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Dev Blog: Drifting In And Out Of Destruction

First post
Author
Freelancer117
So you want to be a Hero
#41 - 2015-03-02 20:33:40 UTC
Quote:
It was very impressive to see how quickly you all adapted and on day one you managed to take down 43 drifters.


We aim to please Cool

Eve online is :

A) mining simulator B) glorified chatroom C) spreadsheets online

D) CCP Games Pay to Win at skill leveling, with instant gratification

http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg

http://bit.ly/1egr4mF

Ines Tegator
Serious Business Inc. Ltd. LLC. etc.
#42 - 2015-03-02 21:01:16 UTC
When I see an NPC dynamically adapt to a player I'll be impressed. Putting superweapons on them doesn't count.

Very cool lore teasing though. I've never seen this kind of thing in EVE. You should do more.

Lastly, terrible name. Drifter. It makes me think of old cowboy movies. (Watch out fer that thar drifter, son, he's packing plenty of iron. Eyup.)
flapie 2
Malevelon Roe Industries
Convocation of Empyreans
#43 - 2015-03-02 21:21:54 UTC
All i can handle is the seekers in empire, and there a very welcome add to a daily routine, that being sad love the vids and forum posts about the battleships there good fun to look at after a long forced brake from EVE.

In general though i hope the Seekers will be actually worth killing soon, those scraps are stacking up after hunting them down for a couple of hours.

Keep up the great work CCP !
Michael Ruckert
Hohere Kavallerie-Kommando
#44 - 2015-03-02 23:22:47 UTC  |  Edited by: Michael Ruckert
Drifters adapted. Were being destroyed. Went into their stockpile of technology. Pulled out "superweapon" to deal with annoying capsuleers.

"No matter how well you perform there's always somebody of intelligent opinion who thinks it's lousy." - Laurence Olivier

GetSirrus
Imperial Academy
Amarr Empire
#45 - 2015-03-03 02:13:32 UTC
Darkblad wrote:
They just got boosted to ridiculous power.


That still leaves Ludicrous Speed Power.
Minmatar Citizen160812
The LGBT Last Supper
#46 - 2015-03-03 03:46:12 UTC
CCP Affinity wrote:
Daedra Blue wrote:
Please for the love of GOD JOVE give us 1 single hint at what's coming!!!!!!! I'm literally dying of curiosity!!



ok... you asked for a hint.. here it is..... IT'S GOING TO BE AWESOME!!



Oh my, that's exactly what was said about Incarna! They aren't going to try to sell us pants and monocles are they?
Nami Kumamato
Perkone
Caldari State
#47 - 2015-03-03 09:07:07 UTC
Ines Tegator wrote:
When I see an NPC dynamically adapt to a player I'll be impressed. Putting superweapons on them doesn't count.

Very cool lore teasing though. I've never seen this kind of thing in EVE. You should do more.

Lastly, terrible name. Drifter. It makes me think of old cowboy movies. (Watch out fer that thar drifter, son, he's packing plenty of iron. Eyup.)


You forgot *spits chewing tobacco*

Fornicate The Constabulary !

Chi'Nane T'Kal
Interminatus
#48 - 2015-03-03 10:27:52 UTC
Frankly, i''m less than impressed.

I couldn't even judge the power of that new 'AI' you came up with, since you're obviously hiding it behind overpowered cheating mechanics.

I'd be a lot more impressed if you finally came up with a decent AI using the same abilities and ships/fittings players have to work with. Or if it absolutely HAS to be exotic, at least something comparable.
The Cisco
Phi Sigma Chi
#49 - 2015-03-03 22:07:11 UTC  |  Edited by: The Cisco
Hot damn but the ships are sexy!

Having been up close and personal with them I was a little dismayed that their size did not reflect their "BATTLESHIP" status and I thought they were cruisers to be honest. I've seen the super weapon videos but I never even got that far - two of them circled me at incredible speeds their normal weapons were ripping my Megathron to shreds even under full rep.

I landed a few good shots but then it was run away time as warning bells were screaming structure alert loss of ship imminent.

I've lost my cool in PvP before because I've failed to anticipate battle kicking off - this is worse. Warp in and engage is at lightning speed and damage is horrific.

Just for the challenge of doing it? Good stuff.
For the lack of any satisfation or reward otherwise? Not again.

Pirate
St'oto
Hell's Death Squad
#50 - 2015-03-04 16:10:04 UTC  |  Edited by: St'oto
Darkblad wrote:
[quote=War Kitten]*Redacted due to length of my post*

(Warning for the below content specifically as I kept doing research/reading the devblogs and found out just why CCP buffed the drifters.) -> I NEVER complain on the forums. In fact I usually just observe and keep my opinions to myself. But this is absolutely insane! CCP completely mishandled the drifter NPC buff considering the new information that has come to light with the devblogs. I also apologize for the length. But I'm not doing a tl;dr. If you don't have the patience to read it. That's fine. I "vented" and now I'm satisfied. Plus hopefully one CCP employee will read this in it's entirety so then my mission is accomplished if that happens.

Ya I agree that's kind of stupid. Don't get me wrong, I love the new drifters as a concept. But now it seems they went from being able to be solo'd as long as you properly set up a ship EXACTLY for them, to now there's one guaranteed loss at least. That's not "intelligent AI" nor does it even represent EVE's sandbox principle. Now they've not only broken the sandbox tenant by eliminating the ability for players to creatively combat these ships, to also buffing them to hell and back for the sole purpose of "artificially making their AI more intelligent." When again...all it is a buff to their stats. not a better AI.

So I'm sorry but CCP turned the Drifters from an awesome new Meta game all about an NPC (like burner missions were in the beginning before they were completely nailed down.) to basically an NPC that now breaks the core tenant(s) of EVE. The sandbox element and the meta element.

So...ya...totally nuked my love for the drifters there. As again...they now represent what I never want EVE to become. A game that drifts away from the sandbox and all about player choice/emergent gameplay, to a Wow/insert other MMO here clone. Nice job on that one CCP!

So for the future - please leave content like this alone once you get to where the players really enjoy it and create an entire meta around it. At least until you get all the stuff you have planned for said content to be fully realized. Then you can dynamically buff them as much as you want. (Within reason of course. And as long as it doesn't break the very tenants you yourself hammer into us from day 1 of playing your game)

Also as "War kitten" pointed out. CCP have just basically done what EVERY other MMO does with Mob bosses to the new drifters. Buff the hell out of them if they deem them to be too weak for [insert X number of players here]. Which as I said numerous times above -is not what CCP is supposed to do. That's what every other MMO company does. If I wanted that. I would go back to playing the other MMOs I have since dropped when I returned to EVE.

Heck, I even activated my second account again, and moved over one of my characters to said second account that I have plans for. So within the last few days, you guys have received around $40 - $60 from me. When I usually do everything through Plex. But I not only wanted to refresh this account, but activate another account that has been dormant for quite a number of years, and finally move over an alt to said second account. So please.....CCP....don't do this anymore. As I may be forced to reduce back down to one account out of protest if this trend becomes common. (As again I usually pay through PLEX but couldn't get all the isk I needed together for all the required things I needed to do above. Plus 2x Plex JUST to transfer over a character is INSANE!)

Are you serious? You are buffing these drifters so severely because they are going to be the main focus for at least one module in the new SOV changes?(Still reading the blog on it) come on now!! So instead of branching them off or leaving em alone, you just pre-buffed them. So highsec dwellers can't challenge them on their own until the SOV stuff is in place. As it's not worth it at all now even for the "fun" considering we're guaranteed to lose a ship for absolutely no benefit. See...this makes absolutely no sense. Buffing something now for a future release so the current way people deal with the content is completely eliminated now because you buffed them for a patch that isn't even coming out till the summer. WOW CCP WOW!

This is fine for you nullsec dwellers. But now I can't even enjoy the content purely for fun as none of my corp mates or even alliance mates will face them considering the huge buff unless I guarantee I'll pay for ship losses. So it removes an awesome way for me to just have "fun" in the game without worrying about loot drops or anything. Really disappointed in CCP even more then before. I wish I hadn't read the SOV changes devblog as I can't enjoy the awesomeness of it simply because they took it upon themselves to do a pre-buff for absolutely no reason then to get it in quicker for the SOV changes coming this summer.
Arcos Vandymion
Ministry of War
Amarr Empire
#51 - 2015-03-09 09:33:11 UTC
Quote:
The most expensive ships lost so far to The Drifters are a Machariel at 3,792,142,502ISK and a Tengu at 3,618,369,204ISK (not including insurance).


When will people ever learn?
Estella Osoka
Cranky Bitches Who PMS
#52 - 2015-03-10 21:40:39 UTC
St'oto wrote:
WALL OF TEXT.


The Drfiters are not meant to be solo'd. The drifters are not the first un-soloable content to be added to EVE. Incursions are not soloable. Fighting Drifters is supposed to be a team activity. Just like Incursions.
Sgt Ocker
What Corp is it
#53 - 2015-03-17 22:59:29 UTC
CCP Affinity wrote:
Daedra Blue wrote:
Please for the love of GOD JOVE give us 1 single hint at what's coming!!!!!!! I'm literally dying of curiosity!!



ok... you asked for a hint.. here it is..... IT'S GOING TO BE AWESOME!!

That I find hard to believe.

The only real recorded kill of one of these is from a capital ship (Chimera of all things) and many losses of ships that can handle the hardest of NPC's everywhere else in space solo.
Seems an NPC battleship that takes multiple players or a capital ship to kill might be just a little OP.

How about posting the ships types and combinations of ships that successfully defeated the Drifters.

Devs are pro at only providing one side of a story, just to make themselves look good.

Statistics and graphs are only good if you have all the relevant information available to make an informed decision.
So far Drifters are simply a way for CCP to unbalance the game and take isk from players with an OP mechanic.
247 to 1093 - Has CCP found a legitimate way to rob players of their hard earned isk?? Is there a risk vs reward component here?
Is the next iteration likely to require a fleet of carriers and dreads to destroy 1 NPC Battleship?

I imagine the numbers of Drifters killed won't change much. Most players are smart enough to know when faced with a lose, lose situation and will simply avoid it.
I asked some friends who live in lowsec and their thoughts on Drifters was; Avoid them, they aren't worth the trouble to kill.

As for Seekers - I imagine you will continue to see low numbers, possibly declining numbers of these killed. The reward for killing them is not worth the effort. I popped 5 of them and with the time and ammo spent could have completed a lvl 3 mission and made 5X as much isk, they don't drop loot at all so there is a 100% loss there too.

If your going to spout off about something, provide accurate detailed information, not just the bits that you think make the change look good.
How much does a Drifter pay when killed, what does it drop?

CCP Affinity; I don't know what your affinity is with but it certainly isn't with those who play eve.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Malcom Vincent
Generic Alt Corporation 421
#54 - 2015-03-26 22:12:44 UTC
Is there a dev blog coming about their AI? :)

Upstarting Blogger: Ormehullet Guides and more is coming

marly cortez
Ministry of War
Amarr Empire
#55 - 2015-04-05 10:42:25 UTC
CCP Affinity wrote:
Daedra Blue wrote:
Please for the love of GOD JOVE give us 1 single hint at what's coming!!!!!!! I'm literally dying of curiosity!!



ok... you asked for a hint.. here it is..... IT'S GOING TO BE AWESOME!!


Probably going to utterly break EVE.......But he thinks it's awesome anyway.

Humanity is the thin veneer that remains after you remove the baffled chimp.

Panicus
Deep Core Mining Inc.
Caldari State
#56 - 2015-04-12 14:26:18 UTC
I been helping them by giving them fresh corpses to increase thier army.

Maybe they will allow me to join and we shall kill all human life acroos the board.

We shall renounce the minmatar,amarr,gallente aka (Hippies) and the caldari human races.

Today I shall offer three corpses to them.

If you want to help me to boost thier ranks with fighters.Please give them fresh corpses.

Think I hear them calling me for more corpses,

Must find more corpses.

Must find more corpses.

Must find more corpses.

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