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In regard of the 10MN Svipul issue

First post
Author
Murkelost
The Scope
Gallente Federation
#1 - 2015-04-11 08:42:22 UTC
Rumour has it that the Svipul is getting power grid nerfed in regard of some people using a 10mn afterburner on it.

I can agree that using a 10mn afterburner on a "small" vessel is silly. But it does not come without having to offline other modules or skip a gun or shield extender, or spend alot of ISK for a good implant to be able to have a complete fit which meet up with the demand of the capsuleer pilot.

Anyhow, with my current setup I have 6.5 powergrid left, and I think that it would be a bad thing to reduce the powergrid at all or to much because then you would not be able to have a decent fit anymore.

Linking my svipul setup for reference: HIGHSLOT: 6x 280mm Howitzer artillery II. MEDSLOT: Limited 1mn MWD, 2x Tracking Computer II, Medium azeotropic ward salubrity I. LOWSLOT: 2x gyrostabilizer II, micro auxilliary power core II, nanofiber interal structure II. RIGS: 3x small core defence field extenter I.

Also pay notice to the fact that I am using a +5 powergrid implant and a micro auxilliary power core II (which is not apart of the ships powergrid from the start). I also have the skill powergrid management at lvl 5 (25% bonus to powergrid).

Powergrid implant: Inherent Implants 'Squire' Power Grid Management EG-605

As much as I can agree on its wrong to be able to fit a 10mn afterburner to this ship, I find as wrong to render the ship into something useless and not so "tactical" as the ship is supposed to be.

So my proposition is as follows:

Make the differently sized afterburner and microwarpdrives locked for specific ship classes/sizes.

1mn ab/mwd for frigates, destroyers and other smaller vessels I haven't mentioned.

10mn ab/mwd for cruisers, battlecruisers, haulers and other medium sized vessels I haven't mentioned.

100mn AB/MWD for battleships and bigger.

This would really make the game more balanced without gimping ships in themselves, and least it would resolve this issue with small ships fitting oversized modules on them which means there will be no need to tweak ships in regards of this dilemma/problem and thereby riscing to render them into something really bad.

On the contrary to this proposal, the fitting concept of Eve Online would be quite boring if you would not be able to experiment with different sized modules (shield extenders, armor plates and so on) on various ships and sizes. So my proposal for this module size restriction is only in relation to "active speed modules". This is only because a 10MN AB Svipul does about the same speed as a 1MN MWD Svipul, but the difference there will be no signature increase due to AB used instead of MWD, good luck with tracking that PBig smilePirate

On the other hand you could always adapt your fleet composition to counter this issue with specific ships that has long range webifying, target painting and energy neutralizing. Which in my opinion is what is so awesome about Eve online, you can do anything if you just put some effort into it.

The big question is, do we want to have a open universe where more is possible, or where most things are strictly controlled and less innovative to play around with...

None the less if changes has to be made, I find it better to limit the different sized active speed modules to specific ship sizes than gimping each ship in themselves in a general notice (the Svipul was only used as example), with the risc of rendering ships into something less able to reach a decent fit Blink

Best Regards // Murkelost
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#2 - 2015-04-11 17:01:26 UTC
Please use the correct thread for tactical destroyer feedback. Thank you.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department