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Which Amar Corp with the best LP value/store to run missions for?

Author
Donnachadh
United Allegiance of Undesirables
#21 - 2015-04-05 14:54:20 UTC  |  Edited by: Donnachadh
Justin Zaine wrote:
You'll want to keep as much of your amarr standing as possible so that when you do run these storyline missions, you won't go below 5.0 Amarr faction standing and therefore have to grind for Amarr level 4 standing again.


I have no idea how or why this lie persists.
Faction standings are not a factor in determining if you can run missions for an NPC.
Your player corps standings are not a factor in determining if you can run missions for an NPC.

This is really simple, you must have 5.0 or higher standing towards an NPC (the corp not the agent or facaion) to run level 4 missions for an agent in that NPC.

I have 8.0 standing to Amarr the faction and I still have to start with lvll 1's when moving to an Amarr affilitated NPC that I have never run missions for.

I recently moved to run missions for a Caldari NPC, I still had to start at level 1's even though the player corp has 9.0 standings to that NPC.

Further proof is a new player in the corp this character is in. Corp wise we have 8.0 standing to Emperor Family yet he is required to grind to 5.0 before he can run lvl 4s solo.
Mr Mac
Dark Goliath
#22 - 2015-04-05 17:39:20 UTC
Agent requires personal standing. Agent won't check corp standing
You can read in Agent Info.
Justin Zaine
#23 - 2015-04-05 20:04:48 UTC  |  Edited by: Justin Zaine
Donnachadh wrote:
Justin Zaine wrote:
You'll want to keep as much of your amarr standing as possible so that when you do run these storyline missions, you won't go below 5.0 Amarr faction standing and therefore have to grind for Amarr level 4 standing again.


I have no idea how or why this lie persists.
Faction standings are not a factor in determining if you can run missions for an NPC.
Your player corps standings are not a factor in determining if you can run missions for an NPC.

This is really simple, you must have 5.0 or higher standing towards an NPC (the corp not the agent or facaion) to run level 4 missions for an agent in that NPC.

I have 8.0 standing to Amarr the faction and I still have to start with lvll 1's when moving to an Amarr affilitated NPC that I have never run missions for.

I recently moved to run missions for a Caldari NPC, I still had to start at level 1's even though the player corp has 9.0 standings to that NPC.

Further proof is a new player in the corp this character is in. Corp wise we have 8.0 standing to Emperor Family yet he is required to grind to 5.0 before he can run lvl 4s solo.


You missed my point and are kinda saying the same thing I am.
Your [player] corp standing towards an NPC Agent/Corp/Faction doesn't at all influence your ability to run missions.

As the guy above me said, it looks at your highest personal standing towards the agent, corp or faction. If you have 0.0 standing with a new agent, 2.0 standing with his corporation and 5.5 standing with his faction, then guess what, you can run level 5 missions for any NPC corp in that entire faction, no grinding necessary.

Back to what I was saying and to elaborate a little bit more, storyline missions for SOE decrease your Amarr faction standing while boosting Gallente faction standing. (They may also decrease/boost some corp/agent standings but I haven't been paying attention.) As I currently have ~5.5 Faction standing with Amarr, which has decreased from ~7.0 faction standing over the past few weeks while running storyline missions, running enough SOE storyline missions will eventually decrease my Amarr faction standing so that I no longer have over 5.0 faction standing with Amarr, and would therefore not be able to run missions for every single Amarr NPC corp.

If faction standing didn't matter to me then I could just let faction standing drop and continue to use my 9.0+ corp standings with Ministry of Internal Order or Theology Council to take level 4 missions from, but I'm OCD and insist on having 5.0+ standings with each of the 4 factions, so I'm being careful about how many SOE storyline missions I run.

He will win who knows when to fight and when not to fight.

He will win who, prepared himself, waits to take the enemy unprepared.

Devasha Detrasha
Doomheim
#24 - 2015-04-05 23:40:56 UTC
Hmm, I think I'll take Mr Mac's suggestions and run missions for ministry of order. Once my standings are high enough I'll go back to doing SOE missions and repeat this process while keeping my Amarr/Minmatard's standing at 5.0. To recall on the knowledge gained in forums both Mist of Deadspace and Smash the Supplier lowers my Amarr standings while increasing Minmatard's , SOE storyline missions increased Gallente standings and Ministry of internal orders storyline missions increases Amarr while lowering Minmartard's. I think I'll work with this for now and later figure out a way to kill Gallente since my standings with them would be the highest.
Chainsaw Plankton
FaDoyToy
#25 - 2015-04-06 01:36:27 UTC  |  Edited by: Chainsaw Plankton
Devasha Detrasha wrote:
Hmm, I think I'll take Mr Mac's suggestions and run missions for ministry of order. Once my standings are high enough I'll go back to doing SOE missions and repeat this process while keeping my Amarr/Minmatard's standing at 5.0. To recall on the knowledge gained in forums both Mist of Deadspace and Smash the Supplier lowers my Amarr standings while increasing Minmatard's , SOE storyline missions increased Gallente standings and Ministry of internal orders storyline missions increases Amarr while lowering Minmartard's. I think I'll work with this for now and later figure out a way to kill Gallente since my standings with them would be the highest.


SoE has very high standings to gallente, so derived standing gains are very nice. Thus you can kill Gallente P durp, thats what you said

I get plenty of enemies abound missions from caldari and amarr agents, so keeping your amarr standings up should give you opportunity to kill gallente.

@ChainsawPlankto on twitter

Chainsaw Plankton
FaDoyToy
#26 - 2015-04-06 03:34:13 UTC
Donnachadh wrote:
Justin Zaine wrote:
You'll want to keep as much of your amarr standing as possible so that when you do run these storyline missions, you won't go below 5.0 Amarr faction standing and therefore have to grind for Amarr level 4 standing again.


I have no idea how or why this lie persists.
Faction standings are not a factor in determining if you can run missions for an NPC.
Your player corps standings are not a factor in determining if you can run missions for an NPC.

This is really simple, you must have 5.0 or higher standing towards an NPC (the corp not the agent or facaion) to run level 4 missions for an agent in that NPC.

I have 8.0 standing to Amarr the faction and I still have to start with lvll 1's when moving to an Amarr affilitated NPC that I have never run missions for.

I recently moved to run missions for a Caldari NPC, I still had to start at level 1's even though the player corp has 9.0 standings to that NPC.

Further proof is a new player in the corp this character is in. Corp wise we have 8.0 standing to Emperor Family yet he is required to grind to 5.0 before he can run lvl 4s solo.


errm... Probably because its not a lie. Agents check your character's Agent standing, Corp standing, and faction standing when deciding if they should give you a mission. any one of these can be above 5.0 and they will give you a mission. there is also a check that standings are above -2, not 100% sure exactly how that requirement works, but pretty sure it also checks your characters agent/corp/faction standings. There may be a slightly different working for R&D agents, but I haven't used them enough know.

@ChainsawPlankto on twitter

Donnachadh
United Allegiance of Undesirables
#27 - 2015-04-06 14:50:59 UTC
Justin Zaine wrote:
You missed my point and are kinda saying the same thing I am.
Your [player] corp standing towards an NPC Agent/Corp/Faction doesn't at all influence your ability to run missions.

As the guy above me said, it looks at your highest personal standing towards the agent, corp or faction. If you have 0.0 standing with a new agent, 2.0 standing with his corporation and 5.5 standing with his faction, then guess what, you can run level 5 missions for any NPC corp in that entire faction, no grinding necessar.

NO we are not saying the same thing and again you are wrong.
The only standing that determines IF you can run a specific level of mission is your PERSONAL standing towards that specific NPC (as in NPC corp not the faction). Your personal standings towards an NPC faction do not enter into this except as noted below.

If you run missions a lot and have done so for many years in a single area of space then derived standings can help with this situation. But most players who are not dedicated mission runners or those that have not been at if for years would not in a general sense have enough derived standings to make much of a difference.
Freya Sertan
Doomheim
#28 - 2015-04-06 16:39:05 UTC
I like missioning for Tash-Murkon Family. No idea why, just do.

New Eden isn't nice. It isn't friendly. It isn't very hospitiable. Good thing there are people here to shoot in the face.

Want to make New Eden a nice place? Try this out.

Sheeth Athonille
TerraTroopers
Get Off My Lawn
#29 - 2015-04-06 18:55:38 UTC
Donnachadh wrote:
Justin Zaine wrote:
You missed my point and are kinda saying the same thing I am.
Your [player] corp standing towards an NPC Agent/Corp/Faction doesn't at all influence your ability to run missions.

As the guy above me said, it looks at your highest personal standing towards the agent, corp or faction. If you have 0.0 standing with a new agent, 2.0 standing with his corporation and 5.5 standing with his faction, then guess what, you can run level 5 missions for any NPC corp in that entire faction, no grinding necessar.

NO we are not saying the same thing and again you are wrong.
The only standing that determines IF you can run a specific level of mission is your PERSONAL standing towards that specific NPC (as in NPC corp not the faction). Your personal standings towards an NPC faction do not enter into this except as noted below.

If you run missions a lot and have done so for many years in a single area of space then derived standings can help with this situation. But most players who are not dedicated mission runners or those that have not been at if for years would not in a general sense have enough derived standings to make much of a difference.



Err no, you're completely wrong. If you have high faction standing, then you can run missions for anyone in that faction. I don't run missions all that often, but my standings for gallente are around 6.0 and as such, I can run lvl 4 missions for any of the corporations. Trust me, I have done this before. Many other people have done this as well. It does not matter in the slightest if your corporation standings are 0 if your faction standings are over 5, you can run lvl 4 missions. If you have high enough corp, faction, or standing towards the agent themselves, then you can run the mission, regardless of what the others are (so long as they are above -2.0).

And I may be wrong, but I'm pretty sure there are no such thing as derived standings towards corporations, only faction.s
stoicfaux
#30 - 2015-04-06 19:19:32 UTC
Donnachadh wrote:

This is really simple, you must have 5.0 or higher standing towards an NPC (the corp not the agent or facaion) to run level 4 missions for an agent in that NPC.


Further proof is a new player in the corp this character is in. Corp wise we have 8.0 standing to Emperor Family yet he is required to grind to 5.0 before he can run lvl 4s solo.

Nope. If your faction, corp, or personal standing is 5.0 or higher and above -2.0, you can mission for that agent. (However, you can always do level 1 missions regardless of standings.)

So if your faction is 5.0+ then you can run level 4s with any agent for that faction/empire (as long as you don't happen to have a personal or corp standing of < -2.0 with that agent)

http://www.ao-universe.com/index.php?id=14&pid=386


Since declining missions results in a miniscule hit to your faction standings, having a high faction standings will let you decline multiple missions in a four hour block without losing access to that agent. You just need keep faction at 5.0+ and personal/corp above -2.0.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Devasha Detrasha
Doomheim
#31 - 2015-04-06 20:54:23 UTC
stoicfaux wrote:
Donnachadh wrote:

This is really simple, you must have 5.0 or higher standing towards an NPC (the corp not the agent or facaion) to run level 4 missions for an agent in that NPC.


Further proof is a new player in the corp this character is in. Corp wise we have 8.0 standing to Emperor Family yet he is required to grind to 5.0 before he can run lvl 4s solo.

Nope. If your faction, corp, or personal standing is 5.0 or higher and above -2.0, you can mission for that agent. (However, you can always do level 1 missions regardless of standings.)

So if your faction is 5.0+ then you can run level 4s with any agent for that faction/empire (as long as you don't happen to have a personal or corp standing of < -2.0 with that agent)

http://www.ao-universe.com/index.php?id=14&pid=386


Since declining missions results in a miniscule hit to your faction standings, having a high faction standings will let you decline multiple missions in a four hour block without losing access to that agent. You just need keep faction at 5.0+ and personal/corp above -2.0.



Yes I can use this. So I don't have to wait 4 more hours to decline another mission if the second is another drone/slave mission? And when declining say 3 missions within that 4 hour block, only my standings with that agent is effected and not my faction or corp standings?
stoicfaux
#32 - 2015-04-07 00:22:21 UTC
Devasha Detrasha wrote:

Yes I can use this. So I don't have to wait 4 more hours to decline another mission if the second is another drone/slave mission? And when declining say 3 missions within that 4 hour block, only my standings with that agent is effected and not my faction or corp standings?

All three standings will take a hit. However, faction standings takes a tiny hit. You can see your standings transactions by opening your character sheet, select the standings tab on the left, right click the faction/corp, and select 'show transactions.' You can see your agent standings by doing an info on the agent, click on the standings tab, and right click [agent-name] -> [your name], select 'show transactions.'

You can use Ctrl-A to select all and Ctrl C to copy the numbers if desired.

For example:
Faction: -0.0105 % Mission Declined - In the Midst of Deadspace (1 of 5)
Corp: -2.1516 % Mission Declined - In the Midst of Deadspace (1 of 5)
Agent: -5.7375 % Mission Declined - In the Midst of Deadspace (1 of 5)

One one-hundredth of a percent (-0.0105%) is small.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Donnachadh
United Allegiance of Undesirables
#33 - 2015-04-09 13:04:41 UTC  |  Edited by: Donnachadh
I stand corrected and thank you for forcing me to look into this.
Been so long I simply trust my agent locator and never questioned it, foolish I know.
https://wiki.eveonline.com/en/wiki/Missions_guide

Apologies to all for the trouble I may have caused.

Still I seem to have one of EvE's little quandaries to try and solve
Faction standing 8.0
NPC Corp standings 0.0
And all the agent locator displays when set to agents I can access is level 1,s


stoicfaux you may want to go back and correct your link.
I found the information in it to be interesting and informative, it is however completely useless for EvE players since it is for a game called Anarchy Online.
Hakaari Inkuran
State War Academy
Caldari State
#34 - 2015-04-09 18:02:49 UTC
Worth noting if your standing is very high, a 'small' hit is not small at all and requires a much larger positive gain to even out that loss. So someone grinding to 9.9 (which i cannot imagine who would try since itisnt worth the effort) cannot afford even a ' small 'hit.
GordonO
BURN EDEN
#35 - 2015-04-10 00:08:14 UTC
They much the same and is very market driven. What you should aim for is doing missions in the lowest security status you can. You get better rewards, isk and LP in a 0.5 system than you do in a 1.0 system, all hs. I think its round 5% per sec level.

... What next ??

Devasha Detrasha
Doomheim
#36 - 2015-04-10 09:00:41 UTC
Thank you all soo much, especially Mr Mac and Stoicfaux. I actually gained some insight from this forum even though I wasn't really expecting it since I heard that it's infested with trolls. But now I understand the importance of keeping the 4 major faction standings at 5.0 and above to be able to run any level 4 mission for any corp. I'll be using 2 NM's when I run these missions, but for missioning in general it seems I missed out on not training for the Domis as I hear they can run missions better than anything else out there due to their selectable damage dealing. Hmm I guess I'll have to use Tachyons with faction crystals to deal themal damage as it seems that most of the mission NPC's has a thermal resist hole and for Angels...I guess I'll have to roll out with 2 Gilas. Thank you again gents and fly safe and if you have more helpful advice please inform me. Oh and I'll be branching off into Incursions sometime as well so any helpful advice is welcome.
Donnachadh
United Allegiance of Undesirables
#37 - 2015-04-11 13:43:58 UTC
Devasha Detrasha wrote:
but for missioning in general it seems I missed out on not training for the Domis as I hear they can run missions better than anything else out there due to their selectable damage dealing.

The select able damage dealing goes for all missile and torp fits as well.
If you have the ISK and do not mind spending it the kings of lvl 4 missions at the moment seem to be the Marauders or the Machariel
If you prefer drones I suggest you look into the Rattlesnake, the re-balance on the pirate hulls nerfed some of the versatility out of the Rattle due to smaller drones bay but replaced that with a significant upgrade in the DPS out put.

Personally I use a Golem or a Rattle depending on the mission and the mood I am in.
Julius Priscus
#38 - 2015-04-12 07:18:58 UTC
Donnachadh wrote:
Justin Zaine wrote:
You'll want to keep as much of your amarr standing as possible so that when you do run these storyline missions, you won't go below 5.0 Amarr faction standing and therefore have to grind for Amarr level 4 standing again.


I have no idea how or why this lie persists.
Faction standings are not a factor in determining if you can run missions for an NPC.
Your player corps standings are not a factor in determining if you can run missions for an NPC.

This is really simple, you must have 5.0 or higher standing towards an NPC (the corp not the agent or facaion) to run level 4 missions for an agent in that NPC.

I have 8.0 standing to Amarr the faction and I still have to start with lvll 1's when moving to an Amarr affilitated NPC that I have never run missions for.

I recently moved to run missions for a Caldari NPC, I still had to start at level 1's even though the player corp has 9.0 standings to that NPC.

Further proof is a new player in the corp this character is in. Corp wise we have 8.0 standing to Emperor Family yet he is required to grind to 5.0 before he can run lvl 4s solo.



I used to have 9.9 amarr factional standings. it allowed me to run missions for any amarr npc corp.. no matter the level.
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