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Why do players create hauling contracts?

Author
Tannhauser Oramara
Playboy Enterprises
Dark Taboo
#1 - 2015-03-06 10:43:51 UTC
Sorry to ask that, I'm new here.

So why do players create hauling contracts? Why don't they take the cargo they want delivered themselves?

What do they get creating contracts?
Vorll Minaaran
Centre Of Attention
#2 - 2015-03-06 10:56:46 UTC
They dont need to fly 1-2 hours from one side of New Eden to the other. They can do other things they enjoy. Who enjoy hauling, will pick their cargo and deliver.
Other reason: years ago took more time to train freighters.
Godfrey Silvarna
Arctic Light Inc.
Arctic Light
#3 - 2015-03-06 11:30:09 UTC
Time is valuable. Hiring someone else to do it saves a lot of time.
Archibald Thistlewaite III
The Royal Society for the Prevention of Miners
#4 - 2015-03-06 11:33:35 UTC
The main reason is risk.

A courier contract set up with the appropriate collateral places all the risk of moving the items onto the pilot accepting the contract.

By appropriate collateral I don't just mean market value, I mean the value to me of the goods not being delivered. This includes the market value as well as the cost of any inconvenience that I have to go through reacquiring the items and getting them redelivered.

User of 'Bumblefck's Luscious & Luminous Mustachio Wax'

Cannibal Kane
Viziam
Amarr Empire
#5 - 2015-03-06 11:52:22 UTC
Also,

Players like myself do not have skills trained for any industrial or transport ships. So we rely on others if we need stuff moved.

"Kane is the End Boss of Highsec." -Psychotic Monk

J'Poll
School of Applied Knowledge
Caldari State
#6 - 2015-03-06 12:35:53 UTC  |  Edited by: J'Poll
Tannhauser Oramara wrote:
Sorry to ask that, I'm new here.

So why do players create hauling contracts? Why don't they take the cargo they want delivered themselves?

What do they get creating contracts?


uhm.

Time and convenience...


I HATE hauling, it's boring and time consuming.

Why would I then spent my game time doing something I don't like, when for a couple of minutes and some ISK I can out source it to someone who like to do that part of EVE.


As Cannibal, one of my PvP characters can't even sit in any Industrial and with a sec status of far below -5.0 it would be a PITA to haul stuff through high-sec anyway in a ship that is slow as molassas in January.

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Vicky Somers
Rusty Anchor
#7 - 2015-03-06 13:06:36 UTC
Same reason you hire a company to move your furniture when you move into a new house.
Memphis Baas
#8 - 2015-03-06 13:33:08 UTC
Yup, time is money, I'd rather not have to spend the time flying a hauler carrying what I consider junk to Jita.

There's also the risk of being suicide-ganked on the way; if I don't have the ship to handle it or the skills to fly such a ship or the friends to scout for me, I may pay someone else to toss my package in his large freighter and take it to Jita along with all the other stuff he's taking there anyway.

Finally, have you seen the prices? The courier people transport stuff for peanuts. Why not take advantage?
Ka'Narlist
Dreddit
Test Alliance Please Ignore
#9 - 2015-03-06 13:56:15 UTC
Tannhauser Oramara wrote:
Sorry to ask that, I'm new here.

So why do players create hauling contracts? Why don't they take the cargo they want delivered themselves?

What do they get creating contracts?

Why does a company in the real world send stuff with UPS instead of delivering it on their own?
IcyMind Arierep
Digital Chess Session
Random Violence.
#10 - 2015-03-06 14:42:22 UTC
Vicky Somers wrote:
Same reason you hire a company to move your furniture when you move into a new house.


Totally true, which means EVE is real !!!

Same question can be ask for regular services in RL.

Why do you pay to change your cars oil change, you can do it yourself .

Time is money and you spend the way you want.

If you want to haul and feel the excitment of doing that yeap is good.

EVE is Real !
L'ouris
Have Naught Subsidiaries
#11 - 2015-03-06 14:50:33 UTC
No one else mentioned it yet, so:

some folk put up player couriers because it can be handy to know where some industrial ship starts a trip from and where it is supposed to arrive at within a certain time frame.

Not used too often and pretty easy to spot, but you can certainly use couriers to collect intel and target selection in game too.

Been playing for a bit myself, and contracts I've put up and most I've seen do tend to be of the 'I can't be bothered to do it' variety however.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#12 - 2015-03-06 16:08:23 UTC
Flying a hauler through space would be pretty suicidal for someone involved in dozens of wars at all times.
ergherhdfgh
Imperial Academy
Amarr Empire
#13 - 2015-03-06 16:21:18 UTC
It could be because your corp is currently under war dec and you need stuff moved. However it's mostly just convenience.

The industrial side of this game is very much like real life in that if you try to do it all then you won't do any of it well and if you specialize you can do well. So there are people that can make more isk in the time that it would take them to hauls something doing something else and if they don't like hauling they hire someone to do it.

I'll use Jump Freighter construction as it is probably the most complicated. So you could buy all the moon goo and set up a tower and do all of the reactions yourself to get the base materials to build then you could build the components and then build the cap ship components then go mine the ore and reprocess the minerals and build the T1 cap components for the T1 hull then build the T1 hull then combine the T1 hull with the T2 cap ship components to make the Jump Freighter.

Or with a little homework you could find out the short cuts in that process where in many cases it's cheaper to buy the finished product than the base materials and then have all those various products and / or parts delivered to a spot where you will do the final construction. Basically you look at each step in the paragraph above and decide if it is profitable to do your self or buy the parts that skip that step. But as a rule you'll not find a good deal on what you need where you are building so it will involve hauling and if you don't want to spend all week hauling then you use a service like Red Frog or just put up a contract.

Be careful if you are looking into hauling as a profession however. Most people that haul for profit usually don't accept the contract on the character that is going to be doing the hauling. People can potentially put up some low value good for a high deposit and then gank you so that they can keep the deposit.

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Phig Neutron
Starbreaker and Sons
#14 - 2015-03-06 16:33:25 UTC
Also, (jump) freighters are darned expensive, and I'm not going to spend my ISK on one just to do a few hauling jobs. Other people are happy to do this.
Ekaterina 'Ghetto' Thurn
Department 10
#15 - 2015-03-06 16:52:55 UTC
Another popular reasons for courier contracts is to scam others out of ISK. Be wary of one day courier contracts with large collateral.

" They're gonna feel pretty stupid when they find out. " Rick. " Find out what ? " Abraham. " They're screwing with the wrong people. " Rick. Season four.   ' The Walking Dead. ' .

Loki Yamaguchi
Level 42 Industries
#16 - 2015-03-06 17:01:05 UTC
IMO, you want to try and always be making ISK and paying somebody else to haul is a way to do that.

Let's say you have 10x$10M shipments that need hauling with an average of 10 jumps needed for each. At 90 seconds per jump, that would take about 5hrs not including loading/unloading.

If you're making $2M per shipment then that works out to be$10M/5hrs or $2M/hr

So if you contracted those shipments out at $1M per, your profits would be cut in half at $1M/hr BUT that would free you up to do other things...say, more 10x$10M shipments! Then you just went to earning $3M/hr!

Better yet, set those shipments before you log-off for the night and be productive when you're not even there!

Good Luck!
Kitty Bear
Deep Core Mining Inc.
Caldari State
#17 - 2015-03-06 19:25:33 UTC
Tannhauser Oramara wrote:
Sorry to ask that, I'm new here.

So why do players create hauling contracts? Why don't they take the cargo they want delivered themselves?

What do they get creating contracts?


laziness

it's a bait contract


just 2 of the many reasons
Chainsaw Plankton
FaDoyToy
#18 - 2015-03-06 20:38:44 UTC
I'm lazy and someone will do it for an amount of isk that I consider laughable.

@ChainsawPlankto on twitter

Lloyd Roses
Artificial Memories
#19 - 2015-03-06 21:30:13 UTC
Depending on the size of your package, creating a courier contract might be the only reasonable way to transport your goods.

For example,
a frigate can carry a few hundred m³
a cruiser can already carry a few thousand m³
an industrial ship like a mammoth can carry up to 40.000m³ roughly
.
.
.
a freighter runs upwards of 500.000m³ (usually ~600k to ~1.2mil), or a thousand frigate holds approximately filled with goods.

So if you were in possession of 30 packaged cruisers you just built in a system with low industry costs (which vary depending on system usage) and wanted to get them to jita for sale, that'd be quite some time hauling with anything but a freighter.

And most people don't have the skills to pilot a freighter.
Marsan
#20 - 2015-03-06 23:36:10 UTC
On the other hand if you can fly a Freighter or Orca it's worth it to check the prices of those ship at your start, and end points. I've made decent isk on the sale of a Freighter when I was done with it. Of course it involved knowing I was going to be moving and putting up a buy order a week in advance, and being willing to put up a sell order when I was done. Saved 5% buying it, and resold it for 5% of destinations regional price which was 10% higher. The trick in Eve is to take the long view.

Former forum cheerleader CCP, now just a grumpy small portion of the community.

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