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Disabled Autopilot

Author
Eli Apol
Definitely a nullsec alt
#1 - 2015-02-20 13:14:00 UTC
So the other day I watched a gank in Niarja out of morbid curiousity and the gankers bumped an autopilotted freighter off the gate so far that he disappeared off the gate's grid.

At this point the ship decelerated to 0m/s. Does the autopilot disable itself when bumped offgrid? Is this working as intended?

I have no sympathy for the ganked pilot but it seems strange that the autopilot isn't able to adapt from 'approach' to 'align' or even 'warp to' as the distance is increased.

but what would I know, I'm just a salvager

Sibyyl
Garoun Investment Bank
Gallente Federation
#2 - 2015-02-20 13:19:11 UTC

The ship is unsuccessfully trying to align. Were they bumping the autopiloter away from their intended warp target?

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Eli Apol
Definitely a nullsec alt
#3 - 2015-02-20 13:22:28 UTC
They stopped bumping it once it was offgrid / X km away from the gate and it just sat there motionless.

Looking at my own overview I noticed that I could no longer approach the gate either, I could align / warp to only. It's like this had confused the autopilot.

but what would I know, I'm just a salvager

Sibyyl
Garoun Investment Bank
Gallente Federation
#4 - 2015-02-20 13:31:03 UTC

This makes sense. You can only align or warp to an offgrid target.

I'm surprised autopilot does not try to align when approach is unavailable. Seems like a programming error, and a fortunate one at that.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Eli Apol
Definitely a nullsec alt
#5 - 2015-02-20 13:42:53 UTC
Yeah it just seemed like something simple that probably wouldn't help in 99% of cases but it's literally shooting stationary, rather large fish in a barrel once they bump someone offgrid like that lol

but what would I know, I'm just a salvager

Nalia White
Tencus
#6 - 2015-02-20 17:32:40 UTC
wouldn't have made a difference probably. but yeah i noticed this too. when you warp at an offgrid spot you won't have the approach option for celestials far away but if you burn offgrid from a celestial the context menu still shows "approach" i believe, not 100% sure there.

Syndicate - K5-JRD

Home to few, graveyard for many

My biggest achievement

Pok Nibin
Doomheim
#7 - 2015-02-20 20:52:39 UTC
Wait here. I'll go test it on Singularity.

The right to free speech doesn't automatically carry with it the right to be taken seriously.

Paranoid Loyd
#8 - 2015-02-21 01:31:54 UTC  |  Edited by: Paranoid Loyd
You may be reading into it too much, it could be as simple as the "victim" stopped the ship while attempting to get out of being bumped.

When I first started ganking and exclusively killed autopiloters, I experimented with bumping T1 haulers out of gate gun range, they never stopped autopiloting that I can recall.

That being said I have seen some odd autopilot behavior. Not every time but sometimes when I kill an autopiloter at an in-gate, he will stop autopiloting and his pod will just sit there. I can't recall it ever happening when I kill them at the out-gate.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Sniper Smith
Center for Advanced Studies
Gallente Federation
#9 - 2015-02-21 01:54:35 UTC
Autopilot is stupid, but then again so is anyone who uses it. Just be happy when it kinda works and you don't die.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#10 - 2015-02-21 02:22:20 UTC
They broke the autopilot with a suicide tackle.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Chainsaw Plankton
FaDoyToy
#11 - 2015-02-21 16:25:33 UTC
Destiny Corrupted wrote:
They broke the autopilot with a suicide tackle.


I think that works, but it has been a while. plus if they bump the AP freighter off grid they likely make it safer for their looty alts to scoop the wreck.

@ChainsawPlankto on twitter

Aqriue
Center for Advanced Studies
Gallente Federation
#12 - 2015-02-21 17:04:35 UTC
Remove autopilot warping, force the ganker and freighter pilot to actually try to play the game with risk. Problem solved, only reason AP should exist is to show route, not to pilot for you (aka the listws systems to the targeted system, not let you watch a movie on hulu while some dude in a in an NPC corp Mach bump you off grid).
Nevyn Auscent
Broke Sauce
#13 - 2015-02-21 22:15:27 UTC
Aqriue wrote:
Remove autopilot warping, force the ganker and freighter pilot to actually try to play the game with risk. Problem solved, only reason AP should exist is to show route, not to pilot for you (aka the listws systems to the targeted system, not let you watch a movie on hulu while some dude in a in an NPC corp Mach bump you off grid).

Make freighter warps not take 5 minutes per system, so they can actually play the game, not push one button and go to sleep in-between.
Currently slow warping ships travelling a distance is not 'playing the game'. You spend 95% of your time in a warp tunnel and the other 5% waiting to align.
Juno Rook
Doomheim
#14 - 2015-02-22 15:43:13 UTC
I've never had one problem with autopilot.

why, you ask ?

one simple reason, I never ever use it. If you have something to go do or you get sleepy, dock up in the system you happen to be in. If your that hard up for iskies and can't bother to actually watch what your doing then go buy some plex.

Otherwise just be prepared to fund some gankers new bling.
Noriko Mai
#15 - 2015-02-22 15:49:35 UTC
Sibyyl wrote:

This makes sense. You can only align or warp to an offgrid target.[..]

Wrong. You can warp to everything >150km offgrid or not, doesn't matter.

"Meh.." - Albert Einstein

Sibyyl
Garoun Investment Bank
Gallente Federation
#16 - 2015-02-22 16:09:57 UTC

Noriko Mai wrote:
Sibyyl wrote:

This makes sense. You can only align or warp to an offgrid target.[..]

Wrong. You can warp to everything >150km offgrid or not, doesn't matter.


You can't "approach" something off-grid, only align or warp. My comment wasn't about warping on grid.

"Approach" is what I suspect Autopilot tries to do once it drops out of warp. If it is bumped off grid from the gate, it gets confused and doesn't know what to do.


Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Solairen
Matsuko Holding
#17 - 2015-02-22 16:25:30 UTC
Noriko Mai wrote:
Sibyyl wrote:

This makes sense. You can only align or warp to an offgrid target.[..]

Wrong. You can warp to everything >150km offgrid or not, doesn't matter.



You either didn't read what she said, or completely misunderstood by leaving the rest of the context out. She said you can't "Approach" from off grid, all you can do is align or warp to the target. This has nothing to do with any other targets and is only comparing the change in "Approach" vs "Align" vs "warp" when on grid or off grid.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#18 - 2015-02-22 16:26:10 UTC
Autopilot always knows what to do. It just gets shut down by a tackle, as said before.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Sibyyl
Garoun Investment Bank
Gallente Federation
#19 - 2015-02-22 16:45:06 UTC

On a related note, did CCP remove the autopilot indicator from the HUD/reticule in a recent patch. I remember being able to look down to check if it's on without having to toggle it. Seems like a step backwards in the UI department.

Also inb4 Dark Opaque. Blink

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Eli Apol
Definitely a nullsec alt
#20 - 2015-02-22 16:53:04 UTC
Sibyyl wrote:

On a related note, did CCP remove the autopilot indicator from the HUD/reticule in a recent patch. I remember being able to look down to check if it's on without having to toggle it. Seems like a step backwards in the UI department.

Also inb4 Dark Opaque. Blink


Should be one of the five little buttons to the left of the ship HUD circle thingamahoojit. Along with buttons for scanners and tactical mode, cargo etc.

Press the little << chevrons on the left of the circle if you cant see them

but what would I know, I'm just a salvager

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