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bunch of mining + manufacturing questions

First post
Author
Phig Neutron
Starbreaker and Sons
#1 - 2015-02-26 19:38:51 UTC
Hi guys, old player here but new to industry. A little background before my questions:

I've got an alt trained up to perfect mining, exhumer, and mining foreman skills but never so much as took him out in a Bantam. I have a bunch of researched BPOs for cruisers and smaller, some multi-run ME10 BPCs for Armageddons from I don't know where (I think I may have got them from blowing up somebody's lab, years ago), and I'd like to start making some of this stuff for myself. If I enjoy it, I'd like to work with corpmates toward making capitals. I know everybody says that and most don't follow through, but let's just suspend disbelief for the sake of the argument. I have access to highsec, lowsec, and NPC null.

Several questions:

1. Where should I manufacture? Assuming I can get standings with NPCs in high, low, or null, should I use NPC stations? And in which security status? Or is it better to use a POS?

2. Where should I mine? Is asteroid abundance the most important factor, or is it the logistics of the thing?

3. Mining strategy: I can dual-box with another character, and might have 2 or 3 mining buddies. If we can only have one "extra", should it be a booster, or a hauler, a scout, a defender or jammer, or what? Is the rhythm of the thing just mine until full, dump ore at POS or station, warp back to belt?

4. Getting the ore to the blueprints: should I refine at an NPC station or at a POS? In the system where I mine, or in the system where I manufacture? Should I compress the ore, move it, and refine, or just refine and move the minerals? Assume I can put up multiple POSs in multiple systems.

5. How does capital construction complicate this? I hear that the Thukker Component Assembly is the best thing for capital construction, but it can only be anchored in lowsec, is that right? If I prefer for the final capital construction to occur in null, is it worth it to make the components in lowsec and jump them to null, or are they too bulky?

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#2 - 2015-02-26 21:20:08 UTC
1: For manufacturing, Standing doesn't matter. What matters is how many other people are manufacturing in that system. Low activity = lower costs.

2: The market Blink - As a more serious answer, Mine where ever you can make the most isk. 'Charge' yourself market value for your ore. If you can't make a profit that way, you're making the wrong thing.

3: Booster. An orca makes sense to unload into.

4: POS has a 4% better yield in highsec. (52% rather than 50%) Where you mine means smaller quantities to transport (though you could have a compression array in that system, and move compressed ore instead)

5: yes, lowsec only. Null can have the advantage of some outpost upgrades.Too bulky, really.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Phig Neutron
Starbreaker and Sons
#3 - 2015-02-26 22:18:15 UTC
Steve Ronuken wrote:
4: POS has a 4% better yield in highsec. (52% rather than 50%) Where you mine means smaller quantities to transport (though you could have a compression array in that system, and move compressed ore instead)


4% better than what? Better than stations in highsec? Or better than a POS in nullsec?
Leiron Thali
#4 - 2015-02-27 01:52:27 UTC
Phig Neutron wrote:
Steve Ronuken wrote:
4: POS has a 4% better yield in highsec. (52% rather than 50%) Where you mine means smaller quantities to transport (though you could have a compression array in that system, and move compressed ore instead)


4% better than what? Better than stations in highsec? Or better than a POS in nullsec?


Better than stations in high. Current base yields in high sec stations are 50% max. While its 52% in an pis reprocessing array, and 54% in an advanced reprocessing array (not available for high sec use)

That being said, null sec offers the best. A minmatar out post starts at 60% yield and can be upgraded to 70%, the best in the game.

Those null numbers might be a little off, but it's still the best there is, hands down
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#5 - 2015-02-27 12:55:47 UTC
Phig Neutron wrote:
Steve Ronuken wrote:
4: POS has a 4% better yield in highsec. (52% rather than 50%) Where you mine means smaller quantities to transport (though you could have a compression array in that system, and move compressed ore instead)


4% better than what? Better than stations in highsec? Or better than a POS in nullsec?



4% better than a highsec station.

(Highsec stations have (generally. there are some low ones) a 50% yield.

a POS, in highsec, can use a refining array, which has a 52% yield. I'm saying 4% better, because 2% is 4% of 50%.

a POS in nullsec/lowsec/wormholes can use the intensive refining array, which has a 54% yield.


Of course, it's a touch more complicated. Because of the way the multipliers apply, you'll get better than that.


A fully upgraded Minmatar outpost can hit a 60% base yield. Which is 20% better than a highsec station.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Selaria Unbertable
Bellator in Capsulam
#6 - 2015-02-27 15:06:51 UTC
Phig Neutron wrote:
Hi guys, old player here but new to industry. A little background before my questions:

I've got an alt trained up to perfect mining, exhumer, and mining foreman skills but never so much as took him out in a Bantam. I have a bunch of researched BPOs for cruisers and smaller, some multi-run ME10 BPCs for Armageddons from I don't know where (I think I may have got them from blowing up somebody's lab, years ago), and I'd like to start making some of this stuff for myself. If I enjoy it, I'd like to work with corpmates toward making capitals. I know everybody says that and most don't follow through, but let's just suspend disbelief for the sake of the argument. I have access to highsec, lowsec, and NPC null.

Several questions:

1. Where should I manufacture? Assuming I can get standings with NPCs in high, low, or null, should I use NPC stations? And in which security status? Or is it better to use a POS?

2. Where should I mine? Is asteroid abundance the most important factor, or is it the logistics of the thing?

3. Mining strategy: I can dual-box with another character, and might have 2 or 3 mining buddies. If we can only have one "extra", should it be a booster, or a hauler, a scout, a defender or jammer, or what? Is the rhythm of the thing just mine until full, dump ore at POS or station, warp back to belt?

4. Getting the ore to the blueprints: should I refine at an NPC station or at a POS? In the system where I mine, or in the system where I manufacture? Should I compress the ore, move it, and refine, or just refine and move the minerals? Assume I can put up multiple POSs in multiple systems.

5. How does capital construction complicate this? I hear that the Thukker Component Assembly is the best thing for capital construction, but it can only be anchored in lowsec, is that right? If I prefer for the final capital construction to occur in null, is it worth it to make the components in lowsec and jump them to null, or are they too bulky?



1. What Steve said. A POS is imho only a good idea, if you cal utilize it enough to make up for the fuel costs and are able to defend it in low and null.

2. If you really intend to build capitals, mining will probably not cover the large amounts of minerals you will need. Consider buying (compressed) ore instead. But if you really want to, do it whereever you feel safe to do it. Low sec mining is not really a thing, high sec is okay as long as you keep the increase in ganking nowadays in mind and use the right ships and fit accordingly. No idea about null sec mining, but I heard it's safer than high sec, at least inside the blue doughnut...

3. An Orca. Put up a small pos with a compression array, and unload the ore once the orca is full. Works quite good, speaking from experience. If you mine in high sec, don't fit for cargo, always fit for tank. The few thousand m³ more of cargo are not worth cutting your EHP in half.

4. A POS has better yield except for those dedicated null sec stations. If you do it in a POS, do it in the one you use for manufacturing. Hauling minerals is a real pita...

5. Capital construction requires large amounts of minerals. Shipping those around is easy using compressed ore. Capital components however are quite bulky. So hauling those is not really an option imho.
Phig Neutron
Starbreaker and Sons
#7 - 2015-02-27 18:09:09 UTC
Steve Ronuken wrote:
A fully upgraded Minmatar outpost can hit a 60% base yield. Which is 20% better than a highsec station.

Good to know! It looks like the NPC stations in nullsec cap out at 50%, at least in the constellations near me. So a POS is probably a better deal for refining even there.