These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE New Citizens Q&A

 
  • Topic is locked indefinitely.
 

PVP

Author
Delta Naskingar
The Icarus Expedition
Solyaris Chtonium
#1 - 2015-02-18 07:46:10 UTC
Hi
I have just started to do pvp and i have some questions.

1: nmys take 2/3 off my shealds instantly, what are they using. and are there any counter measures i can use.

2: i use Merlin,Condor and Tristan frigs, whats the best pvp fitts.

Cheers
Delta
Rawketsled
Generic Corp Name
#2 - 2015-02-18 08:11:20 UTC
You tell us what are they using.

We don't know, we can't see them. Answer these questions:


  1. What ship(s) are they flying?
  2. How far away are they when they shoot?
  3. How often do they shoot?
  4. How fast were you travelling at the time?


That will help us narrow things down.


A good Merlin fit would be;

[Merlin, PVP]

3x 150mm Railgun II

Medium Shield Extender II
1MN Afterburner II
Fleeting Propulsion Inhibitor I
Faint Epsilon Warp Scrambler I

Micro Auxiliary Power Core II
Magnetic Field Stabilizer II
Overdrive Injector System II

Small Anti-EM Screen Reinforcer I
2x Small Core Defense Field Extender I

You can swap the Medium Shield Extender for a Medium Ancillary Shield Booster if you like.


Just remember to keep moving. You will survive the best by dodging things being shot at you.
Kaea Astridsson
Hoplite Brigade
Ushra'Khan
#3 - 2015-02-18 08:28:07 UTC
Welcome to EvE.

FIrst off, there is no "Best fit" in EvE. Only different ways to put your "Tool" together for a certain job.

Being relatively new to the game I'd assume your shied skills are not top notch and maybe you didn't have any buffer or resistance added to them. Leaving them to easily be swept away by some hard hitting shot.

As previous posted noted, as we can't see your, or your opponents fitting we cannot say anything for sure. But to reduce incoming damage you have to know the restrictions of the weapon system you're up against.

Say your enemy is flying blasters, to reduce damage I'd try stay outside their optimal. Blasters with Null loaded from a frig shouldn't project damage outside of 7km. While say they use rail guns I'd try and get a close orbit so their slow tracking guns can't keep up. The mechanics around all these things how damage are applied can seem like a project in itself but is very valuable to have in the back of your head when planning a fight you're in.

Get on Comms, or die typing.

Gregor Parud
Imperial Academy
#4 - 2015-02-18 09:02:59 UTC  |  Edited by: Gregor Parud
OP, looking at your losses there's a few things going on.

- you're low SP and while that doesn't necessarily have to be an issue it may be a problem with where you put those skill points. You REALLY want to get Shield Management, Hull Upgrades and Mechanics to lvl 4 asap, that will give you more hit points meaning you have more time to kill them before they kill you

- both of your losses this month use active shield tanking, one used a normal shield booster (which you really shouldn't in PVP) and the other a MASB. Active shield tanking can work in pvp but your hit points will be low and it'll require player input to make it work, for those reasons most people just don't bother and fit shield extenders. So IF you want to use them it'll take some time to adapt

- you lost your, badly fit, Merlin to a Hawk and while technically you can still win it would require the Hawk pilot to be clueless, that happens more often than you might expect: older players with better ships losing because they lack experience and knowledge or got their tactic countered. Still, that was an uphill struggle from the start given his shield boost power vs your damage types and his damage projection coupled with your fit, low SP and lacking understanding that is a fight you were just going to lose.

- your fits are... not very good. It's a combination of lacking a clear tactic and making some wrong fitting choices. To get help with understanding pvp tactics go here and watch my vid on that subject, the other vids might also be helpful to you.

The fitting choices you make seem to be "fit the biggest guns I can find, even if that means gimping the rest of the fit", which you really shouldn't. Here's a fit for a Merlin that will work on lower SP, it's a scram kiter and can work just fine in plexes. Out in the open an AB ship like that can get caught by kiters (again, see video) so fits really are situational: if you roam around a lot don't use an AB ship, if you sit in plexes on the warp-in point then they're great.

[Merlin, PVP low SP low cost]
Emergency Damage Control I
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Experimental 1MN Afterburner I
Medium Ancillary Shield Booster, Navy Cap Booster 50
J5b Phased Prototype Warp Scrambler I
'Langour' Drive Disruptor I

125mm 'Scout' Accelerator Cannon, Antimatter Charge S
125mm 'Scout' Accelerator Cannon, Antimatter Charge S
125mm 'Scout' Accelerator Cannon, Antimatter Charge S

Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I
Small Anti-Kinetic Screen Reinforcer I



So: Yes you'll get killed a thousand times before it'll start to make sense. You can help that along with learning about tactics, learning the different ships (your targets) and their preferred tactics and simply getting more experience. Just hang in there and see your losses as a simple "isk for experience" kind of deal. Personally I'd say that while grouping up more will get you more kills right now you're actually better off by taking the more difficult road, doing it yourself. Doesn't mean you shouldn't be in a corp or talk to people, but you learn more from your mistakes if you made your own decisions instead of following others.
Delta Naskingar
The Icarus Expedition
Solyaris Chtonium
#5 - 2015-02-18 11:12:38 UTC
Thx

I have no problem whit losing my Frigs, se it like lessons Smile
I knowe i have moved all over the skill tree Sad learnd alot of different skills not masterd any thing.
Nead to start over Blink
Now i knowe what i nead to focus on.
Frigs L5
Shield Management L5
Hull Upgrades L5
Mechanics L5
S-Hybridturrents L5
S- Missile L5
S-Projectileturrents L5
Gregor Parud
Imperial Academy
#6 - 2015-02-18 11:20:50 UTC
you're far better off getting a whole bunch of support skills to level 4, than to get one skill to lvl 5. It's not frigate or turret skill that gets you wins, it's your support skills. Also, there's no reason or point trying to "win the SP race". You're not going to win it and it doesn't really matter all that much anyway. It's much more about understanding and experience than ship choice.

Watch this, it's a pvp vid done in an executioner on a day 20 old character. It's not about ship cost (you get that one for free from the tutorials), it's not about using faction fits, it's not about maximising your skill points.
Ralph King-Griffin
New Eden Tech Support
#7 - 2015-02-18 12:34:37 UTC
Gregor Parud wrote:
you're far better off getting a whole bunch of support skills to level 4, than to get one skill to lvl 5. It's not frigate or turret skill that gets you wins, it's your support skills. Also, there's no reason or point trying to "win the SP race". You're not going to win it and it doesn't really matter all that much anyway. It's much more about understanding and experience than ship choice.

Watch this, it's a pvp vid done in an executioner on a day 20 old character. It's not about ship cost (you get that one for free from the tutorials), it's not about using faction fits, it's not about maximising your skill points.

Listen to this man,
all you need is a solid foundation in the support skills,
a little familiarity with your ship fits and to suck slightly less than the other guy.
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#8 - 2015-02-18 12:53:50 UTC
Don't waste your time on lvp5 skills as a beginner.
Go for lvl4s at max.

Skills allow you to try new things, so use them to reach them.

If you waste days for lvl5 skills, you waste days you could have tried something else.

5 only really matters at the end, when you can actually fly your ship ...
... compared to having the skills and being able to use it.

These two aren't the same at all.
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Delta Naskingar
The Icarus Expedition
Solyaris Chtonium
#9 - 2015-02-18 14:04:13 UTC
Eve Solecist wrote:
Don't waste your time on lvp5 skills as a beginner.
Go for lvl4s at max.

Skills allow you to try new things, so use them to reach them.

If you waste days for lvl5 skills, you waste days you could have tried something else.

5 only really matters at the end, when you can actually fly your ship ...
... compared to having the skills and being able to use it.

These two aren't the same at all.


Ok i will :-) thx for the help
gomlee
Junkyard crew
#10 - 2015-02-19 07:33:27 UTC
remap remap remap Big smile

perception/intelligenceis where you want your attributes if i remember correctly. faster training
Phig Neutron
Starbreaker and Sons
#11 - 2015-02-19 17:25:07 UTC
Don't guess. Use EVEMon to make your skill plan, and let it tell you what attributes and implants will do for your learning time.

http://evemon.battleclinic.com/