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One mystery at a time: Missions

Author
Donnachadh
United Allegiance of Undesirables
#41 - 2015-02-14 22:09:20 UTC
Lots of stuff in here and all of it is good information.

If you are going to mission you NEED this link, bookmark in every browser you use.
http://eve-survival.org/wikka.php?wakka=missionreports

Find a good vet to help you along the way you ill need it at some point most likely as you first start level 3's and then lvl 4's.
I am always willing to help but it is up to you, PM or in game mail if you are interested even if it is just a source for answering questions, although asking them here is excellent as the answers help others.


Now the biggest one and I am surprised that no one has covered this yet.
Many missions, especially the story lines will send you against one of the 4 major factions (Gallente, Caldari, Amarr, Minmatar) , any mission that sends you against one of these 4 REFUSE it for now. WHY?
Standings, I have seen far to many new players get into standing trouble because they run these missions and then they end up not able to enter space controlled by one or more of the 4 majors. Once you have done a study on standings and how they can affect your game play and where you can and cannot go then you can decide if it is right for you to accept these types of missions.
Mara Rinn
Cosmic Goo Convertor
#42 - 2015-02-18 06:14:30 UTC
Memphis Baas wrote:
For distribution missions you need a cargo ship of the appropriate size.

Quote:
Level 2 distribution missions will require up to 450m3 of cargo space (easily handled in a Probe with cargo expanders), level 3 distribution missions will require up to 4,200m3, level 4 distribution missions will require up to 8,000m3.


I know this advice isn't particularly newbie-friendly, but the best ship for all courier missions, hisec or lowsec, L1-4, is a blockade runner. You are fast, nimble, and cloaky. As long as you don't do silly things like autopilot through Uedama or Deltole you'll be fine. The blockade runners are faster than any other ship (even frigates) capable of hauling the required volumes of materials for L1 missions (though you might be able to complete some distribution missions in a cargo-expanded interceptor or covops), and can be expanded out to about 9000m3 without requiring cargo rigs.

Working up to the blockade runners, you should be able to manage L1-3 distribution missions in the "blockade runner lite" T1 industrials (e.g.: the Wreathe or Sigil). Of course, as mentioned in the quote above you can handle L2 distribution missions in a max-cargo Probe. You won't be running L2 missions for long though, so set a goal of getting into the T1 agile hauler as quickly as possible, with an eye on getting into a blockade runner.

The fun of flying agile cloaky ships cannot be overemphasised.

Tau Cabalander
Retirement Retreat
Working Stiffs
#43 - 2015-02-18 07:46:19 UTC
Mara Rinn wrote:
Memphis Baas wrote:
For distribution missions you need a cargo ship of the appropriate size.

Quote:
evel 2 distribution missions will require up to 450m3 of cargo space (easily handled in a Probe with cargo expanders), level 3 distribution missions will require up to 4,200m3, level 4 distribution missions will require up to 8,000m3.

I know this advice isn't particularly newbie-friendly, but the best ship for all courier missions, hisec or lowsec, L1-4, is a blockade runner. You are fast, nimble, and cloaky. As long as you don't do silly things like autopilot through Uedama or Deltole you'll be fine. The blockade runners are faster than any other ship (even frigates) capable of hauling the required volumes of materials for L1 missions (though you might be able to complete some distribution missions in a cargo-expanded interceptor or covops), and can be expanded out to about 9000m3 without requiring cargo rigs.

Working up to the blockade runners, you should be able to manage L1-3 distribution missions in the "blockade runner lite" T1 industrials (e.g.: the Wreathe or Sigil). Of course, as mentioned in the quote above you can handle L2 distribution missions in a max-cargo Probe. You won't be running L2 missions for long though, so set a goal of getting into the T1 agile hauler as quickly as possible, with an eye on getting into a blockade runner.

The fun of flying agile cloaky ships cannot be overemphasised.

I don't disagree with the above, but for level 1-3 courier missions, the Amarr Magnate at 1608 m3 is a great fast to train alternative:

[Magnate, Max Cargo]
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II

[empty med slot]
[empty med slot]
[empty med slot]

[empty high slot]
[empty high slot]
[empty high slot]

Small Cargohold Optimization I
Small Cargohold Optimization I
Small Cargohold Optimization I

Pod Panik
Low-Sec Scrubs
#44 - 2015-02-19 11:32:21 UTC
Quick one...

I have the choice between L2 security or L3 distribution missions for a specific corp (the L3 security agent are un low sec and I am not going there yet)...

Which one should pay more ISK, PL and/or Standing?

I must say the L3 distribution missions are fast (about 10 mins each) but with a limited payout. On the other hand, security missions take longer but with a better reward and the possibility of salvage to enhance the ISK reward.


Mara Rinn
Cosmic Goo Convertor
#45 - 2015-02-19 12:29:11 UTC
I don't know off the top of my head. You'll be able to answer the question quite quickly yourself though :)

Level 2 distribution missions were paying out about 0.4% standings increase, Level 3 distribution missions were paying out about 0.6% standings increase. Sadly I didn't record the LP and payouts for those, but from memory the L3 distribution missions pay about 100–200k ISK, 200-300LP, with L2 security missions being in about the same ball-park.
Pod Panik
Low-Sec Scrubs
#46 - 2015-03-08 21:50:06 UTC
Hello everyone!!!

So as I grow in the Eve Universe I am exposed to more situation...which generate more questions!


I read that people are looking for areas with a lot of relevant mission agents (L3 agents if you are running L3 missions). Why is it an advantage to have multiple available agents in the same area other then allowing the capacity to 'skip" more undesirable missions?

Also, how possible/practical is it to run multiple missions at the same time? What is the best way to do mission juggling?




Thanks!


J'Poll
School of Applied Knowledge
Caldari State
#47 - 2015-03-08 22:37:08 UTC
Pod Panik wrote:
Hello everyone!!!

So as I grow in the Eve Universe I am exposed to more situation...which generate more questions!


I read that people are looking for areas with a lot of relevant mission agents (L3 agents if you are running L3 missions). Why is it an advantage to have multiple available agents in the same area other then allowing the capacity to 'skip" more undesirable missions?

Also, how possible/practical is it to run multiple missions at the same time? What is the best way to do mission juggling?




Thanks!




Well, you kind of answered your own question there.



A. Multiple agents help to counter the 4h timer on declining a mission you don't want.

B. You can run multiple missions at once.

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Pod Panik
Low-Sec Scrubs
#48 - 2015-03-08 22:55:37 UTC
All right...but how is running more then one mission at a time an advantage? They will rarely, if ever, be located in the same area...right?
ergherhdfgh
Imperial Academy
Amarr Empire
#49 - 2015-03-08 23:38:30 UTC
No this is a thing people do it. It really just saves you the time it takes to dock and undock and maybe one warp but it saves some time if you do it correctly. Also I've hear of it with courier missions taking several so that you can travel in both directions with a load however I'm not sure how you do that well.

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