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Issues, Workarounds & Localization

 
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mobile disruptor near the star gate

Author
Jady Star
Hell Diggers
#1 - 2015-04-09 17:06:29 UTC  |  Edited by: Jady Star
have a nice day.
we have trouble - ship warping from point A to point B with bubble over point B more then his effective radius + 25km get to... huh, bubble )
may be someone can tell me, when this bug will be fixed?
because this is BUG, not a "feature" like says some people.
please, correct anvers only, i don't need empty flood from bug-users.
Star Sybil
Temple of Serenity
#2 - 2015-04-10 09:18:52 UTC  |  Edited by: Star Sybil
Seems like you got caught in a drag bubble.

"The curious phenomenon that you'll always exit warp on the edge of a bubble has led to different applications for the mobile warpdisruptor. The most common being the "drag"bubble. The dragbubble is usually used to intercept pilots from heavy traffic routes within a system i.e. from one gate to another or from an outpost to a gate. The goal is to deny the target easy escape through the gate he warps to. That is achieved by placing a mobile warpdisruptor x km behind the gate. "
https://wiki.eveonline.com/en/wiki/Item_Database:Ship_Equipment:Deployable_Equipment:Warp_Disruption_Fields

Been working like that for years.

Edit : if the warp axis does not cross the bubble, yes it is a bug.

Dojyaaa~~n!

Jady Star
Hell Diggers
#3 - 2015-04-10 11:19:36 UTC
you write "it works" but don't - HOW it works.
i don't mind features of game, i need to know technical principle of this thing.
"warp" throws ship trouth space and with no bubble on thw way - no problem, ship MUST be at the end point of the route.
if he don't... well, what's a a problem? )
then i see words like "curious", "strange" about this "phenjmenon" i think - programmers just don't want to do anythibg with that.
other way - accurately and in detail describe what exactly happens.
to people like me don't enouth just listen "it IS", we need to know - WHY it is?
Staysin Jita
#4 - 2015-04-14 18:42:44 UTC  |  Edited by: Staysin Jita
Good Description here

Have a read of that.

[edit after re-reading your post]

Actually, rereading your last post, it seems like you are looking for a scientific explanation of WHY and HOW bubbles work...
Lets just say for the sake of simplicity that they emit a field which distorts and pulls the end point of a ships warp path towards them.
They have a limited range, so in order for this to work, the bubble itself must be within a certain distance of the end point and the warp path itself must either intersect the bubble directly - catch bubble, or there must be a direct line from the warp path end point to the bubble (continuing directly in the line of the warp path taken by the ship) - drag bubble.