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Guys...psst...when you make your avatars.

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Author
Rain6637
GoonWaffe
Goonswarm Federation
#21 - 2015-02-22 21:37:57 UTC  |  Edited by: Rain6637
I'm a lifelong artist. I don't recall why I started Achura (oh yeah, my roommates told me to), and aside from that, there was no irl motivation for starting with Achura base features.

Each race in EVE has different restrictions on the topography of the face (as you know). I suppose it's to maintain a distinct look for each one, and I have to say it's successful.

The last generation of avatars didn't draw me in, and I didn't spend much time on them.

http://www.eve-avatars.com/?rain6637
http://www.eve-avatars.com/?rain6638
http://www.eve-avatars.com/?rain6639

This latest gen of avatars, however, had more promise, so I spent more time.

Their features were restricted somewhat, so I didn't try to fight that to make them look like anyone in particular. I did, however, follow some basic artistic / facial geometry guidelines to make them attractive, starting with 6636. Placement of the eyes, mouth, and width of the nose, softness of the chin... all made to look appealing using the rules I observed in my art.

I spent a resculpt copying that character's face to 6635, and meant to do the same to the rest of the rains. But after successfully reproducing 6's facial features onto 5, I realized I was losing their individual identities.

Their RP is they are exact clones of another character of mine, but it turns out I'd prefer them to look slightly different.

My other resculpts include this character, who has that unmistakable (and indelible) Eskimo / North East Asian look. So I went with it. Didn't try to subdue it at all. She's proud of her heritage.

Another one is this Deteis femme, who I made every effort to kill that damn Deteis chin. I see a lot of Deteis women who got hit with the big chin gene, which I think is a shame.

As for why women avatars... I don't know. I seem to always pick the strong female characters. It was the Rogue in Diablo, femme Shep in Mass Effect, Female vault dwellers in Fallout.

Oh, though I do have a thing for brunettes with fair skin and ice blue eyes. So if I ever allowed myself to idolize any of my characters, I'd have to say it is this one.
Serene Repose
#22 - 2015-02-22 21:59:36 UTC  |  Edited by: Serene Repose
Oooh, I see a lot of Nicole Kidman in **38. Serene is an attempt to knockoff Rinko Kikuchi's look when she played Bang Bang in The Brothers Bloom. She doesn't have many lines, I think three, but she steals the show with her expressions. I had to watch it three times just to catch them all. Hilarious.

We must accommodate the idiocracy.

Rain6637
GoonWaffe
Goonswarm Federation
#23 - 2015-02-22 22:04:05 UTC  |  Edited by: Rain6637
Thanks. 8 was actually an unsuccessful attempt at cloning 6 again. I cloned 6 onto 9, and jumped straight into trying it again (with 8)... but the process is hard on the eyes, and I got sloppy.

Observation is an artistic skill, and when you're doing it, your eyes are basically doing physical work. It takes its toll.

I felt relieved after 8 turned out different than I had planned, and she's the one that made me realize I should keep variety in their faces.

6638. I plan to revisit her face, though. Not to make her look like 5/6/9, but adjust a few things. Her nose is maybe a bit too wide, and her lips slightly thin.
Herzog Wolfhammer
Sigma Special Tactics Group
#24 - 2015-02-22 22:07:13 UTC
I have found that Amarrian women can be given very enormous noses.

Bring back DEEEEP Space!

Alena McJenkins
McJenkins' Saucy Shipwreckers LLC
#25 - 2015-02-22 22:12:50 UTC
I made my characters based on what I find attractive. My logic is that it is more enjoyable to stare at a female's... assets when in station than a male's, at least for me.

Sauce.

Rain6637
GoonWaffe
Goonswarm Federation
#26 - 2015-02-22 22:15:58 UTC
You know the girl in the EVE Origins trailer... this one? I resent CCP for it. They got to do whatever they wanted with the facial geometries, and I didn't.
Pok Nibin
Doomheim
#27 - 2015-02-22 22:35:26 UTC
I tried to replicate me sainted gran'mudder, may she rest in peace.

The right to free speech doesn't automatically carry with it the right to be taken seriously.

Indahmawar Fazmarai
#28 - 2015-02-22 23:20:58 UTC  |  Edited by: Indahmawar Fazmarai
Rain6637 wrote:
I'm a lifelong artist. I don't recall why I started Achura (oh yeah, my roommates told me to), and aside from that, there was no irl motivation for starting with Achura base features.

Each race in EVE has different restrictions on the topography of the face (as you know). I suppose it's to maintain a distinct look for each one, and I have to say it's successful.

The last generation of avatars didn't draw me in, and I didn't spend much time on them.

http://www.eve-avatars.com/?rain6637
http://www.eve-avatars.com/?rain6638
http://www.eve-avatars.com/?rain6639

This latest gen of avatars, however, had more promise, so I spent more time.

Their features were restricted somewhat, so I didn't try to fight that to make them look like anyone in particular. I did, however, follow some basic artistic / facial geometry guidelines to make them attractive, starting with 6636. Placement of the eyes, mouth, and width of the nose, softness of the chin... all made to look appealing using the rules I observed in my art.

I spent a resculpt copying that character's face to 6635, and meant to do the same to the rest of the rains. But after successfully reproducing 6's facial features onto 5, I realized I was losing their individual identities.

Their RP is they are exact clones of another character of mine, but it turns out I'd prefer them to look slightly different.

My other resculpts include this character, who has that unmistakable (and indelible) Eskimo / North East Asian look. So I went with it. Didn't try to subdue it at all. She's proud of her heritage.

Another one is this Deteis femme, who I made every effort to kill that damn Deteis chin. I see a lot of Deteis women who got hit with the big chin gene, which I think is a shame.

As for why women avatars... I don't know. I seem to always pick the strong female characters. It was the Rogue in Diablo, femme Shep in Mass Effect, Female vault dwellers in Fallout.

Oh, though I do have a thing for brunettes with fair skin and ice blue eyes. So if I ever allowed myself to idolize any of my characters, I'd have to say it is this one.


That's interesting.... i don't have any kind of artistic background, so the new avatar system proved very tough to exploit. My first avatars were horrible and it took no less than 5 resculpts to create the definitive version of Ishtanchuk. When creating Indahmawar, I had enough trouble with making a beautiful face as to bother with RP. Yet when I rescultped them later, I tried to give them a modicum of family face, specially the noses.

What was really difficult and led to some crazy moments, was figuring how to make up them. Again, with no artistic background, I had to learn with a mix of basic color theory and specific beauty tips from women websites (Like: "make up tips for blue eyed brunettes"). That often conflicted with CCP's art choices on what colors are available for make up and the fact that our avatars wear no make up foundation (so Khanid cheeks are permanently colored, FAI).

It was fun and a bit weird, but I think it was worthy. I think that most of time my girls are decently maked up and that contributes to the "make them beautiful" intent.

(Anyway, I change make up patterns less often than clothing and pose... making up is difficult!)
Violet Crumble
Weaponised Vegemite
Flying Dangerous
#29 - 2015-02-22 23:41:57 UTC
For me, none of those really. Not at least consciously.

This character was resculpted a little while ago and certainly didn't fit any of the OP criteria originally. Nor does she now.

Of the three female characters I have, each of them are different and I didn't initially put much thought into any of them. When this particular character started to become almost a 2nd main (if that's even possible), I just thought she 'deserved' more effort than whatever the CC generated for the start of the creation process.

Funtime Factory - We put the fun back in funtime

Colonel Selene
Kesukka
#30 - 2015-02-22 23:48:09 UTC
My characters are not modeled off of anyone in particular other than a few of them being sisters which is reasonable to think they would look similar to each other. They are just my interpretation of what a decent looking female Achura would look like to me. I have never really intended them to be supermodels or anything like that.

This particular character has been rescupted several times just so I could get that sister look nailed down and I think I have nailed it now. I'm very happy with her.

I have noticed that I tend to stick with rounded facial features, dark hair, greenish eyes and an average healthy weight with my characters. l have tried lighter hair colors in the past but it usually always ends up going back to dark/brunette, guess that's what I prefer Lol

Grrr.

Black Panpher
CastleKickers
Rote Kapelle
#31 - 2015-02-22 23:50:13 UTC
What kind of fanservice questions are these ffs....
Rain6637
GoonWaffe
Goonswarm Federation
#32 - 2015-02-22 23:57:29 UTC  |  Edited by: Rain6637
Speaking of the okaseki sisters (commissar kate, colonel selene), especially kate.. she is as some players know, the hottest avatar I've ever seen.

It's also worth noting that some faces aren't possible anymore. Kate's is among them. When I redid 8, the restrictions on chin height had changed, and I wasn't able to draw the chin up to the old height.

A basic rule about female chins (aesthetically speaking, irl / in general) is softer is feminine, and square is masculine. Softer jawlines were possible in the past, but not anymore.

I'm not sure if CCP periodically adjusts the restrictions per race, to ensure variety over time, but unless the chin thing is allowed again, a Commissar Kate clone (and 7's face, which I never retouched), are simply impossible now.

This is 8's old face. It really, really hurts to admit this, but I miss it a lot. I don't even bother asking for help from CCP because I know changing it is practically impossible, for the technical attention required and the settings being lost forever, more than likely.

I'm kind of sad now.
Rain6637
GoonWaffe
Goonswarm Federation
#33 - 2015-02-23 00:12:22 UTC
Violet Crumble wrote:
[...] When this particular character started to become almost a 2nd main (if that's even possible) [...]

Hell yes it's possible.

Got about fifty girls, and I love all of 'em the same, bang bang
Colonel Selene
Kesukka
#34 - 2015-02-23 00:17:11 UTC
Rain6637 wrote:
Speaking of the okaseki sisters (commissar kate, colonel selene), especially kate.. she is as some players know, the hottest avatar I've ever seen.

It's also worth noting that some faces aren't possible anymore. Kate's is among them. When I redid 8, the restrictions on chin height had changed, and I wasn't able to draw the chin up to the old height.

A basic rule about female chins (aesthetically speaking, irl / in general) is softer is feminine, and square is masculine. Softer jawlines were possible in the past, but not anymore.

I'm not sure if CCP periodically adjusts the restrictions per race, to ensure variety over time, but unless the chin thing is allowed again, a Commissar Kate clone (and 7's face, which I never retouched), are simply impossible now.

This is 8's old face. It really, really hurts to admit this, but I miss it a lot. I don't even bother asking for help from CCP because I know changing it is practically impossible, for the technical attention required and the settings being lost forever, more than likely.

I'm kind of sad now.


I'd like to add that Kate's and Selene's skin tones are no longer available to Achura either. They got removed when CCP made the skin tones persistent across all the races/bloodlines. I never intend to change them either as they are relics from the old system.

Grrr.

Tomiko Kawase
Perkone
#35 - 2015-02-23 00:24:04 UTC
Rain6637 wrote:
I'm a lifelong artist. I don't recall why I started Achura (oh yeah, my roommates told me to), and aside from that, there was no irl motivation for starting with Achura base features.

Each race in EVE has different restrictions on the topography of the face (as you know). I suppose it's to maintain a distinct look for each one, and I have to say it's successful.

The last generation of avatars didn't draw me in, and I didn't spend much time on them.

http://www.eve-avatars.com/?rain6637
http://www.eve-avatars.com/?rain6638
http://www.eve-avatars.com/?rain6639

This latest gen of avatars, however, had more promise, so I spent more time.

Their features were restricted somewhat, so I didn't try to fight that to make them look like anyone in particular. I did, however, follow some basic artistic / facial geometry guidelines to make them attractive, starting with 6636. Placement of the eyes, mouth, and width of the nose, softness of the chin... all made to look appealing using the rules I observed in my art.

I spent a resculpt copying that character's face to 6635, and meant to do the same to the rest of the rains. But after successfully reproducing 6's facial features onto 5, I realized I was losing their individual identities.

Their RP is they are exact clones of another character of mine, but it turns out I'd prefer them to look slightly different.

My other resculpts include this character, who has that unmistakable (and indelible) Eskimo / North East Asian look. So I went with it. Didn't try to subdue it at all. She's proud of her heritage.

Another one is this Deteis femme, who I made every effort to kill that damn Deteis chin. I see a lot of Deteis women who got hit with the big chin gene, which I think is a shame.

As for why women avatars... I don't know. I seem to always pick the strong female characters. It was the Rogue in Diablo, femme Shep in Mass Effect, Female vault dwellers in Fallout.

Oh, though I do have a thing for brunettes with fair skin and ice blue eyes. So if I ever allowed myself to idolize any of my characters, I'd have to say it is this one.


That's a very interesting way to apply artistic techniques to avatars. I think you were quite successful across the board. In regards to the cloning, I really wish CCP would give us some slider values to work with alongside the push/pull format.
Rain6637
GoonWaffe
Goonswarm Federation
#36 - 2015-02-23 00:31:54 UTC
Thanks~

I've made a F&I requesting a direct character clone option for resculpts, but it never went anywhere. The suggestion did open up the possibility of character customization as a new profession, but that was about it for the utility past "because RP."

Devs have commented that character cloning is impractical and more than a little technically intensive (so no dice).
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#37 - 2015-02-23 01:36:14 UTC
Reopened the thread. It was incorrectly closed. Continue on.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Rain6637
GoonWaffe
Goonswarm Federation
#38 - 2015-02-23 02:38:13 UTC  |  Edited by: Rain6637
This is another resculpt of mine, an Achura who I decided would go full Geisha. I made her nose somewhat beakish, to make her more personable / down to earth / realistic.

I've tried turning different races into stunners, but it broke the sense of realism for me. It can be done, though. I think the most successful examples of breaking the mold goes to Khanid femmes. They turn out quite successful but it's a striking departure from typical Khanid.

Random examples of successful Khanids pulled from Newedenfaces

Tez Saurus
Kaaeliaa
Ariel Ordion
Pyralissa

Maybe it makes me crazy, but.

My characters aren't modelled after anyone irl, but they have distinct personalities in my mind. I don't know when it happened, but RP with them is automatic now, and I don't have to try... they tell me how they think or feel, and there's no conscious algorithm that I use for it. I don't identify with them, but I recognize them as real people, more or less. They're not Mary Sues, either.
Seven Koskanaiken
Shadow Legions.
Insidious.
#39 - 2015-02-23 02:50:28 UTC
My alt is based on a porn star.
Steppa Musana
Doomheim
#40 - 2015-02-23 02:58:49 UTC
I randomize until something comes up that I would ****. Except Steppa..... I just mutate Steppa each time shes reborn