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As Long As Grid Fu Exists, we're being duped.

Author
Soldarius
Dreddit
Test Alliance Please Ignore
#21 - 2015-03-26 13:56:39 UTC
Serene Repose wrote:
As long as players can manipulate the actual shape of the playing board, and in a way that is virtually undetectable with certainty, the game is rigged. You cannot believe what you're looking at. What is Grid Fu? Take some time and read this.

GRID FU A Practical Manual (By Goonwaffles)

How is this not an exploit? Hmmm?



I'm sorry, but were you under the impression that all of space in this game is one giant continuous grid? You clearly didn't read the manual. Just warping to some place in space creates a grid if you are the first thing there. Expanding a grid happens automatically when you move around and drop something as a place holder.

That manual is great for learning exactly how grids work and how to use CCP-designed grid mechanics to your advantage.

http://youtu.be/YVkUvmDQ3HY

Ranger 1
Ranger Corp
Vae. Victis.
#22 - 2015-03-26 14:00:36 UTC
Is this an exploit?
No, not really.

Should the capability for a player (or group of players) to manipulate the boundaries of the grid within the game mechanics due simply to understanding obscure properties of the game engine that are not easily discovered and used by the player base as a whole (and grants an distinct advantage) be completely reworked?
Yeah, it really should be.

This is a great example of one of those things that CCP is firmly trying to eradicate.

Players should succeed through superior use of known mechanics, not though superior knowledge of game related trivia and technical limitations.

While the fact that Grid Fu is an unintended possibility for players to take advantage of is not in itself reason to eliminate it (unexpected game play is great)... but it's arcane nature, power to grant a huge advantage, and obvious immersion destroying nature make it a prime candidate for a rewrite.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#23 - 2015-03-26 14:05:13 UTC  |  Edited by: Ranger 1
Soldarius wrote:
Serene Repose wrote:
As long as players can manipulate the actual shape of the playing board, and in a way that is virtually undetectable with certainty, the game is rigged. You cannot believe what you're looking at. What is Grid Fu? Take some time and read this.

GRID FU A Practical Manual (By Goonwaffles)

How is this not an exploit? Hmmm?



I'm sorry, but were you under the impression that all of space in this game is one giant continuous grid? You clearly didn't read the manual. Just warping to some place in space creates a grid if you are the first thing there. Expanding a grid happens automatically when you move around and drop something as a place holder.

That manual is great for learning exactly how grids work and how to use CCP-designed grid mechanics to your advantage.

I'm pretty sure the OP and everyone in this thread is well aware of Grid Fu and how it is done.

On the other hand, if you think that CCPs preference or intention is that battles in EVE be won or lost (or even heavily influenced by) manipulating the grid structure mechanics in place you are deluding yourself.

Like many things in EVE that need to go away, the only reason this exists is because it's removal would require a major rewrite of some very fundamental code.
Now that CCP has gotten to a place where some of those major rewrites are starting to happen, I could easily see this as making it's way onto the "Finally fix this nonsense" list.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

bonkerss
The Scope
Gallente Federation
#24 - 2015-03-26 14:11:44 UTC
we unintentionally gridfued the other night while dropping a can at a "wrong" spot. resulting in the loss of the entire fleet because we warped on our ping at 10 but we were like maybe a couple k off the other grid. unfortunately the people in the other grid could see us and we got locked and killed by stuff we could neither see nor lock on our grid.

so basically you can set the grid up so that one side can see the other but the other side is not aware that a whole fleet is on top of them. also funny is the doctor bubbled us and we couldn't warp even tough the bubble was not visible on our grid.

if you think this is smart use of game mechanic then im not really sure whats wrong with you:) this awfully looks like a horrible exploit. at least ccp reimbursed the whole fleet. but this tactic can easily be abused and people probably do it on a daily basis.

so **** gridfu and make it a bannable offense
Kaarous Aldurald
Black Hydra Consortium.
#25 - 2015-03-26 14:12:26 UTC
Ralph King-Griffin wrote:

Too busy shiptoasting to log in and strike Big smile

Though one could level the same accusation at myself also Blink


Actually, I rather doubt that it's the same accusation right now.

My wife just had our second child(literally yesterday), so while I'm a tad busy, now that she's finally not having a high risk pregnancy (and the thrice weekly doctor visits that entailed), my schedule should free up quite a bit in the near future.

But anyway, as far as my happiness goes. While I thank the random NPC alt for looking after my well being, I'm doing just fine.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Sibyyl
Garoun Investment Bank
Gallente Federation
#26 - 2015-03-26 14:42:01 UTC  |  Edited by: Sibyyl
Ranger 1 wrote:
Should the capability for a player (or group of players) to manipulate the boundaries of the grid within the game mechanics due simply to understanding obscure properties of the game engine that are not easily discovered and used by the player base as a whole (and grants an distinct advantage) be completely reworked?
Yeah, it really should be.

This is a great example of one of those things that CCP is firmly trying to eradicate.


You mean.. like Hyperdunking? CCP is not firmly patterned to do anything.


Quote:
Players should succeed through superior use of known mechanics, not though superior knowledge of game related trivia and technical limitations.


Players should succeed through research, risk, and intelligence. Grid fu fits perfectly within the EVE sphere.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Ralph King-Griffin
New Eden Tech Support
#27 - 2015-03-26 14:42:54 UTC
Kaarous Aldurald wrote:
Ralph King-Griffin wrote:

Too busy shiptoasting to log in and strike Big smile

Though one could level the same accusation at myself also Blink


Actually, I rather doubt that it's the same accusation right now.

My wife just had our second child(literally yesterday), so while I'm a tad busy, now that she's finally not having a high risk pregnancy (and the thrice weekly doctor visits that entailed), my schedule should free up quite a bit in the near future.

But anyway, as far as my happiness goes. While I thank the random NPC alt for looking after my well being, I'm doing just fine.

congratulations mate.
know im only poking funBlink
Kaarous Aldurald
Black Hydra Consortium.
#28 - 2015-03-26 14:46:46 UTC
Ralph King-Griffin wrote:

congratulations mate.
know im only poking funBlink


I thought I was just poking fun.

And then we conceived the second one. Shocked

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#29 - 2015-03-26 14:48:07 UTC
I demand Serene getting stage 1 freckles, and ...
... we need another rallying thread for clothes which allow Sibyyl to reveal even more skin.

Also... I look soooooo achuran, but still like myself. ^_^
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Hicksimus
Torgue
#30 - 2015-03-26 14:48:31 UTC
I like to imagine EvE arguments about "gameplay mechanics" in terms of how stupid they would sound in other games.

Let's say you have a large group of people playing/observing a game of Monopoly....it's usually very long, very boring and very full of people getting angry. The game eventually ends many days later with many ruined friendships and at worst somebody steals money during a bio break.

But have a large group of EvE players playing/observing Monopoly and suddenly things go full ******. One of the players realizes that the board is quite small and he can punch the other players in the face for an advantage. If that player happens to be from the blue doughnut everybody jumps in to declare that it's legitimate because if the game designers didn't want people to punch others in the face they'd have made the board larger because it's a gameplay mechanic while all of the normal people in the world wonder WTF is wrong with EvE players.

Recruitment Officer: What type of a pilot are you? Me: I've been described as a Ray Charles with Parkinsons and a drinking problem.

Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#31 - 2015-03-26 14:48:59 UTC
Kaarous Aldurald wrote:
Ralph King-Griffin wrote:

congratulations mate.
know im only poking funBlink


I thought I was just poking fun.

And then we conceived the second one. Shocked

LOL ... congratulations!

Tell us when you have five! :)
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#32 - 2015-03-26 14:50:19 UTC
Hicksimus wrote:
I like to imagine EvE arguments about "gameplay mechanics" in terms of how stupid they would sound in other games.

Let's say you have a large group of people playing/observing a game of Monopoly....it's usually very long, very boring and very full of people getting angry. The game eventually ends many days later with many ruined friendships and at worst somebody steals money during a bio break.

But have a large group of EvE players playing/observing Monopoly and suddenly things go full ******. One of the players realizes that the board is quite small and he can punch the other players in the face for an advantage. If that player happens to be from the blue doughnut everybody jumps in to declare that it's legitimate because if the game designers didn't want people to punch others in the face they'd have made the board larger because it's a gameplay mechanic while all of the normal people in the world wonder WTF is wrong with EvE players.

Saving that one for truth..... ROFL

I WANT TO GIVE YOU THOUSAND LIKES BUT ITS NOT WORKING!!!
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Serene Repose
#33 - 2015-03-26 14:51:33 UTC
Soldarius wrote:
Serene Repose wrote:
As long as players can manipulate the actual shape of the playing board, and in a way that is virtually undetectable with certainty, the game is rigged. You cannot believe what you're looking at. What is Grid Fu? Take some time and read this.

GRID FU A Practical Manual (By Goonwaffles)

How is this not an exploit? Hmmm?



I'm sorry, but were you under the impression that all of space in this game is one giant continuous grid? You clearly didn't read the manual. Just warping to some place in space creates a grid if you are the first thing there. Expanding a grid happens automatically when you move around and drop something as a place holder.

That manual is great for learning exactly how grids work and how to use CCP-designed grid mechanics to your advantage.
I'm sorry, but did I say that?

We must accommodate the idiocracy.

Vyl Vit
#34 - 2015-03-26 14:53:12 UTC
Oh, so you can manipulate the grid. Oh, so you had a bad experience with it. Oh, so it's not fair.
HTFU and go gank somebody. You'll feel better for it.

(Brought to you as a public service by Sociopaths Unlimited, all rights reserved.)

Paradise is like where you are right now, only much, much better.

malcovas Henderson
THoF
#35 - 2015-03-26 14:56:31 UTC
Kaarous Aldurald wrote:


My wife just had our second child(literally yesterday), so while I'm a tad busy, now that she's finally not having a high risk pregnancy (and the thrice weekly doctor visits that entailed), my schedule should free up quite a bit in the near future.


Congratulation to you and your wife dude. All the best wishes to both of you. Now I am expecting Young Kaarous to be flying a cata vsoon.
Mr Epeen
It's All About Me
#36 - 2015-03-26 14:58:20 UTC
Eve Solecist wrote:
Hicksimus wrote:
I like to imagine EvE arguments about "gameplay mechanics" in terms of how stupid they would sound in other games.

Let's say you have a large group of people playing/observing a game of Monopoly....it's usually very long, very boring and very full of people getting angry. The game eventually ends many days later with many ruined friendships and at worst somebody steals money during a bio break.

But have a large group of EvE players playing/observing Monopoly and suddenly things go full ******. One of the players realizes that the board is quite small and he can punch the other players in the face for an advantage. If that player happens to be from the blue doughnut everybody jumps in to declare that it's legitimate because if the game designers didn't want people to punch others in the face they'd have made the board larger because it's a gameplay mechanic while all of the normal people in the world wonder WTF is wrong with EvE players.

Saving that one for truth..... ROFL

I WANT TO GIVE YOU THOUSAND LIKES BUT ITS NOT WORKING!!!


Not empty quoting. Really.

Mr Epeen Cool
Hengle Teron
Red Sky Morning
The Amarr Militia.
#37 - 2015-03-26 15:05:24 UTC
bonkerss wrote:
we unintentionally gridfued the other night while dropping a can at a "wrong" spot. resulting in the loss of the entire fleet because we warped on our ping at 10 but we were like maybe a couple k off the other grid. unfortunately the people in the other grid could see us and we got locked and killed by stuff we could neither see nor lock on our grid.

so basically you can set the grid up so that one side can see the other but the other side is not aware that a whole fleet is on top of them. also funny is the doctor bubbled us and we couldn't warp even tough the bubble was not visible on our grid.

if you think this is smart use of game mechanic then im not really sure whats wrong with you:) this awfully looks like a horrible exploit. at least ccp reimbursed the whole fleet. but this tactic can easily be abused and people probably do it on a daily basis.

so **** gridfu and make it a bannable offense

cool story bro
Amarrchecko
Hedion University
Amarr Empire
#38 - 2015-03-26 15:11:55 UTC  |  Edited by: Amarrchecko
Eve Solecist wrote:
No one is exploiting a weakness in design or code.


How in the world did you convince yourself that this is true?

I'm not trying to argue this IS an exploit, because it's up to CCP to decide what is or isn't. But it's plain as day that manipulating grids (or the fact that grids even exist at all) is because of technical limitations, not because someone at CCP thought "hey, let's make these esoteric areas of space render in goofy ways and let the players with the most dedication take advantage of this for some tactical upper hand."
Serene Repose
#39 - 2015-03-26 15:20:55 UTC
Hengle Teron wrote:
bonkerss wrote:
we unintentionally gridfued the other night while dropping a can at a "wrong" spot. resulting in the loss of the entire fleet because we warped on our ping at 10 but we were like maybe a couple k off the other grid. unfortunately the people in the other grid could see us and we got locked and killed by stuff we could neither see nor lock on our grid.

so basically you can set the grid up so that one side can see the other but the other side is not aware that a whole fleet is on top of them. also funny is the doctor bubbled us and we couldn't warp even tough the bubble was not visible on our grid.

if you think this is smart use of game mechanic then im not really sure whats wrong with you:) this awfully looks like a horrible exploit. at least ccp reimbursed the whole fleet. but this tactic can easily be abused and people probably do it on a daily basis.

so **** gridfu and make it a bannable offense

cool story bro

Oh look. We have erudite among us!

We must accommodate the idiocracy.

Hengle Teron
Red Sky Morning
The Amarr Militia.
#40 - 2015-03-26 15:22:28 UTC
Serene Repose wrote:
Hengle Teron wrote:
bonkerss wrote:
we unintentionally gridfued the other night while dropping a can at a "wrong" spot. resulting in the loss of the entire fleet because we warped on our ping at 10 but we were like maybe a couple k off the other grid. unfortunately the people in the other grid could see us and we got locked and killed by stuff we could neither see nor lock on our grid.

so basically you can set the grid up so that one side can see the other but the other side is not aware that a whole fleet is on top of them. also funny is the doctor bubbled us and we couldn't warp even tough the bubble was not visible on our grid.

if you think this is smart use of game mechanic then im not really sure whats wrong with you:) this awfully looks like a horrible exploit. at least ccp reimbursed the whole fleet. but this tactic can easily be abused and people probably do it on a daily basis.

so **** gridfu and make it a bannable offense

cool story bro

Oh look. We have erudite among us!

Oh I'm sorry, did you want to say anything before my Brutor smashing club reaches your head ?