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[Scylla] Ishtars

First post First post
Author
Bolur Freir
Brutor Tribe
Minmatar Republic
#101 - 2015-02-27 16:21:12 UTC
The issue with Ishtars isn't the pure DPS they can do, though that is probably a bit high for a cruiser hull, it's the application of that DPS. Reducing or replacing the 5% bonus to sentry optimal and tracking would do more to bring the Ishtar into the same scale as the other HACs than a straight DPS nerf.
beakerax
Pator Tech School
#102 - 2015-02-27 16:28:04 UTC
Require that Ishtars be in bastion to deploy sentries, but do not release a bastion module for Ishtars.
Omnathious Deninard
University of Caille
Gallente Federation
#103 - 2015-02-27 16:40:51 UTC  |  Edited by: Omnathious Deninard
While i like the idea(s) of removing sentry drones form the Ishtar, and/or having heavy drone use 20Mbps and 20m3 size then reducing the Ishtar to 100Mbps bandwidth.
It creates an interesting problem of what to do with the Heavy Assault Cruiser Skill, we have;
+5KM drone control range and +5% Sentry Drone Optimal and Tracking

The +5KM drone control range affects all drones it is kinda useless for mobile combat drones as very few would send there combat drones out 85KM, it is just a death sentence for them.

Edit: Also, please make it an armor ship like all other Gallente ships.

If you don't follow the rules, neither will I.

Harvey James
The Sengoku Legacy
#104 - 2015-02-27 16:49:43 UTC
removing a midslot might be a good idea too nerf the dps kitey shield configs and perhaps some shield HP removed aswell

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Metal Icarus
Star Frontiers
Brotherhood of Spacers
#105 - 2015-02-27 16:59:03 UTC
Remove the battleship class weaponry from the tech 2 cruiser.

Give bonuses to medium weaponry.

Because no other tech 2 cruiser can field battleship class weaponry.

If you want battleship class weapons on ship that is smaller than a battleship, put them on a battlecruiser, like the talos. Where the trade-off for battleship weaponry is tank.

The ishtar makes no concessions, and thus is chosen for errything which lead to the LOL-Ishtard graph.

Adjusting the numbers will NOT fix the problem and may run into the problem of over-nerfing.
Rovinia
Exotic Dancers Union
Hatakani Trade Winds Combine
#106 - 2015-02-27 17:08:11 UTC  |  Edited by: Rovinia
CCP Rise wrote:


New bonus: Gallente Cruiser bonuses (per skill level):
10% bonus to Light, Medium and Heavy Drone hitpoints and damage
5% bonus to Sentry Drone hitpoints and damage


Just scrap the second bonus and put in something else like 5% Drone speed. Sentrys still possible, but unbonused.
Andrea Keuvo
Rusty Pricks
#107 - 2015-02-27 17:20:26 UTC
Metal Icarus wrote:
Remove the battleship class weaponry from the tech 2 cruiser.

Give bonuses to medium weaponry.

Because no other tech 2 cruiser can field battleship class weaponry.

If you want battleship class weapons on ship that is smaller than a battleship, put them on a battlecruiser, like the talos. Where the trade-off for battleship weaponry is tank.

The ishtar makes no concessions, and thus is chosen for errything which lead to the LOL-Ishtard graph.

Adjusting the numbers will NOT fix the problem and may run into the problem of over-nerfing.



I don't really understand where this misinformation that heavy/sentry drones are "battleship" class weapons comes from. Last time I checked battleships with drone bonuses can also equip large guns/launchers where the Ishtar cannot. The only thing needed to deploy a heavy/sentry drone is 25m drone bandwidth and a 25m3 drone bay.
Metal Icarus
Star Frontiers
Brotherhood of Spacers
#108 - 2015-02-27 17:28:40 UTC  |  Edited by: Metal Icarus
Andrea Keuvo wrote:
Metal Icarus wrote:
Remove the battleship class weaponry from the tech 2 cruiser.

Give bonuses to medium weaponry.

Because no other tech 2 cruiser can field battleship class weaponry.

If you want battleship class weapons on ship that is smaller than a battleship, put them on a battlecruiser, like the talos. Where the trade-off for battleship weaponry is tank.

The ishtar makes no concessions, and thus is chosen for errything which lead to the LOL-Ishtard graph.

Adjusting the numbers will NOT fix the problem and may run into the problem of over-nerfing.



I don't really understand where this misinformation that heavy/sentry drones are "battleship" class weapons comes from. Last time I checked battleships with drone bonuses can also equip large guns/launchers where the Ishtar cannot. The only thing needed to deploy a heavy/sentry drone is 25m drone bandwidth and a 25m3 drone bay.


You're right, and also I forgot about the stratios. Still, more concessions need to be made. Damage bonus reduction to sentries is not enough IMO.
Grytok
KL0NKRIEGER
#109 - 2015-02-27 17:35:28 UTC  |  Edited by: Grytok
beakerax wrote:
Require that Ishtars be in bastion to deploy sentries, but do not release a bastion module for Ishtars.


This would work and make sense actually.

Sentries are a stationary weapon-system, and so should be the ship deploying them.

But we don't even need to go that far and make the Ishtar immobile, it would be enough allready to make the use of propulsion modules impossible aslong as you've got sentries deployed.

But I'd still remove the Drone Damage Amps in addition, as they're the real problem imho, not just for the Ishtar, but for other drone-ships aswell. Drone Damage Amps make drones way too powerful.
Harvey James
The Sengoku Legacy
#110 - 2015-02-27 17:39:01 UTC
Rovinia wrote:
CCP Rise wrote:


New bonus: Gallente Cruiser bonuses (per skill level):
10% bonus to Light, Medium and Heavy Drone hitpoints and damage
5% bonus to Sentry Drone hitpoints and damage


Just scrap the second bonus and put in something else like 5% Drone speed. Sentrys still possible, but unbonused.


doing that just makes it a worse gila or a more expensive VNI, it needs the sentries otherwise people won't use it.
its more the ability too replace high HP sentries over and over in high dps kitey shield fits, if you address these points they might have more success, and -2 slots for all droneboats would help give stronger drawbacks too not needing highs for dps,
would also like too see race specific bonuses too drones, so ishtar gets gallente drone bonuses only, forcing gardes would certainly reduce their range.

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Harvey James
The Sengoku Legacy
#111 - 2015-02-27 17:40:37 UTC
Grytok wrote:
beakerax wrote:
Require that Ishtars be in bastion to deploy sentries, but do not release a bastion module for Ishtars.


This would work and make sense actually.

Sentries are a stationary weapon-system, and so should be the ship deploying them.

But we don't even need to go that far and make the Ishtar immobile, it would be enough allready to make the use of propulsion modules impossible aslong as you've got sentries deployed.

But I'd still remove the Drone Damage Amps in addition, as they're the real problem imho, not just for the Ishtar, but for other drone-ships aswell. Drone Damage Amps make drones way too powerful.


remove drone damage amps would put droneboats back where they were before that , which is mostly unused

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Grytok
KL0NKRIEGER
#112 - 2015-02-27 17:48:32 UTC
Harvey James wrote:
Grytok wrote:
beakerax wrote:
Require that Ishtars be in bastion to deploy sentries, but do not release a bastion module for Ishtars.


This would work and make sense actually.

Sentries are a stationary weapon-system, and so should be the ship deploying them.

But we don't even need to go that far and make the Ishtar immobile, it would be enough allready to make the use of propulsion modules impossible aslong as you've got sentries deployed.

But I'd still remove the Drone Damage Amps in addition, as they're the real problem imho, not just for the Ishtar, but for other drone-ships aswell. Drone Damage Amps make drones way too powerful.


remove drone damage amps would put droneboats back where they were before that , which is mostly unused


I used Ishtars for aslong as I could fly them, long before there was any drone modules and rigs available for them. The same applies to the Dominix and the Ishkur.

Actually I've never flown anything else than droneboats for PvE, including doing all my LvL 4 missionrunning in an Ishtar since I can fly it.

Drone Damage Amps aren't needed to make droneboats effective. All they do is make them overpowered.
Catherine Laartii
Doomheim
#113 - 2015-02-27 18:09:03 UTC  |  Edited by: Catherine Laartii
The bottom line with sentries is that they need to do much less dps than heavy drones. Sentries are by their nature a RANGED weapon system, so in accordance with how virtually every other weapon system in the game is balanced, they should do less dps than their 'close-range' counterpart, which are the slow and lumbering heavies.

The argument for this however tends to be shoved aside since people point to the garde as a 'close-range' weapon. Please. They're all in the same class, and compared to how far normal drones like mediums or heavy attack drones shoot out, they're significantly longer. A decent route to go from a balance standpoint would be to simply decrease their RoF to so the paper dps ends up being a good bit less than heavy attack drones.
Harvey James
The Sengoku Legacy
#114 - 2015-02-27 18:16:54 UTC  |  Edited by: Harvey James
not a bad idea too reduce sentry drone RoF, easier on the server aswell as making them more alpha less dps based and would make them less powerful. so long as no extra damage is added ofc.

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Sbrodor
Deep Core Mining Inc.
Caldari State
#115 - 2015-02-27 18:26:22 UTC
with the new 12 sec bomb the shi-ishtar are almost immune to bomb run, we did several time in fight and the speed of this ship is too high to allow a 12 sec bomb wing to explode.

Nienna Leralonde
KarmaFleet
Goonswarm Federation
#116 - 2015-02-27 19:19:01 UTC
"The Ishtar has proven strong enough with its current bonus...."

no sir,it only proves numbers are stronger.drake/heavy missiles nerf,never forget,never forgive.
Rusty Boon
Triglavian Menace
#117 - 2015-02-27 19:25:34 UTC
Damjan Fox wrote:
Quote:
Would rather have seen the ishtar lose the sentries entirely.


Was about to post the same.
The damage is not the problem, but the damage projection over crazy ranges.
Removing the sentry bonus entirely, would be my suggestion, too.
(And mabye descrease the fitting capabilites a little)



Agreed with fully, the ability for a cruiser sized hull to be able to run sentries is ridiculous. Sentries, as well as Heavies, were meant for Battleships originally.
Terra Chrall
Doomheim
#118 - 2015-02-27 20:42:26 UTC  |  Edited by: Terra Chrall
Ines Tegator wrote:
Just for reference - has ANYONE agreed that DPS is the problem?

Anyone?

At all?

Cmon CCP. Notice that much at least.


So many people keep saying that sentries are doing BS DPS and complaining that the Ishtar has it. So indirectly CCP is seeing lots of comments complaining about the amount of damage that Sentries do. So nerfing the damage is addressing every single post that says Ishtar does BS DPS. Get people to stop complaining about the DPS and maybe I will agree that it is not a factor.

There are also some posting here that are clearly against the drone weapon system in general and are making it harder to constructively talk about a single ship being balanced.

When you look at the Ishatar bonuses, it is clear that it was designed to use Sentries and Heavies as the main weapon system. Unless CCP feels that ship is utterly broken then there are 2 ways to address "BS DPS" with excellent application, nerf the DPS to sub BS (as proposed) and leave excellent application or leave the BS DPS and nerf the application. If you nerf both, without buffing the ship elsewhere, then you could break the ship and CCP has probably learned that is not a desirable outcome.

CCP has to balance around more than large scale PvP. The fact that a fleet can offset a DPS nerf with more ships has nothing to do with ship balance. Drone boats are unique, it is part of why Dominix are a popular meta when bombers are not around.

I like drones, always have, I don't want to see them or a drone boat nerfed into oblivion. All HACs need to be excellent ships. And clearly the dominant role of the Ishtar doctrine shows it is superior in fleet combat. So let's compare it to other HACs.


  • When you pull up all the HACs the Ishtar is the slowest already (185m/s), for those complaining about its base speed.
  • Its base targeting range is middle of the road 80km only better than the Sacrilege 70KM and Zealot 75KM, the other HACS range from 80 to 95KM.
  • Those that want larger signature: it has the 2nd largest already, 145m. Deimos is 150m.
  • Fitting: It has the worst power grid and CPU among HAC 780MW power and 340 TF CPU.

EDIT: All stats taken from EveUniversity Wiki

SO the only thing special about an Ishtar is its unique weapon system and how that is bonused. Any talk about balancing this ship should revolve around these bonuses.

I'll post my ideas about that in another post.
Nolak Ataru
Hedion University
Amarr Empire
#119 - 2015-02-27 20:47:54 UTC
Aiyshimin wrote:
This will achieve the goal of making Ishtars less useful, but unfortunately does nothing to make other ships useful. Range and speed are overpowered in EVE, and only doctrines with damage projection and mobility work.

In other words, people will just use the next platform that outranges others while remaining mobile, leaving whole shipclasses gathering dust in hangars.


Not empty quoting.
Solairen
Matsuko Holding
#120 - 2015-02-27 21:06:53 UTC
I see lots of people saying just remove Sentries from Ishtar because BS weapon on a HAC doesn't make sense. HAC = HEAVY Assault Cruiser, so being a size up in weapons actually does make a lot of sense.

No body is talking about nerfing Navy Vexor, which is basically a poor mans Ishtar. It can field Sentires and no one cares. So adjust the number of Sentries the Ishtar can carry a call it a day.

If you remove the Sentries I really want to see something different to keep it as a Drone HAC. Maybe give it a drone control unit so it can fly 6 L/M/H instead of the normal 5. Something though that it's not another gun boat, and still fits it's title of "HEAVY" Assault Cruiser.

Maybe limit it to Garde only, shortest drange Sentry, so the it's rails have a longer range than the sentries. Easy Lore sell, as the ship system can only handle Gallente Drones, something about interface for BS weapons on a cruiser.... yada yada.