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Drones and Shield

Author
Donnachadh
United Allegiance of Undesirables
#21 - 2015-03-02 02:25:48 UTC
Jonah Gravenstein wrote:
Memphis Baas wrote:
Officially, the drone boats are belong to Amarr and Gallente, and both prefer armor, so you'll technically be picking a drone boat and trying shields on it.
While this is true, a shield Myrmidon can be as tough and versatile as a Drake for PvE.

There are always exceptions to the rules, the Myrmidon is one of them.

And another deluded soul. Please check out the Rattle, Gila and Worm all of which or designed to be shield tanked and coincidentally they are all drones ships as well.

Hasikan Miallok wrote:
My passive shield tank Vexor actually tanks more DPS than my Rattlesnake :D

You can also Shield tank a Domi. Just fit the new low slot modules instead of oldschool omnis.

Considering the tank numbers I have seen for the rattle I have trouble believing this especially since the Vex does not get resistance bonuses to shields. If all else was equal the Rattle would get a better tank due to the 5% per level bonus to shield resists and all else is not equal.
Vex 5 mid vs rattles 7
Vex 4 low vs rattles 6
Vex 0.88 base shield recharge rate vs the rattles 5.1.

I have been wrong on this type of thing in the past and may be wrong now but would you mind posting this miracle fit for us.
Phig Neutron
Starbreaker and Sons
#22 - 2015-03-02 02:40:23 UTC
The Arbitrator is also a good choice. It's an e-war ship, so maybe it doesn't tank as well as a Vexor, but it's got the same drone damage bonus and enough bandwidth for a flight of medium drones making it a very viable L2 mission ship. Also it looks like a hot rod.
Jonah Gravenstein
Machiavellian Space Bastards
#23 - 2015-03-02 12:31:27 UTC
Donnachadh wrote:
Jonah Gravenstein wrote:
Memphis Baas wrote:
Officially, the drone boats are belong to Amarr and Gallente, and both prefer armor, so you'll technically be picking a drone boat and trying shields on it.
While this is true, a shield Myrmidon can be as tough and versatile as a Drake for PvE.

There are always exceptions to the rules, the Myrmidon is one of them.

And another deluded soul. Please check out the Rattle, Gila and Worm all of which or designed to be shield tanked and coincidentally they are all drones ships as well.
I'm well aware of the Rattler, Gila and Worm, nothing deluded there. I was pointing out that there are always exceptions to the rules with regards to what ships can use what type of tank.



In the beginning there was nothing, which exploded.

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Pod Panik
Low-Sec Scrubs
#24 - 2015-03-02 12:59:15 UTC
Donnachadh wrote:
Jonah Gravenstein wrote:
Memphis Baas wrote:
Officially, the drone boats are belong to Amarr and Gallente, and both prefer armor, so you'll technically be picking a drone boat and trying shields on it.
While this is true, a shield Myrmidon can be as tough and versatile as a Drake for PvE.

There are always exceptions to the rules, the Myrmidon is one of them.

And another deluded soul. Please check out the Rattle, Gila and Worm all of which or designed to be shield tanked and coincidentally they are all drones ships as well.

Hasikan Miallok wrote:
My passive shield tank Vexor actually tanks more DPS than my Rattlesnake :D

You can also Shield tank a Domi. Just fit the new low slot modules instead of oldschool omnis.

Considering the tank numbers I have seen for the rattle I have trouble believing this especially since the Vex does not get resistance bonuses to shields. If all else was equal the Rattle would get a better tank due to the 5% per level bonus to shield resists and all else is not equal.
Vex 5 mid vs rattles 7
Vex 4 low vs rattles 6
Vex 0.88 base shield recharge rate vs the rattles 5.1.

I have been wrong on this type of thing in the past and may be wrong now but would you mind posting this miracle fit for us.



Gila, Rattle, Worm. Wow...

They are amazing ship. Very cool.

One issue, being "proud" of having 50 mil ISK in bank i am nowhere near the ability to purchase anything other then plain and cheap T1 Ship and that is in a couple of weeks.

My plan was to get ISK doing combat exploration and L3 missions to get about 220 mil Isk and then get a battleship to do L4 missions which, from what I read, will open new realms of possibilities with regards to income.

Then, once I have the income flow, i want to go and play in low sec/nul sec and explore that side of the game.


just as a point of comparison, how much ISK, on average, are you making per hour doing pirate hunting or other such activities in low/null? I just want to know what to aim for ...


Thanks
Mobbel Ernaga
School of Applied Knowledge
Caldari State
#25 - 2015-03-02 13:07:47 UTC
Pod Panik wrote:
And why would suicide gankers target a ship with no rwal value? I thought mostly haulers were targetted due to their valuable cargo...


For fun, because they can. Even if you run selffunded Ganking alts on throwaway accounts through PLEX you won't be disappointed these days. It's just about fun without risks for the gankers, valuable cargo is appreciated but not necessary.
erg cz
Federal Jegerouns
#26 - 2015-03-02 13:17:35 UTC
Both best mission boats ( Rattlesnake and Machariel ) are using shields and drones. To put shileds on Dominix looks very very awkward to me, due to the unique ship bonus. Dominix in PVE tanks range, not shield or armor, IMHO. Sitting 150 km from NPC and killing them with Warden II ( still inside drone's optimal ) rearely require any active tanking modes at all.
ergherhdfgh
Imperial Academy
Amarr Empire
#27 - 2015-03-02 13:55:50 UTC
I believe that I have covered this before but as far as shield versus armor it has more to do with resists than anything else. Yes most galente ships can fit a nice passive shield tank as long as you aren't going up against Blood raiders or Sansha or any other NPC race that deals EM damage. On the flip side of that you would not want to fly an armor tanked galente ship against angels or anyone else that deals explosive damage.

When I first started playing this game I lived mostly in Caldari space and fought mostly NPCs that dealt primarily kinetic damage. I thought shield tanking was far superior to armor tanking. Then I spent some time in Amarr space where I was fighting mostly EM dealing NPC and quickly learned the joy of armor tanking.

Shield reppers deliver their HPs up front as in at the beginning of the cycle. Armor reppers deliver their HPs at the end of the cycle so you need to be a little more predictive with armor reppers. Aside from that basic difference in repper operation each one has it's place and which one is "better" is very situational like everything in eve.

Want to talk? Join Cara's channel in game: House Forelli

Mehrune Khan
Viziam
Amarr Empire
#28 - 2015-03-02 17:45:39 UTC
+1 for passive shield tank Vexor. It's my favorite cruiser right now. You can do the same thing for a Myrmidon and Dominix too.
Donnachadh
United Allegiance of Undesirables
#29 - 2015-03-03 04:09:13 UTC
Mehrune Khan wrote:
+1 for passive shield tank Vexor. It's my favorite cruiser right now. You can do the same thing for a Myrmidon and Dominix too.

As with the last person that has mentioned this, we are dealing with an OP who is new to the game, please post fits to assist him.

Pod Panik wrote:
Gila, Rattle, Worm. Wow...

They are amazing ship. Very cool.

One issue, being "proud" of having 50 mil ISK in bank i am nowhere near the ability to purchase anything other then plain and cheap T1 Ship and that is in a couple of weeks.

My plan was to get ISK doing combat exploration and L3 missions to get about 220 mil Isk and then get a battleship to do L4 missions which, from what I read, will open new realms of possibilities with regards to income.

Then, once I have the income flow, i want to go and play in low sec/nul sec and explore that side of the game.


just as a point of comparison, how much ISK, on average, are you making per hour doing pirate hunting or other such activities in low/null? I just want to know what to aim for ...


Thanks

You will not buy a mission fit battleship for 200 million ISK, you will likely only get the ships itself for that.
When you add the modules you wil need, the ammo and the light drones needed to kill the frigs(low skills BS pilots always have trouble with the frigs) you will need about twice to three times that much ISK. Solid level 4 mission ships with all of the required modules to handle all of the different missions available are in the 600 - 800 million and up range. For many dedicated level 4 mission pilots a ship and all required modules / drones can cost in excess of 2 billion ISK.

While I commend your desire to get into a BS and do level 4's I will be brutally honest. With 50 million ISK and the low skills you have posted you are not even close to ready to try and solo level 4 missions. Stick to level 3's for now, improve your fit to be more efficient, bank the ISK and try to be patient as your skills train. If you are not having any problems with solo level 3 missions then you can fleet up with a more experienced player and run 4's with them that will help with the ISK and it will give you exposure to what level 4 missions are like.

ISK per hour for level 4 missions depends on a very wide range of factors. A new player such as yourself should be able to earn around 20 - 30 mil per hour solo. A dedicated lvl 4 pilot with a good ship and high skills can make 60-80 mil per hour or more.
In an odd twist to this a high skills pilot with a lot of mission experience and a grossly over powered ship can make more ISK blitzing level 3's than they can running level 4's. In these situations I have heard of players making 90 million ISK per hour or more running level 3's.

ISK per hour in low and nul?
From my experiences and those of my friends both real life and in game, figure you will need about 15-20 hours of doing whatever to make back the ISK you spent to buy the ship. That seems to hold true for nul, low and high sec players, the only thing that really changes is the cost of the ships. Again this is my experiences and they may not be true for others in the game.
Pod Panik
Low-Sec Scrubs
#30 - 2015-03-03 12:21:04 UTC
Donn...

Always brutally honest and useful! Hahaha...

All right, I'll stick to L3 for a while. I can do maybe two missions a night as I loot and salvage everything. This is a good indicator that my mission speed is not there yet.

Originally I wanted to do SoE L3 mission to boost my income with the nice probe launcher, but sadly all the L3 agent I found are either sitting in low-sec or send you through a low sec zone. I already lost ships there and I can't afford to see my Myrmidon go in smoke.

Is it me or the other factions (other then SoE) have more requirements to use those LP? You need a crazy number of war tags where for SoE its only the LPs...


Mehrune Khan
Viziam
Amarr Empire
#31 - 2015-03-03 12:40:41 UTC
Sure this is what I'm flying right now for level 2 missions:

Vexor
Low Slots:
Drone Damage Amplifier I
Drone Damage Amplifier I
Shield Power Relay I
Shield Power Relay I
Shield Power Relay I
Mid Slots:
10MN Afterburner I
Large Shield Extender I
Large Shield Extender I
Large Shield Extender I
High Slots:
Small Tractor Beam I
Salvager I
Small Tractor Beam I
Salvager I
Rigs:
Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Purger I
Medium Salvage Tackle I
Drones:
10 Vespa I, 5 Hornet I

Really you can use any flavor drones you like. I haven't found a level 2 mission where 5 vespas won't kill everything. Neither have I found a mission where the enemies can break the tank. This includes a particularly painful mission where you are ambushed by like a dozen sentry drones and get pounded from all sides. My shields held stable around 30% on that one. The nice thing on that one is where most other ships would have to very slowly close the distance on the stasis towers to take them out, my drones were able to kill them from like 50 kilometers away.

I am also skilling for a Myrmidon to use for level 3's. I haven't flown this yet, but I suspect it will work just fine:

Myrmidon
Low Slots:
Omnidirectional Tracking Enhancer II
Drone Damage Amplifier II
Drone Damage Amplifier II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Mid Slots:
10MN Afterburner II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
High Slots:
Auto Targeting System II
Small Tractor Beam II
Salvager II
Small Tractor Beam II
Salvager II
Rigs:
Medium Anti-EM Screen Reinforcer II
Medium Core Defense Field Purger II
Small Salvage Tackle II
Drones:
8 Berserker II

I plan on using the Berserkers specifically for the Myrmi, since they have better tracking than the other flavors of heavy drone. They should be able to hit any frigates I find, as well as tear apart anything else.

The Vexor is a cheap build that I just threw together with T1 gear just to try out the idea, and I was surprised at how well it did. Once I have the skills trained up I plan on flying that T2 fit Myrmi which will be a much better but more expensive setup.

You could probably do something similar with a Dominix but I don't have any plans to fly level 4 missions - from what I've learned it's more lucrative to grind level 3's since they don't take as long and you can knock more of them off faster.

I wish we had a ship that was specifically designed to do this type of thing, like a Caldari drone boat that had a bonus to drones as well as a bonus to shield strength. It's a really lazy way to fly a ship and I love it.
Mobbel Ernaga
School of Applied Knowledge
Caldari State
#32 - 2015-03-03 12:55:13 UTC  |  Edited by: Mobbel Ernaga
Pod Panik wrote:
All right, I'll stick to L3 for a while. I can do maybe two missions a night as I loot and salvage everything. This is a good indicator that my mission speed is not there yet.


If you want to loot and salvage, use a buddy account for that. Only thing I would loot from L3s is the skillbook in Silence the informant and leave the rest for someone else. Instead of running missions do some math for one day: How much time do you spent for running the actual mission and how much bounty,reward and lp do you get? How much time would you save blitzing the mission? Same goes for looting and salvaging and don't forget the time it takes to haul the crap around. I bet you will be surprised.
Jonah Gravenstein
Machiavellian Space Bastards
#33 - 2015-03-03 13:54:34 UTC
Pod Panik wrote:
Donn...

Always brutally honest and useful! Hahaha...

All right, I'll stick to L3 for a while. I can do maybe two missions a night as I loot and salvage everything. This is a good indicator that my mission speed is not there yet.

Originally I wanted to do SoE L3 mission to boost my income with the nice probe launcher, but sadly all the L3 agent I found are either sitting in low-sec or send you through a low sec zone. I already lost ships there and I can't afford to see my Myrmidon go in smoke.

Is it me or the other factions (other then SoE) have more requirements to use those LP? You need a crazy number of war tags where for SoE its only the LPs...


Simela has a lvl 3 SoE agent, Pourpes Andonore; it's a 0.5 system and in contiguous highsec.
He does offer lowsec missions, most people turn them down.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

ergherhdfgh
Imperial Academy
Amarr Empire
#34 - 2015-03-03 16:06:48 UTC
Pod Panik wrote:
Donn...

Always brutally honest and useful! Hahaha...

All right, I'll stick to L3 for a while. I can do maybe two missions a night as I loot and salvage everything. This is a good indicator that my mission speed is not there yet.

Originally I wanted to do SoE L3 mission to boost my income with the nice probe launcher, but sadly all the L3 agent I found are either sitting in low-sec or send you through a low sec zone. I already lost ships there and I can't afford to see my Myrmidon go in smoke.

Is it me or the other factions (other then SoE) have more requirements to use those LP? You need a crazy number of war tags where for SoE its only the LPs...



First I would like to note that with low skill points even if you could fly a BS with how long it would take you to do level 4's you would most certainly be getting more isk / hour running level 3s.

As far as SoE LP, yes it is great LP it's worth twice as much as the LP from the 4 main factions. There are reasons for that and you have found some of them. SoE is pirate LP that you can get in high sec which means if it was equally as easy to get as the 4 main factions the game would be broken and no one would have any reason to ever mission in low sec. That being said you can run SoE missions completely in high sec it just takes a little more effort.

Want to talk? Join Cara's channel in game: House Forelli

Pod Panik
Low-Sec Scrubs
#35 - 2015-03-03 17:36:19 UTC
Jonah Gravenstein wrote:
Simela has a lvl 3 SoE agent, Pourpes Andonore; it's a 0.5 system and in contiguous highsec.
He does offer lowsec missions, most people turn them down.


Yeah...I tried that one and lost 2 Vexor going through low-sec.

How does it work again on mission cancelling? You can refuse one mission per 4 h for a single agent?
Godfrey Silvarna
Arctic Light Inc.
Arctic Light
#36 - 2015-03-03 17:58:09 UTC
Pod Panik wrote:
How does it work again on mission cancelling? You can refuse one mission per 4 h for a single agent?

Exactly. Your are in trouble practically only when the agent gives two lowsec missions in a row.
Donnachadh
United Allegiance of Undesirables
#37 - 2015-03-04 03:55:30 UTC
Mehrune Khan
Thank you for posting your fits, this really does help other new / newer players that may read these topics.

The funny thing about this game is there is really no right and wrong, as long as it is working for you that is all that matters.

Pod Panik wrote:
Jonah Gravenstein wrote:
Simela has a lvl 3 SoE agent, Pourpes Andonore; it's a 0.5 system and in contiguous highsec.
He does offer lowsec missions, most people turn them down.


Yeah...I tried that one and lost 2 Vexor going through low-sec.

How does it work again on mission cancelling? You can refuse one mission per 4 h for a single agent?

You are correct, you can decline one mission every 4 hours for each agent without standing loss.
To be a little more specific. When you decline a mission the 4 hour timer starts but only for that one agent. The timer does not affect any other agent in that NPC and that leads to this recommendation.

As tempting as SOE is the low number of agents and the wide spread between them makes them a fairly poor choice if your primary goal is to raise ISK to buy stuff. Moving on to another NPC that has multiple agents located close to each other is a better option. That way if you decline a mission from one agent instead of being done for four hours you simply move on to another agent and keep running. Another advantage is that you can pick agents in an area where the risks of a low sec mission are significantly reduced, or completely eliminated. It s rare for a mission agent to send you more that 4 jumps so as long as your agent is 4 or more jumps away from the closest low sec you will rarely if ever get a low sec mission.

Once you have yourself a little better situated ISK and skills wise then you can go back and run those SOE missions.
Donnachadh
United Allegiance of Undesirables
#38 - 2015-03-04 04:28:04 UTC  |  Edited by: Donnachadh
Mehrune Khan wrote:
I plan on using the Berserkers specifically for the Myrmi, since they have better tracking than the other flavors of heavy drone. They should be able to hit any frigates I find, as well as tear apart anything else..

An alternate thought that may prove more efficient.
While Berserkers can deal with frigates it is usually a less than optimal situation, in fact using heavies for frigates in general is a fairly bad idea and here is why. The orbit velocity of the heavies is to slow to allow them to keep up with the frigs. This causes them to MWD to catch up and in the process they usually overshoot the target, then after one volley they are far enough behind that they MWD again this process minimizes their effectiveness.

As a general guideline for drones in level 3's.
Heavies are really only good against battle cruiser class ships and even then the mediums are usually a better choice.
Mediums can easily kill all of the cruiser and up class ships in a level 3 mission.
For the frigates and destroyers lights are a much better option.
Sabriz Adoudel
Move along there is nothing here
#39 - 2015-03-04 04:48:01 UTC
On the Sisters agent in Simela - I suggest you have two ships. One, a cruiser or battlecruiser for doing the highsec missions. The other, a tech 2 frigate to do the level 3 missions offered to you in lowsec. Ideally, use a microwarpdrive fitted medium range ship (the Ishkur being best until you can afford a Worm) for lowsec level 3 missions on the cheap.

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