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Killboard needs more meaningful stats

Author
M'pact
Aliastra
Gallente Federation
#21 - 2015-02-28 15:43:46 UTC
Exotic--

There are some killboards (like Eve-Kill) that only track kills/losses.

There are others (like BattleClinic) that track the kills/losses, plus give a point score per kill/loss. The point scores go by damage done and how many were on the kill/loss, plus the differences between the ship types involved.

What you need to do is use one of the latter killboards. They give exactly what you want.

When I finally do make an impact on this universe, it will reverberate across the entirety of it, and no one will be able to truthfully claim they don't know me. - -

Until then, I'll just sit quietly over here, minding my own business...

Rain6637
GoonWaffe
Goonswarm Federation
#22 - 2015-02-28 15:57:16 UTC
I think OP wants a rank system. It's a good idea imo, it would send the killboard-motivated into overdrive. I don't know how well that will translate into their personal lives, as you can only be awake for 24 hours a day as it is.
Zoe Athame
Don't Lose Your Way
#23 - 2015-02-28 16:24:23 UTC
It doesn't really matter how complex of a ranking system you use, people will still find the best way to abuse it.

Corp/Alliance killboards are arguably more important than individual player pages and they already eliminate most of the redundancy.
Kiandoshia
Pator Tech School
Minmatar Republic
#24 - 2015-02-28 17:43:00 UTC
Rain6637 wrote:
nah, you can't get rid of killboards... they're one of the few signs of EVE's activity to the outside world.


They still don't understand it.
Asura Vajrarupa
Doomheim
#25 - 2015-02-28 18:19:07 UTC
Exotic Matters wrote:
I think the statistics on the killboards could be improved to give more meaningful stats.

As it stands a pilot who sits in a 100 man fleet gatecamping will have much better stats than a 2 or 3 man gang who take on battles that require more risk and skill.

I tried to think of ways that amount of damage done or number of final blows/most damage would be tracked but this would discredit the value of tackle and other non-dps warfare that often requires more skill. Other things would require numbers that are not already recorded by the game.

But at the very least it seem like it would be easy to generate a stat that took into account the number of pilots on the kill. So you would have an "adjusted" kill stat where if you were in a 100 man fleet you would get .01 kill and if you were in a 2 man fleet you would get .5 kill.

Or perhaps the isk ratio be based on this. If 100 ships kill a 100 million isk ship, the pilot gets credit for 1 million isk damage. As it stands a 90% isk efficiency is a stat entirely without meaning and can be achieved by the worst pilot in the game if he joins the right fleets. But this stat I suggest would be a much more reliable gauge of the success rate of the pilot.

Maybe other ideas that haven't occurred to me, just seems to me that the numbers are less meaningful than they could be.


The kill boards are nice for rating certain bench marks, like say my isk efficiency drops and I need to reevaluate what I'm doing. Some use it for other more intangible psychological needs. But a statistic is never going to convey reality. The only way your truly going to know the value of a pilot's skill is to fly with or against the pilot. Statistics are best a metric and at worst a comfort blanket.

Ignorance is the cause of suffering.

flakeys
Doomheim
#26 - 2015-02-28 18:42:45 UTC  |  Edited by: flakeys
I'd rather remove the bloody killboards all together , done nothing more then make people/alliances aim for ''riskfree'' pvp .The only thing i do when i check someones killstats is press the solo tab and all of a sudden those 1000+kills over the last year become 2 kills like an ibis and a pod .Especially those who cry the loudest about how high-sec carebears are risk-averse.


Killboardstats means absolutely nothing in regards to how good someone is at pvp and especially not at how much risk they dare to take in pvp .

We are all born ignorant, but one must work hard to remain stupid.

Glathull
Warlock Assassins
#27 - 2015-02-28 19:04:05 UTC
The only way to remove killboards is to remove kills.

Is that really the position some of you are intending to take?

I honestly feel like I just read fifty shades of dumb. --CCP Falcon

Rain6637
GoonWaffe
Goonswarm Federation
#28 - 2015-02-28 19:06:11 UTC
Hengle Teron wrote:
Rain6637 wrote:
While we're on the topic of killmails for the sake of meaning, remove ISK values from in-game killmails to reduce some of the risk aversion that is so deeply ingrained in EVE's player culture.

but what would you then base the bounty pay out on ?

and nevermind the fact that the the killboards base the values from market trades and not what the ingame value says

pay out the whole thing to the final blow.
Glathull
Warlock Assassins
#29 - 2015-02-28 19:29:28 UTC  |  Edited by: Glathull
Rain6637 wrote:

pay out the whole thing to the final blow.



That's what I tell all my prawn stars.

I honestly feel like I just read fifty shades of dumb. --CCP Falcon

flakeys
Doomheim
#30 - 2015-02-28 19:33:17 UTC  |  Edited by: flakeys
Glathull wrote:
The only way to remove killboards is to remove kills.

Is that really the position some of you are intending to take?



Yup , the question is do you want a kill to show off to your friends how awsome you are or do you just want a kill so that your opponent ''suffered a loss''.If it isn't for e-peening then what would a killmail contribute?I've allways done pvp to kick the opponent on the ground , and in a lot of cases he burried me in the ground.

Killmails only have a negative impact on pvp.



Edit : I just looked at your killboard.I find it quite odd/funny that you with a totally **** killboard stat - total off 95 M kills and 20.8% eff - is opposed to removing killmails while i have a ''more then decent'' killboardstat -total 1.32 T kills 97.5% eff - yet would like to see them removed.It puzzles me why you would be opposed to their removal unless that is not your main character and even then .But then you might be puzzled why i would like them to be removed .

We are all born ignorant, but one must work hard to remain stupid.

Glathull
Warlock Assassins
#31 - 2015-02-28 20:59:04 UTC
flakeys wrote:
Glathull wrote:
The only way to remove killboards is to remove kills.

Is that really the position some of you are intending to take?



Yup , the question is do you want a kill to show off to your friends how awsome you are or do you just want a kill so that your opponent ''suffered a loss''.If it isn't for e-peening then what would a killmail contribute?I've allways done pvp to kick the opponent on the ground , and in a lot of cases he burried me in the ground.

Killmails only have a negative impact on pvp.



Edit : I just looked at your killboard.I find it quite odd/funny that you with a totally **** killboard stat - total off 95 M kills and 20.8% eff - is opposed to removing killmails while i have a ''more then decent'' killboardstat -total 1.32 T kills 97.5% eff - yet would like to see them removed.It puzzles me why you would be opposed to their removal unless that is not your main character and even then .But then you might be puzzled why i would like them to be removed .


You misread my words. I didn't say get rid of killmails. I said the only way to get rid of killboards is to get rid of kills.

Is that what you would like? No more killing? I think that kind of policy would have a much more chilling effect on pvp. (do I need to put this in sarcasm tags for you?)

I obviously do not care about my killboard. Read my posts, diphthong. I welp ships for fun. I have a good time fail-fitting ships and going out and losing them whenever I feel like it. I do not care at all about what my kb looks like.

I honestly feel like I just read fifty shades of dumb. --CCP Falcon

Mr Epeen
It's All About Me
#32 - 2015-02-28 21:05:49 UTC
vccv wrote:
Kiandoshia wrote:
Get rid of killboards.


I 100% agree with this statement.


Pencil me in on this one. KBs ruin PVP more than carebears do. I've scattered whole camps solo because of their fear of lowering efficiency.

No KB = more PVP, in my opinion.

Mr Epeen Cool
Glathull
Warlock Assassins
#33 - 2015-02-28 21:24:22 UTC
Mr Epeen wrote:
vccv wrote:
Kiandoshia wrote:
Get rid of killboards.


I 100% agree with this statement.


Pencil me in on this one. KBs ruin PVP more than carebears do. I've scattered whole camps solo because of their fear of lowering efficiency.

No KB = more PVP, in my opinion.

Mr Epeen Cool



So you think EvE either can or should stop tracking kills?

Or you think CCP should just shut off the api for kills? And you are assuming that this is just a simple off switch that they can hit as soon as they are convinced by your e-peen that this needs to happen? Do you want it completely gone, or do you just want certain numbers gone? Do you still want the free Intel you get on a player by looking up what they have lost in the past? Or do you just want win/loss numbers gone?

Be specific. Destroy all killboards is not a reasonable thing to say. It's a completely f***tarded thing to say unless you want to talk about a specific mechanism.

I honestly feel like I just read fifty shades of dumb. --CCP Falcon

Steppa Musana
Doomheim
#34 - 2015-02-28 21:25:39 UTC  |  Edited by: Steppa Musana
Meh if people want to judge themselves or others on a KB thats their business. More metrics, yes. But to say the KB is a problem?

There are the players that are too risk averse b/c of the killboard, but for everyone one of them there is another who thinks hes invulnerable because he can camp a gate. That and the wanting to grind up KB statistics leads to more PVP overall. Killboard good.
Herzog Wolfhammer
Sigma Special Tactics Group
#35 - 2015-02-28 21:32:07 UTC
Rain6637 wrote:
I was under the impression the points systems on killboard sites accounted for this.

While we're on the topic of killmails for the sake of meaning, remove ISK values from in-game killmails to reduce some of the risk aversion that is so deeply ingrained in EVE's player culture.

Worrying about killboards is part of the risk aversion problem. On top of ISK value, there's this subjective l337 factor. If it's important to you, why isn't it enough to evaluate killmails by your personal standards and beliefs... and why do you think it's necessary to change killmails for what they convey? They're already a record of engagements, isn't that sufficient?



You are asking to remove the one thing that lets a person spend only a 10th of a second looking at a KB: Muh stats!

That might be a bit much. I bet if you saw too many square pegs jammed into round holes you'd think that taking away the hammer would help? Cool

Bring back DEEEEP Space!

Pok Nibin
Doomheim
#36 - 2015-02-28 21:56:12 UTC  |  Edited by: Pok Nibin
Scipio Artelius wrote:
Pok Nibin wrote:
risk aversion - uh, until recently we called this "intelligence"

kids these days

In a game where there is nothing lost but enjoyment, it's not intelligent, it's just dumb and boring.
I have fun the way I have fun. You, I assume, do the same. I don't come around telling you how YOU should have fun.
I'd appreciate the same from you, but I somehow get the idea you think it's perfectly fine to step all over my backyard.
(I keep large dogs; one of my "fun" things to do.)

Oh yes. The OP. These self-same fools have to have a "lookit me!" device. Hence, killboards.

The right to free speech doesn't automatically carry with it the right to be taken seriously.

Serene Repose
#37 - 2015-02-28 22:16:34 UTC
Killboards should include how many times you floss, what your dress size is (guys, too) so we can monitor that fluctuation, and how many judicial restraints you have on you in how many countries/states. Let the stats speak! Ugh

We must accommodate the idiocracy.

Delt0r Garsk
Shits N Giggles
#38 - 2015-02-28 22:58:40 UTC
Kill boards are fine. Getting rid of them just means that they will move to 3rd party kill tracking anyway. People that are all efficiency whatever will be that way no matter what.

Killboards do leak a massive amount of intel, but its the same for everyone. When we are scouting, i don't look at kill/death ratio or anything like that. I look at the specific details of the kills. Is this a F1 monkey? Or perhaps its the slightly more advanced orbit F1 monkey. Not to be outdone by the worst PvP of all, the assign drones monkey. Do they have friends/alts links etc. You can work this out pretty quickly from the killboard.

A killboard with a fairly consistent smattering of deaths will be a far more deadly foe, and often a lot more fun to fight with.

As for ranking. Well the ONLY rank that would make any sense with internet space pixels would be fun. Who has had the most fun!

AKA the scientist.

Death and Glory!

Well fun is also good.

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#39 - 2015-02-28 23:54:42 UTC  |  Edited by: Scipio Artelius
Pok Nibin wrote:
Scipio Artelius wrote:
Pok Nibin wrote:
risk aversion - uh, until recently we called this "intelligence"

kids these days

In a game where there is nothing lost but enjoyment, it's not intelligent, it's just dumb and boring.
I have fun the way I have fun. You, I assume, do the same. I don't come around telling you how YOU should have fun.
I'd appreciate the same from you, but I somehow get the idea you think it's perfectly fine to step all over my backyard.
(I keep large dogs; one of my "fun" things to do.)

Oh yes. The OP. These self-same fools have to have a "lookit me!" device. Hence, killboards.

What? Where exactly did I tell you how you should have fun?

How you get any idea about what my preference are is all in your imagination, since you can't possibly know. Well, you can check my killboard and see where I have fun. if that means we'll meet in pvp some day, then great. Hope we have a gf.

What I addressed was the concept posted, not you directly; and generation has nothing to do with it.

Risk aversion isn't an intelligent thing. Intelligent risk management is always smart, but being averse to risk only limits possibilities. Manage risk. Don't be averse to it.
Marsha Mallow
#40 - 2015-03-01 00:59:31 UTC
Delt0r Garsk wrote:
Kill boards are fine. Getting rid of them just means that they will move to 3rd party kill tracking anyway. People that are all efficiency whatever will be that way no matter what.

Killboards do leak a massive amount of intel, but its the same for everyone. When we are scouting, i don't look at kill/death ratio or anything like that. I look at the specific details of the kills. Is this a F1 monkey? Or perhaps its the slightly more advanced orbit F1 monkey. Not to be outdone by the worst PvP of all, the assign drones monkey. Do they have friends/alts links etc. You can work this out pretty quickly from the killboard.

A killboard with a fairly consistent smattering of deaths will be a far more deadly foe, and often a lot more fun to fight with.

As for ranking. Well the ONLY rank that would make any sense with internet space pixels would be fun. Who has had the most fun!

Well said. Elite F1 orbit monkey checking in. Killboards are a useful intel tool, but some of you seem to think efficiencies are impacting whether or not you will get fights in a way that is a bit baffling. Decent medium to large groups provide SRP and haze their own members on silly losses, but other than that it's something to laugh about. Otherwise alliances would disband everytime they suffer a major loss and their members would ragequit. Bads will be bads with or without killmails and killboards, and they'll probably still not take uneven odds even without a record of the fight. Depends if they are fighting for a strat op or for the sake of it. Small gang and soloers have more opportunity than at any point I've known ingame to mess with small, cheap ships for fun or training.

Killboards and epeen aren't the only factors when people won't take a fight. It doesn't signify cowardice or risk aversion to back down from fights you know you won't win or won't enjoy - unless you're the type who thinks everyone should just charge in blindly, because you do. You don't get to dictate what someone else finds fun. If you are daft enough to blob a smaller group or take an overpowered comp against someone, it's your own fault if they give you the finger then leg it. Whinging on the forums about how risk averse 'everyone' is because of killboards just shows who the tools are. Do you actually think removing killmails and killboards will make 'everyone' suddenly charge into fights with their pants on their head? Really all the KB whines amount to is chestbeating from bads about how brave you are in comparison to everyone else, which is an obvious lie if you're whining on a forum.

@ OP anyway, I'd love to see more stats on kbs.I've noticed some players ignore newssites altogether but can read killboards in a fairly sophisticated way even as they are. I don't think GD is the correct forum to demand changes given these are 3rd party tools created by players who, in all fairness, get a lot of stick from players for what looks to be a fairly thankless task. Not sure if zkill/evekill has it's own forum for suggestions but battleclinic has recently revamped theirs so perhaps they are looking at it. EvEMon does afaik. The tech lab subforum has a few codemonkeys floating around, so maybe it's worth sticking a topic up in there to request kb features rather than have this topic derailed.

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day