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Player Features and Ideas Discussion

 
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Missing module for jamming rogue ship communications

First post
Author
Savi Rix
Doomheim
#1 - 2015-03-29 18:14:52 UTC
There should really be a module that was able to disable communication between a rogue ship and its fleet - or at least have a chance of doing so.
Pok Nibin
Doomheim
#2 - 2015-03-29 18:16:53 UTC
There should really be a forum section for things like this! No. WAIT!

The right to free speech doesn't automatically carry with it the right to be taken seriously.

Hal Morsh
Doomheim
#3 - 2015-03-29 18:27:46 UTC
Savi Rix wrote:
There should really be a module that was able to disable communication between a rogue ship and its fleet - or at least have a chance of doing so.



You can't jam the out of game coms that "almost everybody" uses.

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

Vyl Vit
#4 - 2015-03-29 18:31:07 UTC
oy vey Roll

Paradise is like where you are right now, only much, much better.

Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#5 - 2015-03-29 18:41:01 UTC
Thank you for this well thought out idea, which is expressed in such a detailed manner.


Sadly, though, latest intel gathering suggests that there is something called an "internet",
which allows people to communicate with each other in any way or form they wish ... except physical contact.

Even if that fails, there is still something people call a "phone" which works equally well.


If you would care to actually propose an idea and give us information on how you imagine it would work ...

... that would be way more than anyone of us would expect.
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Scipio Artelius
The Vendunari
End of Life
#6 - 2015-03-29 18:44:27 UTC
What are rogue ships?

Is this a pve thing like you want to stop seekers from chasing you? Or do you really mean pvp, in which case what ship communication?
ISD Ezwal
ISD Community Communications Liaisons
#7 - 2015-03-29 19:12:31 UTC
This thread has been moved to Features & Ideas Discussion.

ISD Ezwal Community Communication Liaisons (CCLs)

Iain Cariaba
#8 - 2015-03-29 19:49:24 UTC
Why, Ezwal? Why do you inflict this thread on poor F&I?

To OP, no. A lot of communication in EvE occurs outside of the game server, where CCP has zero contol over it. Between voice comms, forums, and even telephones, CCP has no possible way to enforce a way to cut off all communications with a pilot.
Hal Morsh
Doomheim
#9 - 2015-03-29 20:28:16 UTC
You know, putting a way to inturrupt off grid boosting in place might make it interesting. Besides a boot to the head.

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

Lugh Crow-Slave
#10 - 2015-03-29 21:14:03 UTC
Hal Morsh wrote:
You know, putting a way to inturrupt off grid boosting in place might make it interesting. Besides a boot to the head.


lol just forcing them on grid would burn the hamsters alive and you want to make it a toggled thing?
Samillian
Angry Mustellid
Lost Obsession
#11 - 2015-03-29 22:59:23 UTC  |  Edited by: Samillian
Savi Rix wrote:
There should really be a module that was able to disable communication between a rogue ship and its fleet - or at least have a chance of doing so.


This would only work if all fleet communications were handled in game, since they are not I don't really see any point in continuing with this.

NBSI shall be the whole of the Law

Celthric Kanerian
Viziam
Amarr Empire
#12 - 2015-03-30 09:40:48 UTC
So you want a module that disrupts Ventrilo, Mumble, Raidcall etc. communication?

Good luck
Miko Jin
HELVEGEN
#13 - 2015-03-30 13:56:16 UTC
Eve Solecist wrote:
Thank you for this well thought out idea, which is expressed in such a detailed manner.


Sadly, though, latest intel gathering suggests that there is something called an "internet",
which allows people to communicate with each other in any way or form they wish ... except physical contact.

Even if that fails, there is still something people call a "phone" which works equally well.


If you would care to actually propose an idea and give us information on how you imagine it would work ...

... that would be way more than anyone of us would expect.


That is a very patronising answer and deserves to be ignored by the OP.
Lugh Crow-Slave
#14 - 2015-03-30 14:07:48 UTC
Miko Jin wrote:
Eve Solecist wrote:
Thank you for this well thought out idea, which is expressed in such a detailed manner.


Sadly, though, latest intel gathering suggests that there is something called an "internet",
which allows people to communicate with each other in any way or form they wish ... except physical contact.

Even if that fails, there is still something people call a "phone" which works equally well.


If you would care to actually propose an idea and give us information on how you imagine it would work ...

... that would be way more than anyone of us would expect.


That is a very patronising answer and deserves to be ignored by the OP.


why it still holds a valid point in that the OP has given very little info i'm still not clear what the op means by rogue ship or jamming communications