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So about the new Caracal design, just a suggestion...

Author
Arthur Aihaken
CODE.d
#21 - 2015-03-22 04:49:17 UTC
ColdCutz wrote:
Yes. What about them?

Look at the engine placement some time.

I am currently away, traveling through time and will be returning last week.

La Rynx
School of Applied Knowledge
Caldari State
#22 - 2015-03-22 14:55:57 UTC  |  Edited by: La Rynx
Oh WoW, i love the New unmodified Design. The cara Looks far more aggressive. I am ok with that, with the actual One, but the New One IS Great.

A Bird of prey.
Not so a Hawk or Eagle, no, more like a vulture with a long neck.
I find that fitting.

Atomic Virulent : "You can't spell DOUCHE. without CODE."

stoicfaux
#23 - 2015-03-22 16:02:54 UTC
ColdCutz wrote:
For the love of God CCP, if you're going to stick with that lowered front fuselage look, then please put some more engines on the bottom center and wing tips so that the aggregate thrust is somewhere close to the CENTER OF MASS!!!!

Those aren't engines. EVE ships move by creating and then surfing along a space-time disruption (or wave.) The ship's center of mass doesn't really matter when you're riding along in a bubble of warped space.

The "engine" exhaust you see is just the "waste" particles created by the internal space-time wave creation propulsion device. Meaning, the engines aren't engines; they're the exhaust system. (You don't rely on your car's exhaust to move, do you?)

This is EVE. Newton don't fly here.



P.S. The real question that you should be asking is: "Why we can't we add whistle tips to our ships...?"

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

ColdCutz
Frigonometry
#24 - 2015-03-22 23:29:38 UTC
Arthur Aihaken wrote:
ColdCutz wrote:
Yes. What about them?

Look at the engine placement some time.

You should probably also look at them, since nearly all are generally around the center of mass. It's rather obvious when you look at the Caracal, Osprey, Slasher, and Tormentor.
Kiandoshia
Pator Tech School
Minmatar Republic
#25 - 2015-03-22 23:34:07 UTC
The CCP version looks broken. Like it literally flew into a wall and broke its... front nose? Leg?
ColdCutz
Frigonometry
#26 - 2015-03-22 23:34:35 UTC
stoicfaux wrote:
ColdCutz wrote:
For the love of God CCP, if you're going to stick with that lowered front fuselage look, then please put some more engines on the bottom center and wing tips so that the aggregate thrust is somewhere close to the CENTER OF MASS!!!!

Those aren't engines. EVE ships move by creating and then surfing along a space-time disruption (or wave.) The ship's center of mass doesn't really matter when you're riding along in a bubble of warped space.

The "engine" exhaust you see is just the "waste" particles created by the internal space-time wave creation propulsion device. Meaning, the engines aren't engines; they're the exhaust system. (You don't rely on your car's exhaust to move, do you?)

This is EVE. Newton don't fly here.



P.S. The real question that you should be asking is: "Why we can't we add whistle tips to our ships...?"


Cute. My car also isn't floating in zero-g, otherwise, the exhaust would indeed have an effect on it's orientation.
Herzog Wolfhammer
Sigma Special Tactics Group
#27 - 2015-03-23 04:21:05 UTC
Sniper Smith wrote:
Of all the ships in Eve that need a new design, or at least a polish, the Caracal isn't one.

How about we get the new Domi that was shown off this time LAST YEAR?
Then we can hit monstrosities like the Osprey, and Bantam.




Imicus Imicus Imicus

Bring back DEEEEP Space!

MidnightWyvern
Fukamichi Corporation
SAYR Galactic
#28 - 2015-03-23 04:25:13 UTC
I love the Caracal to death, both the legacy design and this new one, but can the new one please have at least one thruster somewhere on the lower parts of the ship.

The current Caracal design looks like it should be tumbling forward constantly as it flies.

Rattati Senpai noticed us! See you in the next FPS!

Alts: Saray Wyvern, Mobius Wyvern (Dust 514)

Nami Kumamato
Perkone
Caldari State
#29 - 2015-03-23 08:16:49 UTC
MidnightWyvern wrote:
I love the Caracal to death, both the legacy design and this new one, but can the new one please have at least one thruster somewhere on the lower parts of the ship.

The current Caracal design looks like it should be tumbling forward constantly as it flies.


Yes because stabilizers were never invented...
Also in the 25th and 1/2 century we managed to harvest gravity in order to slingshot ourselves from one star to the other but we are still facing the age old question and predicament - where to put the propeller?...

Fornicate The Constabulary !

Scira Crimson
School of Applied Knowledge
Caldari State
#30 - 2015-03-23 08:43:02 UTC  |  Edited by: Scira Crimson
Though I dont like the seemingly "if it looks like ****, its unique and good" - visual design politics in EVE, the new characal looks very nice actually. And I like the original new one more, because a little bit of uniqueness is fine.

Personally I prefer spaceships which look more "common" and focus on aesthetics rather than trying to be special by force.

If I have to chose the worst looking ship Id say dominix and rattlesnake.
Dominix for obvious reasons, but the rattlesnake is awful, because it looks like an animal. This is so wrong for a sci-fi...

Oh, I forgot to mention the "bellicose".
A ship that looks like a rifle? Really?

PS.:

Quote:
Of all the ships in Eve that need a new design, or at least a polish, the Caracal isn't one.


I highly disagree. The characal is one of the ships which need it most!
Whenever I see the characal as a small picture it looks like its forward direction is the other way round.
MidnightWyvern
Fukamichi Corporation
SAYR Galactic
#31 - 2015-03-24 00:23:42 UTC
Scira Crimson wrote:
Though I dont like the seemingly "if it looks like ****, its unique and good" - visual design politics in EVE, the new characal looks very nice actually. And I like the original new one more, because a little bit of uniqueness is fine.

Personally I prefer spaceships which look more "common" and focus on aesthetics rather than trying to be special by force.

If I have to chose the worst looking ship Id say dominix and rattlesnake.
Dominix for obvious reasons, but the rattlesnake is awful, because it looks like an animal. This is so wrong for a sci-fi...

Oh, I forgot to mention the "bellicose".
A ship that looks like a rifle? Really?

PS.:

Quote:
Of all the ships in Eve that need a new design, or at least a polish, the Caracal isn't one.


I highly disagree. The characal is one of the ships which need it most!
Whenever I see the characal as a small picture it looks like its forward direction is the other way round.

I'm honestly quite a fan of this new trend of making Caldari ships bird-like, because it also fits their naming convention and makes it seem like they have a style.

Amarr have that calligraphy style to ship design, Gallente use soft curves, Minmatar have hard edges with lots of flat surfaces and solar arrays, but for a while Caldari ships were just amorphous randomized boxes.

I also like that the new Caldari designs are still looking to maintain some elements of asymmetry on the designs that have traditionally been asymmetrical, like the Blackbird.

Rattati Senpai noticed us! See you in the next FPS!

Alts: Saray Wyvern, Mobius Wyvern (Dust 514)

MidnightWyvern
Fukamichi Corporation
SAYR Galactic
#32 - 2015-03-24 00:34:23 UTC
ColdCutz wrote:
stoicfaux wrote:
ColdCutz wrote:
For the love of God CCP, if you're going to stick with that lowered front fuselage look, then please put some more engines on the bottom center and wing tips so that the aggregate thrust is somewhere close to the CENTER OF MASS!!!!

Those aren't engines. EVE ships move by creating and then surfing along a space-time disruption (or wave.) The ship's center of mass doesn't really matter when you're riding along in a bubble of warped space.

The "engine" exhaust you see is just the "waste" particles created by the internal space-time wave creation propulsion device. Meaning, the engines aren't engines; they're the exhaust system. (You don't rely on your car's exhaust to move, do you?)

This is EVE. Newton don't fly here.



P.S. The real question that you should be asking is: "Why we can't we add whistle tips to our ships...?"


Cute. My car also isn't floating in zero-g, otherwise, the exhaust would indeed have an effect on it's orientation.

Do we even have ANY confirmation that that theory is correct? I don't recall reading that in the Wiki.

Rattati Senpai noticed us! See you in the next FPS!

Alts: Saray Wyvern, Mobius Wyvern (Dust 514)

Yourmoney Mywallet
Doomheim
#33 - 2015-03-24 00:44:10 UTC
ColdCutz wrote:
For the love of God CCP, if you're going to stick with that lowered front fuselage look, then please put some more engines on the bottom center and wing tips so that the aggregate thrust is somewhere close to the CENTER OF MASS!!!!

You obviously have no idea what the mass distribution of the Caracal hull is. You see, that stubby bit that houses the engines also houses the missile racks, the ammo, crew quarters (including lounge, mess hall etc.) and the drones (lol). That long nosy bit really only holds a light-weight sensor suite.

Engine placement is therefore perfect.

Son, I am disappoint.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#34 - 2015-03-24 00:58:03 UTC
Nami Kumamato wrote:
MidnightWyvern wrote:
I love the Caracal to death, both the legacy design and this new one, but can the new one please have at least one thruster somewhere on the lower parts of the ship.

The current Caracal design looks like it should be tumbling forward constantly as it flies.


Yes because stabilizers were never invented...
Also in the 25th and 1/2 century we managed to harvest gravity in order to slingshot ourselves from one star to the other but we are still facing the age old question and predicament - where to put the propeller?...

How effective is a stabilizer in a vacuum?
Harrison Tato
Yamato Holdings
#35 - 2015-03-24 03:46:54 UTC
ColdCutz wrote:
Arthur Aihaken wrote:
ColdCutz wrote:
Yes. What about them?

Look at the engine placement some time.

You should probably also look at them, since nearly all are generally around the center of mass. It's rather obvious when you look at the Caracal, Osprey, Slasher, and Tormentor.


I didn't realize that the Caracal, Osprey, Slasher, and Tomenter were Gallente Ships!
ColdCutz
Frigonometry
#36 - 2015-03-24 03:51:40 UTC
MidnightWyvern wrote:
ColdCutz wrote:
stoicfaux wrote:
ColdCutz wrote:
For the love of God CCP, if you're going to stick with that lowered front fuselage look, then please put some more engines on the bottom center and wing tips so that the aggregate thrust is somewhere close to the CENTER OF MASS!!!!

Those aren't engines. EVE ships move by creating and then surfing along a space-time disruption (or wave.) The ship's center of mass doesn't really matter when you're riding along in a bubble of warped space.

The "engine" exhaust you see is just the "waste" particles created by the internal space-time wave creation propulsion device. Meaning, the engines aren't engines; they're the exhaust system. (You don't rely on your car's exhaust to move, do you?)

This is EVE. Newton don't fly here.



P.S. The real question that you should be asking is: "Why we can't we add whistle tips to our ships...?"


Cute. My car also isn't floating in zero-g, otherwise, the exhaust would indeed have an effect on it's orientation.

Do we even have ANY confirmation that that theory is correct? I don't recall reading that in the Wiki.

That's a great question. I wouldn't be too surprised if there was a little blurb about it in the haystack that is the EVE Chronicles, but I wouldn't hold my breath on it. More egregious would be the fact that in-game data such as Afterburners and Tech II building components etc. just utterly befoul that concept regardless.

I would of course like to see some propellantless propulsion in action, but I can certainly stomach the 21st century rocketry on 231st century ships as long as they don't slap Newton in the face.
ColdCutz
Frigonometry
#37 - 2015-03-24 03:56:15 UTC
Harrison Tato wrote:
ColdCutz wrote:
Arthur Aihaken wrote:
ColdCutz wrote:
Yes. What about them?

Look at the engine placement some time.

You should probably also look at them, since nearly all are generally around the center of mass. It's rather obvious when you look at the Caracal, Osprey, Slasher, and Tormentor.


I didn't realize that the Caracal, Osprey, Slasher, and Tomenter were Gallente Ships!

Heh... and I thought I was a grammar-nazi.
ColdCutz
Frigonometry
#38 - 2015-03-24 04:01:45 UTC
Yourmoney Mywallet wrote:
ColdCutz wrote:
For the love of God CCP, if you're going to stick with that lowered front fuselage look, then please put some more engines on the bottom center and wing tips so that the aggregate thrust is somewhere close to the CENTER OF MASS!!!!

You obviously have no idea what the mass distribution of the Caracal hull is. You see, that stubby bit that houses the engines also houses the missile racks, the ammo, crew quarters (including lounge, mess hall etc.) and the drones (lol). That long nosy bit really only holds a light-weight sensor suite.

Engine placement is therefore perfect.

Son, I am disappoint.

Son?! I've got a fully researched blueprint original of the Caracal stashed away in my research facility; I know EXACTLY where the mess hall is!!!
stoicfaux
#39 - 2015-03-24 04:27:43 UTC
MidnightWyvern wrote:
ColdCutz wrote:
stoicfaux wrote:
ColdCutz wrote:
For the love of God CCP, if you're going to stick with that lowered front fuselage look, then please put some more engines on the bottom center and wing tips so that the aggregate thrust is somewhere close to the CENTER OF MASS!!!!

Those aren't engines. EVE ships move by creating and then surfing along a space-time disruption (or wave.) The ship's center of mass doesn't really matter when you're riding along in a bubble of warped space.

The "engine" exhaust you see is just the "waste" particles created by the internal space-time wave creation propulsion device. Meaning, the engines aren't engines; they're the exhaust system. (You don't rely on your car's exhaust to move, do you?)

This is EVE. Newton don't fly here.



P.S. The real question that you should be asking is: "Why we can't we add whistle tips to our ships...?"


Cute. My car also isn't floating in zero-g, otherwise, the exhaust would indeed have an effect on it's orientation.

Do we even have ANY confirmation that that theory is correct? I don't recall reading that in the Wiki.

Nope. No confirmation whatsoever. But more importantly, we don't really have any details on how anything works in EVE. Aside from a bit or two about how warping and interstellar travel work, we have nothing about how ships move at sub-warp speeds, why spaceships fly like they're in a fluid, how weapons really work, ships have infinite energy, etc.. And what's really annoying is that any attempt to apply real world knowledge/assumptions to "equivalent" EVE technology fails because it's so easy to point out how EVE's physics winds up contradicting real world physics, e.g. railgun ammo.

Heck, for all we know, the engines really are engines and the reason they're not placed around the visual center of mass is because ship designers can sprinkle neutron star dust around the hull to radically alter the ship's center of mass. (A teaspoon of neutron star material would weigh more than 10 million tons...)


EVE Physics are like Star Trek Physics. Lots of sci-fi buzzwords, no hard science, full of inconsistencies, and changes to fit the current plot.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

ColdCutz
Frigonometry
#40 - 2015-03-24 05:19:45 UTC
The model looks great otherwise. If the designers turned the flashlights on the wingtips around and made them thrusters I would be satisfied.
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