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Is there a way for players to exchange data? And if not ...

First post First post
Author
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#1 - 2015-03-27 15:17:34 UTC
... would you want one?

Talking about a pure eve connection,
no third party servers involved and all legal within the EULA and dev license.
(as far as I know. Read the license just an hour ago. IANAL!)


I assume no one found a way yet,
because I further assume it would have sparked lots of software by now?


Thank you for your time!
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#2 - 2015-03-27 18:00:50 UTC
what kind of data?

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#3 - 2015-03-27 18:17:26 UTC
Steve Ronuken wrote:
what kind of data?
Literally everything ...
... but sanitised of course. ;)

I'll release my testbench soon ... well I hope to, at least.
Everything works, just have to wrap it up and think about how I
will present an interface that enables even non programmers to use it easily.

Oh and ... don't be rude, answer my question! :D
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Pete Butcher
The Scope
Gallente Federation
#4 - 2015-03-27 18:33:38 UTC
It's hard to answer your question when you present it so vaguely. You need to tell us what exact data you have in mind, what do you mean by exchanging it and what would be the purpose.
I'm in the process of adding REST API to Alliance Market. Is something like this what you have in mind?

http://evernus.com - the ultimate multiplatform EVE trade tool + nullsec Alliance Market tool

Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#5 - 2015-03-27 18:59:55 UTC
Pete Butcher wrote:
It's hard to answer your question when you present it so vaguely. You need to tell us what exact data you have in mind, what do you mean by exchanging it and what would be the purpose.
I'm in the process of adding REST API to Alliance Market. Is something like this what you have in mind?


I'm sorry for my language,
it sometimes makes things unnecessarily complicated.

I don't know about the API stuff,
I yet had no need to look at it.

My question is, if there already is an interface out there
which enables players or software to exchange data... whatever ... out of the game.
Without the need of 3rd party servers, which could be abused to gain IPs.

Practical, simple example: Multiplayer chess.
I actually planned a simple multiplayer tictactoe at first.

I assume it doesn't exist, but I thought I ask.

I'm wondering why people ask "what kind of data".
For me, it's all bytes. It's not about the what, but about the if.

Please forgive me any vagueness I might not be aware of.
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Pete Butcher
The Scope
Gallente Federation
#6 - 2015-03-27 19:08:14 UTC
Eve Solecist wrote:
Pete Butcher wrote:
It's hard to answer your question when you present it so vaguely. You need to tell us what exact data you have in mind, what do you mean by exchanging it and what would be the purpose.
I'm in the process of adding REST API to Alliance Market. Is something like this what you have in mind?


I'm sorry for my language,
it sometimes makes things unnecessarily complicated.

I don't know about the API stuff,
I yet had no need to look at it.

My question is, if there already is an interface out there
which enables players or software to exchange data... whatever ... out of the game.
Without the need of 3rd party servers, which could be abused to gain IPs.

Practical, simple example: Multiplayer chess.
I actually planned a simple multiplayer tictactoe at first.

I assume it doesn't exist, but I thought I ask.

I'm wondering why people ask "what kind of data".
For me, it's all bytes. It's not about the what, but about the if.

Please forgive me any vagueness I might not be aware of.


Well, I honestly still have absolutely no idea what you mean. The reason you're being asked "what data" is that you ask us about exchanging some abstract information, but you don't give any clue what kind of information you're talking about. Are you talking about APIs of Eve and 3rd party apps? Are you talking about something else? Because right now, you only said:

Quote:
My question is, if there already is an interface out there
which enables players or software to exchange data... whatever ... out of the game.
Without the need of 3rd party servers, which could be abused to gain IPs.


And to that I can respond - this forum (unless you don't trust Eve servers, which would be... interesting). But I'm certain this isn't what you mean and hell if I know what the real answer is.

http://evernus.com - the ultimate multiplatform EVE trade tool + nullsec Alliance Market tool

Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#7 - 2015-03-27 19:22:46 UTC
So there isn't. I'm puzzled about the "what data.",
but I now guess context is the issue.

Bytes. What it is is of no matter.

I want to give people the ability to write, example, multiplayer games
which players could run outside of their clients.

So I hand you a windows program that allows you to log in
and play chess against a fellow eve player, all without the need of 3rd party servers.

The software handles the connection and data transfers, with CCPs servers in between.

My question is answered I guess. There's no publicly used method,
else we would already have seen a multitude of multiplayer games.

That's great, so I didn't waste my time with it. ^_^

Forum is great too, btw. I found a simple way to hide bytes in posts,
which aren't seen when reading... but that's for later. ^_^

Please note that I only use games as an example.
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Pete Butcher
The Scope
Gallente Federation
#8 - 2015-03-27 19:25:17 UTC
I'm glad you answered your question, whatever it was.

http://evernus.com - the ultimate multiplatform EVE trade tool + nullsec Alliance Market tool

Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#9 - 2015-03-28 01:54:44 UTC

I have written a petition about this.


Thank you.
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#10 - 2015-03-28 04:34:46 UTC
Locked by OP's polite request.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department