These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
123Next page
 

Best incursion ship(s) to aim for?

Author
IMeres
Hellfire Heavy Industries
#1 - 2011-12-22 18:29:38 UTC
Hello,

I've recently started to develop an interest in incursions, and I'm planning on acquiring (either buying or training from scratch) a toon to do incursions with.

Since my PVE experience is rather limited (only did mining and industry, no missioning, plexes or WH) I got no clue what I'm looking for.

So I'm asking: what are the ships that are considered 'good' for incursions (both armor and shield tanked)?
sabre906
The Scope
Gallente Federation
#2 - 2011-12-22 18:31:28 UTC
Legion. Nightmare.
SpaceSquirrels
#3 - 2011-12-22 18:35:40 UTC
Combat? logistics? What role?
IMeres
Hellfire Heavy Industries
#4 - 2011-12-22 18:37:23 UTC
SpaceSquirrels wrote:
Combat? logistics? What role?


Preferably combat. I want to try my hand at shooting stuff. I assume any armor logi is good for armor fleet, and any shield logi is good for shield fleets, right?
sabre906
The Scope
Gallente Federation
#5 - 2011-12-22 18:39:54 UTC
IMeres wrote:
SpaceSquirrels wrote:
Combat? logistics? What role?


Preferably combat. I want to try my hand at shooting stuff. I assume any armor logi is good for armor fleet, and any shield logi is good for shield fleets, right?


Oneiros. Scimatar. Lvl5 with links.
Fronkfurter McSheebleton
Horse Feathers
CAStabouts
#6 - 2011-12-22 19:11:03 UTC
For shield, Machariel and Nightmare are the staples, Vindi is also good but doesn't get picked as much for some reason, Bhaalgorn and Loki both make good webbers. Other than that most "shiny" fleets won't even consider letting you in. (maybe a vargur?)

For Armor, it seems Legion fleets are becoming the norm.

thhief ghabmoef

Rharkon
The Scope
Gallente Federation
#7 - 2011-12-22 20:22:27 UTC
I don't know the correct answer to your question, but I will ask: is a Hurricane good for Incursions? Or should I build up my armory and wait for something more powerful, like a Typhoon, or even "higher up" than that?
Mfume Apocal
Brutor Tribe
Minmatar Republic
#8 - 2011-12-22 20:33:38 UTC
Rharkon wrote:
I don't know the correct answer to your question, but I will ask: is a Hurricane good for Incursions? Or should I build up my armory and wait for something more powerful, like a Typhoon, or even "higher up" than that?


It's not as hilariously bad as the Drake at Incursions, but still far from being preferred. For minmatar chars, a T2 fit Maelstrom with some slight pimp to it's webs is pretty much what will get you over the "hump" of not being invited to fleets. Alternatively, you could go for a web Loki (shield or armor), which requires much less training time at the cost of more isk sunk into ship/fit.
Fronkfurter McSheebleton
Horse Feathers
CAStabouts
#9 - 2011-12-22 21:23:52 UTC
The cane is actually quite good at running frig-heavy sites.

thhief ghabmoef

Arazel Chainfire
Aliastra
Gallente Federation
#10 - 2011-12-22 21:26:37 UTC
All 4 of the logi's work well enough, and as long as you can do 4 large reps

Top ships for shield:

Battleship Fleet (OTA Blitz goal): (most common shield fleet)
Nightmare
Mach
sometimes vindicator
sometimes bhaalghorn
some fleets like web loki's

Cruiser fleet (focus on NCO's):
Slepnir
Web Loki
Vindicator

For armor fleets:

Battleship Fleet (for OTA focus):
Abaddon
Vindicator
Paladin
bhaalghorn
sometimes web loki

Cruiser Fleet (for NCO focus): (note, appears to be more common armor fleet)
Legion
Absolution
Vindicator
sometimes web loki
Maybe Paladin?

There are of course other ships that work, but generally top of the line fleets run those ships. Personally, I really like the nightmare, but if I were to focus on running sites again I would probably run with paladin's, because you get the full benefit of high dps pulse lasers and the webs from a vindicator.

-Arazel
IMeres
Hellfire Heavy Industries
#11 - 2011-12-22 21:44:14 UTC
So if I'm going for armor, the first thing to aim for would be legion, and then abaddon/paladin, correct?

Also, what would be a good 'learning ship' for less shiny fleets (I wouldn't want to take a 5-600 mil or more legion on my first incursion run ever)? I'm thinking zealot or harbinger?

Last but not least, can anyone recommend a good incursion legion fit?


PS: what is NCO and OTA?
sabre906
The Scope
Gallente Federation
#12 - 2011-12-22 22:12:45 UTC
Correct. Aim for legion.

The less shiny fleets don't get paid those days due to site contest. Zealot was good back when Incursions wasn't crowded.

[Legion, Vanguard]
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
1600mm Reinforced Rolled Tungsten Plates I
Armor EM Hardener II
Armor Thermic Hardener II

Tracking Computer II, Optimal Range
Tracking Computer II, Tracking Speed
Tracking Computer II, Tracking Speed
Republic Fleet 10MN Afterburner

Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Energy Burst Aerator II

Legion Defensive - Augmented Plating
Legion Electronics - Tactical Targeting Network
Legion Engineering - Power Core Multiplier
Legion Offensive - Liquid Crystal Magnifiers
Legion Propulsion - Fuel Catalyst

NCO = Nation Commander Outpost
OTA = Override Transfer Array
Elindreal
Planetary Interactors
#13 - 2011-12-22 23:05:08 UTC
learn on t2 800s shield maelstrom
learn on t2 pulse armour abaddon

all your goal ships are listed above
Julia Connor
P R O M E T H E U S
From Anoikis
#14 - 2011-12-23 03:37:29 UTC
LEGION OWNS ALL.
Tippia
Sunshine and Lollipops
#15 - 2011-12-23 04:18:06 UTC
Vulture… P
Endeavour Starfleet
#16 - 2011-12-23 04:47:51 UTC
It is pretty sad that unless you are in a 2-3B isk ship with plenty of faction mods. You just don't get picked.

This is the consequence of having the incursion system without the necessary variation in DPS that would prevent as much will to use the "shiny" fleets.

If CCP would make the spawn alot more random (Where suddenly you can get WTFpwned before the logis can get to you) stuff. Fitting for tank would atleast grow in importance and the overall DPS and ISK/hr reduction would atleast partially stem the waterfall of isk entering the economy and allow those who have invested in tank skills more of a chance to be picked.

Early in incursions I was able to get in with a POS raven with some buffer and launchers and it was fun. Now the ONLY thought is ISK/HR.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#17 - 2011-12-23 04:52:12 UTC
Endeavour Starfleet wrote:
It is pretty sad that unless you are in a 2-3B isk ship with plenty of faction mods. You just don't get picked.


Have corp/alliance incursion fleets, buffer out your numbers with people recruited from BTL or TDF.

Quote:
Early in incursions I was able to get in with a POS raven with some buffer and launchers and it was fun. Now the ONLY thought is ISK/HR.


I can't think of any reason to prolong the process grinding isk in this game, so yeah, isk/hr is at the forefront of my mind. If it don't make dollars, it don't make sense, etc.
Goose99
#18 - 2011-12-23 05:35:09 UTC
Endeavour Starfleet wrote:
It is pretty sad that unless you are in a 2-3B isk ship with plenty of faction mods. You just don't get picked.

This is the consequence of having the incursion system without the necessary variation in DPS that would prevent as much will to use the "shiny" fleets.

If CCP would make the spawn alot more random (Where suddenly you can get WTFpwned before the logis can get to you) stuff. Fitting for tank would atleast grow in importance and the overall DPS and ISK/hr reduction would atleast partially stem the waterfall of isk entering the economy and allow those who have invested in tank skills more of a chance to be picked.

Early in incursions I was able to get in with a POS raven with some buffer and launchers and it was fun. Now the ONLY thought is ISK/HR.


Actually, it would just be the opposite. Keep in mind a legion/loki can sig tank a full spawn of tamas in NCO for up to one and half minutes without rep, while killing the entire wave alone long before then if he shoots, but an Abaddon with no dmg mod and 3 plates would be gone in less than 20 seconds, while not finish killing the wave even if it had one and half minutes. Making sites harder will lock out the noobs, not favoring them.
Capital T
Doomheim
#19 - 2011-12-23 05:52:15 UTC
Nightmare.... IMO.
IMeres
Hellfire Heavy Industries
#20 - 2011-12-23 08:28:46 UTC
So pretty much no chance of getting in a decent fleet that makes cash unless I bring a legion with decent faction mods or better, right?

Assuming I go for legion, roughly how much isk/hour would I be looking at?
123Next page