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Getting a 0.0 system with 1 asteroid belt to Industry Level I

Author
Zeta Anana
Deep Core Mining Inc.
Caldari State
#1 - 2015-03-26 10:53:55 UTC
Hi Folks,

We've just taken up residence in a 0.0 home and knowingly did so in a system that hadn't been used for a good long while. It has 1 permanent asteroid belt and is in -0.2 space.

When we did the move we assumed that we could leisurely mine and rat in the system to get our military and mining indexes up to a point relatively quickly where we could deploy our infrastructure hub (i-hub) upgrades and begin the process of shaping our space to the Corp needs and desires.

On the Military Index side we went from 0 to level IV in literally a day or two. It was insanely easy and the upgrades for ratting were plugged in; hey presto; permanently spawning anomalies for the ratters. Job done! They're happy.

Now, we are also keen to provide the ability for the Corp to mine as an additional rung on the ladder of industry alongside Planetary Interaction etc

We began logically - we mined out the permanent asteroid belt hoping and trusting that that would push us to Level I. No, it didn't.

We then began hunting aggressively for anoms in the system from a ratting perspective only to learn that the monster ore belts that spawn with Relic and Data sites do not count to the industry level if mined. Oh dear.

So, that brings me to the crux of the question. Is it possible by mining out a single standing ore belt every 4 days to eventually get an industry index to level 1? Would it make more sense to farm the belt by leaving many or the rocks and mining it to a point that it is almost dead each day; then waiting for it to repopulate?

Is there any chance that an ore anomaly will spawn in a -0.2 system and by doing that site we can get the industry level to 1?

I guess what I'm looking for are tips and guidance on how the Corp should behave to have a meaningful way of reaching Industry Level 1 as efficiently as possible. I know once we've got it and plugged in the upgrade that the rest is history. As soon as we have a permanently available/respawing ore anom available we can mine as much or as little as we like as long as we keep and maintain level I on the index.

Thanks in advance for your help, suggestions and guidance.

All the best,
Zifrian
The Frog Pond
Ribbit.
#2 - 2015-03-26 11:45:27 UTC  |  Edited by: Zifrian
I'd look up blood tear indusrties guide and try to figure out the math to see if it's possible. My first thought is that it isn't and even if it is, it would be a pain to upkeep. Say you get it up to level 3 or 4. You need some mining each day to keep it at that level. A cloak camper, war, or just RL stuff would affect your ability to do the upkeep and if you lose your level 1, then you would go through all of the work again.

Honestly, I would try and use next door systems with your alliance or set up a cyno bridge to a better mining system to use.

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Zeta Anana
Deep Core Mining Inc.
Caldari State
#3 - 2015-03-26 14:39:34 UTC
Thanks for the reply. Yes, I'm pretty familiar with the sterling work done by Bloodtears on the 3 versions to date; but there's nothing modern out there. It all relates to mechanics and dynamics which are now over 3 years out of date.

Our Corp has enough miners in it to easily maintain level 1 - my challenge is getting the system to level 1 in the meantime so we can plug in the upgrade. Once we're at level 1 the rest will be history.

We could always strike it lucky and have an Ore based anom spawn in the system as my understanding that if it is an Ore anom that it will increase the industry level; just not mining rocks that are in relic and data sites. I hope that understanding is still correct?

We do have a system available next door that have offered us use of their belts; but my preference is to mine in our own system for obvious 'at home' reasons - fleet logistics and Rorqual support is easier and so on.

The other options is to go deeper Truesec where it will all be a lot easier; just more expensive to establish and setup.
Aerie Evingod
Midwest Miners LLC
#4 - 2015-03-26 14:45:56 UTC
The industry levels are broken. The bloodtears, while being old, I think are still valid for m3 of ore needed and to maintain level. Your best bet is probably hold off on mining the static belt and hope for an ore anomaly or two to spawn and then clean them both out.

I thought I heard some fan fest stuff related to this but I don't know the particulars.
Zeta Anana
Deep Core Mining Inc.
Caldari State
#5 - 2015-03-26 15:27:03 UTC
Will leaving the standing belt alone have an impact on the chance of an ore anom spawning? Are you suggesting that theres a link between the existence of ore in the fixed belt and the chance of an ore based anom spawning?

I'm sure a couple of decent ore anoms is all we'll need to kick the system to level 1 - we only need to hold it there long enough to apply the i-hub upgrade; so I guess its all about timing.
EvilweaselFinance
GoonCorp
Goonswarm Federation
#6 - 2015-03-26 15:31:56 UTC
Zeta Anana wrote:
Will leaving the standing belt alone have an impact on the chance of an ore anom spawning? Are you suggesting that theres a link between the existence of ore in the fixed belt and the chance of an ore based anom spawning?

I'm sure a couple of decent ore anoms is all we'll need to kick the system to level 1 - we only need to hold it there long enough to apply the i-hub upgrade; so I guess its all about timing.

he's saying leave the belt untouched so when an anom does appear, you can clear the belt as well and try to get to level 1 in one spurt

if you clear the belt today, all that progress will decay by tommorow, maybe you get an ore anom tomorrow but have no belt to add to the ore count and it doesn't push you over the top alone
Zeta Anana
Deep Core Mining Inc.
Caldari State
#7 - 2015-03-26 19:32:25 UTC
Thanks guys, that makes perfect sense. Appreciate the help
BigWolfUK
Sons-of-Liberty
#8 - 2015-03-29 11:03:23 UTC
Pretty sure I read, or heard, that the way the indexes are being calculated will be getting altered soon (Next big patch, or when the new sov hits, can't remember) that will 'should' make it easier for indy indexes to be either raised, or maintained
Zeta Anana
Deep Core Mining Inc.
Caldari State
#9 - 2015-04-02 15:32:32 UTC
Hi Guys,

We did it! Although it was a very roundabout route that took some coordination and focus from the Corp.

We upgraded military pirate detection first - got the military index to 5 then installed the first 3 pirate detection upgrades to the i-Hub. Level 1 and 2 spawned lighter anoms peaking at PORTS but none of the combat anoms had any rocks in them.

Then we installed level III Pirate Detection and that started spawning FORLORNS - which have a lovely selection of fat Veldspar rocks in them.

Given our standing single asteroid belt massed out at 170,000 cubic meters it on its own would never be enough to get Industry to level 1 - so we needed it (as suggested in this thread) plus about 1,330,000 Million Cubic meters of something else to get to level 1. That something else came in the form of Veldspar from Forlorn sites....

So, we put the ratters into focussed forlorn running and they stayed on grid after they killed the last rat.

The miners came in and hoovered up the rocks.

A few sites later level 1 was achieved.

I-Hub upgrade for ORE installed; did a few more forlorns to make sure level 1 index maintained through downtime.

After downtime a lovely shiny new asteroid belt spawned as an ANOM - job done - miners happy! Lot's of fat rocks to mine including the SPOD - 250,000 units of goodness.

Everyone happy! Job Done!
Lucas Kell
Solitude Trading
S.N.O.T.
#10 - 2015-04-02 16:50:03 UTC
All hail the SPOD!

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Xearal
Dead's Prostitutes
The Initiative.
#11 - 2015-04-06 23:20:47 UTC
Hmmm a bit silly that relic/data rocks don't count towards the index, but rat anom rocks do.. ohwell, nobody every said anything about consistency in eve and all.

Hopefully stuff like this will be fixed in June.. might want to check out the threads about it and post in them to give the devs something to read about for miners.

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