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A Carebear objective.

Author
Jenshae Chiroptera
#1 - 2011-12-23 02:06:38 UTC  |  Edited by: Jenshae Chiroptera
Edit:
Some clarification

I do get the "rush" and when I go out and PVP, I want a challenge. I look down upon those that pad their kill boards with industrial and miner kills, i.e. "easy slaughter" and I make every effort to prevent them from having fun their fun twisted little thrill off me.



Update:

The thread has turned to the matter of ganking from about pages 4-6.

"I think he has a valid point. Very few will use D-scan. It is bad enough mining but pushing one button over and over again is just ludicrous. They simply absorb the cost of lost ships into their profit analysis.

You are shooting rocks, they just look like ships and you aren't doing it for profit, the wrecks and drops of a mining ships is minimal. You do it to grief, because you want a reaction, you want your petty little life to reach out and have some significance.

*Edit You is plural and general in this context."

/Edit

Quote:
.CCP Unifex The releases throughout 2012 will be an extension of the type of release we had with Crucible with the addition of a theme to help us scope and tie the work into a really compelling and coherent package. The first theme is going to be War and everyone is getting very excited about it.


IF this is about war declarations and the mechanics involved and if it involves station games and such, here are some of the things I would do in response.

Unless I get in a PVP ship and a fleet then go out looking for PVP, my objective is to deny them a kill, I don't care about the wrecks, the ore or anything else as long as I know they are frustrated and bored, I am happy.
If they take away the ability to dock or find a way to force me to depart from the station, I will simply play an alternative character, account or game.
I would even log a trial account on my other machine or hire a newbie to hang around and destroy my ship rather than let them have the kill. Simply offline all module and be gone before they could finish warping in.

I D-scan frequently, I put down two safe points to have on approach for warp, et cetera.

Usually, I dock up, go semi-AFK, doing things on my other screen, say some stuff in Local to taunt them and waste as much of their time as possible.
I don't call out for help, I don't escalate it, I don't give them the satisfaction of anything they may want.

Vincent Athena wrote:
Many do not understand why some players so strongly avoid PvP combat. The best reason I have found is they do not get The Rush:

The Rush is a good felling one gets with and after a burst of adrenaline associated with an exciting experience, like PvP combat. Not everyone gets The Rush. Some get no pleasure from adrenaline, and some actually feel bad or sick from it. According to Dr. Drew Pinsky, the difference between these people is genetic. You are born to get The Rush, or you are not. The result is some players will not enjoy PvP and actively seek to avoid it, and no amount of game tweaking will change that, because game tweaking will not change their genes. After all this is a game, people will tend to avoid game activities that make them sick. Instead they do cooperative activities, industry, missions and the like, or just play as solo players.

Also there was a Dev post, I don't remember where, where this comment was made "We understand that there are players who will never leave high sec, and we are fine with that".

.


Sycho Pathic wrote:
Fiori 161 wrote:

If it blows your skirt up have a party, but I don't think I will ever understand the fear. As much as people insist on pretending otherwise, hiding and denying them kills is never going to be as satisfying as shooting them back in the face.



I see someone parked outside a station, wasting time, trash-talking local...Waiting...talking...waiting

I see another person parked in station. Netflix on in another window. Sipping a coke. Giggling. Taking bets with corpmates on how long the numbskull sits out there and waits.

The winner here is obvious.

PS: What is this fear thing you speak of?


Kwilyn Bathana wrote:
...
What the posters promote as "The Rush" and the great feeling of true fights is more accurately described as running babies over with tanks.
...


I don't know what the running newbies over feels like. I shot some PVE ratter guy in a Tengu and even though I tanked him in a Cyclone, I felt a bit guilty. He had none of the PVP gear, I could have warped off at any time, he had no hope of beating the four of us. He would have been dead even if there was help a warp away.
Very unsatisfying.

The rush I get is when we jump through a gate and the other fleet is waiting, they have a few more pilots that are in better ships, I get made primary target and I just know that one mistake and I will probably pop. Seeing your ship going into structure, seeing theirs going too, then somehow they blow up and there is just that little difference to the damage done to you that you can rep back up. That breaking point where one fleet can win or lose. That is good. Big smile

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Famble
Three's a Crowd
#2 - 2011-12-23 02:11:53 UTC
Were you doing an interview in your mind and we somehow became privvy to one of your responses?

If anyone ever looks at you and says,_ "Hold my beer, watch this,"_  you're probably going to want to pay attention.

rodyas
Tie Fighters Inc
#3 - 2011-12-23 02:13:16 UTC
Yeah that is standard operating procedure for a war dec, be hard changing them much if people refuse to be a part of them when they happen.

Most likely CCP will do a bit of (rude place) squeezing to make us hi seccers want to be war decced or glad we were able to recieve the privilege of being war decced.

Like you said about hiding in station, CCP increased PI taxes so you have to use pocos and fight for them, now they read what you posted and make you pay station taxes while being in one during a war dec. Course could not log the whole week, but would be tough to deal with anyhow. They added taxes to npc corp to make up for evading war decs, who knows what else they could do.

Signature removed for inappropriate language - CCP Eterne

Herzog Wolfhammer
Sigma Special Tactics Group
#4 - 2011-12-23 02:13:39 UTC
Jenshae Chiroptera wrote:
Quote:
.CCP Unifex The releases throughout 2012 will be an extension of the type of release we had with Crucible with the addition of a theme to help us scope and tie the work into a really compelling and coherent package. The first theme is going to be War and everyone is getting very excited about it.


IF this is about war declarations and the mechanics involved and if it involves station games and such, here are some of the things I would do in response.

Unless I get in a PVP ship and a fleet then go out looking for PVP, my objective is to deny them a kill, I don't care about the wrecks, the ore or anything else as long as I know they are frustrated and bored, I am happy.
If they take away the ability to dock or find a way to force me to depart from the station, I will simply play an alternative character, account or game.
I would even log a trial account on my other machine or hire a newbie to hang around and destroy my ship rather than let them have the kill. Simply offline all module and be gone before they could finish warping in.

I D-scan frequently, I put down two safe points to have on approach for warp, et cetera.

Usually, I dock up, go semi-AFK, doing things on my other screen, say some stuff in Local to taunt them and waste as much of their time as possible.
I don't call out for help, I don't escalate it, I don't give them the satisfaction of anything they may want.




Now now, the point of PVP is to get killed to paying customers can pad their killboards and stroke the e-peen.


How dare you wage economic warfare on them by making them field expensive equipment in an unprofitable activity while denying them a target at the same time!


Who do you think you are, Afghanistan?

Bring back DEEEEP Space!

Fiori 161
Doomheim
#5 - 2011-12-23 02:22:24 UTC
Jenshae Chiroptera wrote:


Usually, I dock up, go semi-AFK, doing things on my other screen, say some stuff in Local to taunt them and waste as much of their time as possible.
I don't call out for help, I don't escalate it, I don't give them the satisfaction of anything they may want.



They seem to be altering your behavior nicely though. Their failing is a lack of patience, and it results in your satisfaction. If they had more, your tactics would lead to them changing your pattern of behavior indefinitely. That in itself would be achieving a goal, if said goal was more then just padding a killboard.


Gawd, I hope they make wardecs more complex so stuff like that actually matters.
Jenshae Chiroptera
#6 - 2011-12-23 02:23:23 UTC  |  Edited by: Jenshae Chiroptera
rodyas wrote:
Yeah that is standard operating procedure for a war dec, be hard changing them much if people refuse to be a part of them when they happen.

Most likely CCP will do a bit of (rude place) squeezing to make us hi seccers want to be war decced or glad we were able to recieve the privilege of being war decced.

Like you said about hiding in station, CCP increased PI taxes so you have to use pocos and fight for them, now they read what you posted and make you pay station taxes while being in one during a war dec. Course could not log the whole week, but would be tough to deal with anyhow. They added taxes to npc corp to make up for evading war decs, who knows what else they could do.


I pay the Custom Office taxes and I will pay NPC taxes or station taxes. If there isn't a friendly CO/POCO, I will just stop doing PI. It doesn't matter what they do.

So long as I have not chosen to fight at that time, my objective is to deny them the kill, frustrate them and to waste their time.
If they left me logged in as an NPC, I would jump clone and liquidate my assets or self destruct my pod. Heck, I would even just delete my character and leave the game if their measures were extreme enough. Just so long as I gave them a nice big F.U. in the process.

It does not matter what carrot or rod CCP uses, I will not PVP against my will.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Fiori 161
Doomheim
#7 - 2011-12-23 02:27:06 UTC  |  Edited by: Fiori 161
Jenshae Chiroptera wrote:

If they left me logged in as an NPC, I would jump clone and liquidate my assets or self destruct my pod. Heck, I would even just delete my character and leave the game if their measures were extreme enough. Just so long as I gave them a nice big F.U. in the process.

It does not matter what carrot or rod CCP uses, I will not PVP against my will.



I'm sorry I just... Ugh

You just don't grasp how utterly supreme victory that is. How can you think that you have bestowed any kind of F.U. to them in the process of doing something like that? Maybe it's crack?
Jenshae Chiroptera
#8 - 2011-12-23 02:27:39 UTC  |  Edited by: Jenshae Chiroptera
Fiori 161 wrote:

I'm sorry I just... Ugh

You just don't grasp how utterly supreme victory that is. How can you think that you have bestowed any kind of F.U. to them in the process of doing something like that? Maybe it's crack?

CCP wouldn't like losing more customers. Blink
Fiori 161 wrote:
...
They seem to be altering your behavior nicely though. Their failing is a lack of patience, and it results in your satisfaction. If they had more, your tactics would lead to them changing your pattern of behavior indefinitely. That in itself would be achieving a goal, if said goal was more then just padding a killboard.


Gawd, I hope they make wardecs more complex so stuff like that actually matters.


I am semi-AFK when mining or ratting, that is all old hat. I am mining right now as it happens. So, they aren't changing my patterns in that regard.
I also have the option to just switch over to an alt if I really want to play.



You want to make things interesting? Link accounts and alternative characters. Let us trade kill rights. Then it would get fun. Be able to hit those gankers where it hurts, make them squeal. Have some repercussions in the game instead of making it so easy for people to find soft targets to beat up on.

Oh, another fun thing would be having two fits loaded, so that you can swop to PVP fit if you come under attack. Lol

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Fiori 161
Doomheim
#9 - 2011-12-23 02:33:41 UTC  |  Edited by: Fiori 161
Jenshae Chiroptera wrote:
[quote=Fiori 161]

CCP wouldn't like losing more customers. Blink


I don't mean to be argumentative, but CCP really does not care what one individual does in order to EMO rage their way out of PVP in a PVP based universe. Shocked



As for the rest... yes they are altering your pattern of behavior if they are changing the way that your current character interacts with the rest of the universe. Unless ofc all of your toons have perfectly similar skill sets, and your present toon does not bring anything significant to the larger picture. In which case it would be a crap toon.



But none of this really matters, because brats who wardec do not have such patience. BRB I need food.
Jenshae Chiroptera
#10 - 2011-12-23 02:38:42 UTC  |  Edited by: Jenshae Chiroptera
Fiori 161 wrote:
...
I don't mean to be argumentative, but CCP really does not care what one individual does in order to EMO rage their way out of PVP in a PVP based universe. Shocked ...


One grain of sand, one snow flake, one straw, they can start an avalanche or break a camel's back. I disseminate information on the various techniques in game to as many care bears as possible just to help them achieve the same objective if they wish.

Fiori 161 wrote:
...
But none of this really matters, because brats who wardec do not have such patience. BRB I need food.


Recent example is where CCP took away jumps information for worm holes but they didn't take away kills or NPC info. Now the hunters have the activity to know that the system is being ratted, yet the people living there don't know when they are gone.

It is also healthy for me to get stopped. I go for a walk, get on the spinner, chat to some friends, read a book, all the while knowing that they didn't get their kill and that is my satisfaction. Blink

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

J Kunjeh
#11 - 2011-12-23 02:42:24 UTC
Jenshae Chiroptera wrote:

It does not matter what carrot or rod CCP uses, I will not PVP against my will.


Daaaamn...we've got ourselves a true rebel in our forumz!

"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5) 

Fiori 161
Doomheim
#12 - 2011-12-23 02:46:46 UTC  |  Edited by: Fiori 161
Jenshae Chiroptera wrote:
Fiori 161 wrote:
...
I don't mean to be argumentative, but CCP really does not care what one individual does in order to EMO rage their way out of PVP in a PVP based universe. Shocked ...


One grain of sand, one snow flake, one straw, they can start an avalanche or break a camel's back. I disseminate information on the various techniques in game to as many care bears as possible just to help them achieve the same objective if they wish.

Fiori 161 wrote:
...
But none of this really matters, because brats who wardec do not have such patience. BRB I need food.


Recent example is where CCP took away jumps information for worm holes but they didn't take away kills or NPC info. Now the hunters have the activity to know that the system is being ratted, yet the people living there don't know when they are gone.

It is also healthy for me to get stopped. I go for a walk, get on the spinner, chat to some friends, read a book, all the while knowing that they didn't get their kill and that is my satisfaction. Blink



If it blows your skirt up have a party, but I don't think I will ever understand the fear. As much as people insist on pretending otherwise, hiding and denying them kills is never going to be as satisfying as shooting them back in the face. You might even make a friend in the process. I think I am done here, because this is obviously a troll post in order to get a rise out of people.
Jenshae Chiroptera
#13 - 2011-12-23 02:52:34 UTC
Fiori 161 wrote:
...
If it blows your skirt up have a party, but I don't think I will ever understand the fear. As much as people insist on pretending otherwise, hiding and denying them kills is never going to be as satisfying as shooting them back in the face. I think I am done here, because this is obviously a troll post in order to get a rise out of people.


I do fight, dig through some kill mails and you will see that we recently blew up a POS of someone that got one of ours. I have suicide ganked, with an alt, some people that got me, I waited around, playing on one screen and had the alt up on the other until they left the station, then blew them up before they could turn their modules on.
I am vengeful. I also tell some friends who to target when they are looking for someone to kill. I don't just have a list of lost mining barges and 0 kills. However, I have only one pod kill because I scrambled it, haven't and won't do it since. I also have no ships that can't fight back. Annoys my CEO when I refuse to fire or let them get away. Twisted

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

MadMuppet
Critical Mass Inc
#14 - 2011-12-23 03:03:56 UTC
Last time the corp I was in got wardecced I moved to another region (you can probaby still find the posts on the old forum (EDIT: http://eve-search.com/thread/969783-0/page/2 ) and told the 'baddies' to chase me (I was a miner and I actually made more money in the move). They basically turned in to a bunch of whiners asking that 'we come out and play'. Truth be told, if it happened again that way I probably would do the same thing. I guess I'm in a similar boat as the OP, I'll deny them an 'easy' kill.

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#15 - 2011-12-23 03:13:28 UTC
My thoughts on wars...

- War decs are broken at the moment
- The whole "dec shield" waiver is just a joke.
- Players existing forever in NPC corps is boring and lame
- Combat / war should be one of the many aspects all players must deal with in one way or other
- Players in a war should not *have* to fight; there should be other options available to them
- Players declaring a war should not have a simple route to easy fights.
- War should not be limited to just a corporation vs another (or alliance).
- Payments to CONCORD for the war should be counter-able by the receiver of the war but escallatable by the declarer.
- War in hi-sec should be purposeful and challenging for both parties.
- War should not be a virtual D-Day landing for new and inexperienced players

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Jenshae Chiroptera
#16 - 2011-12-23 03:20:33 UTC  |  Edited by: Jenshae Chiroptera
Wacktopia wrote:
My thoughts on wars...
...


I agree with half of your points. The war dec shields are great, gives breathing room to train newbies, take them on roams, let miners build up some ISK and so forth instead of letting every brat on the block kick your sand castle apart. Smile

Edit:
I see High Sec as an incubator, not just for new players but new corps and alliances too. Make it 100% safe for all that it matters. Mostly, all I see are those kids that want the easy kill there. Low, null and worm hole space should be where the real PVP occurs.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Karn Dulake
Doomheim
#17 - 2011-12-23 04:02:54 UTC
"War should not be a virtual D-Day landing for new and inexperienced players"


I was 6 weeks old and head of a 40 man corp all my age. We were wardeced by a corp of players who were 3-7 years old. It lasted for 5 weeks.


It competely changed the entire way i play this game.
I dont normally troll, but when i do i do it on General Discussion.
Asuri Kinnes
Perkone
Caldari State
#18 - 2011-12-23 05:18:51 UTC  |  Edited by: Asuri Kinnes
Jenshae Chiroptera wrote:
I agree with half of your points. The war dec shields are great, gives breathing room to train newbies, take them on roams, let miners build up some ISK and so forth instead of letting every brat on the block kick your sand castle apart. Smile

Edit:
I see High Sec as an incubator, not just for new players but new corps and alliances too. Make it 100% safe for all that it matters. Mostly, all I see are those kids that want the easy kill there. Low, null and worm hole space should be where the real PVP occurs.

CCP have stated that they don't like people sitting in hi-sec. They instituted a corp tax to move as many players out of the NPC corps as possible... They *do* sound as if they want to make hi-sec the "incubator", but at the moment, it doesn't seem to be working that way.

I've gotta wonder, what the heck happens to you that you get war-dec'd so often? I've got an alt that is in a little corp (3 people), and dam'd if they've ever been war-dec'd, going on two years now.

What happened?

Bob is the god of Wormholes.

That's all you need to know.

Sverige Pahis
Deep Core Mining Inc.
Caldari State
#19 - 2011-12-23 05:43:12 UTC
Mandatory movement of players in starter corps into their own (self named) war-decable corporation after they reach 3 months of age. Removal of other NPC player corporations, players join new corps directly from their old one. If the CEO boots them they get moved back into their own 1-man self-named corp. No player should be able to evade PvP for any substantial amount of time without expending actual effort.
Myxx
The Scope
#20 - 2011-12-23 06:45:36 UTC
Hmmm. I take it the OP is new to EVE.
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