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So, what do you guys think about watch lists?

First post First post First post
Author
Obil Que
Star Explorers
Solis Tenebris
#81 - 2015-04-02 12:53:02 UTC
Candi LeMew wrote:
Zappity wrote:
That's exactly my point. No local is good because it adds risk and challenge and makes the game better because free intel is bad and cheapens tactics and all the rest. Unless you're talking about watchlists, apparently, where all that stuff is just fine.

You can even record people's log on/off patterns with the notification feed just by setting the history to on and leaving your character logged in. Ridiculous.

Yep, no local is good. That's partly why many wormholers enjoy living in w-space.

In your other post you mentioned wormhole community makes noise about no local? Wat.gif?

Why would we? We're happy. Don't care about what goes on in k-space for the most part.

The fact with watchlists is the majority of people don't have a problem and this honestly wouldn't even be a thing had Chance not made a thread about it. Nobody cared, other than a few scattered people, many of whom aren't even wormholers. Point in case is this thread that's predominantly full of people saying watchlists are fine. It's not wormholers making any noise really, other than to say "Away with this crap.".



People here also cried the sky is falling when the wormhole mass jump changes were discussed because they didn't want their MO to change. The list of negative effects of non-consensual watchlist is extensive


  • Observing player log on/log off behavior without being present (sound familiar to NPC kill API? Positive this is still being used to do logoff-ski's by knowing when the target logs in)
  • Correlating character behavior (matching mains to alts) through no active action other than log off/log on patterns (very important to gauge the number of *real* pilots in a corporation)
  • Altering to war target activity without being in system (in local)
  • Monitoring super/titan pilots for activity from anywhere in New Eden (see all the PL *multi-year* drops on pilots after watching for them)
  • Market PvP when a player logs off
  • Watchlisting an entire corporation to know their online numbers without scouting
  • Tracking people camping/nomading in your wormhole (done this myself)


Name me one benefit to the watchlist the is not available through consensual watchlisting (ie: social connections) that falls into the arena of valid *active* information gathering. It seems to me that the people here that have no problem with watchlisting simply want the above benefits without having to do any scouting/active observing of their targets other than finding their corp name and watchlisting everyone on evewho.
Candi LeMew
Division 13
#82 - 2015-04-02 13:15:53 UTC
Obil Que wrote:
Name me one benefit to the watchlist the is not available through consensual watchlisting (ie: social connections) that falls into the arena of valid *active* information gathering. It seems to me that the people here that have no problem with watchlisting simply want the above benefits without having to do any scouting/active observing of their targets other than finding their corp name and watchlisting everyone on evewho.

Well you see the thing is, I don't have to name anything or prove anything.

You are the one who wants to change what is already a part of the game I'm fine with, so that falls on your shoulders and by your logic we should nerf forums, character sheets, employment history, corp and pretty much everything unless you're on grid with a pilot. How far do we take this "free intel" silliness?

It functions fine for both social and tactical use and it's balanced. The intel gained by it is negligible because it can work both ways. It's just one of the aspects of the world here that we live with. At the end of the day it's still a game that needs to provide some conveniences for it's players.

Essentially all of this from page 1 lol:
Seraph Essael wrote:
Watchlists are fine. Its funny people complain about them even though they don't know they are watchlisted unless you check them to notify.

So, I am sat at a POS, watching this Domi, hoping he runs sites. I turn away for two secs to sort out the cat. Turn round and he's gone. If he logs off it tells me and I can go do other stuff instead. If it doesn't I'm left with my thumb up my arse wondering if he's online...

The watchlist doesn't tell you where said person is, what ship they're in, what fleet they're in or what friends they have. There is nothing wrong with the watchlist system and it should be left that way. Who gives a **** if you're being watchlisted, I'm probably on multiple watchlists, the horror, they know when I log in!!!

It works both ways: I'm hunting them, they see me come in due to a scout who drags my name into a channel the people in the wormhole all watchlist me... Does it impede the way I play... Nope... Should it? Nope...

Tl;dr: See first sentence.

*shrugs* There's really nothing more to say.

🍌

Remember... in Anoikis Bob Is Always Watching...

"I been kicked out of better homes than this" - Rick James

Obil Que
Star Explorers
Solis Tenebris
#83 - 2015-04-02 15:38:31 UTC
Candi LeMew wrote:
Obil Que wrote:
Name me one benefit to the watchlist the is not available through consensual watchlisting (ie: social connections) that falls into the arena of valid *active* information gathering. It seems to me that the people here that have no problem with watchlisting simply want the above benefits without having to do any scouting/active observing of their targets other than finding their corp name and watchlisting everyone on evewho.

Well you see the thing is, I don't have to name anything or prove anything.

You are the one who wants to change what is already a part of the game I'm fine with, so that falls on your shoulders and by your logic we should nerf forums, character sheets, employment history, corp and pretty much everything unless you're on grid with a pilot. How far do we take this "free intel" silliness?

It functions fine for both social and tactical use and it's balanced. The intel gained by it is negligible because it can work both ways. It's just one of the aspects of the world here that we live with. At the end of the day it's still a game that needs to provide some conveniences for it's players.


The intel gained is not somehow diminished because you have the same tool at your disposal. There is no balance in the tactical use. The notion that it works both ways tactically is flawed. Yes, it is a tool that can be used by both parties, but it is not a mechanic that you know is being used on you therefore you have no indication to respond. It does not alert you that you are being watchlisted. I could be on hundreds of watchlists and have no idea that it is the case so how do I tactically have the ability to respond to those gathering intel on me specifically?

Yes, locator agents operate in a similar way but it is at least tempered with a cost to the user and requirement for standings and location and not freely given through no effort.

MooMooDachshundCow
University of Caille
Gallente Federation
#84 - 2015-04-02 16:08:29 UTC
I don't think that watchlist abuse really creates so much intel as to be a major swing factor either way. That said, I think it would be really interesting if watch list behaviors mimicked ratting API's/local in this way:

1. If you login to a system with local, you show on watchlists.
2. If you login to a wormhole system (or Thera) with no local, then watchlist doesn't automatically pop up.
3. This would be exempted for people that are on your personal watchlist as friendly, who would still always see you. Perhaps also members of your corp/alliance, or at least the director-level members.
4. Once you jump into k-space you show up on watchlists of anyone maybe?
5. Perhaps going back to a WH would take you back off?

This would be a good fix for the current meta. No reason that WH space should give anyone free intel. Also worth noting if nobody has yet that this would somewhat benefit smaller corps as they are the easiest to watchlist the whole group, and have fewer alts.

Yeah, well, it's just like my opinion, man.

Phoenix Jones
Small-Arms Fire
#85 - 2015-04-02 16:20:08 UTC
MooMooDachshundCow wrote:
I don't think that watchlist abuse really creates so much intel as to be a major swing factor either way. That said, I think it would be really interesting if watch list behaviors mimicked ratting API's/local in this way:

1. If you login to a system with local, you show on watchlists.
2. If you login to a wormhole system (or Thera) with no local, then watchlist doesn't automatically pop up.
3. This would be exempted for people that are on your personal watchlist as friendly, who would still always see you. Perhaps also members of your corp/alliance, or at least the director-level members.
4. Once you jump into k-space you show up on watchlists of anyone maybe?
5. Perhaps going back to a WH would take you back off?

This would be a good fix for the current meta. No reason that WH space should give anyone free intel. Also worth noting if nobody has yet that this would somewhat benefit smaller corps as they are the easiest to watchlist the whole group, and have fewer alts.



Nobody is arguing that it isn't great Intel or crap Intel, the argument seems to revolve around it being both uncontrollable intel, and free Intel.

Opt out system? Everybody would do it by default (mostly everybody). If so, then there should be a way to do that type of monitoring even if they opt out of it, but it should cost you.

Abilities stay, it's just not free unless it's consensual between friends, ally's, corps, etc. it doesn't have to cost billions, but a person shouldn't have the ability to watchlist half of new Eden with impunity, for free.

I do find it a bit wierd that this hasn't been iterated on.

Nobody disagrees with keeping watch lists, but it is essentially free Intel.

Yaay!!!!

Neckbeard Nolyfe
Zero Fun Allowed
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#86 - 2015-04-02 16:21:19 UTC
March rabbit wrote:
Neckbeard Nolyfe wrote:
...

The same way the corp you are camping watchlists you, the same way you watchlist them and know when they are running sites, or how many numbers do they have on, or if they are waiting for your bomber in a cloaky something....

do you have access to personal data of all the people who has access to yours in RL (talking about government, your company, etc...)?
Or maybe you have access to financial data of your bank like they have access to your?

Hint: watchlist gives you ability to watch for someone but it's not that you always know who you can watch.


Just the fact that you compared a spaceship game to rl tells me a lot of intel about you.

~lvl 60 paladin~

unimatrix0030
University of Caille
Gallente Federation
#87 - 2015-04-02 20:14:00 UTC
So first lets remove local from null sec.
About watchlists, make it concentual , problem of to much intell solved.
If both needs to agree then you can still keep the social part of the system.
The rest of the intel you should be able to get with eyeball on the pos and or new structures.

No local in null sec would fix everything!

Krops Vont
#88 - 2015-04-02 20:32:05 UTC
Watchlist only does half the play. Tells you if they are on or off, not if they are in the same wormhole as you. ;)

--==Services==--

Propaganda/Art/Media

Wormhole Finding & Selling

o/ Play for fun

Chance Ravinne
WiNGSPAN Delivery Services
WiNGSPAN Delivery Network
#89 - 2015-04-02 22:42:57 UTC
I started this thread on a lark yet it seems like a very divisive issue. I think it would be possible to preserve both the social nature of watch lists and the spookiness of j space.

You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT

Trinkets friend
Sudden Buggery
Sending Thots And Players
#90 - 2015-04-02 23:00:59 UTC
Chance Ravinne wrote:
I love watch lists as much as the next guy, but sometimes it feels overpowered as an intelligence source. Especially in w space where the lack of local adds to the mystery and shroud, but watch lists kind of undermine that. Any thoughts?



OK, here's my take on this.

When your clowns came into my hole, and set up EVE's Second Least Impressive Wormhole Camp (you outdid yourselves this week, btw) I parked an alt on the wormhole entrance and added every idiot who jumped through.

I went to zkillboard and researched each idiot to determine which other clown-arse moron he flew with. Soon i had scried out who was in my hole, which one had a bomber and who had a Falcon, who had a 800M Wingspan "doctrine" Stratios spendo-punching bag.

I had a good idea who was in my hole, and since they were on watchlists, and i had researched their behaviour on zkillboard, I came to a conclusion.

#1 - You are all US TZ and you were "hell camping" an AU TZ corp
#2 - As long as we didn't idle n the wormhole with MWD's running in a T1 frigate, we would be fine, because bomber camps against 150K EHP cloaky proteuses are, well, pretty damn pointless
#3 - I could tell who was online, what they were flying, and address the risk and alleged threat your clowns posed at any one time.

The watchlist was not the be-all and end-all of my intelligence gathering. Researching zkillboard and using half of one fifth of my brain was the majority of it.

I realised immediately, you and yours had no real teeth. You hadn't sieged anyone out. Haulers and mining barges would kill your bombers more often than not. You needed 12 guys to do anything. We could, and did, go about our business without interference. Finally, you were engaged in a collossal waste of time because your idiots never once brought a decent interdiction option to the field.

So is a watchlist bad? No.

it's a tool. A small and ineffectual tool. Which is why a small and ineffectual tool is trying to get it removed I suppose.

Sure, it's prone to abuse. Blood Union would invest billions of ISK in dreads, dread alts, etc, and seed hem into C5's inhabited by bears and pull logon traps partly informed by watchlists. But, and I'll educate you about what really happened because you weren't even playing the game when it happened, BU quit wormholes mostly when CCP removed API kill logging support and jump logging from wormhole systems, thereby invalidating BU's intel tool known as Siggy.

BU didn't even need to WL their victims to pull logon traps. a WL pinging with sign-ons is handy but it wouldn't have stopped them without the removal of NPC kill logging and jump logging which just showed a nice red or yellow flag on the holes in Siggy.

Would i want WL's removed? no. You know why? i have friends. Without a WL, the only way I now my friends, enemies and frienemies are online is to be in the same channel as them (local or otherwise).

Sure, some people may hate the fact I WL their whole active member base, but the key is that you and yours didn't get kills because a Wl informed me you were online. You didnt get kills because you were bad. Then you turned tail and ran abecause your corp is pathetic and weak when it comes to a pitched battle. if you hate the fact that camping a hole for weeks with bombers merely sees you get added to Wl and your sign on is greeted by derision in Local, well tough.
Tibo Paralian
Task Force 641
Empyrean Edict
#91 - 2015-04-02 23:41:27 UTC
From a lore/immersion point of view, it would be more believable if watchlists were tied to empire business. For example, instead of the watchlist showing as a green arrow for online, it would say 'last seen XX minutes ago'. By seen, any of the following could be used; used a stargate, dock in a station, using station services, talking to agents, a bounty being paid, etc. As in anything that requires the use of empire structures/services.

From a social point of view, corp/alliance and other chat channels already function as a watchlist.

Chance Ravinne
WiNGSPAN Delivery Services
WiNGSPAN Delivery Network
#92 - 2015-04-03 00:21:59 UTC
Trinkets friend wrote:
Chance Ravinne wrote:
I love watch lists as much as the next guy, but sometimes it feels overpowered as an intelligence source. Especially in w space where the lack of local adds to the mystery and shroud, but watch lists kind of undermine that. Any thoughts?



OK, here's my take on this.

When your clowns came into my hole, and set up EVE's Second Least Impressive Wormhole Camp (you outdid yourselves this week, btw) I parked an alt on the wormhole entrance and added every idiot who jumped through.

I went to zkillboard and researched each idiot to determine which other clown-arse moron he flew with. Soon i had scried out who was in my hole, which one had a bomber and who had a Falcon, who had a 800M Wingspan "doctrine" Stratios spendo-punching bag.

I had a good idea who was in my hole, and since they were on watchlists, and i had researched their behaviour on zkillboard, I came to a conclusion.

#1 - You are all US TZ and you were "hell camping" an AU TZ corp
#2 - As long as we didn't idle n the wormhole with MWD's running in a T1 frigate, we would be fine, because bomber camps against 150K EHP cloaky proteuses are, well, pretty damn pointless
#3 - I could tell who was online, what they were flying, and address the risk and alleged threat your clowns posed at any one time.

The watchlist was not the be-all and end-all of my intelligence gathering. Researching zkillboard and using half of one fifth of my brain was the majority of it.

I realised immediately, you and yours had no real teeth. You hadn't sieged anyone out. Haulers and mining barges would kill your bombers more often than not. You needed 12 guys to do anything. We could, and did, go about our business without interference. Finally, you were engaged in a collossal waste of time because your idiots never once brought a decent interdiction option to the field.

So is a watchlist bad? No.

it's a tool. A small and ineffectual tool. Which is why a small and ineffectual tool is trying to get it removed I suppose.

Sure, it's prone to abuse. Blood Union would invest billions of ISK in dreads, dread alts, etc, and seed hem into C5's inhabited by bears and pull logon traps partly informed by watchlists. But, and I'll educate you about what really happened because you weren't even playing the game when it happened, BU quit wormholes mostly when CCP removed API kill logging support and jump logging from wormhole systems, thereby invalidating BU's intel tool known as Siggy.

BU didn't even need to WL their victims to pull logon traps. a WL pinging with sign-ons is handy but it wouldn't have stopped them without the removal of NPC kill logging and jump logging which just showed a nice red or yellow flag on the holes in Siggy.

Would i want WL's removed? no. You know why? i have friends. Without a WL, the only way I now my friends, enemies and frienemies are online is to be in the same channel as them (local or otherwise).

Sure, some people may hate the fact I WL their whole active member base, but the key is that you and yours didn't get kills because a Wl informed me you were online. You didnt get kills because you were bad. Then you turned tail and ran abecause your corp is pathetic and weak when it comes to a pitched battle. if you hate the fact that camping a hole for weeks with bombers merely sees you get added to Wl and your sign on is greeted by derision in Local, well tough.


Trinkets when I read your posts I ignore all the parts about me and my corp being bad, because we aren't supposed to be good and frankly it has no affect on my wallet or general standings in Eve. So instead I will address your points, of which there seem to be two.

One, you used watch lists to gather Intel that you called useless. Sounds like an argument for its removal.

Second you said you want to use it for chatting. Consensual lists resolve that.

You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT

Candi LeMew
Division 13
#93 - 2015-04-03 00:49:37 UTC  |  Edited by: Candi LeMew
Chance Ravinne wrote:
One, you used watch lists to gather Intel that you called useless. Sounds like an argument for its removal.

He said it was a small part of what contributed overall to an intel picture.

Other things such as killboards for example were used. So I'm guessing you'd advocate for their removal too since it costs nothing to use them as intel. I'd also imagine you'd recommend all your pilots not register APIs on killboards too as that willing gives out "free intel" that can be avoided, right?

Because it's all the same thing. ^^

What is this thread even doing in this section anyway? Thank Bob I wear goggles 'cause it burns my eyes.

It's not a divisive topic, btw. It's just that you made it into one.

🍌

Remember... in Anoikis Bob Is Always Watching...

"I been kicked out of better homes than this" - Rick James

Pissfat
Tactically Challenged
The Initiative.
#94 - 2015-04-03 00:52:49 UTC  |  Edited by: Pissfat
Candi LeMew wrote:


It's not a divisive topic, btw. It's just that you made it into one.


Pretty much this.


This is why it is really bad when a CSM has their own agenda.


Of all the things you could be concentrating on for WH space right now like the MASSIVE structure/pos changes you choose to spend some of your first actions delving into a non issue like bloody watchlists.

I am Winthorp you might remember me from such films as i got CCP to make signature ID's persistent through DT for their love of AU bros.

Saisin
Chao3's Rogue Operatives Corp
#95 - 2015-04-03 01:33:48 UTC
Candi LeMew wrote:

It's not a divisive topic, btw. It's just that you made it into one.


It is a divisive topic, you are simply on the side of the current statu-quo. But it does belong with the larger discussion about local in Null, and I am glad a CSM member is bringing this up.

Risk free intel is not good for the game, and watch list should only be available when both sides agree to it.

Vote Borat Guereen for CSM XII

Check out the Minarchist Space Project

Saisin
Chao3's Rogue Operatives Corp
#96 - 2015-04-03 01:36:47 UTC
Pissfat wrote:


This is why it is really bad when a CSM has their own agenda.


lol... seriously?

Each CSM member/candidate has their own agenda, for the group/play style they represent or the powers that put them in place.

Believing otherwise is naive.

Vote Borat Guereen for CSM XII

Check out the Minarchist Space Project

Candi LeMew
Division 13
#97 - 2015-04-03 01:37:56 UTC
Pissfat wrote:
Candi LeMew wrote:


It's not a divisive topic, btw. It's just that you made it into one.


Pretty much this.


This is why it is really bad when a CSM has their own agenda.


Of all the things you could be concentrating on for WH space right now like the MASSIVE structure/pos changes you choose to spend some of your first actions delving into a non issue like bloody watchlists.

It really does feel like that.

So many more issues with real relevancy for wormholers and w-space.

With Chance's niche approach to w-space he's going to fight an uphill battle to win many hearts and minds in the w-space community, but that's only made more difficult with topics like this which are just as niche.

If you're into that stuff though, Chance and need a topic to cut your teeth on, come fix this for me, please. Attention

Saisin wrote:
Candi LeMew wrote:

It's not a divisive topic, btw. It's just that you made it into one.


It is a divisive topic, you are simply on the side of the current statu-quo. But it does belong with the larger discussion about local in Null, and I am glad a CSM member is bringing this up.

Risk free intel is not good for the game, and watch list should only be available when both sides agree to it.

It's like talking to an automated, AI reply.

🍌

Remember... in Anoikis Bob Is Always Watching...

"I been kicked out of better homes than this" - Rick James

Chance Ravinne
WiNGSPAN Delivery Services
WiNGSPAN Delivery Network
#98 - 2015-04-03 01:57:39 UTC
Pissfat wrote:
Candi LeMew wrote:


It's not a divisive topic, btw. It's just that you made it into one.


Pretty much this.


This is why it is really bad when a CSM has their own agenda.


Of all the things you could be concentrating on for WH space right now like the MASSIVE structure/pos changes you choose to spend some of your first actions delving into a non issue like bloody watchlists.


Hey thanks for the feedback guys! Just two quick things:

1. Although I'm a CSM member, I hope you don't expect every single forum post I make going forward is part of some sinister agenda! I just thought of this off the cuff while reading the AFK cloaking discussion.
2. I would guess from the Fanfest presentation that the details for structures and how they'd work in w-space is not exactly at "show this to Chance in April 2015" levels of readiness, but it will be on my mind for the future.
3. I think based on the responses in here there are some strong opinions about this system, and I haven't seen it talked about in a long time (ever?). Wahoo!

You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT

Serendipity Lost
Repo Industries
#99 - 2015-04-03 12:08:49 UTC  |  Edited by: ISD Ezwal
Getting rid of the watch list allows the risk averse players to be more risk aversetical. Getting rid of it is bad. It removes a mechanism that enhances the ability to blow up another dudes space stuff.

I use the watch list to blow folks up. Folks that don't like fighting on my terms want to take my tools away. I'm ok w/ folks using the watch list the same way I do to exploit me and blow me up. That's part of the game. The drive to remove watch list functionality boils down directly to risk aversion.

This whole attempt to get rid of the watch list is an attempt to make eve more risk averse. It's that simple. Any advantages w/ gimping or removing the current watch list stem soley from the desire of risk averse folks to be free of those who hunt them.

*Snip* Removed off-topic part of the post. ISD Ezwal.
Obil Que
Star Explorers
Solis Tenebris
#100 - 2015-04-03 12:20:42 UTC  |  Edited by: Obil Que
Serendipity Lost wrote:
Getting rid of the watch list allows the risk averse players to be more risk aversetical. Getting rid of it is bad. It removes a mechanism that enhances the ability to blow up another dudes space stuff.


What is more risk averse then gathering intel on people without being outside their POS shield?

Serendipity Lost wrote:
I use the watch list to blow folks up. Folks that don't like fighting on my terms want to take my tools away. I'm ok w/ folks using the watch list the same way I do to exploit me and blow me up. That's part of the game. The drive to remove watch list functionality boils down directly to risk aversion.

This whole attempt to get rid of the watch list is an attempt to make eve more risk averse. It's that simple. Any advantages w/ gimping or removing the current watch list stem soley from the desire of risk averse folks to be free of those who hunt them.


I want people who gather intel to have to endure risk to do it. Be in space. Be at my POS. Don't gather intel on me from across New Eden with zero risk to yourself to know my patterns and activities. I see nothing but risk averse people wanting to have their perfect intel on my activities handed to them on a silver platter. I want those people to have to be in space directly and actively gathering intel at risk to themselves for doing it.

Yes, I want to take your tool away. Your zero effort, zero risk tool to hunt with.