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Were all the isk go?

Author
oldbutfeelingyoung
Perkone
Caldari State
#1 - 2011-12-22 21:58:20 UTC  |  Edited by: oldbutfeelingyoung
Lately we have a lot of blogs with statistics ,so we know that CCP is great in making statistics

the past few months we have our only 0.0 CSM debating to get more resources to 0.0
Since CCP can track ISK-movements between players and maybe corp and alliance.
i am requesting a statistic from CCP wich player(no name ,but where he is) ,corp or alliance where the iskies go or come from.
Who knows ,maybe the only 0.0 CSM is right.
and if possible check Iskies transfer between 0,0 ,low and highsec pls

i am asking this bc i am curious

kind regards Old but

R.S.I2014

Feligast
Brutor Tribe
Minmatar Republic
#2 - 2011-12-22 22:03:47 UTC
Translation?
oldbutfeelingyoung
Perkone
Caldari State
#3 - 2011-12-22 22:11:52 UTC
sorry my english isn,t that good

R.S.I2014

Xolve
GoonWaffe
Goonswarm Federation
#4 - 2011-12-22 22:17:01 UTC
oldbutfeelingyoung wrote:
sorry my english isn,t that good


You seem really angry about people on the CSM belonging to 0.0 alliances.
oldbutfeelingyoung
Perkone
Caldari State
#5 - 2011-12-22 22:22:11 UTC
Xolve wrote:
oldbutfeelingyoung wrote:
sorry my english isn,t that good


You seem really angry about people on the CSM belonging to 0.0 alliances.



No i have some 0.0 friends ,nice people
but removing resources from another level like high or maybe WH ,that is something i don,t like

but if the t people at 0.0 are so poor ,get them over at high i give them 1 or 2 isk
if the statistics proves right

R.S.I2014

Professor Alphane
Les Corsaires Diable
#6 - 2011-12-22 22:34:19 UTC
I would say being deeply invested in any political structure, or style of gameplay might make the position more a personal soapbox than a community representive. Even if they are completley fair and neutral in there discharge of there responsiblites accusations will always flie, marring the whole concept of company - player intermidaries

I like the idea of CSM, but I don't think the community should elect them, candidates should apply to CCP and they should choose candidates based upon what they want feedback on in the next year. Theres no point in there being a jita trader on the board because he was elected if CCP want to know about 0.0 FCing and vice versa. They should be selected by experience and field of expertise by CCP not have the CSM used as an EVE 'prom queen' contest.

Just my 0.02 isk worth anyhow.

[center]YOU MUST THINK FIRST....[/center] [center]"I sit with the broken angels clutching at straws and nursing our scars.." - Marillion [/center] [center]The wise man watches the rise and fall of fools from afar[/center]

oldbutfeelingyoung
Perkone
Caldari State
#7 - 2011-12-22 22:39:30 UTC  |  Edited by: oldbutfeelingyoung
Professor Alphane wrote:
I would say being deeply invested in any political structure, or style of gameplay might make the position more a personal soapbox than a community representive. Even if they are completley fair and neutral in there discharge of there responsiblites accusations will always flie, marring the whole concept of company - player intermidaries

I like the idea of CSM, but I don't think the community should elect them, candidates should apply to CCP and they should choose candidates based upon what they want feedback on in the next year. Theres no point in there being a jita trader on the board because he was elected if CCP want to know about 0.0 FCing and vice versa. They should be selected by experience and field of expertise by CCP not have the CSM used as an EVE 'prom queen' contest.

Just my 0.02 isk worth anyhow.



we had the "the csm is useless" threads before ,but that isn,t what i am asking
what i want to know ,where the big money is high ,low ,zero or WH

R.S.I2014

Sadayiel
Caldari Provisions
Caldari State
#8 - 2011-12-22 22:42:06 UTC
Anyway the Op raises an interesting question, browse the forums and you can see tons of complains, about WH/Lvl4/sanctum/incursion provide way too much isk and ppl crying for nerf or not.

A simple Blog explaining within a timeframe (last month as example) about where the *isk* movements are generated it's just interesting, so everyone can see wich % of the total isk created per month it's generated and where it moves in a general basis.
MadMuppet
Critical Mass Inc
#9 - 2011-12-22 23:11:51 UTC
Oh, that is simple just read the quarterly report... oh yeah.

-Mad

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Morganta
The Greater Goon
#10 - 2011-12-22 23:14:15 UTC
of course null is poor, do you have any idea what the screwheads down here charge for a cane?
Qarth
Republic Military School
Minmatar Republic
#11 - 2011-12-22 23:14:24 UTC
Would be interesting to see where the largest Isk holders are located.

Is the largest amount of Isk a Corp holds based out of 0.0, low-sec or high-sec?

Where's the richest person in Eve live?

What area of space has the highest outflow of cash?

etc...
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#12 - 2011-12-22 23:14:44 UTC
I would make other question. For me more important..

where is more fun to be had

wh/null/low/high
oldbutfeelingyoung
Perkone
Caldari State
#13 - 2011-12-22 23:16:00 UTC
MadMuppet wrote:
Oh, that is simple just read the quarterly report... oh yeah.

-Mad


ok give me a link to this and if it answers my question i will ask to lock this thread

R.S.I2014

oldbutfeelingyoung
Perkone
Caldari State
#14 - 2011-12-22 23:19:03 UTC
Jaroslav Unwanted wrote:
I would make other question. For me more important..

where is more fun to be had

wh/null/low/high




well,you tell me


i am a carebear ,sometimes roams with some friends into zero (still being a easy target)

oow i am loving to be that easy target


so i have fun in high and in zero lately

R.S.I2014

Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#15 - 2011-12-22 23:21:08 UTC
oldbutfeelingyoung wrote:
Jaroslav Unwanted wrote:
I would make other question. For me more important..

where is more fun to be had

wh/null/low/high




well,you tell me


i am a carebear ,sometimes roams with some friends into zero (still being a easy target)

oow i am loving to be that easy target


so i have fun in high and in zero lately


indeed, and its not something which can be easily answered. I think the isk/hr or/and how much isk can be made is not healthy. Alas there are some people who enjoy it, and they should keep it. But its not attitude for masses, or at least it should not be.
Tanith YarnDemon
Hypernet Inc.
Umbrella Chemical Inc
#16 - 2011-12-22 23:27:23 UTC
That'd work great - if eve didn't have alts and if you didn't travel from one end of eve to the other in a matter of seconds.

How do you deem who lives in 0.0 or highsec? Do you have to own space to be in 0.0? Many of the major alliances have investment or holding corps not in the alliance, based in the tradehubs of empire - should they not be included? What about merc corps living in empire one week, lowsec next and 0.0 the third, but have most of their assets in a wormhole?

Hell, I hold isk for a large amount of players in all places of eve, does that mean that I'm richer and they're poorer just because I never leave highsec?
oldbutfeelingyoung
Perkone
Caldari State
#17 - 2011-12-22 23:32:31 UTC
Tanith YarnDemon wrote:
That'd work great - if eve didn't have alts and if you didn't travel from one end of eve to the other in a matter of seconds.

How do you deem who lives in 0.0 or highsec? Do you have to own space to be in 0.0? Many of the major alliances have investment or holding corps not in the alliance, based in the tradehubs of empire - should they not be included? What about merc corps living in empire one week, lowsec next and 0.0 the third, but have most of their assets in a wormhole?

Hell, I hold isk for a large amount of players in all places of eve, does that mean that I'm richer and they're poorer just because I never leave highsec?




you are right about alt corps ,but general cashflow is easy to see ,there must be a player or corp donation somewhere ,to keep track of

R.S.I2014

RubyPorto
RubysRhymes
#18 - 2011-12-22 23:34:33 UTC
oldbutfeelingyoung wrote:
Lately we have a lot of blogs with statistics ,so we know that CCP is great in making statistics

the past few months we have our only 0.0 CSM debating to get more resources to 0.0
Since CCP can track ISK-movements between players and maybe corp and alliance.
i am requesting a statistic from CCP wich player(no name ,but where he is) ,corp or alliance where the iskies go or come from.
Who knows ,maybe the only 0.0 CSM is right.
and if possible check Iskies transfer between 0,0 ,low and highsec pls

i am asking this bc i am curious

kind regards Old but



The Answer is Here

I live in Nullsec, my Corp's HQ is in Hisec (per game requirements), most of my Jump Clones are in hisec (too lazy to set up clones all around my home area. I generate isk from both High and Nullsec, and spend isk in both areas. Most of that isk gets pooled up at some point or another before being used. Pooled Isk is probably stored as a normal number. So, CCP can't track isk movements like you think they can.

As for giving Null resources, Hisec should not be able to generate as much/more income than Null (not counting Industry and Market trading, because those can never be made more profitable for null due to ::reasons::). Null has logistical challenges and requires work to maintain territory (not saying it's unsafe, that's a whole different flame war), and should have higher income potential because of that.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

oldbutfeelingyoung
Perkone
Caldari State
#19 - 2011-12-22 23:49:00 UTC
RubyPorto wrote:
oldbutfeelingyoung wrote:
Lately we have a lot of blogs with statistics ,so we know that CCP is great in making statistics

the past few months we have our only 0.0 CSM debating to get more resources to 0.0
Since CCP can track ISK-movements between players and maybe corp and alliance.
i am requesting a statistic from CCP wich player(no name ,but where he is) ,corp or alliance where the iskies go or come from.
Who knows ,maybe the only 0.0 CSM is right.
and if possible check Iskies transfer between 0,0 ,low and highsec pls

i am asking this bc i am curious

kind regards Old but



The Answer is Here

I live in Nullsec, my Corp's HQ is in Hisec (per game requirements), most of my Jump Clones are in hisec (too lazy to set up clones all around my home area. I generate isk from both High and Nullsec, and spend isk in both areas. Most of that isk gets pooled up at some point or another before being used. Pooled Isk is probably stored as a normal number. So, CCP can't track isk movements like you think they can.

As for giving Null resources, Hisec should not be able to generate as much/more income than Null (not counting Industry and Market trading, because those can never be made more profitable for null due to ::reasons::). Null has logistical challenges and requires work to maintain territory (not saying it's unsafe, that's a whole different flame war), and should have higher income potential because of that.


ok you want more recources in zero then ask ,but don,t nerf High or any other system in favour for zero
and about higher risk in zero, lately there is a phrase coming up a lot lately:

o.o is safer as low

so do we have a resources problem or another problem in 0,0?

you tell me
remove the oversized alliances in 0.0 ,would 0.0 be more interesting?

R.S.I2014

RubyPorto
RubysRhymes
#20 - 2011-12-23 00:03:40 UTC
oldbutfeelingyoung wrote:


ok you want more recources in zero then ask ,but don,t nerf High or any other system in favour for zero
and about higher risk in zero, lately there is a phrase coming up a lot lately:

o.o is safer as low

so do we have a resources problem or another problem in 0,0?

you tell me
remove the oversized alliances in 0.0 ,would 0.0 be more interesting?



I never said Null was safer/more dangerous than High/Low. I specifically specified that I wasn't arguing that. I said that Null provides Logistical Challenges and the expense (time, isk, and materiƩl) of building, maintaining, and defending Sov.



Buffing Null and Nerfing High are (roughly) equivalent. (Disclaimer: Buffing things in an ever increasing spiral up is probably bad game design)

Suppose right now, $1 buys a Pie, and I can earn $1 in high and $1 in null. You get the following change options:
  • Earn $1 in high, $2 in null, but Pie costs $2
  • Earn .50$ in high, $1 in null, and Pie still costs $1

  • Which do you pick?



    As to alliances, Sov null is about building empires. If the empires have figured out how to form stable powerblocs while still providing enough pew to keep the PvP junkies happy, this (mostly) stable situation is what is pretty much guaranteed to happen.

    "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

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