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Circadian Seekers, a Study

Author
Ashlar Maidstone
MoonFyre BattleGroup Holdings
#81 - 2015-02-07 22:59:57 UTC
Earlier today while on a delivery of one of my ships back to Kor-Azor Prime in Empire, I jumped into the Tew System 0.6. I noted an unidentified structure on my overview and changed course and warped to 100km off the structure and cloaked up for a time. As I sat there it wasn't long when three Circadian Seekers came to the beacon.

At first I didn't noticed anything but then two of them had projected beams towards the beacon while a third was nearby the structure, I then noted that that the third one projected a beam to the structure. I took several images to which my dismay I can not locate in my files to link, I am not sure if somehow during the transfer of the images if they destroyed them!

An investigation as soon as I arrived at my home base yielded no results and will require a further investigation, but as it stands now with my seeing these beams projected by these I am wondering if it's power transfers or even data transfers to which the structures will at some point decloak. Vigilance is our sure manner as this mystery gets resolved in due time.
Vector Symian
0 Fear
#82 - 2015-02-07 23:54:07 UTC
Momiji Sakora wrote:
When I launch later on I will attempt to jettison some gas materials, their scanning of everything in sight suggests they are looking for something, rather than learning.

Their peaceful nature has allowed me to attempt to attack the targets, one I don't regret, but no extra evidence was discovered - only that after destroying 5 of these vessels, more showed up at one of the stargates in the system.

The second set seemed more skittish, and warped away after losing one of it's friends - Perhaps I could try taking the Apotheosis shuttle in front of them - something of limited Jovian design or heritage may help trigger some response.

Has anyone been to the New Eden/EvE system recently?

EDIT: I've used an array of EMP/Gravitational and thermal smartbombs in an attempt to dissable both the Seekers and the Cloaked vessel to no success.

Scramming the vessels seems to work, you can pin them down - I'm at this moment unsure if they were just toying with me, and that they were unaffected, or if they were legitimately locked down by my scramblers.


I was out that way and saw heap of sleeper the whole time I was out there...hmmm

*grabs his recon ship*
Quattras Peione
Caldari Provisions
Caldari State
#83 - 2015-02-08 03:44:22 UTC  |  Edited by: Quattras Peione
Yesterday I encountered a small group of Seekers on the Ekura-Tsuguwa gate. They appeared to be scanning the gate as per their currently known modus operandi, but the gate itself was bathed in a radiation that I could not identify. My scanners registered it as bright turquoise lines running longitudinally along the length of the gate. Has anyone else encountered this phenomenon? Is this an effect of their scanners? I don't make it habit to get quite that close to them.

Dr. Quattras Alvar Peione

No, I'm not that kind of doctor.

Ashlar Maidstone
MoonFyre BattleGroup Holdings
#84 - 2015-02-09 19:22:23 UTC
An update, I was able to purge some data from one of my systems over the weekend and was able to extract the images I took in the Tew system in empire last week. This image shows clearly three Circadian Sleepers at the structure in question. Two of them are as I had stated earlier were projecting beams of some sort to the beacon, while the third was projecting a beam to the structure itself.

Image; https://imgur.com/ba9ODJe

Let me also offer maybe some speculations about these beams I seen. I am only guessing that maybe these are plasma beams of some sort that can carry either power or data as the color is a "soft white" from what I observed. Now, note there is no beam between the pair going to the single sleeper so I am guess that maybe some sort of interconnectability exists between them to cause a transfer of some sort.

A further study will be conducted at some point this week when I can get my crews and a ship ready to go as soon as I can.
Herzog Wolfhammer
Sigma Special Tactics Group
#85 - 2015-02-11 03:51:33 UTC
Recently SSTG Darkhound was patrolling the eastern edge of the Forge region when we encountered another pilot engaging some of these sleepers. Their logistics and Megathron battleship appeared to be holding up well. But the damage was low for the larger battleship had significant issues hitting the smaller targets.

I deployed 3 light webifier drones to slow down the targeted sleeper and would find that while the results were lacking (1200 m/s orbit became around 1000 m/s) the sleepers paid no attention to them nor did pay attention to me. It may be possible that combat logistics drones (not to be confused with electronics warfare drones) don't measure up in their threat assessments.

Bring back DEEEEP Space!

Elmund Egivand
Tribal Liberation Force
Minmatar Republic
#86 - 2015-02-11 04:15:52 UTC
Herzog Wolfhammer wrote:
Recently SSTG Darkhound was patrolling the eastern edge of the Forge region when we encountered another pilot engaging some of these sleepers. Their logistics and Megathron battleship appeared to be holding up well. But the damage was low for the larger battleship had significant issues hitting the smaller targets.

I deployed 3 light webifier drones to slow down the targeted sleeper and would find that while the results were lacking (1200 m/s orbit became around 1000 m/s) the sleepers paid no attention to them nor did pay attention to me. It may be possible that combat logistics drones (not to be confused with electronics warfare drones) don't measure up in their threat assessments.


Though to be entirely frank, webifier drones are really damn terrible compared to stasis webifiers. They will never slow down anything by the same amount as stasis webifiers and are subjected to the Law of Diminishing Returns.

A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.

Herzog Wolfhammer
Sigma Special Tactics Group
#87 - 2015-02-12 01:37:23 UTC
Elmund Egivand wrote:
Herzog Wolfhammer wrote:
Recently SSTG Darkhound was patrolling the eastern edge of the Forge region when we encountered another pilot engaging some of these sleepers. Their logistics and Megathron battleship appeared to be holding up well. But the damage was low for the larger battleship had significant issues hitting the smaller targets.

I deployed 3 light webifier drones to slow down the targeted sleeper and would find that while the results were lacking (1200 m/s orbit became around 1000 m/s) the sleepers paid no attention to them nor did pay attention to me. It may be possible that combat logistics drones (not to be confused with electronics warfare drones) don't measure up in their threat assessments.


Though to be entirely frank, webifier drones are really damn terrible compared to stasis webifiers. They will never slow down anything by the same amount as stasis webifiers and are subjected to the Law of Diminishing Returns.



Indeed they do take up more space than they deserve in the drone bay.

Bring back DEEEEP Space!

Crystal Chantreuse
Sebiestor Tribe
Minmatar Republic
#88 - 2015-03-04 02:08:50 UTC
From observation and data readouts.

Drifter Battleship:

CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED contact briefings suggest the free floating turrets are a secondary weapon, with an extremely dangerous primary weapon held in reserve against those this ship's commander considers a significant threat.
Threat level: Critical

Pilot: Apollo Tyrannos

By all appearances and indications the Drifters are members of the Jove race, albeit far removed and with a strangely altered physiology. The high degree of cybernetic modification that Drifters exhibit seems to go hand in hand with an implacable single-mindedness and utter ruthlessness while pursuing their mysterious goals. Whatever their ends may be, the technology at their command unquestionably rivals and perhaps even surpasses that which other Jove have been seen to use.

Corporation: Vigilant Tyrannos
Headquarters: 3-CE1R VIII - Moon 5 - Prosper Vault

CONCORD intelligence reports indicate that Drifter military formations are operating under a single command structure represented by an enclave level organization with the designation 'Vigilant Tyrannos'. Despite monitoring the movements of ships broadcasting the identifier of this organization, no further information as to the motivation or goals of this force has been gleaned.

Alliance: Drifters


Emerging from the ruins of the Sleeper civilization spread throughout Anoikis – otherwise known as 'W-space' – the Drifters represent a tremendous challenge and perhaps a dire threat to the empires and capsuleers alike. Seemingly the inheritors of a legacy left behind by some of the most ancient Jove, the Drifters are unafraid to wield tremendous power in response to any who get in their way. In this regard, the Drifters are a very different conundrum than the relatively benign presence that was the Jove Empire.


Graphical Data Files http://imgur.com/a/shza1

~Crystal Chantreuse, Janitorial Services Manager

Sarasvazhi
Doomheim
#89 - 2015-03-06 00:53:35 UTC
In discontinuous blocks, I have spent roughly nine hours above Vullat Gate in Eram System.

Perhaps "Circadian" means something other than what I think.

Alternatively, it refers to a cycle different from appearances above star gates. My observations do suggest the Seekers consistently remain for six minutes. That may also be what is meant by "Circadian." Elsewhere, I saw numbers indicating five minute intervals. I measure by ship clock, and my numbers are not accurate to the second.

On the chance others have recorded sighting times elsewhere, it may be possible to develop a more complete understanding of the Circadian "rhythms."

3.4.15 -
20:54 Arrive at Vullat Gate (Eram)
21:08 4 Cir. S cruisers warp in
21:14 all Cir. S cruisers "warp" out
21:15 Depart Vullat Gate

(The departure of Seeker ships appears more like an illuminating "reverse decloak" than Capsuleer warp. However, the arrival very closely resembles that of other ships.)

3.5.15 -
5:23 Arrive at Vullat Gate
5:53 6 Cir. S cruisers warp in
5:58 all warp out
6:05 6 cruisers warp in
6:10 all warp out
7:15 Depart Vullat Gate

(The 8 minute gap between departure and arrival was surprising. Elsewhere, I have seen research suggesting that 5 is the most Seekers expected. I did not know this at the time. Consequently, 6 did not surprise me. It is possible that I miscounted by including a traditional vessel's row despite the difference between a red plus and a white square. To do so twice seems "unlikely" - but not impossible).

15:51 Arrive at Vullat Gate
16:56 5 cruisers warp in
17:00 my reaper is scanned
17:02 all warp out
17:10 Depart Vullat Gate

(No interface feedback indicated my ship was being scanned. No harmful effects noted.)

20:30 Arrive at Vullat Gate
21:57 5 cruisers warp in
22:03 all warp out
22:10 Depart Vullat Gate

In addition to observations at Vullat, I made sorties to other locations. Watching for between half and one hour, I observed no Circadian activity at the Elgoi, Yrmori, Atlar (Gelfiven), or Oddeluff (Gelfiven) gates. Similarly, I observed no activity at the customs office above Eram II (temperate).

Additional Notes:

As others have noted, a central spherical assemblage extends from and retracts into the Circadian Seeker hull regularly (perhaps this is their "rhythm"). It appears to be made of a reflective, semi-transparent substance. Depending on angle, it is either a dark central orb surrounded by a distortion of light behind the sphere; or, a curved reflection of the light behind the observer.

4 cylinders beneath the forward section of the cruiser also extend and retract. Unlike the sphere, they are made of the same material as the hull, and do not retract completely into it. This motion reminds me of some advanced starship designs which I have seen in documentary videos. It is possible the motion of the sphere and extenders are related, though the cylinders move more frequently than the sphere.

I noticed no obvious relationship between sphere/cylinder motion and scanning activity.

My conjecture is that the sphere broadcasts information out to the cosmos.

With respect to the response of Minmatar naval forces, as a member of the Vherokior "drifter" caste, I am pleased visitors from distant worlds are not greeted with artillery fire. I concede this may prove disastrous. Of course, per observations of an Amarrian, elsewhere, the Cluster is already experiencing disaster at the hands of brigands and knights in armored pods.

Disaster is perhaps our civilization's primary good in trade.

If my failure to detect activity at gates other than Vullat is not simply due to impatience, it may be worth noting that Eram-Vullat is a regional transfer line. Extending it in both directions would roughly connect the Great Wildlands with the center of our cluster.
Rhys Mabigonon
Industrial Mining and Mayhem
Sigma Grindset
#90 - 2015-03-06 20:06:22 UTC
Something very odd happened to me today regarding the Seekers. I was running my routine observation of the local structures, looking for any signs of Drifter presence. I did not find them, however I did encounter Seekers instead. My ship, a covert ops, sat uncloaked nearly 100km from the beacon. Without any warning one of the seekers began to initiate hostile actions against me as I sat in pasive observation of the structure. I warped away before they could do any real damage, but the incident has left me somewhat disturbed by their behaviour. They have scanned me in various ships before wtithout any aggression before, which is why I was caught completely unawares.
Sarasvazhi
Doomheim
#91 - 2015-03-07 01:14:49 UTC
Based on the behavior described above, I warped to 100km off the unidentified structure in Eystur. Three Circadian Seekers were present. I was roughly 80km from the Seekers. They were initially indifferent to my presence.

I began to approach the structure. My separation from the Seekers increased to roughly 100km. Despite the fact I was increasing my distance from them, the Seekers became aggressive. Two volleys destroyed my reaper. The Seekers did not attack my pod.

I returned to a station in the system. An insurance company generously provided me a replacement reaper. I warped directly to the beacon. The Seekers did not attack, and eventually departed. When the Seekers returned, I began to approach the unidentified structure. Initially 124km distant, when I crossed the 80km mark, the Seekers destroyed my ship.

They did not attack the pod, and eventually departed.

After receiving another replacement reaper, I returned to the site and waited.

At 0:02, three cruisers arrived. I began to orbit the beacon at 10km.
At 0:14, they departed without attacking.
At 0:20 - returned.
At 0:26 - departed.
At 0:32 - returned.
At 0:38, I followed them to the Lustrevik gate. I warped to 100km from the gate, was immediately attacked and destroyed.

I repeated the exercise of waiting for them to leave the unidentified structure, and followed to the Olbra gate. I warped to 10km from the gate, and was not attacked.

I am more confident in the importance of 6. It may be significant that there are also 6 arm assemblies on the cruisers. I drift. I do not manipulate base six number sequences. Perhaps they possess unusual properties. Perhaps there are six gods in the Seeker pantheon.

Every Circadian cycle reinforces the number 6. That can be interpreted as a coincidence or a message.

Sarasvazhi
Doomheim
#92 - 2015-03-09 15:40:22 UTC  |  Edited by: Sarasvazhi
I have mistaken a wormhole for a structure.
Jennifer Starfall
Societas Imperialis Sceptri Coronaeque
Khimi Harar
#93 - 2015-03-10 14:51:37 UTC
I can confirm the recent unprovoked, aggressive behavior of the Circadian Seekers.

I was watching a live feed from a CalNav capsuleer pilot. He warped to one of the structures in a Navy Scorpion. Seekers were present and proceeded to attack him. I had been observing his feed since he arrived in system, and he did not aggress any Seekers in the system.

Jennifer Starfall

Fifth Seyllin Conference

Soldarius
Dreddit
Test Alliance Please Ignore
#94 - 2015-03-11 16:46:09 UTC
Jennifer Starfall wrote:
I can confirm the recent unprovoked, aggressive behavior of the Circadian Seekers.

I was watching a live feed from a CalNav capsuleer pilot. He warped to one of the structures in a Navy Scorpion. Seekers were present and proceeded to attack him. I had been observing his feed since he arrived in system, and he did not aggress any Seekers in the system.


"One of"

Please specify Unknown Wormhole or Unknown Structure. Also, please be aware that even though they show as cruiser-sized on the overview, Drifters are listed as Battleships.

http://youtu.be/YVkUvmDQ3HY

Jennifer Starfall
Societas Imperialis Sceptri Coronaeque
Khimi Harar
#95 - 2015-03-11 19:10:09 UTC
Soldarius wrote:
Jennifer Starfall wrote:
I can confirm the recent unprovoked, aggressive behavior of the Circadian Seekers.

I was watching a live feed from a CalNav capsuleer pilot. He warped to one of the structures in a Navy Scorpion. Seekers were present and proceeded to attack him. I had been observing his feed since he arrived in system, and he did not aggress any Seekers in the system.


"One of"

Please specify Unknown Wormhole or Unknown Structure. Also, please be aware that even though they show as cruiser-sized on the overview, Drifters are listed as Battleships.


It was an Unknown Structure. And it was a Circadian Seeker. Identified from the HUD tag.

Also, I was speaking with Maria Daphiti last night, and while in combat with a Republic pilot, a Circadian Seeker arrived in the complex they were in and engaged the Republic pilot. She shared with me the CONCORD kill log entry corroborating this. To emphasize this point. The combat was taking place inside the deadspace pocket of the plex.

Jennifer Starfall

Fifth Seyllin Conference

Aria Jenneth
Societas Imperialis Sceptri Coronaeque
Khimi Harar
#96 - 2015-03-11 19:36:05 UTC
Jennifer Starfall wrote:
I was speaking with Maria Daphiti last night, and while in combat with a Republic pilot, a Circadian Seeker arrived in the complex they were in and engaged the Republic pilot. She shared with me the CONCORD kill log entry corroborating this. To emphasize this point. The combat was taking place inside the deadspace pocket of the plex.

... now that almost sounds ... playful?

"Oo! That looks like fun! Can I help?"
Sarasvazhi
Doomheim
#97 - 2015-03-11 20:00:07 UTC
If you trespass against a structure protected by the Seekers or Drifters, they will hunt you down - certainly within a system, and possibly into another system where they also have a presence. Seeker or Drifter vessels do not have to be present at the time of the trespass for hostility to attach. Changing ships, or disengaging and reengaging with your ship interface, will not clear the hostility. The passage of time might. My experiments have shown that so far, up to three ships may be destroyed after a transgression before the hostility dissipates.

I believe it was Feu who tested whether trespassing with drones would trigger an attack. It does. He warped to the system star as soon as he drones were attacked. The Seekers tracked him there immediately and destroyed his ship. Warping away from Seekers does nothing to protect you.

If the pilot inside the complex had warped to an unidentified structure or wormhole, perhaps looking for targets, and approached within roughly 80 or 25 km respectively, he or she may have triggered an attack without realizing it.

Unidentified structures and wormholes should only be approached with the understanding that any ship being flown or about to be flown may become the target of repeated attacks.
Freelancer117
So you want to be a Hero
#98 - 2015-03-20 13:16:48 UTC
Ghelisis Achasse wrote:
Some people only seem to like to blow them away, because Sleepers being in Empire is a really bad thing.


Sleepers being in Empire is a really bad thing is an understatement indeed: http://i.imgur.com/FBPTUT5.jpg
http://i.imgur.com/U5yWAgD.jpg

For any that want have a shoot on sight policy towards Seekers and Drifters, bring along some ECM:

Kitsune:

'Hypnos' Signal Distortion Amplifier I
'Hypnos' Signal Distortion Amplifier I

Limited 1MN Microwarpdrive I
BZ-5 Neutralizing Spatial Destabilizer ECM
Enfeebling Phase Inversion ECM I
'Hypnos' Ion Field ECM I
'Umbra' White Noise ECM

Salvager II
Core Probe Launcher II, Core Scanner Probe I
Improved Cloaking Device II

Small Polycarbon Engine Housing I
Small Particle Dispersion Augmentor II

(High slots are optional)

source: http://community.eveonline.com/news/news-channels/world-news/capsuleer-fleet-engages-new-drifter-threat/

Eve online is :

A) mining simulator B) glorified chatroom C) spreadsheets online

D) CCP Games Pay to Win at skill leveling, with instant gratification

http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg

http://bit.ly/1egr4mF

Ryouji Ommoichi
The Scope
Gallente Federation
#99 - 2015-03-23 11:07:01 UTC  |  Edited by: Ryouji Ommoichi
Hello,

I am not entirely sure how relevant this information I found out last night while exploring is, but I will post it here regardless for anyone to analyze.
Like I said, I was exploring some wormholes around Providence when I entered one in SI-I89. I found myself in the J121649 and upon further scanning, It revealed about 2-3 more wormholes (at least those are the ones I scanned, as I did not scan every cosmic signature). I picked one and jumped through. Luckily, I landed in a huge wormhole system, talking about some pretty hefty ~90 AU warp distances. After a few seconds, two things (apart from the huge system) caught my attention. The ID, or name, of the solar system and a beacon called "Epicenter". I tried to find out some information about the wormhole I was in, but all was very inconclusive. The system was J000313. So, a recap of the route was SI-I89 -> J121649 -> J000313. The wormhole that led to the last system was a type A009.

I warped to the 'Epicenter' beacon, a few ~60ish AU from where I was holding position. Upon landing, I noticed this was nothing like I had seen before and quickly found out some debris possibly connected to the Sleeper drones. This anomaly seemed repeated, such that it had sort of similar debris patterns spaced within a few hundred kilometers. The only 3 ships found at the site were defenders (drones) and seemed to wander around as a group quite slowly. I did not find out if they aggressed, so I cannot confirm their threat level, only that from past encounters they will shoot on sight. Pictures of all the data can be found linked with the items in the list.
This is a list of all I found at this site, at the time of my stay:

- 1x Awakened Defender || Look At

- 2x Emergent Defender || Look At

- J000313 - Star || Attributes

- ~2x Sleeper Enclave || Look At

- 3x Sleeper Preservation Conduit || Look At

- 3x Sleeper Thermoelectric Converter || Look At

- Talocan Static Gates || Look At

- 3x Talocan Disruption Tower || Look At

- 2x Talocan Embarkment Destroyer || Look At

- 3x Talocan Extraction Silo || Look At

- 2x Talocan Polestar

- 2x Talocan Reactor Spire || Look At

Hope this helps in some way, though it was pretty amazing actually being there!

Regards,
Ryouji
Soldarius
Dreddit
Test Alliance Please Ignore
#100 - 2015-03-24 15:12:32 UTC


This layout is exactly identical to the Epicenter site in Thera.

http://youtu.be/YVkUvmDQ3HY