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cargogold UI icon status

Author
Prda Prda
Stay Frosty.
A Band Apart.
#1 - 2015-03-30 17:44:53 UTC
Hello.

I'd like to suggest a cargohold UI icon status.
A blue round tape around the cargohold icon showing the current cargo status. So half full cargo would show half of the blue round tape around the cargohold icon. Much like the red round tape is showing the damaged status around weapons icons.

Why?

I find myself undocking and flying to my op with full cargo of loot or missing ammo (empty cargo) that i used on previous op.

quick sketchshowing full cargo:
[img]http://shrani.si/t/2X/Mf/MedSbgR/1/cargo.jpg[/img]
Juan Mileghere
The Corporate Raiders
Safety.
#2 - 2015-03-30 18:03:18 UTC
Prda Prda wrote:
Hello.

I'd like to suggest a cargohold UI icon status.
A blue round tape around the cargohold icon showing the current cargo status. So half full cargo would show half of the blue round tape around the cargohold icon. Much like the red round tape is showing the damaged status around weapons icons.

Why?

I find myself undocking and flying to my op with full cargo of loot or missing ammo (empty cargo) that i used on previous op.

quick sketchshowing full cargo:
[img]http://shrani.si/t/2X/Mf/MedSbgR/1/cargo.jpg[/img]

sounds neat +1
Iain Cariaba
#3 - 2015-03-30 19:29:11 UTC
Prda Prda wrote:
Hello.

I'd like to suggest a cargohold UI icon status.
A blue round tape around the cargohold icon showing the current cargo status. So half full cargo would show half of the blue round tape around the cargohold icon. Much like the red round tape is showing the damaged status around weapons icons.

Why?

I find myself undocking and flying to my op with full cargo of loot or missing ammo (empty cargo) that i used on previous op.

quick sketchshowing full cargo:
[img]http://shrani.si/t/2X/Mf/MedSbgR/1/cargo.jpg[/img]

Unsupported.

You can already determine the status of your hold using the ctrl-I shortcut.

Your personal inability to empty your hold of loot isn't going to be aided by yet another indicator of a full hold. As the cargo hold icon ia only available when undocked, this will in no way prevent you from undocking with a full hold. Why haven't you gotten into the routine of emptying your hold as soon as you dock?
Quintessen
The Scope
Gallente Federation
#4 - 2015-03-30 19:40:26 UTC  |  Edited by: Quintessen
I've long wanted an info panel that shows the various volumes remaining in the different cargo-bays, going so far as to show partitioning as well for those of use with containers in cargo. Pardon the ASCII art.

Cargo: [#######     ][###      ][           ][#              ]
Fleet: [##########                                           ]
Ore:   [#####################################################]
FireFrenzy
Cynosural Samurai
#5 - 2015-03-30 20:08:17 UTC
I like it...
xttz
GSF Logistics and Posting Reserves
Goonswarm Federation
#6 - 2015-03-30 20:22:41 UTC
Iain Cariaba wrote:
Unsupported.

You can already determine the status of your hold using the ctrl-I shortcut.

Your personal inability to empty your hold of loot isn't going to be aided by yet another indicator of a full hold. As the cargo hold icon ia only available when undocked, this will in no way prevent you from undocking with a full hold. Why haven't you gotten into the routine of emptying your hold as soon as you dock?


Quoting proof that some people on the Internet can disagree with anything, no matter how sensible the idea.
Kiddoomer
The Red Sequence
#7 - 2015-03-30 20:30:07 UTC
Quintessen wrote:
I've long wanted an info panel that shows the various volumes remaining in the different cargo-bays, going so far as to show partitioning as well for those of use with containers in cargo. Pardon the ASCII art.

Cargo: [#######     ][###      ][           ][#              ]
Fleet: [##########                                           ]
Ore:   [#####################################################]


THIS +1

In the name of Jirai 'Fatal' Laitanen : “Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.”

Iain Cariaba
#8 - 2015-03-30 21:24:04 UTC
xttz wrote:
Iain Cariaba wrote:
Unsupported.

You can already determine the status of your hold using the ctrl-I shortcut.

Your personal inability to empty your hold of loot isn't going to be aided by yet another indicator of a full hold. As the cargo hold icon ia only available when undocked, this will in no way prevent you from undocking with a full hold. Why haven't you gotten into the routine of emptying your hold as soon as you dock?


Quoting proof that some people on the Internet can disagree with anything, no matter how sensible the idea.

Sensibility is entirely relative. You see this idea as sensible. I, however, see nothing sensible in an idea that is nothing more than, "I'm to lazy to bother typing two keys, or one mouse click on an existing icon, to check my cargo hold (that I know is full) before I undock, so give me a coded solution to my laziness so I can see how full my hold is after I undock."
Quintessen
The Scope
Gallente Federation
#9 - 2015-03-30 21:41:50 UTC
Iain Cariaba wrote:
xttz wrote:
Iain Cariaba wrote:
Unsupported.

You can already determine the status of your hold using the ctrl-I shortcut.

Your personal inability to empty your hold of loot isn't going to be aided by yet another indicator of a full hold. As the cargo hold icon ia only available when undocked, this will in no way prevent you from undocking with a full hold. Why haven't you gotten into the routine of emptying your hold as soon as you dock?


Quoting proof that some people on the Internet can disagree with anything, no matter how sensible the idea.

Sensibility is entirely relative. You see this idea as sensible. I, however, see nothing sensible in an idea that is nothing more than, "I'm to lazy to bother typing two keys, or one mouse click on an existing icon, to check my cargo hold (that I know is full) before I undock, so give me a coded solution to my laziness so I can see how full my hold is after I undock."


It is sufficient to say, "this would not be useful to me" to voice your opinion. Calling the OP lazy doesn't really improve your argument. The devs are going to spend time on the projects that give them the most improvement for the effort within technical and timing constraints. It is simple enough to push for what you want without denigrating what you don't want by insulting the other forum users.

And my counter-argument to your argument is that difficult UI isn't gameplay. There are a lot of reasons why knowing, at a glance, what the remaining cargohold capacity is useful. Frankly when I'm in space I want as few non-essential windows open as possible because I might be busy doing something that requires an unobstructed view of space. Also clicking back and forth to see the capacity of all my holds requires additional time -- something very simply solved with an info panel or other information conveyance.
Iain Cariaba
#10 - 2015-03-30 23:03:59 UTC
Quintessen wrote:
Iain Cariaba wrote:
Sensibility is entirely relative. You see this idea as sensible. I, however, see nothing sensible in an idea that is nothing more than, "I'm to lazy to bother typing two keys, or one mouse click on an existing icon, to check my cargo hold (that I know is full) before I undock, so give me a coded solution to my laziness so I can see how full my hold is after I undock."


It is sufficient to say, "this would not be useful to me" to voice your opinion. Calling the OP lazy doesn't really improve your argument. The devs are going to spend time on the projects that give them the most improvement for the effort within technical and timing constraints. It is simple enough to push for what you want without denigrating what you don't want by insulting the other forum users.

And my counter-argument to your argument is that difficult UI isn't gameplay. There are a lot of reasons why knowing, at a glance, what the remaining cargohold capacity is useful. Frankly when I'm in space I want as few non-essential windows open as possible because I might be busy doing something that requires an unobstructed view of space. Also clicking back and forth to see the capacity of all my holds requires additional time -- something very simply solved with an info panel or other information conveyance.

If it looks like a duck, walks like a duck, and sounds like a duck, it's probably not a street light. I call them as I see them.

Reread the OP. He specifically states that he wants this change because:
Prda Prda wrote:
I find myself undocking and flying to my op with full cargo of loot or missing ammo (empty cargo) that i used on previous op.

This is blatant laziness on OP's part, to get something coded because he cannot do for himself.

What you're saying, from my point of view, is that you want CCP to code something so that you don't have to open an inventory window to see how much you're carrying. I challenge you to name one, just one, mainstream MMORPG that does not make you open an inventory window to see what you're carrying.
Leto Aramaus
Frog Team Four
Of Essence
#11 - 2015-03-30 23:31:05 UTC
-1 for waste of Dev time.

Eventually... when there's NOTHING left for the UI team to do... sure, why not.

The UI needs major love, as outlined in my signature... but this is not part of it.
Quintessen
The Scope
Gallente Federation
#12 - 2015-03-31 03:17:33 UTC
Iain Cariaba wrote:
What you're saying, from my point of view, is that you want CCP to code something so that you don't have to open an inventory window to see how much you're carrying. I challenge you to name one, just one, mainstream MMORPG that does not make you open an inventory window to see what you're carrying.


He wasn't asking to see what he was carrying, but how many more things he could carry. And there are MMORPGs that do that. Some out of the box, others with mods. And for the ones that don't, it's often a frequent request.

Off the top of my head, I know that the following ones have this feature:

Wildstar
World of Warcraft
Quintessen
The Scope
Gallente Federation
#13 - 2015-03-31 03:25:30 UTC
Leto Aramaus wrote:
-1 for waste of Dev time.

Eventually... when there's NOTHING left for the UI team to do... sure, why not.

The UI needs major love, as outlined in my signature... but this is not part of it.


I took a look at the idea in your signature, and it's not something I'd want and would find detrimental to my experience. I've done a lot of user interface design work over the years and went to school for it. People clamor for total control, but only a very small percentage of people actually use it, and a smaller percentage actually get value from it despite what they think.

Most people need the UI to give them the information they need right then and for the rest to be easily discoverable. Cargohold capacity is very useful to a lot of activities in EVE. PvP isn't one of them, though looting after the fact is. Transporting, mining, PvE, logistics, and such will all receive benefits from having this information available.
Lugh Crow-Slave
#14 - 2015-03-31 03:58:06 UTC
the idea isn't bad but its not worth the dev time

just alt+c and check don't be lazy
Tiddle Jr
Brutor Tribe
Minmatar Republic
#15 - 2015-03-31 04:14:01 UTC
Prda Prda wrote:
Hello.

I'd like to suggest a cargohold UI icon status.
A blue round tape around the cargohold icon showing the current cargo status. So half full cargo would show half of the blue round tape around the cargohold icon. Much like the red round tape is showing the damaged status around weapons icons.

Why?

I find myself undocking and flying to my op with full cargo of loot or missing ammo (empty cargo) that i used on previous op.

quick sketchshowing full cargo:
[img]http://shrani.si/t/2X/Mf/MedSbgR/1/cargo.jpg[/img]


According to the pucture this round blue tape is only visible by undock when you already in space which means you still could undock with full of loot or out of ammo.

Better to have it available while you docked. But it means you still have to check you cargoholds manually same thing i could say about drone bay. Sometimes i do undock with wrong drones type.

What i did i put a sticky notes on my monitor - check cargo! Took me a few weeks to make that habbit almost auto, so no more mistakes. Blink

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Quintessen
The Scope
Gallente Federation
#16 - 2015-03-31 13:51:21 UTC  |  Edited by: Quintessen
Lugh Crow-Slave wrote:
the idea isn't bad but its not worth the dev time

just alt+c and check don't be lazy


I noticed your signature. You asked for the fuel and ice to be color coded to make it easier to see? Someone taking your same stance could counter with that you can just hover over them to see which is which, saying "just hover and check don't be lazy".
McChicken Combo HalfMayo
The Happy Meal
#17 - 2015-03-31 22:53:33 UTC  |  Edited by: McChicken Combo HalfMayo
Iain Cariaba wrote:
I, however, see nothing as sensible

Fixed that for you.

Big smile

There are all our dominion

Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin

Iain Cariaba
#18 - 2015-04-01 15:15:05 UTC
Quintessen wrote:
Iain Cariaba wrote:
What you're saying, from my point of view, is that you want CCP to code something so that you don't have to open an inventory window to see how much you're carrying. I challenge you to name one, just one, mainstream MMORPG that does not make you open an inventory window to see what you're carrying.


He wasn't asking to see what he was carrying, but how many more things he could carry. And there are MMORPGs that do that. Some out of the box, others with mods. And for the ones that don't, it's often a frequent request.

Off the top of my head, I know that the following ones have this feature:

Wildstar
World of Warcraft

Yes, and trying to make EvE more like WoW is going to go down real well.

You still haven't properly explained why it's so hard to press ctrl-c before undocking to check if you have cargo space? As for any other time, if you're looting a can or wreck, you already have the inventory window open, it's merely one click to see the existing hold capacity meter.
Mr Mac
Dark Goliath
#19 - 2015-04-01 15:31:43 UTC
Well, most items have 0.1 m3. A bar won't help
Just use shortkey. Not hard
Joffy Aulx-Gao
Stay Frosty.
A Band Apart.
#20 - 2015-05-07 16:47:05 UTC
Cool idea but wouldn't it be a better idea to see the inventory icon in the sidebar to show how full your main cargo hold is? It can be seen both in and out of a station.

I'm a lowsec pirate and diplo of A Band Apart.

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