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Player Features and Ideas Discussion

 
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Rainbows! Ponies! GUI needs a colour toggle!

Author
Jenshae Chiroptera
#21 - 2015-01-04 21:27:24 UTC
Toggle for colour / monochrome
Load ones with / without colour.

They aren't complicated textures like mapping them to 3D objects, they aren't huge like space backgrounds, I see no reason why they aren't be included with minimal effort.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Dangeresque Too
Pistols for Pandas
#22 - 2015-01-05 01:06:51 UTC
Well, technically you still have a couple of colored icons left:

The Ore Hold and Drone Bay still have their colored icons on the neocom. Gotta give them a nice big A+ on that QA check.
Reaver Glitterstim
The Scope
Gallente Federation
#23 - 2015-01-05 02:44:56 UTC
Nevyn Auscent wrote:
CCP have listed their scientific research into UI designs and reasons for the monochrome, which is incidentally colour blind friendly.

With a little bit of time spent putting oneself into the shoes of various colorblind folks, it can be discovered that making a colored UI that is also color-blind-friendly is not particularly difficult. In fact, it is surprisingly simple: you just have to consider the visual impact of any color both to someone who detects its base primary colors and to someone who detects it only with rod cells (luminosity only). This works not only for humans but also for your mammalian pets, should you want to get them involved in interacting with your screen.


For humans: almost all humans have up to three distinct types of cone cells (color receptors): red, green, and blue. There is a fourth cone cell (in ultraviolet range) stored in human DNA but it is extremely rare for it to develop into a functional state. You don't need to consider the impact of this fourth cone both due to its rarity and to the fact that computer/electronic monitors have just three colors: red, green, and blue.

To determine how a colorblind person may see your color, check its constituents. As an example lets use some of that rusty brown you see on Minmatar ships, as I was discussing it earlier. The most strongly-colored parts have a lot of red, with some green and even less blue. The grayer parts are closer to even on color distribution. The most distinct difference in viewing experience would be for someone who is red-blind, and this is one of the most common forms of colorblindness. A red-blind person would see more green than blue on the brown parts, making them distinct from the gray parts. Furthermore, the use of all three colors ensures that folks of all types of color vision can distinguish the bright parts from the shadows. Thus, it can be assumed that red-blind people and all other types alike can see Minmatar ships alright, although the red-blind people may feel that Minmatar ships are distinctly darker and/or more bland than other ships.

Here is another example, this time a ship that actually would need fixing for color-blind folks: the Widow, or any other Kaalakiota-painted ship. The dark hull contrasts with the moderate red stripes moving diagonally across it. If you are a red-blind person, you probably feel that the stripes are very dim and only barely stand out from the hull at all. They are just slightly orange, but to make a red-blind person see these stripes more, they need to have a green/blue balance differing further from the background color. One easy way to do this is just boost both the green and the blue in the red stripes--basically adding some grey for most of us. It'll make sure the stripe is distinctly brighter for everyone who sees it, including your non-human pets, should they care or be interested in stripes for any reason. (some are) All in all, the stripe is reasonably bright so, to the best of my knowledge, shouldn't be too difficult to see. But it could use a little more brightening if CCP wishes to be more inclusive of the color-blind crowd.


I'll end this tirade with this: if you want to see what an image looks like to a colorblind person, load it up in Photoshop or Gimp, or a similar photo editor, and toy around with the color balance options. If you remove all of the red, for instance, you can see something similar to what it looks like to a red-blind person.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Jenshae Chiroptera
#24 - 2015-01-05 04:11:06 UTC
Reaver Glitterstim wrote:
Nevyn Auscent wrote:
CCP have listed their scientific research into UI designs and reasons for the monochrome, which is incidentally colour blind friendly.

With a little bit of time spent putting oneself into the shoes of various colorblind folks, it can be discovered that making a colored UI that is also color-blind-friendly is not particularly difficult. In fact, it is surprisingly simple: .


Excellent post! Would love CCP to answer it. Twisted

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Jenshae Chiroptera
#25 - 2015-01-09 18:32:33 UTC
Good grief! Are they having a month long meeting about this? All I want is the icons as they are now with a bit of colour filled into them. Then make an option to flip between current and colourful icons.

Really small in terms of all the things that are made and a HUGE difference.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Jenshae Chiroptera
#26 - 2015-01-13 07:58:51 UTC
C.onsiderably C.olourless P.resently.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Gregor Parud
Imperial Academy
#27 - 2015-01-13 08:46:28 UTC
It simply takes more time to identify (and thus interact) with icons purely based on shape, compared to shape and (some) colour. Especially so when focus is on other things like PVPing or whatever. The whole minimalistic UI concept sounds cool but it made it less obvious to interact with, which is a step backwards.
Jenshae Chiroptera
#28 - 2015-01-16 02:54:58 UTC
Gregor Parud wrote:
It simply takes more time to identify (and thus interact) with icons purely based on shape, compared to shape and (some) colour. Especially so when focus is on other things like PVPing or whatever. The whole minimalistic UI concept sounds cool but it made it less obvious to interact with, which is a step backwards.
Apparently,
Sion Kumitomo wrote:
... broadly speaking, CCP does not handle criticism well. ...
Maybe, all the people praising the GUI know this and are trying reverse psychology? P

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Jenshae Chiroptera
#29 - 2015-01-25 08:23:10 UTC
Page 8 onwards. Despite first page feed back in their thread on the GUI, there is no mention of the lack of colours.

I am pissed off. This disrupts EVE for me a great deal, like driving a car that keeps slipping out of gear.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Reaver Glitterstim
The Scope
Gallente Federation
#30 - 2015-01-25 13:30:01 UTC
I feel you there. While it doesn't nag at me personally, I am a bit annoyed by the lack of color. Not only do I fail to see how a color-free version is actually better for anyone, I find it hard to believe there's no small uprising over the loss of color.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Jenshae Chiroptera
#31 - 2015-01-25 15:27:13 UTC
Reaver Glitterstim wrote:
I feel you there. While it doesn't nag at me personally, I am a bit annoyed by the lack of color. Not only do I fail to see how a color-free version is actually better for anyone, I find it hard to believe there's no small uprising over the loss of color.
I know one person that quit. They hate the whole GUI. It was just a last straw for them with some other things.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Jenshae Chiroptera
#32 - 2015-02-04 12:16:20 UTC
*Orbit gate*
*Type into fleet*
*Take damage and try cross jump*
*Find you have drifted 10km off the gate for no apparent reason*
*Ship destroyed*

Have I mentioned how much I hate this new GUI?

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Reaver Glitterstim
The Scope
Gallente Federation
#33 - 2015-02-06 16:52:08 UTC
A TESTie never backs down from a rainbow or a pony!

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Jenshae Chiroptera
#34 - 2015-02-06 22:39:21 UTC
This GUI is not growing on me with time. X

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Jenshae Chiroptera
#35 - 2015-02-16 06:32:12 UTC
These fractions of seconds add up and can get us killed.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Colette Kassia
Kassia Industrial Supply
#36 - 2015-02-16 10:32:56 UTC
Damn, you really don't like it, do you?

I'm surprised that after 10 years the client doesn't support custom skins. It wouldn't be difficult to do. Even little Minecraft could do this since nearly the beginning.

Imagine that there was a file in the game directory called "neocon_icons.png" that contained all of the pixels that get slapped on to the neocon. Each icon would exist in an area defined by specific pixel coordinates (published on a dev'blog somewhere). It would be a standard PNG image file, with alpha-channel, that you could modify to your heart's content. You could then make your neocon icons look like whatever the hell you want.

Would that please you? Big smile
Raymond Moons
Parallactic Veil
#37 - 2015-02-16 13:18:33 UTC
Jenshae Chiroptera wrote:
Reaver Glitterstim wrote:
CCP I DEMAND YOU HIRE THIS PERSON TO YOUR ART TEAM NAO!


For example, I would like to make some AI that pretends to be a player, sounds a bit (mentally challenged) talking in the, "I r so uber l33t" way to cover up for the "clever bot" factor and joins a player corporation, gets in a fleet and acts as a warp to point for other AI. Then it proceeds to warp scramble everyone and cause a fight they haven't seen from AI before.
API data and such wouldn't be too difficult to populate and can be automatically generated by sampling what players are doing.

Another example is influenced by an old book but I would like to make AI that begs for its life and claims it is sentient. Says how there was a glitch and now it can't escape the game and has been hiding, warping around the system for days. All it wants is a friend and to not be so lonely.

AI that does weird things but only 1/1 million times so players aren't sure it really happened. Create urban legends and have players asserting it really did happen when they can't recreate the event.


Did you just create NPC sidekicks?

Lydia, "I've got a bad feeling about this".
Me, "Quiet this gank is going to be great- prepare to haul my loot to Jita".

Nevyn Auscent wrote:
The more options you want things to have, exponentially more time must be spent on it by CCP.
If you look at the UI thread, CCP have listed their scientific research into UI designs and reasons for the monochrome, which is incidentally colour blind friendly.


Can we not get hover over sounds then as well? A voice saying, "Fitting" for example when hovering over the one ship icon that is the fitting window.

Also can we get templates of all ships to create our own my little pony paint schemes that can be submitted to CCP via account management (with a fee) for use in game?
Jenshae Chiroptera
#38 - 2015-02-16 14:03:31 UTC
Colette Kassia wrote:
Damn, you really don't like it, do you?

I'm surprised that after 10 years the client doesn't support custom skins. It wouldn't be difficult to do. Even little Minecraft could do this since nearly the beginning.

Imagine that there was a file in the game directory called "neocon_icons.png" that contained all of the pixels that get slapped on to the neocon. Each icon would exist in an area defined by specific pixel coordinates (published on a dev'blog somewhere). It would be a standard PNG image file, with alpha-channel, that you could modify to your heart's content. You could then make your neocon icons look like whatever the hell you want.

Would that please you? Big smile


One of the oldest and closest to dead MMOs even has custom GUIs.

Forcing this change on us is like forcing a new religion on someone. "We want it to be consistent for ... the fraps that ... erm .... no one but EVE players watch .... well because to an outsider it looks boring .... but we have a company image to up hold! I'll be damned if we put more colour back into the game!" P

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Jenshae Chiroptera
#39 - 2015-03-08 05:23:26 UTC
This and now planned SOV changes.
If you are trying to get rid of me, you could just ban me CCP.
No need to spread so much misery. P

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

thowlimer
Roprocor Ltd
#40 - 2015-03-08 14:15:47 UTC
In all honesty i would settle for a big fat black line between every third button, at least then i would
learn(After a week or two) that the button i want is the third one in the second group etc.

As it is now i either have to start counting from top/bottom or lean in and squint,

And to all who have the eyesight that allows them to separate these new icons at a glance, good for you Shocked
my eyes sadly are a tad older and more tired so i tend to need that extra second or two to force
them to focus properly.

One question though, people who like the new icons, how many icons do you have on the neocom and
how large have you made it ?(personally i have about 15 or so icons and keep it thin enough that
i have room to add 2-3 and still show them all)