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Gate-Camping: The Simple Reason

Author
Desimus Maximus
Deep Core Mining Inc.
Caldari State
#41 - 2015-03-30 06:36:03 UTC
Always wanted to drop about a half dozen spider-tanking carriers on a low-sec gate camp. Can't ever find enough people with the balls or motivation to do it.
McChicken Combo HalfMayo
The Happy Meal
#42 - 2015-03-30 07:11:49 UTC
Ralph King-Griffin wrote:
Its like the lowsec watercooler, just with explosions and boose
Ralph, welcome to my signature. Enjoy your stay.

There are all our dominion

Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin

Eugene Kerner
TunDraGon
Goonswarm Federation
#43 - 2015-03-30 07:39:22 UTC
Instead of writing a well-though-through manifest on gate camping I wll try to keep it short and simple as the nature of gate camping is - or is it?

First: There is no such thing as an instalocker. There are quick-lockers that are bound to the server tick.

There are certain choke points in Eve that need superintendece.
These key systems are spread over High-, Low- and Zero-Security space in New Eden.

The high sec systems in question are along the main trade routes through High security space naturally. Namely we can list Uedama or Sivala in The Citadel or Niarja in Domain. Also the trade hubs themselves are widely camped by honorable tradesmen.
For that is what they are...they trade aquired goods and control the ways they reach the market and most important the quantity of goods reaching the booths.(just think of the collapse of prices if everything that is produced also reaches it´s destination)

I really do not know a lot of 0.0 gate camps other than the mechanics that enable you to use bubbles and quicklockers. In reality gate camps in 0.0 often consist of one single ship - a sabre - The player stearing it will probably have another account running for cloacky scouting or even has a charackter in a local alliance to gather intel. A charackteristic of these 0.0 sec regions is that there are Intel-channels and sooner or later some white-knighting will occour and the sabre will vanish. Larger groups can camp whole pipes with a frigate each on the gates...its nearly impossible to escape if you dont want to fight or fit your ship accordingly (also valid for low sec). I still see cloacky transport ships with cargohold extenders fitted...thats not how you do it if you do not want to get caught.


There are many Low sec chokepoints - but few that are worth camping. These chokepoints often lie along short Cuts betqween mission hubs or trade hubs. Short cuts are supposed to be dangerous, it is beneficial for someone to use them as they will reach their destination much faster.
Gate camps in low sec will always consist of ships from cruiser size upward with a lot of logistic support at the gate (thank you ccp) or of battlecruiser sized ships (upwards) without gate support but a pounce with a repping ship. There will also be 3-5 scouts in nearby systems.
A industrial sized gate camp in low sec is connected to a high logistical effort. "Industrial sized" in this context means that we do not do that for fun alone. It is like gunmining - a real effort to earn some honest Isk. In the end we are traders too.

PS.:
It is one of the easiest things to break a gate camp in low sec if you have some friends. I will not go into detail because that would be bad for business.

If you are a solo player and you do not want to interact with other players - well then a gate camp is no place for you - it is really that simple. EVE is a game with an emphasis on cooperation between players and at least a minimum of social interaction.
OP mentioned bringing Combat vessles into lowsec for Missions (contradiction?). That is dangerous in ALL of low sec, not only where gates are camped.


In the end low-sec gatecamps do not really have an impact on many players. The amount of destroyed ships and Isk does not really make it "unbalanced". There is barley enough ISK to be made that one can make a living from it.

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Yarda Black
The Black Redemption
#44 - 2015-03-30 08:36:34 UTC
Its all about supply and demand. Both this thread and camping.

OP, as long as you keep supply-ing.....
ZAKURELL0 LINDA
KarmaFleet
Goonswarm Federation
#45 - 2015-03-30 08:38:21 UTC
op should learn proper game mechanics before making a statement. in fact we are travelling between NS/LS/HS without any problem you have mentioned. gate camp??? lol

(1) fly under-2s-align gtfo ceptor, 2s-align-cloaky-nullified luxury yacht, or cloaky nullified T3
(2) did u ever heard of wormholes? I heard it is good for teleports
(3) make more friends and gank the gankers, it is so simple, period.

RIP Iron Lady

Ralph King-Griffin
New Eden Tech Support
#46 - 2015-03-30 10:34:50 UTC
ZAKURELL0 LINDA wrote:
op should learn proper game mechanics before making a statement. in fact we are travelling between NS/LS/HS without any problem you have mentioned. gate camp??? lol

(1) fly under-2s-align gtfo ceptor, 2s-align-cloaky-nullified luxury yacht, or cloaky nullified T3
(2) did u ever heard of wormholes? I heard it is good for teleports
(3) make more friends and gank the gankers, it is so simple, period.

(4) grab a beer and join the gate camp Blink
Baaldor
Blackwater USA Inc.
Pandemic Horde
#47 - 2015-03-30 13:11:28 UTC
Ralph King-Griffin wrote:
(4) grab a beer and join the gate camp Blink

^^this

Albeit, it makes most of the single player e-honor crowd's panties twist, it is actually a good time to be had.

Gate camping is like tailgating, you hang with your friends, drink, talk **** and scatter pixels...all the while not really caring about the game.
Ralph King-Griffin
New Eden Tech Support
#48 - 2015-03-30 13:18:23 UTC
Baaldor wrote:
Ralph King-Griffin wrote:
(4) grab a beer and join the gate camp Blink

^^this

Albeit, it makes most of the single player e-honor crowd's panties twist, it is actually a good time to be had.

Gate camping is like tailgating, you hang with your friends, drink, talk **** and scatter pixels...all the while not really caring about the game.

We have actually had a couple of good sports reship ,come back and hop on the gate with us in the past.
Baaldor
Blackwater USA Inc.
Pandemic Horde
#49 - 2015-03-30 13:22:29 UTC
Ralph King-Griffin wrote:
Baaldor wrote:
Ralph King-Griffin wrote:
(4) grab a beer and join the gate camp Blink

^^this

Albeit, it makes most of the single player e-honor crowd's panties twist, it is actually a good time to be had.

Gate camping is like tailgating, you hang with your friends, drink, talk **** and scatter pixels...all the while not really caring about the game.

We have actually had a couple of good sports reship ,come back and hop on the gate with us in the past.


You see, that is what I found.

Had great talks (and sometimes hilarious melt downs) with others out side our little gang.

Not to mention you would be surprised how effective that is to find new blood for your corp.
McChicken Combo HalfMayo
The Happy Meal
#50 - 2015-03-30 14:17:26 UTC
Ralph King-Griffin wrote:
Baaldor wrote:
Ralph King-Griffin wrote:
(4) grab a beer and join the gate camp Blink

^^this

Albeit, it makes most of the single player e-honor crowd's panties twist, it is actually a good time to be had.

Gate camping is like tailgating, you hang with your friends, drink, talk **** and scatter pixels...all the while not really caring about the game.

We have actually had a couple of good sports reship ,come back and hop on the gate with us in the past.

The best reaction to dying to a gate camp is joining the gate camp.

With a cyno.

Big smile

There are all our dominion

Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin

Elenahina
Federal Navy Academy
Gallente Federation
#51 - 2015-03-30 14:20:08 UTC
Mag's wrote:
Gate camping happened to fit my life style at the time I last played. Not much RL time for gaming, so being able to jump into Eve and instantly join a fleet was great.

Some of the best fights and laughs I've had in Eve, have been at gates. Ralph nailed it quite nicely.


Gate camping is kind of like a knitting circle. No one is really there for the knitting it's just something to keep your hands busy while you bullshit with your friends.

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

Ralph King-Griffin
New Eden Tech Support
#52 - 2015-03-30 14:42:14 UTC
McChicken Combo HalfMayo wrote:
Ralph King-Griffin wrote:
Baaldor wrote:
Ralph King-Griffin wrote:
(4) grab a beer and join the gate camp Blink

^^this

Albeit, it makes most of the single player e-honor crowd's panties twist, it is actually a good time to be had.

Gate camping is like tailgating, you hang with your friends, drink, talk **** and scatter pixels...all the while not really caring about the game.

We have actually had a couple of good sports reship ,come back and hop on the gate with us in the past.

The best reaction to dying to a gate camp is joining the gate camp.

With a cyno.

Big smile

i knowStraight
Herzog Wolfhammer
Sigma Special Tactics Group
#53 - 2015-03-30 15:37:08 UTC
Kaarous Aldurald wrote:
There are too few ways to force a fight in this game, so chokepoints like gates and station undocks tend to draw attention.



There's this thing called combat probes. And there are ships you can use like Recons that don't show up on D-scan. True story.

Bring back DEEEEP Space!

Baaldor
Blackwater USA Inc.
Pandemic Horde
#54 - 2015-03-30 15:45:26 UTC
Herzog Wolfhammer wrote:
Kaarous Aldurald wrote:
There are too few ways to force a fight in this game, so chokepoints like gates and station undocks tend to draw attention.



There's this thing called combat probes. And there are ships you can use like Recons that don't show up on D-scan. True story.



:effort:

Feyd Rautha Harkonnen
Doomheim
#55 - 2015-03-30 15:49:18 UTC

- Put losec systems between all of the four hisec factions space in hisec.
- Have incursions only spawn in one faction space at a single time.
- Rejoice.

F

Herzog Wolfhammer
Sigma Special Tactics Group
#56 - 2015-03-30 15:50:59 UTC
Baaldor wrote:
Herzog Wolfhammer wrote:
Kaarous Aldurald wrote:
There are too few ways to force a fight in this game, so chokepoints like gates and station undocks tend to draw attention.



There's this thing called combat probes. And there are ships you can use like Recons that don't show up on D-scan. True story.



:effort:




No no no. A lot of players under 30, the kind that need listicles (and then a youtube video to walk them through said listicle) could not handle that.

Bring back DEEEEP Space!

Baaldor
Blackwater USA Inc.
Pandemic Horde
#57 - 2015-03-30 16:14:56 UTC
Herzog Wolfhammer wrote:
Baaldor wrote:
Herzog Wolfhammer wrote:
Kaarous Aldurald wrote:
There are too few ways to force a fight in this game, so chokepoints like gates and station undocks tend to draw attention.



There's this thing called combat probes. And there are ships you can use like Recons that don't show up on D-scan. True story.



:effort:




No no no. A lot of players under 30, the kind that need listicles (and then a youtube video to walk them through said listicle) could not handle that.



Haha...yeah I need my eyes checked I thought you wrote testicles. that is what happens over the age of 40, what you see is up to interpretation.

Frostys Virpio
State War Academy
Caldari State
#58 - 2015-03-30 16:43:25 UTC
Feyd Rautha Harkonnen wrote:

- Put losec systems between all of the four hisec factions space in hisec.
- Have incursions only spawn in one faction space at a single time.
- Rejoice.

F



If I still ran incursion and the empire were separated, I would arrange to have a ship in each of the 4 empire...
Frostys Virpio
State War Academy
Caldari State
#59 - 2015-03-30 16:44:59 UTC
Baaldor wrote:
Herzog Wolfhammer wrote:
Kaarous Aldurald wrote:
There are too few ways to force a fight in this game, so chokepoints like gates and station undocks tend to draw attention.



There's this thing called combat probes. And there are ships you can use like Recons that don't show up on D-scan. True story.



:effort:



There is also the whole "whoever had the brainpower to warp to a safe probably also has the brainpower to check d-scan for probes" thing...
Benny Ohu
Royal Amarr Institute
Amarr Empire
#60 - 2015-03-30 16:54:37 UTC
Herzog Wolfhammer wrote:
Kaarous Aldurald wrote:
There are too few ways to force a fight in this game, so chokepoints like gates and station undocks tend to draw attention.



There's this thing called combat probes. And there are ships you can use like Recons that don't show up on D-scan. True story.

uh, are you going to politely ask the gang that's avoiding yours to remain stationary in a safe so you can probe them down