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So, what do you guys think about watch lists?

First post First post First post
Author
Serendipity Lost
Repo Industries
#101 - 2015-04-03 12:40:17 UTC
Obil Que wrote:
Serendipity Lost wrote:
Getting rid of the watch list allows the risk averse players to be more risk aversetical. Getting rid of it is bad. It removes a mechanism that enhances the ability to blow up another dudes space stuff.


What is more risk averse then gathering intel on people without being outside their POS shield?

Serendipity Lost wrote:
I use the watch list to blow folks up. Folks that don't like fighting on my terms want to take my tools away. I'm ok w/ folks using the watch list the same way I do to exploit me and blow me up. That's part of the game. The drive to remove watch list functionality boils down directly to risk aversion.

This whole attempt to get rid of the watch list is an attempt to make eve more risk averse. It's that simple. Any advantages w/ gimping or removing the current watch list stem soley from the desire of risk averse folks to be free of those who hunt them.


I want people who gather intel to have to endure risk to do it. Be in space. Be at my POS. Don't gather intel on me from across New Eden with zero risk to yourself to know my patterns and activities. I see nothing but risk averse people wanting to have their perfect intel on my activities handed to them on a silver platter. I want those people to have to be in space directly and actively gathering intel at risk to themselves for doing it.

Yes, I want to take your tool away. Your zero effort, zero risk tool to hunt with.


So here's how I use it.

You're on grid - I watch list you. We play wh space games for a short period of time (measured in a few hours). If you log off or if my connection to you goes away - I have no further interest in you. Every few days I delete you from my watchlist as the endless flasing of the log in / log out icons nauseates me.

You're a long time space pal - I watch list you and put you in a folder. I deal w/ your icons flashing in the corner as you lod in and out because I like you. Occaisionally I'll convo you or what not as is appropriate for long time space pals.

You're a contact of interest - I watch list you. I actively see you log in and out and try to group you w/ other folks, maybe nail down some log in habits. Maybe nail down that you don't log in and only play forums. All the kind of stuff guys hate about free no risk intel - yeah I do some of that too.

I would prefer to keep the first two and could live w/out the third one, but you can't seperate the first from the third. You just can't. Keep it.

You'll have to just trust me that I don't sit behind pos shields all day and that I actually play the game. Take last night, I sat in an anom for almost an hour in a drake until the wh inhabitants showed up to gank me. Had I not non-consentually wl the legion pilot I would not have known he was watching me. We probably would have rolled away from him and missed an opportunity to flip their gank attempt on them.

I'm not risk averse AND I want to keep the wl for pvp reasons. Don't try to arbitrarily paint me otherwise.
Obil Que
Star Explorers
Solis Tenebris
#102 - 2015-04-03 12:59:05 UTC
Serendipity Lost wrote:
So here's how I use it.

You're on grid - I watch list you. We play wh space games for a short period of time (measured in a few hours). If you log off or if my connection to you goes away - I have no further interest in you. Every few days I delete you from my watchlist as the endless flasing of the log in / log out icons nauseates me.

You're a long time space pal - I watch list you and put you in a folder. I deal w/ your icons flashing in the corner as you lod in and out because I like you. Occaisionally I'll convo you or what not as is appropriate for long time space pals.

You're a contact of interest - I watch list you. I actively see you log in and out and try to group you w/ other folks, maybe nail down some log in habits. Maybe nail down that you don't log in and only play forums. All the kind of stuff guys hate about free no risk intel - yeah I do some of that too.

I would prefer to keep the first two and could live w/out the third one, but you can't seperate the first from the third. You just can't. Keep it.

You'll have to just trust me that I don't sit behind pos shields all day and that I actually play the game. Take last night, I sat in an anom for almost an hour in a drake until the wh inhabitants showed up to gank me. Had I not non-consentually wl the legion pilot I would not have known he was watching me. We probably would have rolled away from him and missed an opportunity to flip their gank attempt on them.

I'm not risk averse AND I want to keep the wl for pvp reasons. Don't try to arbitrarily paint me otherwise.


In many ways you make my argument for me. In what way should you have the intel to know the legion pilot was watching you without having to devote a resource to physically observing him? Instead you avoided the risk or need to have a second pilot for scouting and chose to use the watchlist to achive that intel gathering.

That is avoiding risk and avoiding playing a part of the game in my book.
Serendipity Lost
Repo Industries
#103 - 2015-04-03 13:36:59 UTC  |  Edited by: Serendipity Lost
Obil Que wrote:
Serendipity Lost wrote:
So here's how I use it.

You're on grid - I watch list you. We play wh space games for a short period of time (measured in a few hours). If you log off or if my connection to you goes away - I have no further interest in you. Every few days I delete you from my watchlist as the endless flasing of the log in / log out icons nauseates me.

You're a long time space pal - I watch list you and put you in a folder. I deal w/ your icons flashing in the corner as you lod in and out because I like you. Occaisionally I'll convo you or what not as is appropriate for long time space pals.

You're a contact of interest - I watch list you. I actively see you log in and out and try to group you w/ other folks, maybe nail down some log in habits. Maybe nail down that you don't log in and only play forums. All the kind of stuff guys hate about free no risk intel - yeah I do some of that too.

I would prefer to keep the first two and could live w/out the third one, but you can't seperate the first from the third. You just can't. Keep it.

You'll have to just trust me that I don't sit behind pos shields all day and that I actually play the game. Take last night, I sat in an anom for almost an hour in a drake until the wh inhabitants showed up to gank me. Had I not non-consentually wl the legion pilot I would not have known he was watching me. We probably would have rolled away from him and missed an opportunity to flip their gank attempt on them.

I'm not risk averse AND I want to keep the wl for pvp reasons. Don't try to arbitrarily paint me otherwise.


In many ways you make my argument for me. In what way should you have the intel to know the legion pilot was watching you without having to devote a resource to physically observing him? Instead you avoided the risk or need to have a second pilot for scouting and chose to use the watchlist to achive that intel gathering.

That is avoiding risk and avoiding playing a part of the game in my book.


So not to go into a lot of detail, but...

Lost was the C2 'afk' drake baiting in an anom (It was an armor wh and they had prot, legion, vexor and thorax - so I'd say at risk)
Character B (feel free to use the WL mechanics to determine it's name) was in Immensea trying to pick a fight w/ a vaga. (we'll call this at risk even knowing the HAC was totally in fear of my orthrus and would not leave the station dock ring)
Character C (again, feel free) is a noob scout alt w/ zero combat skills cloaked on a c5 of interest to see if any traffic was incoming that way. (you got me - cloaked noob scout alt being risk averse... in a wh... who would have imagined)

I don't prove your point - I prove mine. Knowing the target was still online I was able to leave some tasty bait and pull him into a bad situation. It wasn't risk averse - it was using the available tools to multi task and increase my chances of some pew. And to be fair - they went for the drake bait looking to pvp - I didn't use the sinister watch list to surpise sex them... well ok, maybe I kind of did, but they warped to me first, not the other way around.

Edit: also, the legion was cloaked watching me, so watching him would be kind of difficult. All I knew was that he was still online, so I kept the faith and the drake in the anom. You are grasping at straws.
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#104 - 2015-04-03 14:11:00 UTC  |  Edited by: ISD Ezwal
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay.
Please people, keep it on topic and above all civil!

The Rules:
27. Off-topic posting is prohibited.

Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued to the off-topic poster.



Chance Ravinne wrote:
3. I think based on the responses in here there are some strong opinions about this system, and I haven't seen it talked about in a long time (ever?). Wahoo!
It has, and in some case is, discussed in several threads. Some are even stickied and started by Devs (although not always on this specific subject alone, it does pop up during the discussions).

ISD Ezwal Community Communication Liaisons (CCLs)

Iowa Banshee
Fenrir Vangard
#105 - 2015-04-03 15:11:06 UTC
Pissfat wrote:
Candi LeMew wrote:


It's not a divisive topic, btw. It's just that you made it into one.


Pretty much this.


This is why it is really bad when a CSM has their own agenda.


Of all the things you could be concentrating on for WH space right now like the MASSIVE structure/pos changes you choose to spend some of your first actions delving into a non issue like bloody watchlists.



The MASSIVE changes to structure/pos in or out of WH space highlights the need to address these watch list issues.

The impact on station flipping could be huge especially for small corps & alliances. An AFK alt waiting for that 'just right' moment when your watchlist tells you that, during a vulnerability timezone, Trinkets corp have all logged off early to watch the footy highlights.

I vote we call the tactic a "RIFF" Risk Isk Free Flip
Hatshepsut IV
Un.Reasonable
#106 - 2015-04-03 15:15:27 UTC
The removal of watchlist and contact lists would cause far more of a inconvenience then any misperceived gains. The activtity of pos watching turned into a hassle of having to keep 5-7 people online doing it at every pos isn't generating content. Its pointless busywork.

Its the space equivalent of removing online billpay and saying the fun trip down to the office is an adventure.

Public Channel | Un.Welcome

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#107 - 2015-04-03 16:00:52 UTC
I have removed some rule breaking posts.

The Rules:
12. Discussion of forum moderation is prohibited.

The discussion of EVE Online forum moderation actions generally leads to flaming, trolling and baiting of our ISD CCL moderators. As such, this type of discussion is strictly prohibited under the forum rules. If you have questions regarding the actions of a moderator, please file a support ticket under the Community & Forums Category.


ISD Ezwal Community Communication Liaisons (CCLs)

Neckbeard Nolyfe
Zero Fun Allowed
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#108 - 2015-04-03 17:56:42 UTC
remouv watchlist gud, such is life

~lvl 60 paladin~

Altirius Saldiaro
Doomheim
#109 - 2015-04-03 19:29:30 UTC
I'd like for watchlist only to function based on the system I am in. WL player in my system logs in, I get notified. He logs out in same system, I get notified. He leaves system and logs out in another system, my watchlist displays that he is still online.

Basically, unless the log in and/or log out happens in the same solar system as you, you have no idea if they are online. That being said, I also want local to be removed from all types of space.
Trinkets friend
Sudden Buggery
Sending Thots And Players
#110 - 2015-04-04 00:08:20 UTC
ISD Ezwal wrote:
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay.
Please people, keep it on topic and above all civil!

The Rules:
27. Off-topic posting is prohibited.

Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued to the off-topic poster.



Chance Ravinne wrote:
3. I think based on the responses in here there are some strong opinions about this system, and I haven't seen it talked about in a long time (ever?). Wahoo!
It has, and in some case is, discussed in several threads. Some are even stickied and started by Devs (although not always on this specific subject alone, it does pop up during the discussions).



WHAT? Chance hasn't seen something that predates 2015?!?!
Andrew Jester
Collapsed Out
Pandemic Legion
#111 - 2015-04-04 02:30:46 UTC
keep it and it's cool?

get rid of it and it's cooler for supers?

If thuggin' was a category I'd win a Grammy

Chibi Katana
Division 13
#112 - 2015-04-04 02:34:05 UTC
Andrew Jester wrote:
keep it and it's cool?

get rid of it and it's cooler for supers?

About time you weighed in on this.

Insurance Agent
Hull Zero Two
#113 - 2015-04-04 04:29:56 UTC  |  Edited by: Insurance Agent
Let's use some logic:

AFK cloak was basically the counter to watch listing, in old eve. And local was counter to cloaks, or so they say in the relevant threads.

AFK Cloaks are going to get a possible counter, local is possibly being altered. If those changes go trough there is no reason why watch listing shouldn't change. EvE will become less predictable and that means more random fun.

I know this was brought up in relevance to WH but original watchlist was implemented when WH were not even imagined. This alone should be a good enough reason to remove it now, since it does alter gameplay in space were the unknown is the most important feature.

ps: I would much rather see outside third party free Intel tools disappear before WL
Orange Aideron
Voidlings
V0IDLINGS
#114 - 2015-04-04 12:35:33 UTC
OP needs clarification, watch list is also the name of the mechanic that allows fleet members to see the health status of other fleet members ships/pods.

So ... can we have a module that disrupts the fleet, like kill boosts, or drops the fleet watchlist? also supers in wormholes, discuss.

Also DLC's for soundtracks when we kill someone in space, I want to hear "RAMPAGE" when i kill 5 people in a row.
Andrew Jester
Collapsed Out
Pandemic Legion
#115 - 2015-04-04 13:27:13 UTC
Chibi Katana wrote:
Andrew Jester wrote:
keep it and it's cool?

get rid of it and it's cooler for supers?

About time you weighed in on this.



I think it's the dumbest issue tbh. Only worrisome for v small WH corps or bears, otherwise why does it matter if people know when you're logging in?

vov people complain too much about it

If thuggin' was a category I'd win a Grammy

Cara Forelli
State War Academy
Caldari State
#116 - 2015-04-04 13:54:23 UTC
Watchlists OP? Um...no. Logging out is OP.

So I'm watching someone in a POS in WH space. They warp out. I can quickly determine they didn't go to a planet/moon/WH/site because I have everything bookmarked. So did they log out, or did they go to a safe and cloak up? I have no way to know even though I am actively watching them. In the real world you can't just vanish from the universe. The game has to have some mechanic to let you know, so you can go play with people that are actually logged in.

Watch listing supers is a separate problem which I'm not convinced is a problem. But if you were to try and fix it, I guess you could do a sort of "delayed watchlist" where pilots would only show as online if you had confirmed it in game (seen them in local, been on grid with them in WH, etc.) Then you could still see if they logged out, which solves the above problem but doesn't give you free intel on your enemy's supers or let you know when their whole t3 fleet is logging in.

Even that idea is easily manipulated though. If you DC you would lose all your intel. Enemies could purposefully log out and back in to remove themselves from watchlists. Still, it's better than completely removing the watch list because it actually addresses both sides of the issue.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Louis Catcher
The Scope
Gallente Federation
#117 - 2015-04-04 14:22:24 UTC
How about we just start to question everything in eve that works?

What do you guys think about wormholes having different colours? Maybe sleepers shouldn't be named sleepers cause they are awake? Why not just get rid of wormholes all together?

This op is seriously just trying to raise an issue without it being an issue, perhaps start participating in real wormhole life before trying to change it.
Tipa Riot
Federal Navy Academy
Gallente Federation
#118 - 2015-04-04 15:03:15 UTC
Chance Ravinne wrote:
I love watch lists as much as the next guy, but sometimes it feels overpowered as an intelligence source. Especially in w space where the lack of local adds to the mystery and shroud, but watch lists kind of undermine that. Any thoughts?

The watchlist is IMO one of the invaluable match-making tools in game, it shows me when a prey, hunter or buddy, FC is online and maybe creates an opportunity to play. Also immediate local in lowsec and nullsec is such a tool, why I oppose all ideas to change it. The game needs this meta to keep New Eden vital, not all of us are full time cloaky ninjas Blink

Didn't read all the replies, just my 2 cents.

I'm my own NPC alt.

Lloyd Roses
Artificial Memories
#119 - 2015-04-04 16:14:04 UTC
I really don't think that *Its been like that forever* is a valid reason.

Instead, I question a me hanic without a counter. example: lowsec supers without HICs existing would be a bad idea. Like supers do things and you can't hold them. In a sense, watchlists are the same. Someone can wreck your playstyle simply by logging off when you log in, and continue farming once you logged out. If you think info should be that easily given to you, then I propose wormhole local to just make it right.

Requiring visuals, wits and good scouting/scanning should be what tells you if a person is active or not. Monitoring their online status is **** easy, immersion breaking and overall an outdated mechanic.

If you want to watchlist friends, please do and await their confirmation. Unlikely your prey will agree, but luckily right now they won't even be asked. I can't complain since I feel to sit on the side with benefits from the status quo, but facepalm over the underlying stupidity of that mechanic.

Say no to free intel
Say no to mechanics that can't be countered or evaded
Say no to wormholes with a curate automated intel
Say no to the easy mode
Neckbeard Nolyfe
Zero Fun Allowed
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#120 - 2015-04-04 17:57:01 UTC
Lloyd Roses wrote:

Someone can wreck your playstyle simply by logging off when you log in, and continue farming once you logged out.


What is neutral tackle?

Lloyd Roses wrote:

If you think info should be that easily given to you, then I propose wormhole local to just make it right.


So a tool that shows you when someone is online is the same as a tool that shows you in which wormhole someone is located?

Lloyd Roses wrote:

Requiring visuals, wits and good scouting/scanning should be what tells you if a person is active or not. Monitoring their online status is **** easy, immersion breaking and overall an outdated mechanic.


Watching poses/wh's is fun right?


Lloyd Roses wrote:

Say no to free intel
Say no to mechanics that can't be countered or evaded
Say no to wormholes with a curate automated intel
Say no to the easy mode


Say no to free locator check if someone is in k-space?

~lvl 60 paladin~