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Crime & Punishment

 
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End of the Awoxer? Is eve getting too soft?

Author
Lucas Kell
Solitude Trading
S.N.O.T.
#481 - 2015-02-20 23:59:06 UTC
Solonius Rex wrote:
As many people pointed out, no one invites new players into their corps just so they could awox them.
So tl;dr, you didn't understand the reason for the awox change. Nobody (relevant) is claiming that people did recruit newbies to awox them. CCP certainly aren;t claiming that.

Solonius Rex wrote:
I mean, honestly, when was the last time you heard a ganker complain about how Mining barge HP was buffed, on the forums?
You mean apart from code who seem to want to bring that up in almost every thread they believe is started by carebears? Hell, Feyd pretty much complains about it weekly too. Last week it was in a graph and everything.

Solonius Rex wrote:
And yet, on the opposite side, we have people who constantly complain about ganking and bumping, while not lifting a finger to mitigate the risk, work around the problem and safely haul and mine.
People complain about bad mechanics all the time. Sov is about to be nuked and capital ships are already basically dead, because most of the game wouldn't "lift a finger" to fight against null blocs, all while complaining on an almost daily basis about the blue doughnut. So yeah, People complain, things change. Maybe you should start to wonder whether the minority group complaining about the game becoming friendlier to new players is a bad thing is really the right group to be in.

Solonius Rex wrote:
With regards to Red Frog, sure, thats because they specialize in moving in large, slow capital ships over long distances. They are doing their best to mitigate the chances of being destroyed. Nothing wrong with that.
Name a large scale highsec corporation specialising in industry that isn't just alts and doesn't outsource everything they need to undock for. They don't exist because the second you start up such a corp, you're permadecced by "mercs".

Solonius Rex wrote:
But your claim of how its best to ignore everyone and stay spread out, is absurd. There are clearly groups that do and are dedicated to indy and mining. There are groups and corps that support and do PvE/missions, incursions. Just take a look at the recruitment page and see how many corps are recruiting mission runners, miners, indy, etc.
Most run by noobs with no clue what they are doing or by people looking to extract taxes.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Solonius Rex
Federal Navy Academy
Gallente Federation
#482 - 2015-02-21 00:25:39 UTC
Lucas Kell wrote:

If you don't like it, sod off or HTFU. This is EVE.



Couldnt the exact same thing be said about the things you keep complaining about, such as Wardecs and Ganking?
Solonius Rex
Federal Navy Academy
Gallente Federation
#483 - 2015-02-21 01:01:43 UTC
Lucas Kell wrote:
So tl;dr, you didn't understand the reason for the awox change. Nobody (relevant) is claiming that people did recruit newbies to awox them. CCP certainly aren;t claiming that.


Except that you basically said that(you would hope) they would increase corp recruitment. And yet, all the facts points to the fact that Awoxing wasnt preventing people from getting recruited, neither from the corps or from the players perspective. Do you honestly think that Veers will join or recruit, now that Awoxing is turned off? You seem to have forgotten what you wrote a moment ago.

Quote:
You mean apart from code who seem to want to bring that up in almost every thread they believe is started by carebears? Hell, Feyd pretty much complains about it weekly too. Last week it was in a graph and everything.


First off, Where?

Secondly, how frequently is it brought up, as opposed to what the carebears complain about? Cause even in the “The end of code?” thread, which I think we can all agree was started by a carebear regarding ganking, there isnt really any mention from gankers about it, either.

Quote:
People complain about bad mechanics all the time. Sov is about to be nuked and capital ships are already basically dead, because most of the game wouldn't "lift a finger" to fight against null blocs, all while complaining on an almost daily basis about the blue doughnut. So yeah, People complain, things change. Maybe you should start to wonder whether the minority group complaining about the game becoming friendlier to new players is a bad thing is really the right group to be in.


Sure. I never said that complaining is necessarily bad. But the difference between the people who are complaining about sov and caps, and the people who complain about ganking and wardecs, is that there isnt really anything anyone can do with regards to Sov or Caps which is why they are complaining, and yet, people who complain about ganking and wardecs necessarily have avenues open to them that they dont even consider because reasons. In this thread alone, I talked to a guy who said his industrial corp was completely powerless in a wardec, because he thought he needed “connections” with merc corps in order to hire them. Sorry, but thats not bad mechanics, thats just a bad, uniformed player/CEO.

And no, im all up for this game becoming friendlier to new players. But not at the cost of the core aspects of EVE online that we have been playing with, up until now. I mean, I think we would both agree that removing all PVP aggression from hi-sec would be something we wouldnt want, and yet this would surely make the game friendlier to new players.

Quote:
Name a large scale highsec corporation specialising in industry that isn't just alts and doesn't outsource everything they need to undock for. They don't exist because the second you start up such a corp, you're permadecced by "mercs".


Why does it have to be large? I dont understand the restriction youre placing, here. Are you saying a mining fleet needs to be 30 people in order to be effective, or provide good support or content to its corp members? A corp of 5-10 miners, couldnt possibly do anything, or make absolutely no profit?

Quote:
Most run by noobs with no clue what they are doing or by people looking to extract taxes.


Sure. And Awoxing used to be a method to separate those corps run by noobs or trying to exploit, with those that were actually good and decent. So whats your point?
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#484 - 2015-02-21 01:02:37 UTC  |  Edited by: Destiny Corrupted
I like how he says that he knows exactly what motivates me as a player, and how he knows exactly the way I would act in any particular situation or environment.

Solonius Rex wrote:
Lucas Kell wrote:

If you don't like it, sod off or HTFU. This is EVE.

Couldnt the exact same thing be said about the things you keep complaining about, such as Wardecs and Ganking?

No, it can't. You see, those things are bad because they're hurting the players who don't want anything to do with interacting with other players, and are bad for the game.

He knows this because he's been playing for ten years.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Demerius Xenocratus
The Scope
Gallente Federation
#485 - 2015-02-21 06:07:20 UTC
Solonius Rex wrote:
Jayze Severasse wrote:
Solonius Rex wrote:
Demerius Xenocratus wrote:
Well. Someone must have gotten bumped off his station once too many times tonight. Or the gate camp has been exceptionally unproductive?


Why arent you against lowsec and nullsec gatecamps? They pick on the weak. Its no different than clubbing a baby seal.


Not true at all...gate camps are like the great whites waiting to pick off full grown seals. Ganking in hisec is ridiculous and needless bashing of those who refuse to fight to generate content for your clique. Why not quit clubbing seal pups in shallow waters and go hunt larger prey in the great yonder?



So kills like this are full grown seals...
https://zkillboard.com/kill/44715915/

While kills like this are baby seals?
https://zkillboard.com/kill/44704245/

I had no idea buzzards were more powerful PVP ships than vargurs.

The fact of the matter is, most people, whether in lowsec or highsec, are looking for the easy kills. Your question is as stupid as asking why people dont crash a 40 man HAC gatecamp by themselves in a t1 cruiser, if they are looking for a good fight.


The buzzard wasn't a gate camp, he was stupid enough to try hacking a site with unaccounted for neutrals in system, got tackled by a bomber alt waiting cloaked in the site and blapped by the main. The risks of null are well known and his fit tells me he knew better.

The marauder pilot learned an expensive lesson about the illusion of safety in highsec. But that killmail is an outlier and you know it. I can easily match that with a few hundred rookies in godawful t1 fits getting blapped by wartargets.

I don't really have an issue with ganking. Gankers operate within a fairly narrow avenue and it's possible to nearly eliminate that risk. The only counter to wardec spammers is to be in an NPC corp or be not in highsec. A large pvp entity spamming wars can effectively turn highsec into 0.0 for themselves except with much worse opponents and that is a problem.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#486 - 2015-02-21 06:52:42 UTC
Demerius Xenocratus wrote:
Gankers operate within a fairly narrow avenue and it's possible to nearly eliminate that risk. The only counter to wardec spammers is to be in an NPC corp or be not in highsec.

It's an absolute counter, though. Even with ganking, you can fit defensively, but the gankers can still do it with damage numbers large enough. Leaving player-made corporations for NPC corporations, or even just reforming the player-made corporations every 1-2 days, negates wars entirely.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Demerius Xenocratus
The Scope
Gallente Federation
#487 - 2015-02-21 07:56:48 UTC
Destiny Corrupted wrote:
Demerius Xenocratus wrote:
Gankers operate within a fairly narrow avenue and it's possible to nearly eliminate that risk. The only counter to wardec spammers is to be in an NPC corp or be not in highsec.

It's an absolute counter, though. Even with ganking, you can fit defensively, but the gankers can still do it with damage numbers large enough. Leaving player-made corporations for NPC corporations, or even just reforming the player-made corporations every 1-2 days, negates wars entirely.


I don't see a problem here. The war mechanic is currently more than anything else a newb bashing mechanism. Having enough ISK to drop a billion a week on wardecs, effectively buying content with income from other activities, should not let you turn jita into 0.0 space for anyone in a small or new player corp.

People seem to think talk about their playstyle being nerfed while completely ignoring the fact that highsec is only one of four types of space, all of which present ample opportunity for piracy. I was part of a galmil fleet that ganked a random mission runner in a gila not two weeks ago. One of our scouts found him, probed him down, and a ceptor got tackle. Not that hard; just a bit more so than F1 on an undock all day. I see plenty of mails on ridiculous stuff posted in militia chat on a regular basis. 2.5 billion ISK marauders or gilas coming through lowsec gates. Plenty of opportunity for piracy, you just have to use your head. Aggressive long range scouting, competent combat probers, clever baiting, competent fleet commanders - it's not that hard. It's just harder than station games or hunting new and stupid in highsec.

The way I see it, ganking/suspect baiting is a fair counter for people crossing the boundary from mildly stupid to autistic. Like taking a marauder with a thermal/kinetic hole into a hub with reds in local.

Wars on the other hand are just cheap bought content - 50m to grief a newbie corp for a week assuming you aren't a total moron when it comes to choosing targets.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#488 - 2015-02-21 08:57:06 UTC
Demerius Xenocratus wrote:
Plenty of opportunity for piracy

This is objectively untrue, though. There are so few players in non-highsec areas of space, and so few of them are what could be called "piracy targets," that it would be entirely impossible for the game's pirates to subsist outside of high-sec. Just because you found a decent target recently doesn't mean that that's the status quo. I don't know if you've read earlier in the thread, but this question has been asked before (and not answered by anyone, still): why should we go to low/null in order to try to scrape the bare edibles from the charred rims of the pot, when high-sec offers us what we want in satisfying, sustainable amounts?

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Carrie-Anne Moss
The Scope
Gallente Federation
#489 - 2015-02-21 09:41:18 UTC
Destiny Corrupted wrote:
Demerius Xenocratus wrote:
Plenty of opportunity for piracy

This is objectively untrue, though. There are so few players in non-highsec areas of space, and so few of them are what could be called "piracy targets," that it would be entirely impossible for the game's pirates to subsist outside of high-sec. Just because you found a decent target recently doesn't mean that that's the status quo. I don't know if you've read earlier in the thread, but this question has been asked before (and not answered by anyone, still): why should we go to low/null in order to try to scrape the bare edibles from the charred rims of the pot, when high-sec offers us what we want in satisfying, sustainable amounts?


Cuz i wanna level my Raven and shoot rocks and i either 1) bought plex with RL money so they seem to be worth more and see it as someone robbing me irl or 2) i spent umpteen hours grinding missions/mining rocks for HOURS and hours and hours so the isk i lose when someone pvped me seems like they are destroying 1/4 of my paycheck.

Fact is if these players never got wardecced, most would quit in a few months and go back to WoW anyways. Ccp has FACTS AND DATA and stats they always say to back that up.
So who the hell cares if they get wardecced to hell while creating content for vets to keep them actively involved and willing to subscribe another entire year? Just for an extra couple 15$ from some bears?

Do math ccp
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#490 - 2015-02-21 10:05:51 UTC  |  Edited by: Destiny Corrupted
Carrie-Anne Moss wrote:
Cuz i wanna level my Raven and shoot rocks and i either 1) bought plex with RL money so they seem to be worth more and see it as someone robbing me irl or 2) i spent umpteen hours grinding missions/mining rocks for HOURS and hours and hours so the isk i lose when someone pvped me seems like they are destroying 1/4 of my paycheck.

Fact is if these players never got wardecced, most would quit in a few months and go back to WoW anyways. Ccp has FACTS AND DATA and stats they always say to back that up.
So who the hell cares if they get wardecced to hell while creating content for vets to keep them actively involved and willing to subscribe another entire year? Just for an extra couple 15$ from some bears?

Do math ccp

The carebear lobby uses "the plight of the rookie" for their own selfish goals, to great effect. For example, if freighters suddenly stop being ganked, who benefits: the four-month-old rookie plinking away at the Veld rock in his badly-fit Mackinaw, or the five-year-old vet carrying eight billion worth of stuff in his Obelisk?

Awoxing was very similar in that regard. It wasn't the week-old-newbs getting ganked by turncoats, but the fat-boat deadspace CNR missioners. Yet the latter used the former to feed their arguments about the inherent "unfairness" within the system, despite never even considering recruiting newer players into their corporations. The biggest anti-awox supporters all sit in NPC corporations to avoid wars, because the NPC tax is very inconsequential for them, seeing as how very little high-sec income comes from bounties.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Vic Jefferson
Stimulus
Rote Kapelle
#491 - 2015-02-21 11:05:05 UTC
Destiny Corrupted wrote:
Demerius Xenocratus wrote:
Plenty of opportunity for piracy

This is objectively untrue, though. There are so few players in non-highsec areas of space, and so few of them are what could be called "piracy targets," that it would be entirely impossible for the game's pirates to subsist outside of high-sec. Just because you found a decent target recently doesn't mean that that's the status quo. I don't know if you've read earlier in the thread, but this question has been asked before (and not answered by anyone, still): why should we go to low/null in order to try to scrape the bare edibles from the charred rims of the pot, when high-sec offers us what we want in satisfying, sustainable amounts?


Yep. Which is the root problem behind so many problems in the game; everything is so available and accessible in Hi Sec that the rest of the game is empty.

Vote Vic Jefferson for CSM X.....XI.....XII?

Drez Arthie
Center for Advanced Studies
Gallente Federation
#492 - 2015-02-21 14:34:01 UTC
Destiny Corrupted wrote:
The biggest anti-awox supporters all sit in NPC corporations to avoid wars, because the NPC tax is very inconsequential for them, seeing as how very little high-sec income comes from bounties.


The biggest war dec'ers sit their alts in NPC corporations to make ISK as well, I'd wager. Who would know better how to avoid war then one who makes war for a living?
Solonius Rex
Federal Navy Academy
Gallente Federation
#493 - 2015-02-21 16:10:30 UTC
Demerius Xenocratus wrote:


The buzzard wasn't a gate camp, he was stupid enough to try hacking a site with unaccounted for neutrals in system, got tackled by a bomber alt waiting cloaked in the site and blapped by the main. The risks of null are well known and his fit tells me he knew better.


Never said the buzzard was caught in a gate camp, but the concept is the same. A buzzard stands no chance at defeating a stratios/manticore.

I think its obvious, and i am certain, that the Buzzard pilot wouldve liked nothing more than to avoid PVP, would you not agree?
Quote:

The marauder pilot learned an expensive lesson about the illusion of safety in highsec. But that killmail is an outlier and you know it. I can easily match that with a few hundred rookies in godawful t1 fits getting blapped by wartargets.


More like a thousand, but that kill wasnt a wardec, and i dont understand what you mean by "outlier". Gankers have always ganked hundreds of millions, even billions worth of ships that are all combat-capable. Why is this ship an outlier? An outlier to what?

Quote:

I don't really have an issue with ganking. Gankers operate within a fairly narrow avenue and it's possible to nearly eliminate that risk. The only counter to wardec spammers is to be in an NPC corp or be not in highsec. A large pvp entity spamming wars can effectively turn highsec into 0.0 for themselves except with much worse opponents and that is a problem.


Sure. And hisec wartarget gatecamps can be avoided by neutral scouts. Most Merc warspammers only hang around the large market hubs and gatecamps trade routes. Rarely do they go around actively hunting wartargets in remote areas of hisec. And even if they do, you literally can see them enter system, and it takes time to warp to you.

This is, of course, all the things that can be done on an individual level. On a corporation level, you can hire other mercs and/or group up to schedule ops together to protect your members during things like mining or mission running ops, etc. And I dont find anything wrong with taking your merry band of PVEers into lowsec for some PVP fun, while the CEO does a SRP.

And the proof is in the wars. Marmite, one of the largest Merc corps out there, had their asses handed to them by Break a wish foundation, who joined in to help Code in their war, for free.
Solonius Rex
Federal Navy Academy
Gallente Federation
#494 - 2015-02-21 16:22:09 UTC
Carrie-Anne Moss wrote:


Cuz i wanna level my Raven and shoot rocks and i either 1) bought plex with RL money so they seem to be worth more and see it as someone robbing me irl or 2) i spent umpteen hours grinding missions/mining rocks for HOURS and hours and hours so the isk i lose when someone pvped me seems like they are destroying 1/4 of my paycheck.

Fact is if these players never got wardecced, most would quit in a few months and go back to WoW anyways. Ccp has FACTS AND DATA and stats they always say to back that up.
So who the hell cares if they get wardecced to hell while creating content for vets to keep them actively involved and willing to subscribe another entire year? Just for an extra couple 15$ from some bears?

Do math ccp


Are you kidding me? Who is at fault here, the CEO who did not inform and educate his members that an impending war was coming, and how to act accordingly, and/or the members who chose to ignore this information and lesson, and go out in their expensive 3 billion isk raven? Or the Game mechanics that sent them notice after notice, Telling every member in the corp "Hey, youre at war, heres a 24 hour notice before the war starts, maybe you should ask your CEO and/or find out what this is before it starts"?

I mean, if you were a new player, and were to get a mail out of the blue, a notification that a war is starting, wouldnt your first instinct be to ask "What the hell is a war? Whats gonna happen? Is it safe for me to fly my 3 bill raven out?"

I agree, New players get wardecced and many would quit within a few months because they lost a ship worth 3/4 of their entire assets. But so what. Thats not the games fault, thats the players. Im sure there are players who left after getting scammed. Im sure there are players who left after being ganked. You cant have a game that caters to everyone.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#495 - 2015-02-21 23:04:22 UTC  |  Edited by: Destiny Corrupted
Drez Arthie wrote:
Destiny Corrupted wrote:
The biggest anti-awox supporters all sit in NPC corporations to avoid wars, because the NPC tax is very inconsequential for them, seeing as how very little high-sec income comes from bounties.


The biggest war dec'ers sit their alts in NPC corporations to make ISK as well, I'd wager. Who would know better how to avoid war then one who makes war for a living?

I don't know any players who do wars and mine/run missions for income. Any who do need an income source either do 0.0/wormhole pve, for which NPC corporations provide no benefit, or do incursions, and do them while in player corporations, because they're confident enough in their own understanding of the game to avoid any potential problems with aggression. So no, you're wrong on that account.

That's not to say, however, that empire warriors don't have NPC-corp characters for various purposes, such as hauling. Obviously, if an advantageous feature is available, there's no reason not to use it. Of course, they still want to see it gone.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Lucas Kell
Solitude Trading
S.N.O.T.
#496 - 2015-02-22 00:51:00 UTC
Solonius Rex wrote:
Except that you basically said that(you would hope) they would increase corp recruitment. And yet, all the facts points to the fact that Awoxing wasnt preventing people from getting recruited, neither from the corps or from the players perspective. Do you honestly think that Veers will join or recruit, now that Awoxing is turned off? You seem to have forgotten what you wrote a moment ago.
Clearly CCP believe that people are rejecting players based on the ability to be awoxed, and while some players on this forum will kicks and scream and tell you it isn't true, I've seen that first hand myself. Nobody however is claiming that noobs are being awoxed left right and centre.

Solonius Rex wrote:
First off, Where?

Secondly, how frequently is it brought up, as opposed to what the carebears complain about? Cause even in the “The end of code?” thread, which I think we can all agree was started by a carebear regarding ganking, there isnt really any mention from gankers about it, either.
Look up one of Feyds many threads about how EVE is dying because of this change. And very frequently. I'm not going to dig around looking for threads, because quite honestly I can't be bothered to only for you to repeatedly state that none count for :reasons:. I've learned my lesson trying to provide evidence for you types, and it's a waste of time, since you're adamant that no ganker has ever complained about anything, while "the carebears" are the bane of EVE.

Solonius Rex wrote:
Sure. I never said that complaining is necessarily bad. But the difference between the people who are complaining about sov and caps, and the people who complain about ganking and wardecs, is that there isnt really anything anyone can do with regards to Sov or Caps which is why they are complaining, and yet, people who complain about ganking and wardecs necessarily have avenues open to them that they dont even consider because reasons. In this thread alone, I talked to a guy who said his industrial corp was completely powerless in a wardec, because he thought he needed “connections” with merc corps in order to hire them. Sorry, but thats not bad mechanics, thats just a bad, uniformed player/CEO.

And no, im all up for this game becoming friendlier to new players. But not at the cost of the core aspects of EVE online that we have been playing with, up until now. I mean, I think we would both agree that removing all PVP aggression from hi-sec would be something we wouldnt want, and yet this would surely make the game friendlier to new players.
Of course they have things they can do, they are just too lazy to do them. They'd rather CCP change the game to make it nearly impossible for groups such as the CFC to hold space in the first place, that way they don;t need to fight for it. So excuse me if I have no sympathy when tiny mechanics are removed from your playstyle, considering mine won't exist in a few months.

If changes are made, chances are they will affect what someone will class a core mecahnic. I don;t know of a change that has ever come though which hasn't had someone complaining about it. Overall I think what we lose with the awox change affects a very small group of people and is well worth it for the benefit it gives. You're right, I'd never agree to PvP being removed from highsec, so when the day comes CCP suggest it, expect me to be on your side. For this though, I'm not going to lose any sleep over such a small change which to be fair is years overdue.

Solonius Rex wrote:
Why does it have to be large? I dont understand the restriction youre placing, here. Are you saying a mining fleet needs to be 30 people in order to be effective, or provide good support or content to its corp members? A corp of 5-10 miners, couldnt possibly do anything, or make absolutely no profit?
No, but it shows how messed up the system s highsec is. It's the industrial powerhouse of the game, and making an industrial group even half the size of some highsec PvP groups would be committing suicide. I'd prefer to see CCP revamping the entire wardec system, so corps can better compete in their own way. It being just a concord off switch simply means that any group not focusing on PvP is doomed to failure or forced to maintain a size and reputation that keeps them insignificant, because the moment they are large of famous they are a target.

Solonius Rex wrote:
Sure. And Awoxing used to be a method to separate those corps run by noobs or trying to exploit, with those that were actually good and decent. So whats your point?
The point is that when a newbie joins he doesn't know, so the only groups willing to recruit him are run by people with no clue what they are doing, which recruits everyone until one of it's directors gets himself awoxed. This change means there half a chance that a decent corp will recruit a newbie instead, and it's a minimal loss. Only the easiest form of awoxing is gone, there's a whole array of things you can still do to a corp. A list was in an earlier post of mine and you can see the response to it, which is basically "waah, too much effort".

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#497 - 2015-02-22 00:54:38 UTC  |  Edited by: Lucas Kell
Destiny Corrupted wrote:
I like how he says that he knows exactly what motivates me as a player, and how he knows exactly the way I would act in any particular situation or environment.

Solonius Rex wrote:
Lucas Kell wrote:

If you don't like it, sod off or HTFU. This is EVE.

Couldnt the exact same thing be said about the things you keep complaining about, such as Wardecs and Ganking?

No, it can't. You see, those things are bad because they're hurting the players who don't want anything to do with interacting with other players, and are bad for the game.

He knows this because he's been playing for ten years.
Actually, yes it can be. When a carebear is crying about such a small change like you have about this, especially when it's futile since it's already in and it's unlikely CCP are going to undo such a change, then go right ahead and tell them the same. It's one thing to be against a huge core mechanic change, but you're going off about a small mechanic change which is already in, was definitely going to go in when the thread was made, and affects a tiny minority of the population.

Destiny Corrupted wrote:
Awoxing was very similar in that regard. It wasn't the week-old-newbs getting ganked by turncoats, but the fat-boat deadspace CNR missioners. Yet the latter used the former to feed their arguments about the inherent "unfairness" within the system, despite never even considering recruiting newer players into their corporations. The biggest anti-awox supporters all sit in NPC corporations to avoid wars, because the NPC tax is very inconsequential for them, seeing as how very little high-sec income comes from bounties.
If you are doing missions in a blinged CNR and you aren't in your own corp , then you are a noob, and clearly inexperienced. And you can be in a CNR in next to no time. Wars are once again irrelevant if you are in your own corp and know what you are doing since you can disband and reform a 1 man corp with ease.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#498 - 2015-02-22 00:58:43 UTC
Carrie-Anne Moss wrote:
Fact is if these players never got wardecced, most would quit in a few months and go back to WoW anyways. Ccp has FACTS AND DATA and stats they always say to back that up.
Would you like to present that data? IF you actually listen to what they said last fanfest, the actual amount of people that quit isn't really given. It's a very broad statement that "most" of that particular group leave. But that group is 4 times bigger than the "group play" segment to start with, so even if 75% of the "level my raven" players leave, and none of the "group play" players do, they are still keeping the same number of players playing. CCP haven't clarified those figures anywhere I've seen yet.

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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#499 - 2015-02-22 01:04:21 UTC
There's very little difference between removing something in one fell swoop, and chipping away at it over the course of many years until there's nothing left. The latter is just easier to swallow for people who think they're pro-sandbox, but ignorantly support every little change that throws out a little bit of the sand. High-sec pvp is but a shadow of its former self, despite the fact that there are "more wars" being declared today than at any point in the past. There were many, many more ways to violence people in high-sec, and now we're down to just two.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Lucas Kell
Solitude Trading
S.N.O.T.
#500 - 2015-02-22 01:08:19 UTC
Destiny Corrupted wrote:
There's very little difference between removing something in one fell swoop, and chipping away at it over the course of many years until there's nothing left. The latter is just easier to swallow for people who think they're pro-sandbox, but ignorantly support every little change that throws out a little bit of the sand. High-sec pvp is but a shadow of its former self, despite the fact that there are "more wars" being declared today than at any point in the past. There were many, many more ways to violence people in high-sec, and now we're down to just two.
Oh well. There were many ways for me to get around my home a few months ago, and now there's just one, slowboating. We all make sacrifices for the greater good.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.