These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page123Next page
 

CONCORD Ships Beatable???

First post First post
Author
Sibyyl
Garoun Investment Bank
Gallente Federation
#21 - 2015-02-24 11:48:55 UTC

Is this still true?

Quote:
Please note that the systems in the Sanctum constellation in Genesis are claimed by Interbus and CONCORD, thus the faction police are CONCORD. Entering any system in this constellation, while having a security status below the level stated above, will provoke a CONCORD response, similar to the response. Gates will be locked down to prevent you from escaping the system and you will be webbed, scrammed and your ship destroyed.


Source

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

smokess
The Scope
Gallente Federation
#22 - 2015-02-24 12:10:18 UTC
CCP Falcon wrote:
There's no public data on the Jove Navy's fleet numbers, so they're not on this list.


Ooooh CCP Falcon, you tease!

Give us some more information! Big smile
Amak Boma
Dragon Factory
xX SERENITY Xx
#23 - 2015-02-24 13:10:09 UTC
on sisi one of BH tanked concord in cockroach for while then it eventually popped. its known that concord ships use railguns and deal around 130 - 500k dps that why we die quick :D they are equipped with CONCORD named modules
concord doesnt drop anything , like faction police ships. salvage contains only metal scraps
Tyanshe
Center for Advanced Studies
Gallente Federation
#24 - 2015-02-24 13:49:35 UTC
Sniper Smith's Fanfiction Status: BTFO
Ka'Narlist
Dreddit
Test Alliance Please Ignore
#25 - 2015-02-24 14:00:47 UTC
Amak Boma wrote:
on sisi one of BH tanked concord in cockroach for while then it eventually popped. its known that concord ships use railguns and deal around 130 - 500k dps that why we die quick :D they are equipped with CONCORD named modules
concord doesnt drop anything , like faction police ships. salvage contains only metal scraps

The concord cruisers attack you normaly. If you are still alive after some time (30 secs?) a concord battleship insta kills you with a weopan that allways does as much damage as it needs to to kill you in one shot.
Nami Kumamato
Perkone
Caldari State
#26 - 2015-02-24 14:01:15 UTC
CCP Falcon wrote:

  • Caldari Navy - Smallest significantly, but incredibly advanced and cutting edge.
  • Caldari Navy - The Caldari Navy's fleet is the youngest and most sophisticated. Average fleet age is less than 20 years.


  • #caldarimasterrace :P

    Fornicate The Constabulary !

    Frostys Virpio
    State War Academy
    Caldari State
    #27 - 2015-02-24 14:18:28 UTC
    CCP Falcon wrote:

  • Caldari Navy - The Caldari Navy's fleet is the youngest and most sophisticated. Average fleet age is less than 20 years.




  • How advanced can you be when your carrier design is a re-purposed tanker?
    Kiandoshia
    Pator Tech School
    Minmatar Republic
    #28 - 2015-02-24 14:34:33 UTC
    CCP Falcon wrote:

  • CONCORD Assembly - they have the ability to keep everyone in check.






  • I never quite understood why CONCORD doesn't simply just says screw it all, blows everyone up and proclaims galaxy wide peace.

    Is there some kind of UN type of deal going on there?
    Belt Scout
    Thread Lockaholics Anonymous
    #29 - 2015-02-24 15:04:51 UTC
    I wants me one of them Concord BS's that look like a shotgun.

    Make it so, CCP.

    Big smile

    They say most of your brain shuts down on the EvE forums. All but the impatient side, and the sarcastic side. No wonder I'm still awake.

    **This IS my main so STFU.

    Agondray
    Avenger Mercenaries
    VOID Intergalactic Forces
    #30 - 2015-02-24 15:17:52 UTC
    Gather around children, let old Agon tell you a story about the origins of Concord and the group of capsuleers that once stood against them.

    Concord was formed around the same time as Capsuleers, The Jovians gave humanity capsuleer technology as a way to curve the massive loss of life from wars, after all why lose millions of lives when 1 person can be sent in time after time.

    The Jovians took the technology from the 4 empire races and combined them into 1 line of ships enhanced by jovian technology.

    Some years ago a corporation known for their criminal acts against rare ships of the time, some of which are now extinct or near extinct, came to a very high rated security system and proceeded to kill everyone and everything that moved...including Concord.

    As wave after wave of Concord Fleets jumped into the system to put the criminals down and were defeated, Concord resorted to a secret weapons and those capsuleers vanished, their hangers of ships and equipment collect dust, their bank accounts stagnate, and their clones empty.

    After the fight, with much destruction and death on Concord side and civilian sector, Concord retooled their aging fleet with updates and are now stronger then ever.

    "Sarcasm is the Recourse of a weak mind." -Dr. Smith

    ISD Ezwal
    ISD Community Communications Liaisons
    ISD Alliance
    #31 - 2015-02-24 16:49:33 UTC
    Sibyyl wrote:

    Is this still true?

    Quote:
    Please note that the systems in the Sanctum constellation in Genesis are claimed by Interbus and CONCORD, thus the faction police are CONCORD. Entering any system in this constellation, while having a security status below the level stated above, will provoke a CONCORD response, similar to the response. Gates will be locked down to prevent you from escaping the system and you will be webbed, scrammed and your ship destroyed.


    Source
    Yes.

    ISD Ezwal Community Communication Liaisons (CCLs)

    Jandice Ymladris
    Aurora Arcology
    #32 - 2015-02-24 17:56:38 UTC
    Can Concord be beaten? In it's current state it needs some serious co-ordination & firepower. Players attempted to gank a Concord ship late 2013, but the chaots turned it into a shooting gallery for the Concord Police Commander.
    Read about it here: 'Capsuleers fail to organize a gank on Concord'


    Hairtrigger wrote:
    once uopn a time conc were very killable.

    a helpfull corp called zombies went to prove this in the old trade hub that was yulai.

    many conc were killed, many zombies banned when they told ccp to go forth and procreate when asked to stop the slaughter.



    Nice to see someone else recall it was the Zombies who did this. Note the participating Zombies all received a 3 day ban, so it was a temp ban.
    In response to this, CCP also revamped Concord, with the most notable addition: the Concord Killbeam (only fitted on Concord Police Commander battleships). have a read about it here: 'EvE History: Zombies defied Concord, leading to their revamp'

    Ever since, tanking concord has become a thing of the past (Killing a concord response ship also became a thing of the past, despite several attempts over the years)

    Frostys Virpio wrote:
    CCP Falcon wrote:

  • Caldari Navy - The Caldari Navy's fleet is the youngest and most sophisticated. Average fleet age is less than 20 years.



  • How advanced can you be when your carrier design is a re-purposed tanker?


    The Chimera carrier is a full blown carrier, but one of the few ships that escaped the early Caldari design philosophy 'Function over form'. By Lore, the Chimera resemble the water-freighter converted to carrier commanded by the hero that saved the State during the Gallente attack & bombing at the start of the first Caldari-Gallente war.
    You can read more about the heroics here: 'Hero of the State, Admiral Yakiya Tovil-Toba'. In this light, the Chimera resembling this makeshift carrier of old is to inspire their fellow Navy recruits to perform heroic deeds themselves & never give up, no matter the odds.

    Providing a new home for refugees in the Aurora Arcology

    CCP Falcon
    #33 - 2015-02-24 19:16:02 UTC
    Kiandoshia wrote:
    CCP Falcon wrote:

  • CONCORD Assembly - they have the ability to keep everyone in check.






  • I never quite understood why CONCORD doesn't simply just says screw it all, blows everyone up and proclaims galaxy wide peace.

    Is there some kind of UN type of deal going on there?


    That's exactly what the deal is. The CONCORD Assembly is basically the space UN.

    Lol

    CCP Falcon || EVE Universe Community Manager || @CCP_Falcon

    Happy Birthday To FAWLTY7! <3

    Kiandoshia
    Pator Tech School
    Minmatar Republic
    #34 - 2015-02-24 19:32:09 UTC
    I see. That makes a little more sense to me now :D
    Sniper Smith
    Center for Advanced Studies
    Gallente Federation
    #35 - 2015-02-24 19:33:03 UTC
    Concord being like the UN makes so much sense. That's why years later they STILL haven't got around to fixing their HQ :p

    Also, Concord can't really keep everyone in Check.. Minm proved that. It was costly, but they still knocked out Concord's fast response, destroyed their HQ, and still had a fleet that was able to march almost all the way to the Amarr Core.


    Also CCP Falcon.. Navy Front Line forces being well in advance of what "we" face was used as the excuse for things like why we couldn't kill the the Luminare Titan for all those years. And for the handful of other unkillable Navy ships in space and some missions. Also why some of the Ships say their advanced military features were removed prior to sale to Capsuleers.
    Francis Inch
    Kador Defence Initiative
    #36 - 2015-02-24 20:00:26 UTC
    Eli Sariah wrote:
    Quote:
    So i just read a post by CCP Falcon that i found on This week in EVE #69.

    If the CONCORD aren't using hyper advanced Jove technology, merely OP amalgamations of the 4 factions' ships, does this mean, with the right number and combination of ships, the CONCORD could be beaten?


    Okay, so CONCORD is basically all the Faction ships thrown in a blender and then glued together, with some extra Jova boosts (Insta Teleport, shutting down whole systems, all that super ninja stuff) but it was possible to kill them at one point, and some how they had actually players.. Which confuses me.. But older mechanics and alliteration of the game are too much to completely remember all of it, check out this link: https://zkillboard.com/corporation/1000125/


    Ultimately, in the very early days of EVE, players found means of killing them and in response they were made more powerful. Most if not all of the NPC ships are actually pilotable and some have been used in game by a combination of CCP Devs, GMs and ISD volunteers (for lore events etc).

    With regard to CONCORD I believe the Devs/ GMs did once field a fleet by hand to take on a pirate band, but we're talking around 10 years ago and my memories are vague. :D
    Makari Aeron
    Imperial Shipment
    Amarr Empire
    #37 - 2015-02-24 20:05:19 UTC
    CCP Falcon wrote:
    Kiandoshia wrote:
    CCP Falcon wrote:

  • CONCORD Assembly - they have the ability to keep everyone in check.






  • I never quite understood why CONCORD doesn't simply just says screw it all, blows everyone up and proclaims galaxy wide peace.

    Is there some kind of UN type of deal going on there?


    That's exactly what the deal is. The CONCORD Assembly is basically the space UN.

    Lol



    That explains why it's so ineffective and high sec gankers laugh at them. Seems eerily similar to IRL. Good job, CCP! Lol

    CCP RedDawn: Ugly people are just playing life on HARD mode. Personally, I'm playing on an INFERNO difficulty.

    CCP Goliath: I often believe that the best way to get something done is to shout at the person trying to help you. http://goo.gl/PKGDP

    Sniper Smith
    Center for Advanced Studies
    Gallente Federation
    #38 - 2015-02-24 20:15:29 UTC
    Francis Inch wrote:
    With regard to CONCORD I believe the Devs/ GMs did once field a fleet by hand to take on a pirate band, but we're talking around 10 years ago and my memories are vague. :D

    CCP Devs did, very long ago, take out a Concord Fleet to clear a gatecamp. While they were successful there was a huge backlash from the player base about Dev's manually killing players with devhax and for the rules being vague. As such Concord was (and has continued to be) buffed, so it no longer ever needs to be done manually.. As such when Dev's DO come out to kill players, they are in ships that we can kill too. Generally on special little roams that are fun for all.

    In short, Devs did it once, it blew up in their faces, and they won't do it again. Now if you are doing something against the rules you just get banned :p
    Francis Inch
    Kador Defence Initiative
    #39 - 2015-02-24 20:19:04 UTC
    Sniper Smith wrote:
    Francis Inch wrote:
    With regard to CONCORD I believe the Devs/ GMs did once field a fleet by hand to take on a pirate band, but we're talking around 10 years ago and my memories are vague. :D

    CCP Devs did, very long ago, take out a Concord Fleet to clear a gatecamp. While they were successful there was a huge backlash from the player base about Dev's manually killing players with devhax and for the rules being vague. As such Concord was (and has continued to be) buffed, so it no longer ever needs to be done manually.. As such when Dev's DO come out to kill players, they are in ships that we can kill too. Generally on special little roams that are fun for all.

    In short, Devs did it once, it blew up in their faces, and they won't do it again. Now if you are doing something against the rules you just get banned :p


    Sadly too much water (mainly tears) under the bridge.

    I do miss the old days of seeing Devs in game in cool ships. Having Hilmar in Amarr in an Imperial Apoc always drew a crowd. Also confirmed - Amarr Victor! - When the CCP CEO is Amarrian you know you've picked the right race...

    But between Torfifrans accidentally giving away a T5 mining laser (and the first T2 mining laser BPO being used to bargain it back) and the T20 scandal, there were too many issues and so we have the structure we have - CSM, Internal Affairs et al.

    Arthur Aihaken
    CODE.d
    #40 - 2015-02-25 07:28:19 UTC
    CCP Falcon wrote:
    That's exactly what the deal is. The CONCORD Assembly is basically the space UN.

    If CONCORD is the equivalent of the space "UN", I'm amazed that CONCORD even shows up when a ship is ganked (you'd think they'd be stuck in perpetual meetings debating whether or not to send a response)...

    I am currently away, traveling through time and will be returning last week.

    Previous page123Next page