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Player Features and Ideas Discussion

 
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T2 logi frig.

First post
Author
Severice
The Order Of Asgard
Lord of Worlds Alliance
#1 - 2015-04-07 20:07:44 UTC
I honestly don't care what they do, so long as they have T2 resits a few extra slots and a longer rep range, say 50km. Cause 25km repping range in a burst is pretty tragic when you and your fleet can be running at 3km/s.
Tabyll Altol
Viziam
Amarr Empire
#2 - 2015-04-07 20:26:11 UTC
I see you put a many time in thinking about your idea. So i will do the same.

No. Make a suggestion with some information and donĀ“t demand.

-1
Frostys Virpio
KarmaFleet
Goonswarm Federation
#3 - 2015-04-07 20:28:33 UTC
25km at 3km/s gives you like 8 rep cycle. It's not all that bad let alone the fact that you don't really have the cap life for it anyway...
Severice
The Order Of Asgard
Lord of Worlds Alliance
#4 - 2015-04-07 20:37:28 UTC
If there isn't a role for a t2 logi frig, thats fine. Lets get rid of all the t2 ships, because they just do the same stuff t1 does riiight?

The problem is if i can't keep up with an interceptor to give him reps, it's game over. If i'm flying with a t2 AF fleet, i'm the by far weakest part of the fleet and i can't pull any range to keep alive. The t1 frig is like a spot remover for reps. You don't clean the carpet with it, but that's what we ask it to do in larger fleets, or bring cruisers.
Frostys Virpio
KarmaFleet
Goonswarm Federation
#5 - 2015-04-07 20:44:54 UTC
Severice wrote:
If there isn't a role for a t2 logi frig, thats fine. Lets get rid of all the t2 ships, because they just do the same stuff t1 does riiight?

The problem is if i can't keep up with an interceptor to give him reps, it's game over. If i'm flying with a t2 AF fleet, i'm the by far weakest part of the fleet and i can't pull any range to keep alive. The t1 frig is like a spot remover for reps. You don't clean the carpet with it, but that's what we ask it to do in larger fleets, or bring cruisers.


TBH I think they are just not meant to be sustainable with a MWD fit. Even with a cap booster you will run through charges fast and the PWG and slot requirement for that booster will drive your tank down.
Lugh Crow-Slave
#6 - 2015-04-07 21:00:55 UTC  |  Edited by: Lugh Crow-Slave
Severice wrote:
I want it because i want it and its to hard to fly the T1.





the T1 are fine and assuming you and your fleet fly competently you wont get out of range

now if you don't know how to fly and your fleet is disorganized i can see how you may have a problem

-1 to your idea also reported for redundancy
Juan Mileghere
Federal Navy Academy
Gallente Federation
#7 - 2015-04-07 21:17:13 UTC
Severice wrote:
I honestly don't care what they do, so long as they have T2 resits a few extra slots and a longer rep range, say 50km. Cause 25km repping range in a burst is pretty tragic when you and your fleet can be running at 3km/s.

It'd sure be nice to be able to search and see if another person made a thread about... I wish there was some sort of search feature... OH WAIT THERE IS A SEARCH FEATURE!
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#8 - 2015-04-07 21:49:17 UTC
Quote:

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As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread.


Thread closed.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department