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New Damage Control icon - April fools ?

First post First post
Author
Iroquoiss Pliskin
9B30FF Labs
#161 - 2015-04-10 18:50:05 UTC
Eve is about immortal shirtless men with no arms.

/wink seksi Oops
Zealous Miner
Doomheim
#162 - 2015-04-10 20:04:48 UTC
I like the new icon.

DCU is my favorite module in the game. Can't wait to see this released on the live server.Smile

Fedo. Fedo? Fedo!

Arronicus
State War Academy
Caldari State
#163 - 2015-04-10 21:41:46 UTC
CCP Darwin wrote:
War Kitten wrote:
You can't just completely change the icon to something entirely different now.


I think you meant to express the opinion that we "shouldn't," not that we "can't."

Anyway, I'll point out this thread to the appropriate team members so specific feedback as to the icon (including yours) gets seen.



For what it's worth, some of us very much like the new design and hope it doesn't get changed back. The suitcase never made sense.
LifeisagameCH Thellere
#164 - 2015-04-10 21:52:22 UTC  |  Edited by: LifeisagameCH Thellere
After the UI it was nearly logic they go for the Modules too X
Just to have it said: Im still not used to the UI ones and keep clicking the Wrong ones. I am used to it, in the meantime, to use Keyboard-shortcuts more then the Menu Lol
That this comes so soon will mess up sure some of my Fittings Big smile
Nankeen Heron
Jim's Mowing
#165 - 2015-04-10 22:34:13 UTC
Onslaughtor wrote:
"Always bring a suitcase" Has become a staple saying amongst players and as a way to teach new players what they should fit on a ship.


The suitcase icon should be changed to a towel:

"Listen. It's a tough universe. There's all sorts of people and things trying to do you, kill you, rip you off, everything. If you're going to survive out there, you've really got to know where your towel is. "

https://www.youtube.com/watch?v=WSsR419HBpQ

Vale Douglas Adams.
Bienator II
madmen of the skies
#166 - 2015-04-11 00:56:49 UTC
i like the new icon

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Jenshae Chiroptera
#167 - 2015-04-11 01:59:13 UTC
LifeisagameCH Thellere wrote:
... in the meantime, to use Keyboard-shortcuts more then the Menu Lol ...
I am also finding that I am doing this. The Neocom is horrible and counter intuitive, so I am learning and using short cuts more and more. (Admittedly, this is a good side effect for me from a bad design).

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Iroquoiss Pliskin
9B30FF Labs
#168 - 2015-04-11 06:38:01 UTC
Anyone else shocked about the lack of colour/contrast in the new Neocom icons? Shocked

Is bad. Mein poast on this - https://forums.eveonline.com/default.aspx?g=posts&m=5633590#post5633590
Pak Narhoo
Splinter Foundation
#169 - 2015-04-11 08:29:56 UTC
Jenshae Chiroptera wrote:
LifeisagameCH Thellere wrote:
... in the meantime, to use Keyboard-shortcuts more then the Menu Lol ...
I am also finding that I am doing this. The Neocom is horrible and counter intuitive, so I am learning and using short cuts more and more. (Admittedly, this is a good side effect for me from a bad design).


Yeah, when docked I'm always like w(here)tf is the icon for the fittings window again? X

As for the new DCU icon, it's very pretty and falls completely out of the current style for fitting icons (it's 2D) but maybe that's intentional.
VaL Iscariot
Deep Core Mining Inc.
Caldari State
#170 - 2015-04-11 13:27:17 UTC
CCP Darwin wrote:
No, this is not a joke.

Icon art, like all other elements of EVE's graphics and UI, is always on the table for review. As it happens, replacing the "suitcase" with something that better fits the theme of EVE has been on various to-do lists, as I understand it, for several years.

I admit that the first time I ever fit a damage control I spent a few seconds scratching my head trying to figure out "Why a suitcase?" before shrugging and fitting the module.

No, don't take this change to mean that all your module icons will be changing in the immediate future. This one's a one-off. That's not to say that module icon art may not change in the future, but this one change isn't part of a bigger overhaul.



NOOO!! ALL MY MODULE ICONS WILL BE CHANGING IN THE IMMEDIATE FUTURE!!!

seriously though, bring back the v-m15 braced multispectral shield matrix
Urgg Boolean
Center for Advanced Studies
Gallente Federation
#171 - 2015-04-11 20:13:09 UTC
I always thought of the original suitcase as the Clark Kent/Superman suitcase. Clark kept his Superman suit in it, and you'd see that suitcase often when Clark was about to become Superman. Thus it is analogous to damage control function.

Buy, yeah, I like the new one too.
Miao Sajuuk
Deep Core Mining Inc.
Caldari State
#172 - 2015-04-11 20:21:48 UTC
I really like the new one.
Please create more icons like that.
Liafcipe9000
Critically Preposterous
#173 - 2015-04-12 07:25:19 UTC  |  Edited by: Liafcipe9000
Miao Sajuuk wrote:
I really like the new one.
Please create more icons like that.

more icons that are square blue boxes with symbols on top? Roll

let's turn all the module icons into blue boxes. "shooting blues" will never be the same! Twisted

so now that the briefcase is about to be gone, what are we to call it?

the Intel i7 medpack?

the red cross box?

the retardis?

any suggestions are welcome Blink
Svarii
Acclimatization
#174 - 2015-04-12 22:40:58 UTC
War Kitten wrote:
CCP Darwin wrote:
No, this is not a joke.

Icon art, like all other elements of EVE's graphics and UI, is always on the table for review. As it happens, replacing the "suitcase" with something that better fits the theme of EVE has been on various to-do lists, as I understand it, for several years.

I admit that the first time I ever fit a damage control I spent a few seconds scratching my head trying to figure out "Why a suitcase?" before shrugging and fitting the module.

No, don't take this change to mean that all your module icons will be changing in the immediate future. This one's a one-off. That's not to say that module icon art may not change in the future, but this one change isn't part of a bigger overhaul.


You guys missed the boat on that opportunity to "fix" it. The suitcase is already iconic. You can't just completely change the icon to something entirely different now.


As I mentioned earlier, it is the red cross symbol that doesn't fit. Take the current "Fix" icon, remove the red cross, and put *that* image on the side of the suitcase.



Screw the suitcase... I love the new icon! Pleasantly surprised when I saw it. One of the best changes ever! The suitcase never bothered me, who cares, damage control is an awesome module. However, I have to agree with CCP on this one. The suitcase makes no sense. You're not a battlefield medic running to sew together a wounded solider. It's a piece of technology in your ship.
Hal Morsh
Doomheim
#175 - 2015-04-13 20:51:35 UTC
Svarii wrote:
You're not a battlefield medic running to sew together a wounded solider. It's a piece of technology in your ship.


Duct tape?

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

Zerlick
State War Academy
Caldari State
#176 - 2015-04-13 21:04:23 UTC
Christ! honestly? who cares!

Why are we even filling forum space with complaints like this?

Play eve, be happy! get on with life IT'S ONE ICON CHANGE!

We have a good thing going, were we can actually can make a difference in a video game when enough people cry out about it!
You are monkeyballing it all up when are complaining about this stuff!

Pick your battles jeez!


Yes, i said it.. monkeyballing!Ugh
Lil' Brudder Too
Pistols for Pandas
#177 - 2015-04-15 19:56:15 UTC
Jenn aSide wrote:
Added to the fact that it looks like an arcade game power-up and, well, it's all just bad. The Suitcase is better.

Yes. The suitcase was crisp and clear, and very well defined. The new icon, very dull and almost blurry with almost too much detail squeezed into what feels like a smaller space. It almost goes backwards in the functionality.

Remember back when you (CCP) tried to change ALL turret icons (among other things) to all look realistic and like exact copies of the models that physically occupied the hardpoint. How exactly did that go again? This seems to be attempting to go back down that line of thought....please don't.
Pak Narhoo
Splinter Foundation
#178 - 2015-04-16 07:08:55 UTC
Zerlick wrote:
Christ! honestly? who cares!

Why are we even filling forum space with complaints like this?

Play eve, be happy! get on with life IT'S ONE ICON CHANGE!

Ugh


It's slippery slope dude! It starts with one icon and before you know it, human sacrifice, dogs and cats living together... mass hysteria! EVERYTHING WILL CHANGE! Shocked





Alexis Nightwish
#179 - 2015-04-16 18:38:47 UTC
Uriel Paradisi Anteovnuecci wrote:
More than anything, the colors don't sit well with me- the white square with the red cross just doesn't match the blue.

I would think something more like this would work P

It's just a quick mock-up, but it feels more comfortable to me P

CCP, use this one. The red looked very out of place, and drew the eye unnecessarily.

CCP approaches problems in one of two ways: nudge or cludge

EVE Online's "I win!" Button

Fixing bombs, not the bombers

Boseo
Azure Horizon
#180 - 2015-04-24 16:09:26 UTC
CCP Darwin wrote:

As it happens, replacing the "suitcase" with something that better fits the theme of EVE has been on various to-do lists, as I understand it, for several years.


So are we going to see Armor modules (the armor helmet) changing as they are not spacy enough?

Have to admit I am not happy to see the icon changing due to the Eve cultural references "Always bring a suitcase" as stated by others already.
If it was not for that I would not really mind, it looks good but not to take away from what the art department have done, it looks more like something that should be an icon for a CPU style module if I'm honest. (its the outer square that does that I think)

I also just don't understand the (recent?) trend of making everything in EvE space like. did we not come from planets? so surly some ground references would make it over to the space community? also it kind of made EvE a bit different because of somethings not really making 100% sense (such as floating sign's warning of the presence of the sign)

Just my opinion at the end of the day but will be interesting to see what the wider player base thinks when this is rolled out, as we all know that not everyone comes on the forums a lot.

Sorry but file “forumsig.GIF” is currently unavailable please come back later…… like in a year or so.