These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Bye Bye AFK Cloaking

First post
Author
Feyd Rautha Harkonnen
Doomheim
#121 - 2015-03-23 19:42:31 UTC
AFK cloaking has its own threads, over and over again...and I really wonder why CCP already hasn't implemented THIS.

Why? Because the root issue is that an AFK cloaky (or person docked in station even) is exerting a meta force on the playing field, while not actually being at his computer. It's one thing to be actively playing and cloaky camping, but another entirely to be exerting a 'presence' in a system and a meta force on others gameplay, when you are actually out at the movies with your significant other. Sorry, but there is simply no defending that scenario.

CCP needs to implement an inactivity auto-logoff prompt ASAP, tuning the timeout value to taste (i.e. 15 mins, 20, 30..etc).

F
Luna Arindale
Caldari Independent Navy Reserve
Curatores Veritatis Alliance
#122 - 2015-03-23 19:48:21 UTC
Why are you all so angry? There is going to be no more pos shields so rorquals and orcas can't sit perfectly safe afk boosting anymore. I deem this a damn fair trade off for that. All this does is make there be only two ways to be afk in eve, inside of a station, or docked/moored with the other new constructs. Be happy that you'll get more targets to shoot without having to rely heavily on cloaks and cynos.
Mr Epeen
It's All About Me
#123 - 2015-03-23 19:51:36 UTC
Feyd Rautha Harkonnen wrote:
AFK cloaking has its own threads, over and over again...and I really wonder why CCP already hasn't implemented THIS.


Because it takes about 15 seconds to write a script to defeat it.

Are you new to these fancy new computing contraptions?

Mr Epeen Cool
Jenn aSide
Worthless Carebears
The Initiative.
#124 - 2015-03-23 19:55:04 UTC
Mr Epeen wrote:
Feyd Rautha Harkonnen wrote:
AFK cloaking has its own threads, over and over again...and I really wonder why CCP already hasn't implemented THIS.


Because it takes about 15 seconds to write a script to defeat it.

Are you new to these fancy new computing contraptions?

Mr Epeen Cool


Yea, but wouldn't they be able to do that with 'decloaking pulses' too? The idea I see floated is a structure emits a pulse to decloak things from time to time.

Botters still exist and I wouldn't put it past them. of course that is an opportunity for CCP to remove a botter.
Feyd Rautha Harkonnen
Doomheim
#125 - 2015-03-23 20:21:54 UTC
Mr Epeen wrote:
Feyd Rautha Harkonnen wrote:
AFK cloaking has its own threads, over and over again...and I really wonder why CCP already hasn't implemented THIS.


Because it takes about 15 seconds to write a script to defeat it.

Are you new to these fancy new computing contraptions?

Mr Epeen Cool

Because that would be similar to 'botting', and detectible/bannable offense? Hell dude, if you want to get all anal-retentive on my ass we could just add a captcha to the prompt...you know, fancy new human input verification contraptions?

Ass.

F
Feyd Rautha Harkonnen
Doomheim
#126 - 2015-03-23 20:23:29 UTC
Jenn aSide wrote:
Mr Epeen wrote:
Feyd Rautha Harkonnen wrote:
AFK cloaking has its own threads, over and over again...and I really wonder why CCP already hasn't implemented THIS.


Because it takes about 15 seconds to write a script to defeat it.

Are you new to these fancy new computing contraptions?

Mr Epeen Cool


Yea, but wouldn't they be able to do that with 'decloaking pulses' too? The idea I see floated is a structure emits a pulse to decloak things from time to time.

Botters still exist and I wouldn't put it past them. of course that is an opportunity for CCP to remove a botter.

The benefit of an inactivity prompt is it would also auto-log off AFK-docked people, who are also exerting a meta force of presence without actually being present in game. The timer could be tuned to taste, to still allow people time for a bio break, etc; but people not actively playing the game should not be exerting meta forces in game. Period.

F
SmilingVagrant
Doomheim
#127 - 2015-03-23 20:26:21 UTC
look guys I'm not permanently afk i just have ibs so I poop a lot ok.
Jenshae Chiroptera
#128 - 2015-03-23 20:27:12 UTC  |  Edited by: Jenshae Chiroptera
Herzog Wolfhammer wrote:
The bottom line on this topic is that the play style around denying playing of the game in such a manner that one need not have to play the game is one of the causes of the Great Malaise that has been killing this game.

I see the little quips about how an AFK player is of no harm. These are the people getting off on the Schrodinger's Cat game. All well and good then, but YOU cannot be AFK too.

It's a PVP game, remember?
HTFU, remember?


All they want to do is prevent people who like to spend a sporadic hour hunting here and there and be logged in and cloaked somewhere for the remaining 23 hours.

It's very clear what they are doing and there is no more telling lies about it and gas lighting everybody else on the matter with little snarks.

All of the little strawmen set up to protect this griefing have been knocked down. The players who have noted that the mechanics in the past have favored this so called "play style" chose to play something else. When you make the sandbox into your litterbox and then complain about lack of targets then you should think of playing something else.

Quoted to first page. Cool

Luna Arindale wrote:
Why are you all so angry? There is going to be no more pos shields so rorquals and orcas can't sit perfectly safe afk boosting anymore. I deem this a damn fair trade off for that. All this does is make there be only two ways to be afk in eve, inside of a station, or docked/moored with the other new constructs. Be happy that you'll get more targets to shoot without having to rely heavily on cloaks and cynos.
Attach / dock up/ log off as soon as a red is seen within 5 systems of your ship.

Do the same as soon as a red signature goes up. It might be a worm hole, wait until you are sure it is not.

Keep bending the game around to making these defenseless ships more gankable?
Simply stop flying them. Accept that Skiffs and Miasmos'es are as good as it gets.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Kamahl Daikun
State War Academy
Caldari State
#129 - 2015-03-23 20:48:58 UTC
SmilingVagrant wrote:
look guys I'm not permanently afk i just have ibs so I poop a lot ok.


Ugh, this.
I play another game with a 15-minute auto log out timer.
I don't know what new breed of human being can poop that fast but dear God is it the most annoying goddamn thing in the world.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#130 - 2015-03-23 20:58:18 UTC  |  Edited by: Scipio Artelius
Jenshae Chiroptera wrote:
Luna Arindale wrote:
Why are you all so angry? There is going to be no more pos shields so rorquals and orcas can't sit perfectly safe afk boosting anymore. I deem this a damn fair trade off for that. All this does is make there be only two ways to be afk in eve, inside of a station, or docked/moored with the other new constructs. Be happy that you'll get more targets to shoot without having to rely heavily on cloaks and cynos.

Keep bending the game around to making these defenseless ships more gankable?

If a Rorqual or Orca is boosting, then there are players active. If they can't defend their assets, then they don't deserve to keep them.

There's no need to just keep making the game safer and safer, just because there is a view that Rorquals and Orca's are defenceless. Be prepared to defend them or don't use them to gain a benefit in the first place.
Soldarius
Dreddit
Test Alliance Please Ignore
#131 - 2015-03-23 21:18:32 UTC
Dradis Aulmais wrote:
Pft could grow balls so CCP gave out some.

Afk cloaking has never been a problem for us.


You have to have space worth camping, brah.

http://youtu.be/YVkUvmDQ3HY

Soldarius
Dreddit
Test Alliance Please Ignore
#132 - 2015-03-23 21:20:42 UTC
Mr Epeen wrote:
Feyd Rautha Harkonnen wrote:
AFK cloaking has its own threads, over and over again...and I really wonder why CCP already hasn't implemented THIS.


Because it takes about 15 seconds to write a script to defeat it.

Are you new to these fancy new computing contraptions?

Mr Epeen Cool


Enjoy your permaban.

http://youtu.be/YVkUvmDQ3HY

Darian Frost
Aliastra
Gallente Federation
#133 - 2015-03-23 21:25:25 UTC
Kamahl Daikun wrote:
SmilingVagrant wrote:
look guys I'm not permanently afk i just have ibs so I poop a lot ok.


Ugh, this.
I play another game with a 15-minute auto log out timer.
I don't know what new breed of human being can poop that fast but dear God is it the most annoying goddamn thing in the world.


I can do a full blown poop in like 30 seconds flat. It's a wonderful gift.
BrundleMeth
State War Academy
Caldari State
#134 - 2015-03-23 22:19:33 UTC
Jenn aSide wrote:
...but I hope they know that some of us don't need or appreciate their attempts to hold our hands.

If you look like your Avatar PLEASE come hold my hand...
Agent Intrepid
Deep Core Mining Inc.
Caldari State
#135 - 2015-03-23 23:35:04 UTC
Ranger 1
Ranger Corp
Vae. Victis.
#136 - 2015-03-23 23:40:31 UTC
Feyd Rautha Harkonnen wrote:
Jenn aSide wrote:
Mr Epeen wrote:
Feyd Rautha Harkonnen wrote:
AFK cloaking has its own threads, over and over again...and I really wonder why CCP already hasn't implemented THIS.


Because it takes about 15 seconds to write a script to defeat it.

Are you new to these fancy new computing contraptions?

Mr Epeen Cool


Yea, but wouldn't they be able to do that with 'decloaking pulses' too? The idea I see floated is a structure emits a pulse to decloak things from time to time.

Botters still exist and I wouldn't put it past them. of course that is an opportunity for CCP to remove a botter.

The benefit of an inactivity prompt is it would also auto-log off AFK-docked people, who are also exerting a meta force of presence without actually being present in game. The timer could be tuned to taste, to still allow people time for a bio break, etc; but people not actively playing the game should not be exerting meta forces in game. Period.

F

The flip side of the coin, as far as cloakers go, is that a decloaking pulse or slow calibrating cloaked vessel detector allows a chance to find and kill the cloaker. A inactivity prompt with auto-log off does not.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Jenshae Chiroptera
#137 - 2015-03-24 01:23:48 UTC  |  Edited by: Jenshae Chiroptera
Scipio Artelius wrote:
Jenshae Chiroptera wrote:
Luna Arindale wrote:
Why are you all so angry? There is going to be no more pos shields so rorquals and orcas can't sit perfectly safe afk boosting anymore. I deem this a damn fair trade off for that. All this does is make there be only two ways to be afk in eve, inside of a station, or docked/moored with the other new constructs. Be happy that you'll get more targets to shoot without having to rely heavily on cloaks and cynos.

Keep bending the game around to making these defenseless ships more gankable?

If a Rorqual or Orca is boosting, then there are players active. If they can't defend their assets, then they don't deserve to keep them.

There's no need to just keep making the game safer and safer, just because there is a view that Rorquals and Orca's are defenceless. Be prepared to defend them or don't use them to gain a benefit in the first place.

I have been advocating ways for Rorquals and Orcas to be seen in belts again with some sane reasoning.

The basic point is that EVE players will not sit around guarding a Rorqual with combat ships and they can be killed extremely quickly. Also considering the nature of Null Sec they could have a drive-by Titan dropped on them or a myriad of other things.

Most people won't and some will only float a Rorqual around once until it dies. Then they will not replace it under such ludicrous conditions.
(Keep in mind that this is me saying these things. I mine and I PVP. I am not one of the completely combat adverse miners who dock or die and won't undock until the enemies are well and truly gone.)

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Niobe Song
Center for Advanced Studies
Gallente Federation
#138 - 2015-03-24 01:27:58 UTC
At Fanfest CCP Rise talked about the possibility for a siege mode that a Rorq and Orca could have for themselves and for their fleet of mining ships. Lasting long enough for friends to come to the rescue from a system 6 jumps away. Doesn't sound like a change is coming anytime soon though.
Mr Epeen
It's All About Me
#139 - 2015-03-24 01:30:16 UTC  |  Edited by: Mr Epeen
Soldarius wrote:
Mr Epeen wrote:
Feyd Rautha Harkonnen wrote:
AFK cloaking has its own threads, over and over again...and I really wonder why CCP already hasn't implemented THIS.


Because it takes about 15 seconds to write a script to defeat it.

Are you new to these fancy new computing contraptions?

Mr Epeen Cool


Enjoy your permaban.


Unless the game requires a captcha to reset the inactivity monitor, no one is going to get banned.

All a script needs to do is randomly move your mouse pointer one pixel to restart the inactivity monitor. Depends on the setup of the inactivity monitor of course, but most reset with a simple pointer gesture.

This is why CCP is not going to bother with one. Easy to defeat and impossible to tell an ATK pointer wiggle from an AFK pointer wiggle.

Mr Epeen Cool
DaReaper
Net 7
Cannon.Fodder
#140 - 2015-03-24 01:41:12 UTC
As there is nothing written in stone, this doens;t mean bye bye afk cloaking. for all we know it just means they will remove local in null unless one of these is deployed. you really dunno WHAT it will do yet. So add your feed back to what you want them to do.

btw tl;dr the thread

OMG Comet Mining idea!!! Comet Mining!

Eve For life.