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The Super-Cap Solution

First post
Author
CaleAdaire
Deep Core Mining Inc.
#1 - 2011-09-13 22:06:50 UTC
Instead of nerfing all super caps and eliminating capabilities why not make it so that titans and motherships use pos fuels to run? Strontium for triage or doomsday weapons and race specific fuels for powergrid and CPU. I'm on an iPhone so I'm keeping this short. Let me know what you think.

Trust in God, Have Faith in Fusion.

Trolls Troll
Imperial Academy
Amarr Empire
#2 - 2011-09-13 22:17:46 UTC
how bout leaving them alone and making dreads better?
ShahFluffers
Ice Fire Warriors
#3 - 2011-09-13 22:18:41 UTC
It increases the tedium of using them, certainly. But you'd probably find that people who use Supers would probably only fuel them up right before battle and leave them "empty" when not in use.

More than that... getting a steady supply of fuel is easy for a larger entity (as you send your "peons" to mine and/or fetch the fuel). Smaller entities on the other hand would have bigger issues in setting up supply lines.
Andski
Science and Trade Institute
Caldari State
#4 - 2011-09-14 05:39:01 UTC
Doomsdays consume racial isotopes upon activation. Supercarriers have not had the ability to triage since Dominion. Jump portals consume stront and ozone, carriers require stront to triage, and dreads require stront to siege. Let's not forget that all capitals have to carry racial isotopes to jump around.

So yes, capitals and supercapitals have to carry fuel.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

CaleAdaire
Deep Core Mining Inc.
#5 - 2011-09-14 20:43:17 UTC
Andski wrote:
Doomsdays consume racial isotopes upon activation. Supercarriers have not had the ability to triage since Dominion. Jump portals consume stront and ozone, carriers require stront to triage, and dreads require stront to siege. Let's not forget that all capitals have to carry racial isotopes to jump around.

So yes, capitals and supercapitals have to carry fuel.


Im not talking about one fuel type for jumping and the same fuel for a super weapon. I'm referring to Heavy Water for CPU, Liquid Ozone for Powergrid, Uranium and Coolant for the Capacitor, Mechanical parts and Oxygen and so forth. This will allow those who have them to keep using them (albeit more tactically) and those who cry for their nerfing to be appeased (because blobs will be much more taxing).

Trust in God, Have Faith in Fusion.

MeBiatch
GRR GOONS
#6 - 2011-09-14 20:50:41 UTC
Trolls Troll wrote:
how bout leaving them alone and making dreads better?



this.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

CaleAdaire
Deep Core Mining Inc.
#7 - 2011-09-14 21:08:03 UTC  |  Edited by: CaleAdaire
ShahFluffers wrote:
It increases the tedium of using them, certainly. But you'd probably find that people who use Supers would probably only fuel them up right before battle and leave them "empty" when not in use.

More than that... getting a steady supply of fuel is easy for a larger entity (as you send your "peons" to mine and/or fetch the fuel). Smaller entities on the other hand would have bigger issues in setting up supply lines.


And when I refer to needing fuel I mean like a daily rate, kinda like a POS. This way you have to log in at least once a week and fuel them up. Make a penalty for letting them go empty, like an online delay.

I mean Motherships and Titans are close enough to POS's to be treated like them and different enough to warrant slightly different rules. Onlining mods should take a long time, that way you want to keep them fueled up and ready but keeping 100 of them fueled up and ready at all times becomes incredibly difficult.

Let's be honest, these things were not designed to be an end all be all to warfare, blobbing these things ruins the game for everyone. The ones crying "FOUL!" are the ones who can't field these things and the ones who rage against a "Nerf" are the ones who are guilty of "Blobbing" them. To the ones being blobbed on, this crap sucks. You work hard to get that T2 battleship or maybe you just joined the game and your little drake is your pride and joy. Now you don't get to participate in Fleet Warfare because if you dont have a Nyx or an Avatar you are useless. To the ones doing the blobbing, this crap is absurd. You convince yourselves that you are the penultimate badasses of the game and only a short way away from being the epitome of might; but you have never really fought a fight. You drop 100 Super Capital ships and, by comparison, an almost nonexistent logi force. That holds no skill, If I got 100 brand new guys and put them on a bee line to Nyx's and Titans and they only EVER logged in to update the skill queue and never had any experience I would have a 50/50 shot at beating most major alliances in the game. Thats not skill, thats luck on who times out first because the node crashed. Say what you want but the battle field needs leveling and this does it without taking power from the Super Caps.

Trust in God, Have Faith in Fusion.

CaleAdaire
Deep Core Mining Inc.
#8 - 2011-09-14 23:46:58 UTC
Keep telling me what you think. A good idea is usually born out of lengthy discussion. Thats usually how bad ideas are formed as well but yeah.

Trust in God, Have Faith in Fusion.

Andski
Science and Trade Institute
Caldari State
#9 - 2011-09-15 02:30:08 UTC
i wonder if you're a PL/raiden alt throwing out horrible ideas just to troll your bros

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Vile rat
GoonWaffe
Goonswarm Federation
#10 - 2011-09-15 08:28:08 UTC
I prefer COMMON SENSE solutions to today's problems. Give the DD a one in four chance of self destructing your ship. Also let hostile fighters dock with your supercarrier and upload a virus much like the great space ship documentary Independence day which causes your shields to drop.



I hate supercaps so much.
Tallian Saotome
Nuclear Arms Exchange Inc.
#11 - 2011-09-15 08:41:30 UTC  |  Edited by: Tallian Saotome
Vile rat wrote:
I prefer COMMON SENSE solutions to today's problems. Give the DD a one in four chance of self destructing your ship. Also let hostile fighters dock with your supercarrier and upload a virus much like the great space ship documentary Independence day which causes your shields to drop.



I hate supercaps so much.


Surely our ships aren't MacOS compatible....

Also, replace fighter-bombers with frigs, and let hostile frigs be able to dock with you and wreak havoc.

I already like to carry a force of marines, a janitor, and some exotic dancers in my ships unless I think its a suicide mission.

Inappropriate signature removed, CCP Phantom.

CaleAdaire
Deep Core Mining Inc.
#12 - 2011-09-18 13:44:20 UTC
Trolls Troll wrote:
how bout leaving them alone and making dreads better?


That is the beginning of a new problem altogether. First CCP buffs dreads, then Battleship pilots will want a buff to fight the Dreads, then so on and so forth down to the Frigs. Then, after everyone gets a buff, the Super pilots start complaining that they have been left out. Now we are back at square one.

Not to mention, all the work that this creates for CCP (meaning they most likely won't do it). The months of bitching griping and complaining this creates (same crap going on now). And all those changes leave more room for error (way OP'ed Battleships or something).

Trust in God, Have Faith in Fusion.

Malcom Dax
Sebiestor Tribe
Minmatar Republic
#13 - 2011-09-18 17:12:35 UTC
Making something tedious and irritating to do will not stop someone doing it if it gets them enough advantage. All that will happen if people have to keep their super caps fuled is that they will do it and hate having to do it. It won't stop the super-cap blob.

And POS fuel prices would rise. Which would suck.

.

Fighter26
Orion's Fist
#14 - 2011-09-18 17:20:31 UTC
Vile rat wrote:
I hate supercaps so much.


Glad I didn't vote for you. Lol
Ladie Harlot
Viziam
Amarr Empire
#15 - 2011-09-20 00:26:18 UTC
Fighter26 wrote:
Vile rat wrote:
I hate supercaps so much.


Glad I didn't vote for you. Lol

I'm glad he won in spite of you not voting for him.

The artist formerly known as Ladie Scarlet.

Ante Christ
Doomheim
#16 - 2011-09-20 11:40:29 UTC
Dreads are already significantly underpowered for the type of ship it is designed to be.10 bs should not be able to nuke a dread in under two minutes, nor should the dread have to take 3 siege cycles to kill off a carrier. Dreads are only useful in site as designed to be, but the current state of dreads requires you to bring a 'blob' of them to be of any worth just to smash a pos.

Leave my supers the **** alone until you fix my ******* dreads. If pos fuels are a requirement I want a mobile lab, optional forcefield and manufacturing thing in it so I can build my **** via my supers instead of wasting time fueling backup poses.
Usurpine
Imperial Shipment
Amarr Empire
#17 - 2011-09-20 12:43:05 UTC
Yes, fix Dreadnoughts.
Markousa
Jita Hauling And Logistics
#18 - 2011-09-21 02:00:46 UTC  |  Edited by: Markousa
Making a certain ship cost a little more to run is not really viable on "the blobs" look at how much isk's etc say PL get for their contracts they can afford it only people you would be hurting are the small alliances that don't have the HUGE logistical backbone that some of the bigger alliances have.

Nerfing Supercaps is stupid . All that ends up happening is you change the flavor of the month . instead of having a large blob of 40 sc's you will have a blob of 300 dreads as more people can afford to use em your not fixing the blob your shifting what they are using .

Make Titans and super caps more expensive . instead of a sc 14 bil to make why not 60 and make a titan 200 yeah pl / goons / drf will still be able to afford them but they will be able to afford LESS of them and maybe use them less as loosing 10 in a battle will hurt any wallet
WarFireV
The Scope
Gallente Federation
#19 - 2011-09-21 03:17:58 UTC
The original balance for Titans was there cost. CCP didn't think people would make tons of them. Trying to balance them, by adding more cost will not do jack to balance them.
Malcanis
Vanishing Point.
The Initiative.
#20 - 2011-09-21 07:05:05 UTC
CaleAdaire wrote:
Andski wrote:
Doomsdays consume racial isotopes upon activation. Supercarriers have not had the ability to triage since Dominion. Jump portals consume stront and ozone, carriers require stront to triage, and dreads require stront to siege. Let's not forget that all capitals have to carry racial isotopes to jump around.

So yes, capitals and supercapitals have to carry fuel.


Im not talking about one fuel type for jumping and the same fuel for a super weapon. I'm referring to Heavy Water for CPU, Liquid Ozone for Powergrid, Uranium and Coolant for the Capacitor, Mechanical parts and Oxygen and so forth. This will allow those who have them to keep using them (albeit more tactically) and those who cry for their nerfing to be appeased (because blobs will be much more taxing).


So your idea of a solution is to make supercaps much less fun to own, but leave them just as overpowered in combat as they are? Yeah, you might want to think that one through a bit further.

The problems people have with supercap proliferation aren't related to them using insufficient ice products. What good does it do me that a Titan pilot has to JF a few extra GSCs of whatever? What I care about is how effective his Titan is vs subcaps.

Punishing people for owning supercaps does not equate to a useful game balance change.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

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