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SKYNET.

First post
Author
Rroff
Antagonistic Tendencies
#61 - 2015-02-22 15:03:06 UTC  |  Edited by: Rroff
Bo Bojangles wrote:

Ships hanging just outside shields near safety isn't a flawed design. This protection is the whole idea behind those shields. It's not impossible to kill these ships, just a challenge that most long time pvpers have taken on and been successful in doing. I would agree, however, that a ship hanging near the 'candy stick' shouldn't be able to turn on the shield instantly, but that could be fixed with a very short timer.


Ships hanging just outside the FF are less of an issue for me - sure supers will usually escape as you have to be really lucky to actually land a good bump on one in those circumstances and sometimes stuff cynos out but I've seen carriers 90% webbed mere metres outside the FF and die before and they have less chance to escape if you do have intel and crash the gate with a decent force - while its slim there is a window of vulnerability unlike now with various techniques where unless they epically screw up/get extremely lazy if you crash the gate with a decent force they are realistically as safe as if they were docked up and if you do manage to land stuff on them can just shrug it off with the press of the enter button (or a single menu click depending on technique used).

(PS the FF trick isn't the only way to "misuse" POS mechanics to make a capital safe from repercussion).
Mathew Stinger
Enterprise Travellers
#62 - 2015-02-22 17:58:16 UTC
i dont see a problem with using the abilities a cap has, you invest more than a year of training to fly the ship.
also you can still fly back to the gate if it's just a frig distrupting you, in case of a big gatecamp you couldnt do much anyways.
everything from cruiser and above has the tank to withstand long enough to jump out, everything below cruisers doesnt cost that much anyways. stop complaining about a fine mechanic. also as i sidenote: my alt does have a cap but i would never risk it just to get some cruiser and frig kills. you can call me a noob but i dont think this mechanic is broken. CCPlease dont change it, better bring out more T3 Dessies Cool
Rroff
Antagonistic Tendencies
#63 - 2015-02-22 18:24:24 UTC  |  Edited by: Rroff
Mathew Stinger wrote:
i dont see a problem with using the abilities a cap has, you invest more than a year of training to fly the ship.
also you can still fly back to the gate if it's just a frig distrupting you, in case of a big gatecamp you couldnt do much anyways.
everything from cruiser and above has the tank to withstand long enough to jump out, everything below cruisers doesnt cost that much anyways. stop complaining about a fine mechanic. also as i sidenote: my alt does have a cap but i would never risk it just to get some cruiser and frig kills. you can call me a noob but i dont think this mechanic is broken. CCPlease dont change it, better bring out more T3 Dessies Cool


Thing is what often happens is what looks like a relatively soft target baits/tackles someone on the gate/tries to kite them away from it and by the time the fighters appear trying to burn towards the gate will likely just get you blapped by their first volley.

IIRC you can also assign fighters to a cloaked ship just off grid with the gate to reduce the time it takes for them to arrive at the gate to minimise the chance of someone escaping - at the cost of them potentially being seen on dscan depending on people's settings.

I've a couple of maxed carrier pilots (as in carrier V, fighters/fb V, adi V, etc.) myself and agree with the investment side of it in regards to risk but I also think that if I'm involved in combat I shouldn't be able to be essentially (to all realistic intents and purposes) immune to repercussion and would rather see a balanced solution to the problem rather than see carriers/fighters nerfed into oblivion as a knee jerk reaction.
Jennifer Maxwell
Crimson Serpent Syndicate
#64 - 2015-02-22 22:00:21 UTC
Hm... carriers sitting outside pos shields far enough to launch fighters are also susceptible to Doomsdays. Along with getting bumped, dreads dropping, and other things.

Why exactly is this broken?

How is this more broken than being able to reship from a pos in a system you don't have friendly stations in? Or hiding from an enemy fleet behind an invincible wall? Or having a bigger fleet or more resources than the other guy?

Should all fights be forced to be fair?
Rroff
Antagonistic Tendencies
#65 - 2015-02-22 22:56:10 UTC
Jennifer Maxwell wrote:
Hm... carriers sitting outside pos shields far enough to launch fighters are also susceptible to Doomsdays. Along with getting bumped, dreads dropping, and other things.

Why exactly is this broken?

How is this more broken than being able to reship from a pos in a system you don't have friendly stations in? Or hiding from an enemy fleet behind an invincible wall? Or having a bigger fleet or more resources than the other guy?

Should all fights be forced to be fair?


This thread would likely not exist if it was just people sitting on the edge of a FF.
Jeaile
Brutor Tribe
Minmatar Republic
#66 - 2015-02-23 05:33:19 UTC
I think it is fine for the bonuses from the parent ship to apply, but they should only apply on grid.

Same for boosters.

If you want the rewards, take the risk.

So a carrier on grid that assigns fighters means the bonuses work as currently, if the carrier which assigns the fighters is offgrid, whether at a safe or near a POS, then no bonuses from modules.
Jennifer Maxwell
Crimson Serpent Syndicate
#67 - 2015-02-23 06:35:14 UTC
Rroff wrote:
Jennifer Maxwell wrote:
Hm... carriers sitting outside pos shields far enough to launch fighters are also susceptible to Doomsdays. Along with getting bumped, dreads dropping, and other things.

Why exactly is this broken?

How is this more broken than being able to reship from a pos in a system you don't have friendly stations in? Or hiding from an enemy fleet behind an invincible wall? Or having a bigger fleet or more resources than the other guy?

Should all fights be forced to be fair?


This thread would likely not exist if it was just people sitting on the edge of a FF.

Well then whats the problem?
Anthar Thebess
#68 - 2015-02-23 08:54:51 UTC
About fighters:
- faster than interceptor,
- tracking like a good cruiser,
- having up to 6.000 dps
- that can be assigned to any ship in system
- and will follow target in warp

If you think that sitting on the edge of the forcefield is dangerous - you are wrong.
You can place your carrier/mothership so close to forcefield that just starting to move in the direction of the tower puts you in the shields.

Possibility to Bump?
Then you are doing this wrong!
Thats why you have all those cheap pos modules that need to be placed around the point where your ship will be sitting.
Few blasters , and enemy will have hard time bumping you.

Never tried it , but i think you can store your ship while in aggro.
Proper placement on the shield edge , 1 click , approach and 2s later click store ship.



Rroff
Antagonistic Tendencies
#69 - 2015-02-23 11:20:26 UTC  |  Edited by: Rroff
Jennifer Maxwell wrote:

Well then whats the problem?


One of the common techniques is to sit right by the control tower of a "reset" POS with the forcefield not yet activated with the dialog open to bring it up. There are also ways to otherwise "misuse" POS mechanics as well though less common that don't mean having to move back into FF radius to be perfectly safe if threatened.

So even if you work out a way to evade the gatecamp/don't take the bait, you don't have a chance to engage the carrier (if the people doing it know what they are doing) which is the source of a lot of complaints.
maCH'EttE
Perkone
Caldari State
#70 - 2015-02-23 14:06:19 UTC
I rather have 6000 extra dps than off grid boosters lol.
Or should I say, why da f do you need a booster if you have 6000k dps, plust yours, say 800 and a buddy that does the same thing 800. The funny part is, you dont even need dps, you can just do a tank fit with painter/web and long or short point on your ship and use the dps from the drones.
Seems so f fair, while my alt or friend sits pretty in a pos with the nose of his ship out of pos shields.
Major Trant
Brutor Tribe
Minmatar Republic
#71 - 2015-02-23 17:02:15 UTC
maCH'EttE wrote:
I rather have 6000 extra dps than off grid boosters lol.
Or should I say, why da f do you need a booster if you have 6000k dps, plust yours, say 800 and a buddy that does the same thing 800. The funny part is, you dont even need dps, you can just do a tank fit with painter/web and long or short point on your ship and use the dps from the drones.
Seems so f fair, while my alt or friend sits pretty in a pos with the nose of his ship out of pos shields.

The really great thing is that you don't even need to aggress. You can order your assisted fighters to attack the target and if you don't aggress with another offensive mod, you are able to immediately jump gate or dock if things do go bad without having to wait out a pesky 1 minute aggression timer.
maCH'EttE
Perkone
Caldari State
#72 - 2015-02-24 16:23:06 UTC
Major Trant wrote:
maCH'EttE wrote:
I rather have 6000 extra dps than off grid boosters lol.
Or should I say, why da f do you need a booster if you have 6000k dps, plust yours, say 800 and a buddy that does the same thing 800. The funny part is, you dont even need dps, you can just do a tank fit with painter/web and long or short point on your ship and use the dps from the drones.
Seems so f fair, while my alt or friend sits pretty in a pos with the nose of his ship out of pos shields.

The really great thing is that you don't even need to aggress. You can order your assisted fighters to attack the target and if you don't aggress with another offensive mod, you are able to immediately jump gate or dock if things do go bad without having to wait out a pesky 1 minute aggression timer.

Never new this fact.
Jonah Gravenstein
Machiavellian Space Bastards
#73 - 2015-02-25 03:12:49 UTC  |  Edited by: Jonah Gravenstein
Just for some tinfoilery*, Skynet is a military satellite communications network that's been in operation since 1974.

Terminator was 1984 and according to the film the Cyberdyne Systems computer went postal in 1997.

*Doppelganger of my mates brother

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Liam Inkuras
Furnace
Thermodynamics
#74 - 2015-02-25 03:41:22 UTC
DPS links are broken

Working as intended

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

Nina Lowel
Echelon Research
Goonswarm Federation
#75 - 2015-02-25 04:26:17 UTC
Godfrey Silvarna wrote:
Tipa Riot wrote:
Can somebody please define the meme "SKYNET" in EvE? I know it is a reference to the Terminator movies, but I can't connect it to EvE ...

Skynet is a fairly new new term for the fashionable tactic of assigning fighters or fighter bombers to small ships from the safety of a POS and using them as heavy DPS all over the system without putting the carrier or supercarrier at risk.



This isn't new, it is however becoming a problem as more and more people sit casually in a super.
maCH'EttE
Perkone
Caldari State
#76 - 2015-02-25 14:46:47 UTC
Liam Inkuras wrote:
DPS links are broken

Working as intended

I always knew you had a DPS link toon, no wonder your such a pimp in pvp.