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Address no-force field POS cynos (aka; the "Garage Door Cyno")

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Author
Tarsas Phage
Sniggerdly
#21 - 2015-02-20 06:07:36 UTC
Petrified wrote:
Personally, I have no issue with it (I like the term you apply to it, by the way). I was wondering if this was a possibility and this thread confirms it is.

I would like to point out something however: There is nothing preventing a cyno ship from being 2km from the force field, start to travel towards the tower, and just before crossing the force field boundary lighting the Cyno. The Cyno does not appear next to the force field but is forced 25KM off. The cyno ship is then safe inside the force field while the cyno is the legal distance.

I recall the fix adding the 25 KM from the force field was to prevent cynoing a ship to bump another out of the force field.

Perhaps we need a dev to chime in and answer, concretely, whether or not a cyno ship should have any protection what so ever.

In which case, if the issue is the cyno ship being attackable, then if the cyno is lit the lighting ship cannot enter a force field or, if the force field is raised, the cyno ship is ejected, regardless of permissions and maybe the cyno moved outside the 25 KM range of the force field.


Yes, true, however it's not the cyno ship that's the issue here. It's what the cyno ship is beaconing for is the matter at hand.
Arya Regnar
Darwins Right Hand
#22 - 2015-02-20 06:16:13 UTC
Tarsas you can do the same thing with deadspace and cynos. PM me if you want details.

EvE-Mail me if you need anything.

Petrified
Old and Petrified Syndication
#23 - 2015-02-20 06:20:45 UTC  |  Edited by: Petrified
Tarsas Phage wrote:


Yes, true, however it's not the cyno ship that's the issue here. It's what the cyno ship is beaconing for is the matter at hand.

In which case the fate of the cyno ship is inconsequential and thus should not enter into the discussion.

So... whats wrong with a garage door if the cyno itself gets displaced or even destroyed if the force field goes back up?

If exposing the incoming ship is that big of a deal, then the a Cyno on station should also be considered an exploit and forced 25km away from station. If that is allowed, then allowing the cyno within the confines of an unraised force field should be fine so long as the beacon is moved or disrupted should the force field come up.

- remember the 25KM distance was to prevent bumping ships (like Titans) out of a POS.

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

socos
Sniggerdly
Pandemic Legion
#24 - 2015-02-20 06:29:07 UTC
This is something CCP need to clear it up.
Tarsas proposal is in a good way.
+1
Tarsas Phage
Sniggerdly
#25 - 2015-02-20 06:41:57 UTC  |  Edited by: Tarsas Phage
Petrified wrote:
If that is allowed, then allowing the cyno within the confines of an unraised force field should be fine so long as the beacon is moved or disrupted should the force field come up.


You need to recognize the context of why people use this tactic. The most typical use of this tactic is to do no-risk cyno'ing of a super or titan into a safe POS. Yes, lighting a cyno is not an exploit. By itself, lighting a cyno next to anything is not an exploit. But the combination of lighting a cyno next to a Online/no-FF Tower only to immediately raise the force field once the super/titan hits grid is questionable, as the intent of this whole chain of events is to move a capital using method that has no reasonable counter or exposure to any danger.

Say you're the super/titan pilot. You jump to your Garage-Door cyno and you land on grid next to the Tower. While you still have post-jump invuln, you right-click the tower, select Manage, paste in a pre-set password from your clipboard in the two fields, and hit Apply. Bam. Force field goes up before both your post-jump invulnerability and session change expires. Fully zero-risk. While you wait for your jump fatigue to tick down, you're on your alt setting up your next tower, and you can go from one end of Eve to the other like this.
Petrified
Old and Petrified Syndication
#26 - 2015-02-20 06:57:31 UTC
Tarsas Phage wrote:
Petrified wrote:
If that is allowed, then allowing the cyno within the confines of an unraised force field should be fine so long as the beacon is moved or disrupted should the force field come up.


You need to recognize the context of why people use this tactic. The most typical use of this tactic is to do no-risk cyno'ing of a super or titan into a safe POS. Yes, lighting a cyno is not an exploit. By itself, lighting a cyno next to anything is not an exploit. But the combination of lighting a cyno next to a Online/no-FF Tower only to immediately raise the force field once the super/titan hits grid is questionable, as the intent of this whole chain of events is to move a capital using method that has no reasonable counter.

Say you're the super/titan pilot. You jump to your Garage-Door cyno and you land on grid next to the Tower. While you still have post-jump invuln, you right-click the tower, select Manage, paste in a pre-set password from your clipboard in the two fields, and hit Apply. Bam. Force field goes up before both your post-jump invulnerability and session change expires. Fully zero-risk. While you wait for your jump fatigue to tick down, you're on your alt setting up your next tower, and you can go from one end of Eve to the other like this.


The context is very important. The reasoning behind the context is equally important... well... since it is part of the context.

If your desire is to expose a ship (does not matter what kind of jump capable ship) to danger, then the same reason you would disallow the Garage Door Tactic is the same reason you would disallow a cyno withing 25 km of a Station. But that is not why the 25 KM displacement was added on top of POS force fields. It was added in response to using jump capable ships to bump Supers out of a POS.

Tarsas Phage wrote:
...you can go from one end of Eve to the other like this.
You can go from one end of EVE to Another jumping to zero on any station you can dock at (I've done it) so this argument is not very compelling.

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

Tarsas Phage
Sniggerdly
#27 - 2015-02-20 07:53:36 UTC
Petrified wrote:

Tarsas Phage wrote:
...you can go from one end of Eve to the other like this.
You can go from one end of EVE to Another jumping to zero on any station you can dock at (I've done it) so this argument is not very compelling.


I don't think you're familiar with my group. Over the past 3 years we've killed trillions of ISK in JFs and Carriers on stations, and often well-within docking range. That's no problem. Even there, at least, are opportunities for the watchful and patient. Besides, I'm not talking about stations. I'm talking about POSes. Unlike a POS, you can't light a cyno and up a station around it.

You need to be a supercap/titan pilot, as well as one who hunts them as their day job, to really understand this sort of thing rather than conjecture around about it.
Petrified
Old and Petrified Syndication
#28 - 2015-02-20 08:33:19 UTC
Tarsas Phage wrote:
Petrified wrote:

Tarsas Phage wrote:
...you can go from one end of Eve to the other like this.
You can go from one end of EVE to Another jumping to zero on any station you can dock at (I've done it) so this argument is not very compelling.


I don't think you're familiar with my group. Over the past 3 years we've killed trillions of ISK in JFs and Carriers on stations, and often well-within docking range. That's no problem. Even there, at least, are opportunities for the watchful and patient. Besides, I'm not talking about stations. I'm talking about POSes. Unlike a POS, you can't light a cyno and up a station around it.

You need to be a supercap/titan pilot, as well as one who hunts them as their day job, to really understand this sort of thing rather than conjecture around about it.



Fair enough. So the underlying argument against Garage Door Cynos is the near instant protection that can be provided to the incoming ship.

So, why, exactly, is this an issue? As in: why shouldn't this be an allowed mechanic to exist in the game?

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

JSSix
Lowlife.
Snuffed Out
#29 - 2015-02-20 09:04:40 UTC
Petrified wrote:
Tarsas Phage wrote:
Petrified wrote:

Tarsas Phage wrote:
...you can go from one end of Eve to the other like this.
You can go from one end of EVE to Another jumping to zero on any station you can dock at (I've done it) so this argument is not very compelling.


I don't think you're familiar with my group. Over the past 3 years we've killed trillions of ISK in JFs and Carriers on stations, and often well-within docking range. That's no problem. Even there, at least, are opportunities for the watchful and patient. Besides, I'm not talking about stations. I'm talking about POSes. Unlike a POS, you can't light a cyno and up a station around it.

You need to be a supercap/titan pilot, as well as one who hunts them as their day job, to really understand this sort of thing rather than conjecture around about it.



Fair enough. So the underlying argument against Garage Door Cynos is the near instant protection that can be provided to the incoming ship.

So, why, exactly, is this an issue? As in: why shouldn't this be an allowed mechanic to exist in the game?




See heres the thing with Station cyno against a POS cyno..
doesnt matter when or where you do your cyno around station and that you have the ability to dock whatever ship you cyno in, but the cyno ship it self has now way of exploiting this... as in the cyno will always be exposed and therefore you can kill it to either prevent more things from coming in and what not.
Also the intent of cynoing onto a station is pretty normal, its your destination and also you could dock.
I guess you could argue as well that there is now counter to someone cynoing onto a station and staying invul till able to dock.
but remember not all stations are created equally, some have a trickyness into them that you have to know where to cyno so u dont get your self bump, meaning if stupidity is involved chances are you might die :p

as for the topic on POS's there is just no way in hell to counter it.
also you can tell it all you want... once cyno is lit u can eject the ship out of POS and have it expose, sure, problem is this method is exploitable and its up to the user to decide how they do it. meaning intent is clear for the user to use this method cuz they know theres no known counter to it.

sure you can do it in a non exploited manner, but that isnt always the case unlike cyno on station theres just NO WAY for you to do it differently.

a Possible counter you can think of? well I guess you could cyno ur fleet of ships onto the cyno of the pos owner and hope your ships gets on grid first before the FF goes up and pray your ships gets ejected and hope that you bounce the target off...

the 25km rule to counter the Titan Bowling... is kinda a work around and less thought fix from CCP end... they could have done better but doing better means it will take more time and resources to recode the pos mechanics.

why cant they just rewrite the POS & Cyno code to like, all ships cannot land on the FF range, or why cant they just change the collission detection on FF so that regardless of what it is, nothing can bump inside of it? theres alot of things CCP could have done but they chose the easier method and because of it, alot of users are forced to do the Garage trick cause they know its easy and safe.

although what if you do the following?

you have your POS Online with no FF, you cyno next to it... you wait your cyno timer, timer is done and now you put ur FF up...

its kinda the same but this is totally not consider an exploit or an intent to exploit the matter.

but its not the same when, someone does the same and knowing theres a threat in system, you immediately put your bubble up to keep you safe, sure you can have your cyno ship ejected and therefor have it vulnerable, but the intent is clear you use a method with an advantage of knowing theres nothing they can do.

if and ever in a real world application I would consider this a valid tactic, but since this is a game, that mechanic is not intended to be used, or maybe it is, but thats for CCP to clarify.
RoCkEt X
Hostile.
PURPLE HELMETED WARRIORS
#30 - 2015-02-20 10:07:14 UTC  |  Edited by: RoCkEt X
I'll just point out at this point that CCP has already declared this mechanic to be an exploit.

That's not what is being discussed here. The request is that a reasonable solution is found to prevent the exploit being used, rather than simply giving a 'slap on the wrist' to people who use the illegal mechanic.

LINK: https://wiki.eveonline.com/en/wiki/Exploit_notifications#Cynosural_Field_activation_inside_forcefields

Quote:
"There have been some cases where players have been able to place a cynosural field inside their Starbase forcefield and thus gaining certain advantages for themselves and their cyno-jumping allies. It should not be possible to deploy a cyno-field inside a Starbase forcefield, this is therefore classed as an exploit and we will take action against anyone found using it.

Lighting a cyno in space next to a POS tower, before activating a force field surrounding the cyno beacon, is also an exploit and falls under this."


I would probably add this to the OP
baltec1
Bat Country
Pandemic Horde
#31 - 2015-02-20 10:17:46 UTC
Kenneth Feld wrote:
Typical double standard -

If PL does it, there would be 50 videos of it and 5000 petitions calling for PL to be banished

Some random scrub does it, nothing happens and the videos posted are of them thumbing their noses at someone and all is well cause the "Little Guy" won


Once enough little guys win, it is no longer an exploit if the GM's keep allowing it to happen with no intervention or punishment


You should know by know that things don't get fixed until GSF abuse the ever loving **** out of it.
ISD Decoy
ISD Community Communications Liaisons
ISD Alliance
#32 - 2015-02-20 11:27:53 UTC
Quote:
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The posting of private communication between the Game Masters, EVE Team members, Moderators, Administrators of the forums and forum users is prohibited. CCP respect the right of our players to privacy and as such you are not permitted to publicize private correspondence (including support ticket responses and emails) received from any member of CCP staff.

I have removed replies violating this rule, and those discussing it. If you have a particular issue in game please feel free to create a Support Ticket on your own.

ISD Decoy

Captain

Community Communication Liaisons (CCLs)

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W0wbagger
Immortalis Inc.
Shadow Cartel
#33 - 2015-02-20 13:39:26 UTC
oh man +1
Buhhdust Princess
Mind Games.
#34 - 2015-02-20 14:42:33 UTC
Im surprised this wasnt fixed earlier..
+1
Iain Cariaba
#35 - 2015-02-20 16:36:35 UTC
My question is, why does this even matter? I notice this didn't seem to be a problem before people started using it, or at least no one had bothered to post in forums about it. Oh, but now that more people are starting to find out they can use this to protect their giant space cocks, it's suddenly so horrible and has to be nerfed into extinction yesterday!!!! Roll Of course, I don't fly giant space cocks, will never fly giant space cocks, and could not care less about giant space cocks. I just think it's kind of pathetic that a tactic no one ever complained publicly about is now suddenly such a terrible exploit.
Bobby Artrald
Capitalist Pigs Inc.
#36 - 2015-02-20 16:55:07 UTC
Add an online timer for the shields after the password is set and be done with it.
Hyun-a
Forsaken Empire
The Forlorn Empire
#37 - 2015-02-20 17:51:12 UTC  |  Edited by: Hyun-a
Iain Cariaba wrote:
I just think it's kind of pathetic that a tactic no one ever complained publicly about is now suddenly such a terrible exploit.


There were two main groups of people aware of this tactic before the changes to the distance from forcefield/cyno mechanic came in:


  • Those who used it, knowing it to be an exploit, to move capitals in a 100% risk free environment despite the so called 'punishments' from CCP.
  • Those who hunted other people jumping capitals to POS cyno's.


Neither group would have benefit from having this issue drawn to wider attention until recently when it's use has become so widespread, and what seems to be apathy on CCPs part to take action against people using it, that it's time for CCP to actually fix it.
RoCkEt X
Hostile.
PURPLE HELMETED WARRIORS
#38 - 2015-02-20 17:52:35 UTC  |  Edited by: RoCkEt X
Bobby Artrald wrote:
Add an online timer for the shields after the password is set and be done with it.


That works, you'd also need to stop cyno's being lit within the tower's range whilst the timer is active.


Iain Cariaba wrote:
My question is, why does this even matter? I notice this didn't seem to be a problem before people started using it, or at least no one had bothered to post in forums about it. Oh, but now that more people are starting to find out they can use this to protect their giant space cocks, it's suddenly so horrible and has to be nerfed into extinction yesterday!!!! Roll Of course, I don't fly giant space cocks, will never fly giant space cocks, and could not care less about giant space cocks. I just think it's kind of pathetic that a tactic no one ever complained publicly about is now suddenly such a terrible exploit.


Complaints were made before, both via ingame support tickets and:

HERE

AND HERE

There are countless other examples. But as to why you're seeing it now? The odd person/small group used to use it every now and again, and thus it annoyed a small minority of people. Now it's becoming more commonplace, more people care - and thus we may finally see long overdue change.
Tarsas Phage
Sniggerdly
#39 - 2015-02-20 17:53:46 UTC  |  Edited by: Tarsas Phage
Iain Cariaba wrote:
My question is, why does this even matter? I notice this didn't seem to be a problem before people started using it, or at least no one had bothered to post in forums about it. Oh, but now that more people are starting to find out they can use this to protect their giant space cocks, it's suddenly so horrible and has to be nerfed into extinction yesterday!!!! Roll Of course, I don't fly giant space cocks, will never fly giant space cocks, and could not care less about giant space cocks. I just think it's kind of pathetic that a tactic no one ever complained publicly about is now suddenly such a terrible exploit.


When this tactic was rarely used, you could either report it or not; depending how you feel that day. CCP has already tacitly said this is illegal, however since there really isn't no reasonable way to tell if they take any action against the perp (even if it's just a warning), the fact that it was a then-rare occurrence kinda meant that you could just ignore it.

Now, however, its use has exploded, and with it petitions from me and my group of hunters (at least us; likely others too) every time we see it. Yet we see the offending chars who are reported continue to log in for weeks afterwards. This could mean they got a warning, or if this is worthy of a temp ban, the temp ban isn't being handed down. So for all we know, CCP is doing nothing, despite having already ruled this an illegal move.

My OP is an attempt to get CCP to finally confront this and back up their own rules. If they (the GMs) cannot or refuse to do this via the petition system, then they (the Devs) should finally get down and enforce it via the game itself, thereby obviating the need for any petitions and complaints about this in the future.
Iain Cariaba
#40 - 2015-02-20 18:08:41 UTC
Tarsas Phage wrote:
Iain Cariaba wrote:
My question is, why does this even matter? I notice this didn't seem to be a problem before people started using it, or at least no one had bothered to post in forums about it. Oh, but now that more people are starting to find out they can use this to protect their giant space cocks, it's suddenly so horrible and has to be nerfed into extinction yesterday!!!! Roll Of course, I don't fly giant space cocks, will never fly giant space cocks, and could not care less about giant space cocks. I just think it's kind of pathetic that a tactic no one ever complained publicly about is now suddenly such a terrible exploit.


When this tactic was rarely used, you could either report it or not; depending how you feel that day. CCP has already tacitly said this is illegal, however since there really isn't no reasonable way to tell if they take any action against the perp (even if it's just a warning), the fact that it was a then-rare occurrence kinda meant that you could just ignore it.

Now, however, its use has exploded, and with it petitions from me and my group of hunters (at least us; likely others too) every time we see it. Yet we see the offending chars who are reported continue to log in for weeks afterwards. This could mean they got a warning, or if this is worthy of a temp ban, the temp ban isn't being handed down. So for all we know, CCP is doing nothing, despite having already ruled this an illegal move.

My OP is an attempt to get CCP to finally confront this and back up their own rules. If they (the GMs) cannot or refuse to do this via the petition system, then they (the Devs) should finally get down and enforce it via the game itself, thereby obviating the need for any petitions and complaints about this in the future.

So basically, you started this thread because you're mad no one got banned for breaking a rule when no one told them ahead of time that they were breaking the rule? You understand the concept of "warnings," right?

CCP: Hey, you're not supposed to do that, even though we never made it public that you shouldn't.
Titan Pilot: Opps, didn't know that, won't do it again.
CCP: See that you don't.

That is a warning, and as long as the Titan pilot stops doing what he shouldn't be doing, then all is good, and they will continue to log on, as you've experienced.

Honestly, your better bet to get CCP to do something about this is to continue filing petitions. If they're jumping in, waiting for the cyno to run out, then raising the shield, they're not breaking any rules.