Technetium.

The story with Technetium, is a story for another time. Blink

Dysprosium has since retraced 49% of the levels seen during the Second Great Eve War.

EvE is real. Big smile
Fzhal
#77 - 2015-04-13 03:56:17 UTC
Khorvek wrote:

Like I said, people sell their ores cheap because they want the isk now. If everyone held onto their ores like in Fzhal's example, you'd see sharp increases in prices across the board.

No offense, but your points are invalidated by reading comprehension and common sense.

1. You missed my point entirely. You make more ISK selling immediately and reinvesting than waiting for it to sell.

2. Like GankYou said, you're talking about price-fixing with thousands of players. At best, this is the equivalent of a reverse pyramid scheme, and more realistically like playing chicken with thousands of players.
Khorvek
Colear Mining Retrieval and Distributing
#78 - 2015-04-13 08:39:43 UTC  |  Edited by: Khorvek
And people used to be paid 12 cents to lose fingers in the U.S. until worker's rights. If people valued their own time more than 1 million isk every few hours, they'd take up other work until the lack of minerals raised prices to coax them back. No pyramid scheming required, just players learning not to be taken advantage of.

The problem comes back to people choosing to go into a job market that has poor payout because everyone else wants to be paid shittily too.

The way people are choosing right now seems very Kafkaesque.

People talk about how eve is better than WoW. I still get one shotted undocking in a frigate if there's a WT thrasher outside. It looks eerily similar to getting one shotted in WoW battlegrounds by a x9 level player when you're x1-4 levels.

GankYou
9B30FF Labs
#79 - 2015-04-13 10:38:08 UTC  |  Edited by: GankYou
You addressed none of the points presented.

Keep thinking you can counter-act market forces of supply, where it is essentially limitless, and demand, which is moderate at best.

A proper mining fleet could get 60 mil ISK per hour per person mining ABCs back in mid-2012. Even at its lowest point late last year, it netted 28-30 min ISK per hour, which was still better than mining Scordite in Empire.

By that time the situation was such, that the net consumption only began approaching equilibrium, having cleared stocks from 2013, early 2014!

http://eve-markets.net/detail?typeid=39#supply

With ever-ready procurement capacities, a 50% difference in net is an unstoppable force with its own momentum, lifespan and price targets.
Fzhal
#80 - 2015-04-13 15:37:54 UTC  |  Edited by: Fzhal
Khorvek wrote:
And people used to be paid 12 cents to lose fingers in the U.S. until worker's rights. If people valued their own time more than 1 million isk every few hours, they'd take up other work until the lack of minerals raised prices to coax them back. No pyramid scheming required, just players learning not to be taken advantage of.
The problem comes back to people choosing to go into a job market that has poor payout because everyone else wants to be paid shittily too.

TLDR: You're wrong (in multiple posts) because you don't seem to be thinking things through or explaining with sufficient logical detail. Before posting proposals, please step through them with real-world situations (in detail) looking for inconsistencies and explain the logical steps you've used to reach your conclusions.

Khorvek, your argument seems to be the equivalent of one of the American Republican party's main assertions about poor people, "If the poor don't want to stay poor, then they should just work harder (or smarter)." (Then insert a line saying they should just do one simple thing.) As it turns out though, working harder does very little (except lose fingers more quickly) and becoming educated to a point where you understand how to best make use of the (job or trading) market's intricacies is costly and unguided so that your goal (understanding how to maximize ISK/hour) may not match up to the educational path you follow to look for answers. Sitting from where you are, with all your experience, the solutions seem obvious and simple. Your line of reasoning essentially stops at "If they want to stop being poor, then they should just stop doing things in a way that keep them poor." While that is true at a high level, it is also so terribly wrong when you look at the details.

To put it in mathematical terms, there's an equation (game mechanics/players/decisions/market) and the solution (where an outcome is that miner ISK/hour is low). You've proposed that a better solution can be attained by replacing thousands of players' varying levels of knowledge and situations for you and your perspective/knowledge (with situations dismissed). From a high level, there seems to be nothing wrong with doing that because the math equation works (as long as all miners act like a hive-minded version of Marx's utopian communists). However, the basic scientific method says that A) The equation's components must match up to verifiable observation and B) The solution must make a prediction that can be verified.

If everything we know about human psychology, sociology, and free markets says that the components of your equation won't happen, we have no reason to take you seriously.